Top Down DnD & GML Tutorial in Gamemaker #4 Enemy A.I.
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- Опубліковано 3 гру 2021
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At the end of this series the player will shoot enemies with his bow, and even throw bombs to deal area of effect damage. The enemies will have path finding algorithms, and we'll add visual effects to make a cool game you can show your friends.
** What will I learn? **
In this tutorial we continue our top down journey towards Gauntlet as we create an enemy which detects the player, and then uses path finding to follow them, while avoiding walls. We also add code to destroy the enemy with our arrows.
NOTE: Patreon supporters can download the source code for this tutorial, and also watch any bonus content, over on the Patreon site - / slyddar
Also I am offering my Moving Platform Engine for free, if you have donated at least $20 through Patreon. Contact me if you qualify for this offer.
Keepers of Pyrite is currently a work in progress. To get the latest information, follow at / keepersofpyrite
The asset pack for this tutorial can be downloaded here -
** IMPORTANT! ** You don't need to request access to download this. Find the download button up the top right and just download the zip file.
drive.google.com/file/d/10A69...
Some sprites shown are from this collection - 0x72.itch.io/dungeontileset-ii
If you want to learn more GML, check out my Udemy course using the coupon code from the Facebook post, which will give almost 90% off.
How to make Tile Based Platform Games with Gamemaker Sudio 2 - Discounted Coupon Code - slyddar.com/2022/03/01/tile-b...
The trial version of Gamemaker Studio 2 can be used, and is available here -
www.yoyogames.com/get
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Gamemaker Studio 2 is made by Yoyo Games.
For those of you wondering how Slyddar put down multiple enemies holding 'Alt', it's actually 'Right Alt', not 'Left Alt'. Just found out about it today
I just love the way you explain things in such a way that it makes potentially difficult things easy to understand. Also, kudos for the amount of effort that you must put in each episode having to film it twice and then edit it all together for GML and DnD at the same time. Much, much respect.
still here from the first video.
These tutorials are great! I'm having an error pop up in my Room Start event. My variables "_w" and "_h" are not defining, and so lower under "create motion planning grid" , the program is saying "Assignment operator expected". I've skipped back and can't seem to find the issue. Please help!
Oh my goodness I need help I want to do this but I can’t read what you write I can’t tell what you put in it’s too blurry please help
I have an issues with the ai, for some reason when im stopped the enemies will be put a ways away like the code says it should, but then for some unknown reason will inch forward toward me.
I Don't know if this is just me but it seems like this does not work as of right now where game maker is at, this is because i keep running into issue after issue even after rewatching the video a total of 4 times it just wont work even when I copy the code to a T.
hello slyddar you ever want to get a lot of views just show how to replace art at the end of an already made series. it will go crazy and just add it to your old videos.
none of my variable are set before reading in the check_for_player script even tho i have them in the "create" on enemy_par, any ideas why this is or how to fix it?
Teacher, can I repeat these codes in my commercial project?
You, Sir, are more than just a hero.
Phenomenal, top-tier quality work as always. I appreciate everything you put out. You deserve WAY more attention than you get.
Respect! Great tutorial, and unbelievably cool that you include both the DnD and GML. Great job :)
Thank you very much for this video. Just starting out in Gamemaker and this video helped teach me a lot of the simpler concepts of making a game.
Hey great to see you making another tutorial.
Just want to say im loving the series! And that im patiently waiting for part 5 🙂
what an amazing tutorial - thanks so much mate. Learned so much.
so amazing! i wait so long but its always a good tutorial! I rather 1 GREAT tutorial a month then 1 bad tutorial a week
high quality as always thanks.
This is a cool series