SYLVANETH TACTICS: Tree-Revenants in-depth guide

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  • Опубліковано 11 вер 2024

КОМЕНТАРІ • 31

  • @taintedchungus
    @taintedchungus 2 роки тому +5

    You're becoming my favourite aos channel!

    • @strategoi
      @strategoi  2 роки тому +1

      Thank you so much, Eden!

  • @saschakreher
    @saschakreher Рік тому +2

    Many thanks to these tips and tricks. Since I always get eaten by these Seraphons, I was looking for what else I can do and here I found something. Thank you.
    I personally would love to see some nice tactics for the Gossamid Archers. I personally love the models but with their short range and their fragility, they do not last long and are most of the time not even able to do anything before they get crushed.

    • @strategoi
      @strategoi  Рік тому +1

      Thank you for those nice words, Sasha!
      I wish I could bring up enough arguments to bring gossamids, but I share your feelings... It's just too risky to gamble 250p on one dice roll.

  • @erictrudel1164
    @erictrudel1164 2 роки тому +1

    Thanks for the video! I wish you a good school year!

  •  2 роки тому +1

    Excellent stuff, thanks for making these!

  • @andreasghazal5026
    @andreasghazal5026 2 роки тому +5

    can you pls do some sylvaneth spells tactics?. why is the treesong revanent so heavily played? isnt lady of vines better?
    which beatsticks are the best in the army. can you give some example lists and playstyles?

    • @strategoi
      @strategoi  2 роки тому +2

      Great questions. I could definitely make that a video down the line. I'll have a think on it and I'll get back to you!

    • @JinxThe27
      @JinxThe27 2 роки тому +2

      @@strategoi thank you very much!
      Looking forward!!

  • @carlothomas9168
    @carlothomas9168 Рік тому

    Thanks for creating these videos - Great to see the channel is growing too. This vid has given me some good ideas on how to quickly get around the knoblars to those pesky Iron blasters - Maybe not specifically with Tree-Revs, but walking the spirit paths with blob of Hunters or Spites with the extra charge abilities from the Ghur mage and spiteswarm. Can you set up trees behind enemy lines?

    • @strategoi
      @strategoi  Рік тому

      Not in the pre-game set-up obviously but afterwards with spells and items? For sure! You could use Alarielle to turn all the terrain into overgrown terrain for one turn. Might be all you need to get your hunters out there and dole out some punishment!
      Thanks a lot for the support by the way, Carlo. Always happy to see you pop up on my notifications.

  • @mattyman2144
    @mattyman2144 2 роки тому +2

    Can you do a video on Spite
    Revenants? Because I have them in my army and want to be able to get the most out of them

    • @strategoi
      @strategoi  2 роки тому +2

      We'll get to them eventually. I'll have to get some more experience with them first though. I aim to deliver content that's been tried and tested first. Good suggestion though!

    • @mattyman2144
      @mattyman2144 2 роки тому +2

      Ok

  • @thomasberg8372
    @thomasberg8372 2 роки тому +3

    Hi, just want you to know about this. You can't use AoA or AoD on two units the same fase even if one is the Martial Memories.
    From the core rules FAQ:
    Q: If an ability allows a unit to receive a command without the
    command being issued and without a command point being spent,
    does the restriction that you cannot use the same command ability
    more than once in the same phase still apply?
    A: Yes.

    • @strategoi
      @strategoi  2 роки тому +1

      That's a bummer. Thanks, Thomas!

    • @TheRealOfficialGator
      @TheRealOfficialGator 2 роки тому +1

      @@strategoi a lot of people misunderstand what is meant by “without being issued”. It purely just means the scion doesnt have to be in the unit for it to issue the command to itself

    • @strategoi
      @strategoi  2 роки тому

      @@TheRealOfficialGator That makes a lot of sense. I feel there were ways to make that abundantly clear without wording it that way, but maybe that's simply because I'm not a native speaker.

    • @TheRealOfficialGator
      @TheRealOfficialGator 2 роки тому +2

      @@strategoi unfortunately GW is notorious for that issue 😂whoever writes the rules is awful at making them clear and concise

    • @strategoi
      @strategoi  2 роки тому

      @@TheRealOfficialGator Haha yeah, it's a bit of a struggle!

  • @slthlrdz
    @slthlrdz Рік тому

    great video. thank you

    • @strategoi
      @strategoi  Рік тому

      Thank you! Stay tuned for more. It's Lumineth o' clock for a bit now, but we'll be back with more Sylvaneth content soon.

  • @valeclaw1697
    @valeclaw1697 Рік тому

    Do you have any tips regarding securing that 9 inch charge to even make use of that? Is it worthwhile to teleport even if you can't boost your means of making that charge?

    • @strategoi
      @strategoi  Рік тому

      There's two ways Sylvaneth boost their charges these days and that's via Spiteswarm Hive and the Ghur battlemage ally. Both happen before the teleport, so you could go up to a +5" on your charge, which is pretty good. With a CP to re-roll your charges, that's pretty easy to do.

    • @_Fabien_B
      @_Fabien_B Рік тому

      @@strategoi There is a 3rd way that most people have not realized: bringing back a model with the Revenant Seekers. It only works if you have lost a model of course but since this happens at the end of the move phase, you can teleport 9" and then bring back a model closer to the enemy unit (you can reduce the charge by 3" if you do it with Kurnoth Hunters or Seekers/Lancers)

    • @strategoi
      @strategoi  Рік тому +1

      @@_Fabien_B Ooh, that's sneaky. Nice catch!