Nami Needs Her Triggers - Draw Two Or Lose The Game!? | Blue Nami Mill | OP08 | OPTCG Ranked Sim

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 9

  • @jrandomyo1077
    @jrandomyo1077 29 днів тому +2

    Finally played Nami again since the end of 05. Its insane how the much easier to pilot the 07 upgrades made it.

  • @jhaminmondragon
    @jhaminmondragon 29 днів тому

    Love to see it!! More mill Nami content request from me haha

  • @OP_SB
    @OP_SB 29 днів тому

    That Nami Vs Doffy was a dope battle

  • @anthonychieng7347
    @anthonychieng7347 28 днів тому

    Prior to @23:54 you said you would use the blocker for the banish attacks and instead used it to block a regular attack, denying yourself at least 1 trigger card here... (kaya, spada next 2 triggers)
    10 cards in deck next turn, assuming Pilaf trigger, with 2 kayas (1 snake danced and 1 triggered instead of banished) and 1 hanger, might have been able to setup a win.

  • @kevinflack7036
    @kevinflack7036 29 днів тому

    You may want to consider testing out with the new 4 cost law from the doflamingo deck. It actually has some interesting synergies allowing to bounce up to 2 of your characters or 1 of your characters and 1 of opponents 4 cost or less. It feels nice to return smaller things which can also help you be more proactive.

    • @quangminh6594
      @quangminh6594 29 днів тому

      Only return 1 of your, eff return 1 cost 4 on field retrict ldr seven warlord

    • @quangminh6594
      @quangminh6594 29 днів тому

      If always return 1, i think u run zeff better

    • @kevinflack7036
      @kevinflack7036 29 днів тому

      Reading is hard

  • @rukkychew
    @rukkychew 28 днів тому

    Playing Nami is like playing Turbo Fog in MTG. Why not attack their units using Nami?