I seem to recall Jim finding a random out of place key in his Slingshot People video. I have a feeling that the developer was so incompetent that the key wound up in a different game entirely.
bboythekidstudios the weird thing about Slingshot People is that there are keys for every door in the level, but none are locked. I imagine the doors that lead to the end of level trigger are meant to be, but they coded the trigger wrong & that door displays 'press E to collect key' instead of 'press E to use door'; so the door is its own key.
I just wonder how you got the idea it was outside?... As you was not supposed to go there... But yes that game is just trash with even a unbuild/unfinished starting zone is worse than the worst...
Don't lie, Jim. We all know you made this game as one of your ironic Jimsaw torture devices. You force steam greenlight devs to squint so hard just to see anything that they start bleeding from their eyeballs and eventually go blind, just like how they turned a blind eye to the wasteland they've transformed greenlight into. The wasteland which is metaphorically represented by this waste of a game. Don't even pretend for a moment that I can't see right through you Jimbo!
George Sears I literally thought some bits of the video went missing, as I was hearing Jim but couldn't see anything, then he moved his character and the ugly visuals came back! 😮
All these games reminds me of a thing that happened three years ago when I came back to school. We had this assignment to do and we had like a month or two to do it. Mine was probably too complex and I somewhat regretted putting too much shit in it(it was as if I planned to open a butcher shop specialized in making various sausages with various cuts, tastes, and even made from spices and herbs that I would have grown myself!) I had maps, a complete list of tools, drawings that I did myself and was barely able to finish in time! Guess what? My unfinished project looked like a complete, finished product compared to some of the other shit the other students did! I did let my teacher know that my work needed more polish and would make amends for it somehow and when she said it was my turn to make my presentation in front of the class I was slightly pissed... For like twenty minutes because that woman was clever and only did it to shame the students who barely made anything in two months! The reactions in my class were hilarious... 😁 I'm telling this because it's an obvious analogy (I did forget it happened, though). Effort shows in a passion project, no matter if it's a work in progress or a finished thing. This? This is the crap work a lazy student would put together in five minutes then be ridiculed in front of the entire class!
For all those first responders, medics, and people who rescue skinny dogs, that is why you do what you do, Jim. You're like a hero, who doesn't actually do any of the hero stuff but he pats the actual heroes on the back and accidentally gets into the newspaper pictures, so there's just half of your face in the shot and it looks like you accidentally wandered into the photo like some kind of black-clad Carmen Sandiego. You're the photobomb of heroism.
PrismaticAngel this is meant to be underground except the hole in the wall is not covered up by the stairs that were meant to spawn in to make the player lead to a different area of the same building to find a key. The updated version does fix this bug where you do see the whole area lit and don't wonder out of the map thus making the whole area actually feel like it's underground.
Will Moffat well, of course. I think the bros would never leave the "gaming" market entirily, so theyprobably learn from their mistakes and are just keeping their mouths shut, using an entirily different account.
Oh my god he accidentally left the map and the game was so terrible that it took him a few moments to realize it. And he still wasn't sure. That's how you know. Quality game. Impeccable.
The only way to prevent these asset flips from being shat onto Steam is to round up all offenders and have them drowned in fucking cat piss. Or, failing that, Valve should actually moderate what people put on their platform because the amount of sub-Wii-level shovelware put on there is a disgrace and a grievous insult to my senses!
I did 6 years in the military and I was in law enforcement before I picked up my TBI, and I have played games like this. For shame developers for shame indeed.
Jim its actually good that you couldnt carry on with the game, because it gets even worse after you get through that locked door it lasts for around 30 min, and then it ends with TO BE CONTINUED
Tibasu We are just used to it at this point, the first time was like "How did this make it to steam?!" And now we're like "Oh, another one of those games, huh?"
For the area that exists 'below' the map where you free-fall forever, LoadingReadyRun has titled that the sub-ocean. I was kind of disappointed we didn't find it here.
If a game has a publisher backing it, the developer can skip putting a game up on Greenlight. Valve warned against seeking out a publisher while a game is already on Greenlight though, after the "old" devs of Paranautical Activity tried to use Adult Swim Games to skip finishing the Greenlight process. In the case of the person behind The Face of Hope: Underground, they already had an existing game which passed through Greenlight called Remaining in a Dream that released earlier in October. Once that happened, the developer can release future titles without the likes of Greenlight or any other intermediate process.
Corpseplower oh really? I knew once you paid the $100 fee you could submit as many games as you wanted, but thought they individually still had to pass greenlight to get released.
capthavic I think it depends on the developer and/or publisher (if the name is "known", then future games won't need to go through the Greenlight stage). The majority of info I have on the process is dated by about 2-3 years or so (beyond Valve's own Greenlight FAQ) and it's entirely possible that what you say is more accurate.
Andy McCoolname No, i mean paying real money for the item you need to access a new level An item which you have to re purchase if you die, each time you die
Well, we can go even further. Multiplayer games already have microtransactions. So why don't devs, for example, make consumables for first person shooters, such as Respawn (x1) which can only be obtained by paying real money? To be fair, a game called warface already has this kind of functionality. But it applied only for Co-op missions, not the regular pvp matches. Moving it to pvp will make lots of money
The game development equivalent of opening MS Paint, drawing squiggles with a few different brushes, filling some areas with random colors, and maybe trying out the spline tool. Of course, you're supposed to close that without saving rather than trying to sell it.
After the He-Man interlude (15:18), the video goes black until 17:12. Also, unbelievably bad game design. The very first thing you need to do, collect the key, and you can't do it. They can't even get that right.
I would really like to have a face-to-face chat with the developer of this game... no, nothing sarcastic or ill-intented, just a nice friendly chat, inviting him/her for a coffee or dinner to try to find out how his/her brain actually process things to deem acceptable to put on the market something like this... or simply to find out what has gone wrong in his/her life (if something did indeed go wrong)... or is it desperation? Some do that out of desperation, others simply want to see the world burn. I'm curious to what I would have found out in his/her case.
Kinda reminds me of that one bit in Stanley Parable where you're shuffled through and end up in an unfinished portion of the game. Only... uh... not on purpose.
Imagine a game that' purposefully glitched. Not like "Pony Island", where it's just a puzzle with great ambiance. But a game where you use crazy physics and glitch through walls to win. Where you have to find the glitch in the enemy pathfinding to defeat them and stuff like that. Would be pretty cool. If it already exists, hope I get a recommendation here.
Eve Louton They would be intentional, so yeah. They wouldn't have to be actual glitches, just famous ones. Like the Unity Noodle Catapult to get corpses into certain places, glitching through walls to reach objectives like in this video, getting unbeatable enemies falling through the floor in certain places, stuff like that.
kimulator seemed to have something going, it looked like crap but it seemed to at least be a game that worked. it was crap but at least a different level of crap
No, Jim. No other people have played this game. The Steam forum is just the developer trying to make it seem as though there are people playing who have the fortitude to attempt to solve what the developer could not code.
Developer remembers to put collision on the map edge, yet forgets to set it _on the actual pissing level_. ...This is, of course, assuming that map edge collision was something he actually had to do, and that it wasn't preset.
tbh flashlight on L is not uncommon, though. especially because the word's actually "torch" in real english and using l for "light" is a pretty good choice.
I know quite a few capable 3D artists looking for work, could make you all the unique assets in the world. This map, to be fair, is slightly bigger than what I managed in my last 3-day game jam where I modelled my own buildings, hahahha.
Thank you for the FULL LP and REVIEW of this game Jim. I wasn't expecting that in a 20 minute video today but there you go. After some deliberation, I think I'll take a pass on this purchase as per your recommendation.
I wonder if DigiHom is creating new games under different studio names. Like maybe they "said" that they closed doors just so that people would buy crappy games from them again, under new company names.
Am I the only one who can't see anything from 15:23 to 17:12? It doesn't really matter, because this "game" is pure shit and the dulcet tones of Jim is more than satisfying, just curious.
If I had the dosh, I'd gift Jim a Convoy S2+. Just so he knows what a GOOD torch is like, and he tells horror game devs that. Hopefully the tossers will listen.
I seem to recall Jim finding a random out of place key in his Slingshot People video. I have a feeling that the developer was so incompetent that the key wound up in a different game entirely.
It's more likely than you think!
bboythekidstudios the weird thing about Slingshot People is that there are keys for every door in the level, but none are locked.
I imagine the doors that lead to the end of level trigger are meant to be, but they coded the trigger wrong & that door displays 'press E to collect key' instead of 'press E to use door'; so the door is its own key.
Yeaaaah, they might not have morals, but they seem to have some standards :D
bboythekidstudios So, just like my dryer... Could you check in yours if some hot pink, single sock ended up there?
@@anikmonette2140 Found it! I'll send it over when I can.
Other subtitles I could have gone with:
Abandon Hope
The Face of Nope
Fucking Fuckshit Garbage Trash
The Ass of Despair
Broken 2: Electric Boogaloo
I just wonder how you got the idea it was outside?...
As you was not supposed to go there...
But yes that game is just trash with even a unbuild/unfinished starting zone is worse than the worst...
Jim Sterling screen goes black around the 15 minute mark and lasts until 17:12
Did you check for the "Key to the door" DLC ?
Game is so immersive. I actually feel like I'm taking a dump.
I actually am taking a dump. It's like VR, except without the V part.
VejyMonsta same here! hi5 man!
Underrated comment. I haven’t actually LOLd in a looooong time
First 5 seconds and you leave the map. Quality game.
An excellent game design - Chef Excellence.
10/10 would leave map again - IGN
+RoseOfHizaki
7.8/10 too much map.
-IGN
Bexxkie Quality games provided to you through the beautiful platform known as "Steam", You are welcome.
At the very least I think we can all agree it helps to have a map!
The sound of bare-bones, crunchy footstep sound effects with Jim talking in a drab voice is literally the soundtrack to Jimpressions.
If this is the face of hope, then there is no hope
Don't lie, Jim. We all know you made this game as one of your ironic Jimsaw torture devices. You force steam greenlight devs to squint so hard just to see anything that they start bleeding from their eyeballs and eventually go blind, just like how they turned a blind eye to the wasteland they've transformed greenlight into. The wasteland which is metaphorically represented by this waste of a game. Don't even pretend for a moment that I can't see right through you Jimbo!
George Sears I literally thought some bits of the video went missing, as I was hearing Jim but couldn't see anything, then he moved his character and the ugly visuals came back! 😮
"The stairs weren't included."
New Stairs DLC!
Zanon 2 years have passed, wake up son.
Hahaha That big finish was nice.
Mr. Sark only accepts the MCP as his savior.
My favourite youtuber watching my other favourite youtuber! UA-camr-ception.
All these games reminds me of a thing that happened three years ago when I came back to school.
We had this assignment to do and we had like a month or two to do it. Mine was probably too complex and I somewhat regretted putting too much shit in it(it was as if I planned to open a butcher shop specialized in making various sausages with various cuts, tastes, and even made from spices and herbs that I would have grown myself!) I had maps, a complete list of tools, drawings that I did myself and was barely able to finish in time!
Guess what? My unfinished project looked like a complete, finished product compared to some of the other shit the other students did! I did let my teacher know that my work needed more polish and would make amends for it somehow and when she said it was my turn to make my presentation in front of the class I was slightly pissed... For like twenty minutes because that woman was clever and only did it to shame the students who barely made anything in two months! The reactions in my class were hilarious... 😁
I'm telling this because it's an obvious analogy (I did forget it happened, though). Effort shows in a passion project, no matter if it's a work in progress or a finished thing. This? This is the crap work a lazy student would put together in five minutes then be ridiculed in front of the entire class!
For all those first responders, medics, and people who rescue skinny dogs, that is why you do what you do, Jim. You're like a hero, who doesn't actually do any of the hero stuff but he pats the actual heroes on the back and accidentally gets into the newspaper pictures, so there's just half of your face in the shot and it looks like you accidentally wandered into the photo like some kind of black-clad Carmen Sandiego. You're the photobomb of heroism.
"Developer: Primitive"
Yep, that's a fitting name for such a developer.
1:48 Jim starts walking
1:59 Jim breaks the game by walking out of bounds
As a console peasant, I'm so glad gems like these are on PS4 now. Thank you Sony.
Underground is an apt subtitle because this "game" should be buried about six, maybe seven feet under.
PrismaticAngel this is meant to be underground except the hole in the wall is not covered up by the stairs that were meant to spawn in to make the player lead to a different area of the same building to find a key. The updated version does fix this bug where you do see the whole area lit and don't wonder out of the map thus making the whole area actually feel like it's underground.
Good to see someone filling the gap in the market for shitty asset flips, left by Digital Homocide after their ban from Steam.
Knowing their history of pretending to be other developers, I wouldn't be surprised if it is Digital Homicide in disguise.
INB4 The Face Of Hope dev meltdown.
Will Moffat well, of course. I think the bros would never leave the "gaming" market entirily, so theyprobably learn from their mistakes and are just keeping their mouths shut, using an entirily different account.
Which one is digital homicide again?
Zero Todona They're the ones that have had multiple consecutive meltdowns over the last two years.
The Slaughtering Grounds guys.
Nothing: The Game
Jim, you fool, the key was within you all along!
But Jim, are the footstep sounds professional?
let me go peruse the Boom Audio libraries, that's the only way to know.
Those are real footstep sounds.
No.....but the gun sounds were.......;)
Oh my god he accidentally left the map and the game was so terrible that it took him a few moments to realize it.
And he still wasn't sure.
That's how you know. Quality game. Impeccable.
That's probably the fastest I've seen anyone going out of the intended bounds of the level...
Why on Earth is there so much terrain out there anyway?!
The only way to prevent these asset flips from being shat onto Steam is to round up all offenders and have them drowned in fucking cat piss.
Or, failing that, Valve should actually moderate what people put on their platform because the amount of sub-Wii-level shovelware put on there is a disgrace and a grievous insult to my senses!
I did 6 years in the military and I was in law enforcement before I picked up my TBI, and I have played games like this. For shame developers for shame indeed.
Thank you for your service sir. I appreciate your sacrifices.
"Free-falling oblivion" more commonly known as "The Sub-Ocean"
What do you gain from watching this video over listening to it?
A picture of He-Man.
Ven Flemmingson rip
BY THE POWER OF GREYSKULL!!!
We obviously don't know since we're scrolling through the comments
Quixotic I laughed way harder than I should have at your comment........lol......this guy gets it.......😏
Jim: "None of this aimless fucking wandering..."
Subtitles: "None of this aimless parking wondering..."
Oh, UA-cam subtitles. Never change.
18:00 Damn getting philosophical there Jim :D
Jim its actually good that you couldnt carry on with the game, because it gets even worse after you get through that locked door it lasts for around 30 min, and then it ends with TO BE CONTINUED
I'm pretty sure I should be surprised games like this make it on steam but honestly I expect it now
Tibasu We are just used to it at this point, the first time was like "How did this make it to steam?!" And now we're like "Oh, another one of those games, huh?"
Tibasu
Could you tell me who's that character on your avatar picture?
Scumbags flip assets and sell them so much that we expect there to be another shitshow.
Hey, is your profile pic Mina Tepes from Vampire Bund?
bloodlustshiva1
I've found out that it's Ekaterina from Seikon no Qwaser.
are these games mass produced in china? im legitimately curious.
Yeah. Can we ban russia from steam?
Steam Trash is curiously enough mostly produced by russians.
Brapchu it reminds me of the days where flash games were shittier copies of other games. they were mass produced for that sweet ad money
ragenFOX I've noticed a lot of them coming from Saudi Arabia
these days things that are mass produced in china are actually pretty well made
This is the first time I've ever seen something *coded* as day for night.
I really appreciate the addition of S Club 7 during the speed up. Thanks Jim.
DABomb thanks for sharing! Now I know what the song was.
"There we are...Floating off the fucking ground" LOL I think that's a standard "feature" in all these games.
This "game" looks of the quality of Digital Homicide. Wouldn't surprise me if it is them trying to get back into Steam.
Rudofaux This is worse than DH in all honesty.
Huh, after the picture of He Man it goes black for a while?
massivepileup Oh good, I thought it was just my phone.
I'm just hear to listen to his silky smooth kissboy voice whispering nothings into my ears.
funny how truth can be comedy gold, many thanks for the laughs Jim and keep up the good work! :)
Why is the last part dark?! oO
Flashlight ran out of battery, obviously.
You mean from 15:23 to 17:13? By the looks of it the recording messed up and there's literally no footage.
Tim Albers What, you mean somehow even darker than the rest of it?
I guess I didn't notice :3
when they look up at they sky, they will have hope, and that'll be the first thing i take from them.
The video seems to go black at 15:22 while still playing audio. At least for me.
Also comes back at 17:14
Yep. Does. Not that it makes a huge difference, tho...
Really I just thought that was just the game being all shit.
Fun fact: in my YT description, this game is listed as "Slingshot People", which tells you a lot about the level of work put in these asset flips.
For the area that exists 'below' the map where you free-fall forever, LoadingReadyRun has titled that the sub-ocean. I was kind of disappointed we didn't find it here.
how do games like this get on steam? i thought games had to go through greenlight or something
Buying votes, and the guys that run Greenlight just let everything through.
If a game has a publisher backing it, the developer can skip putting a game up on Greenlight. Valve warned against seeking out a publisher while a game is already on Greenlight though, after the "old" devs of Paranautical Activity tried to use Adult Swim Games to skip finishing the Greenlight process.
In the case of the person behind The Face of Hope: Underground, they already had an existing game which passed through Greenlight called Remaining in a Dream that released earlier in October. Once that happened, the developer can release future titles without the likes of Greenlight or any other intermediate process.
There you're wrong, there are no "guys" running greenlight, there are no "women" there either, it's all bribes and computer programs.
Corpseplower oh really? I knew once you paid the $100 fee you could submit as many games as you wanted, but thought they individually still had to pass greenlight to get released.
capthavic I think it depends on the developer and/or publisher (if the name is "known", then future games won't need to go through the Greenlight stage). The majority of info I have on the process is dated by about 2-3 years or so (beyond Valve's own Greenlight FAQ) and it's entirely possible that what you say is more accurate.
key=microtransaction?
Oh man
Paying real money to actually progress? I mean the ONLY way to progress?
I hope this will never happen
+ThePhirenor Is it any different than selling a game's ending as DLC? It already happens, in that respect. (And it sucks.)
Andy McCoolname No, i mean paying real money for the item you need to access a new level
An item which you have to re purchase if you die, each time you die
Well, we can go even further. Multiplayer games already have microtransactions. So why don't devs, for example, make consumables for first person shooters, such as Respawn (x1) which can only be obtained by paying real money?
To be fair, a game called warface already has this kind of functionality. But it applied only for Co-op missions, not the regular pvp matches.
Moving it to pvp will make lots of money
ThePhirenor your fear finally vame true with EAs battleAFRONT 2.
3:10 There must have been a door there in the trainstation when I came iiiiiin!
those sped-up parts make these videos honestly jim's a genious
The game development equivalent of opening MS Paint, drawing squiggles with a few different brushes, filling some areas with random colors, and maybe trying out the spline tool. Of course, you're supposed to close that without saving rather than trying to sell it.
i love it. as i am watching this, there is an ad to the right saying "Learn to design games"
I'm currently at 0:06 and I'm guessing this is a FPS Maker game.
You have far more patience than I would.
Open-world, empty-world; they're basically the same thing.
The stairs don't spawn? I hope we get Stairs DLC for this game.. I need to Know
Doesn't even count as an asset reflux.
If the developer couldn't be arsed to finish the game, then I can't be arsed to finish this sente-
After the He-Man interlude (15:18), the video goes black until 17:12.
Also, unbelievably bad game design. The very first thing you need to do, collect the key, and you can't do it. They can't even get that right.
Wonder if Jim figured out the 'locked door' isn't connected to anything. (from the outside)
I also happen to have taken a picture with Hitler this Halloween. Coincidence?
I THINK NOT!
Aah, the free falling oblivion is wonderful this time of the year! Haven`t been there in a while though...
I would really like to have a face-to-face chat with the developer of this game... no, nothing sarcastic or ill-intented, just a nice friendly chat, inviting him/her for a coffee or dinner to try to find out how his/her brain actually process things to deem acceptable to put on the market something like this... or simply to find out what has gone wrong in his/her life (if something did indeed go wrong)... or is it desperation? Some do that out of desperation, others simply want to see the world burn. I'm curious to what I would have found out in his/her case.
Kinda reminds me of that one bit in Stanley Parable where you're shuffled through and end up in an unfinished portion of the game. Only... uh... not on purpose.
Also I wouldn't be surprised if Digihom was behind this. They've used fake companies in the past.
Imagine a game that' purposefully glitched. Not like "Pony Island", where it's just a puzzle with great ambiance. But a game where you use crazy physics and glitch through walls to win. Where you have to find the glitch in the enemy pathfinding to defeat them and stuff like that.
Would be pretty cool. If it already exists, hope I get a recommendation here.
Malcom Chase would it be well made glitches.
Eve Louton They would be intentional, so yeah. They wouldn't have to be actual glitches, just famous ones.
Like the Unity Noodle Catapult to get corpses into certain places, glitching through walls to reach objectives like in this video, getting unbeatable enemies falling through the floor in certain places, stuff like that.
Malcom Chase kinda like how the magic circle did a whole bunch a of meta stuff in game making, that same concept only a bit different.
Eve Louton Yeah, like that. There you were "changing the code" of the game. Here you would be "exploiting glitches".
Try searching for Kaizo Trap on youtube. A game made by using youtube videos and annotations.
Thank you Jim, seeing you play shitty horror games makes my day just more enjoyable.
You should check out Harshly Critical. Well he's John Wolfe now but his content is excellent
whenever he does that speed up thing i have a mini heart attack
damn it Jim! I almost choked on my candy from the intro.
We need a series where Jim eviscerates these games that are STILL for sale (like this one in 2018).
18:12 gonna use that speech in the future!
That door doesn't even have a keyhole...
First Kimulator, then Slingshot People and now this? What's with these freaking 2-hour GameGuru projects on Steam all of the sudden?
Because shitty people want money for zero effort.
Yeah, but who the hell lets these pieces of crap on Steam?
Valve.
kimulator seemed to have something going, it looked like crap but it seemed to at least be a game that worked. it was crap but at least a different level of crap
Shitty games for a shitty price for shitty people :(
Its shittastic!
No, Jim. No other people have played this game. The Steam forum is just the developer trying to make it seem as though there are people playing who have the fortitude to attempt to solve what the developer could not code.
That terrain looks beautiful...
such patience. also I must ask, who is buying these games? Besides Jim I mean
Aw, but sploishing is one of the best part of games like these.
Tempus Fugit It's good to see another pro-sploish individual here! Salutations! May we fall through a floor, forever, every single day.
The Sheer Shitting Ghoul, distant relative to the Shitting Christmas Ghoul.
Developer remembers to put collision on the map edge, yet forgets to set it _on the actual pissing level_. ...This is, of course, assuming that map edge collision was something he actually had to do, and that it wasn't preset.
This game sets babies and puppies on fire.
Game guru isn’t an engine it’s literally a level editor where you place buildings and npc all premade
Calling Jim melodramatic at the end there is like farting in the cornflakes of a starving man.
Great timing, I've just been in the modd for a Jimpression.
"as you can see though" good one
is the developer named Analog Murder, or something similar, perchance?
tbh flashlight on L is not uncommon, though.
especially because the word's actually "torch" in real english and using l for "light" is a pretty good choice.
More like "The Face of Hopelessness", am İ right?
Hey Jim sorry to bother you but we have to wait another year to see another awesome sketch episode like the JimSAW episode?
Looking for a Key in the Wilderness: The Jim Sterling Story
I know quite a few capable 3D artists looking for work, could make you all the unique assets in the world.
This map, to be fair, is slightly bigger than what I managed in my last 3-day game jam where I modelled my own buildings, hahahha.
Why is "BIG ASS TWERK PRANK!" the next video UA-cam is autoplaying to?
Jim, are you gonig to review the game Owl Boy?
Thank you for the FULL LP and REVIEW of this game Jim. I wasn't expecting that in a 20 minute video today but there you go. After some deliberation, I think I'll take a pass on this purchase as per your recommendation.
"Average people like you and I"
I don't think you're that average Jim......
Climb every mountain!
Reach for the moon!
Follow that rainbow!
And your dreams will all come truuuuuuuuuuuuue!!!
I was hoping than 1 minute in he realised he had loaded the wrong game.
Ok so the buildings in this game have those Hendo hoverboard engines under them then?
The Face of Hope: Undercooked
I've seen too many terrible unity games to count. But even to this day, I'm still fucking speechless on the amount of ways a 'dev' can fuck it up.
it sucks hard ... so hard you dont need a vacuum cleaner no more
I think we found the Shit Award winner already...
I rate this review one goldilocks zone out of porridge
"Putting The 'Ass' In 'Asset Flip'"
How long did it take you to come up with that one?
CaptainTinTyrant more time then it took to program the game.
I wonder if DigiHom is creating new games under different studio names. Like maybe they "said" that they closed doors just so that people would buy crappy games from them again, under new company names.
Am I the only one who can't see anything from 15:23 to 17:12? It doesn't really matter, because this "game" is pure shit and the dulcet tones of Jim is more than satisfying, just curious.
joakaro
Just a mild Fuck up on his part.
The obvious evolution of the Walking Simulator -> the Walking with Flashlight Simulator...
I remember sending my dad our playstation2 and its games to him while he was stationed in Iraq. Indeed, military guys play videogames Jim lol
If I had the dosh, I'd gift Jim a Convoy S2+. Just so he knows what a GOOD torch is like, and he tells horror game devs that. Hopefully the tossers will listen.