Prior to @23:54 you said you would use the blocker for the banish attacks and instead used it to block a regular attack, denying yourself at least 1 trigger card here... (kaya, spada next 2 triggers) 10 cards in deck next turn, assuming Pilaf trigger, with 2 kayas (1 snake danced and 1 triggered instead of banished) and 1 hanger, might have been able to setup a win.
You may want to consider testing out with the new 4 cost law from the doflamingo deck. It actually has some interesting synergies allowing to bounce up to 2 of your characters or 1 of your characters and 1 of opponents 4 cost or less. It feels nice to return smaller things which can also help you be more proactive.
Finally played Nami again since the end of 05. Its insane how the much easier to pilot the 07 upgrades made it.
Love to see it!! More mill Nami content request from me haha
That Nami Vs Doffy was a dope battle
Prior to @23:54 you said you would use the blocker for the banish attacks and instead used it to block a regular attack, denying yourself at least 1 trigger card here... (kaya, spada next 2 triggers)
10 cards in deck next turn, assuming Pilaf trigger, with 2 kayas (1 snake danced and 1 triggered instead of banished) and 1 hanger, might have been able to setup a win.
You may want to consider testing out with the new 4 cost law from the doflamingo deck. It actually has some interesting synergies allowing to bounce up to 2 of your characters or 1 of your characters and 1 of opponents 4 cost or less. It feels nice to return smaller things which can also help you be more proactive.
Only return 1 of your, eff return 1 cost 4 on field retrict ldr seven warlord
If always return 1, i think u run zeff better
Reading is hard
Playing Nami is like playing Turbo Fog in MTG. Why not attack their units using Nami?