Can someone help me.When i reset my character in the backpack all of the items are duplicated and arent displayed in the GUI. What can i do to fix this?
Because you are put some tools in starter pack so when player respawns the game give the player all in the starter pack and inventory script also give the player old tools
Honestly I think a crafting system could work as it's own separate system, but other people have asked for that too so I might try coming up with something for a standalone crafting system in the future potentially.
Are you making sure to clone the tool from the server side, rather than the client side? The inventory is server-sided (as it should be), and changes on the client aren't replicated to the server so they won't be detected (as it should be, as otherwise hackers could give themselves items). If you are doing it in server mode, you might've messed something else up somewhere along the line, since it should already track when items are added or removed from the backpack.
Keep up the good work! A Roblox studio you-tuber, that actually explains what they're doing, this guys a rare breed.
Glad I could help!
Been waiting for this awesome
Thanks a lot bro! Amazing tutorial series.
Yeah, no problem!
great video brother
Can someone help me.When i reset my character in the backpack all of the items are duplicated and arent displayed in the GUI. What can i do to fix this?
Because you are put some tools in starter pack so when player respawns the game give the player all in the starter pack and inventory script also give the player old tools
Good vids but how would I make it so the items delete in the inv and hotbar when they die?
Amazing video, you should add a crafting system into it
Honestly I think a crafting system could work as it's own separate system, but other people have asked for that too so I might try coming up with something for a standalone crafting system in the future potentially.
Is there a way for it to detect if a a tool is cloned into the backpack, for me it dosen't work with the current system
Are you making sure to clone the tool from the server side, rather than the client side? The inventory is server-sided (as it should be), and changes on the client aren't replicated to the server so they won't be detected (as it should be, as otherwise hackers could give themselves items).
If you are doing it in server mode, you might've messed something else up somewhere along the line, since it should already track when items are added or removed from the backpack.