Amazing run as usual :) Couple of things... 1. Your mouse cursor was in the middle of the screen that's why the middle choice was always "highlighted" 2. If the Tank-Medic synergy caused the Health regen to increase each time Fury Unleashed was activated what would happen if you choose the Always Active evolution?
I mean sure, but the whole point of the build was a bleed build, focusing on making sawblades as strong as possible, which doesnt need duration. Most of my videos have a goal in mind with what we're trying to do, otherwise I'd just end up doing the same thing every time. Area probably would have been ok to ban also. The unofficial moto on the channel is "commit to the build".
@@OHRyePlays Fair enough. I like how you add the entertainment to it all with the commit to the build motto haha. This run is just built different haha.
*rubs eyes* So they absolutely DESTORY all other forms of healing by nerfing or removing outright, separating even the Medic herself from healing thanks to the badge system, make what tiny healing there is crazy expensive, amounting to 30 skill points for 7/HPS, then 4 upgrade points and an Evolution to reach 19/HPS total......and then the ONLY synergy that ACTUALLY EFFECTS gameplay launches you to 150+, and even more importantly, directly scales with power over time, making it more useful as it becomes more valuable. I don't even..... All the while Dodge/Parry/Armor is basically a collection of dump stats, as any single hit by a basic zombie after the 22 minute mark chunks off half your health bar. I like the update. but MAN does this need balancing BAD.
I think the Solar Panel reduces the cooldown of the healing drone, allowing it to activate many more times per second
Amazing run as usual :) Couple of things...
1. Your mouse cursor was in the middle of the screen that's why the middle choice was always "highlighted"
2. If the Tank-Medic synergy caused the Health regen to increase each time Fury Unleashed was activated what would happen if you choose the Always Active evolution?
1. Thanks.
2. Probably nothing? The bug probably only triggered it on activation.
So its definitely when fury unleashed (i had Coop) activates and deactivates, it gives +5 hps each time
Figured
i love the new update. i have a blast with this game.
The game is easier on the basic level. After infinite the game is much harder
Banning Ability Duration? It can work pretty good on Medic and Tank for Fury Unleashed and Stimpack. I would have banished Area instead.
I mean sure, but the whole point of the build was a bleed build, focusing on making sawblades as strong as possible, which doesnt need duration. Most of my videos have a goal in mind with what we're trying to do, otherwise I'd just end up doing the same thing every time. Area probably would have been ok to ban also.
The unofficial moto on the channel is "commit to the build".
@@OHRyePlays Fair enough. I like how you add the entertainment to it all with the commit to the build motto haha. This run is just built different haha.
Alright alright 😼
*rubs eyes* So they absolutely DESTORY all other forms of healing by nerfing or removing outright, separating even the Medic herself from healing thanks to the badge system, make what tiny healing there is crazy expensive, amounting to 30 skill points for 7/HPS, then 4 upgrade points and an Evolution to reach 19/HPS total......and then the ONLY synergy that ACTUALLY EFFECTS gameplay launches you to 150+, and even more importantly, directly scales with power over time, making it more useful as it becomes more valuable.
I don't even.....
All the while Dodge/Parry/Armor is basically a collection of dump stats, as any single hit by a basic zombie after the 22 minute mark chunks off half your health bar.
I like the update. but MAN does this need balancing BAD.
Well, I don’t disagree with this…but just so we’re clear, this is a bug.
@OHRyePlays A bug? Again? So it doesn't even work at all. It over works...wrongly. Healing only works...broken.
Ah well.
What was up with those "skulls" that were heat seeking but didn't cause any damage?
Yellow ones? Shuriken evolution for ghost
Could be the shuriken...got a time stamp?
I did this, made it to 50 mins and my healing was +1E+03/s. might have broken that mechanic. 🤷♂
Maybe if you skip an item you get a training point??
When are we getting this update?
It’s a public beta right now, so anyone can access it. Check their steam page. Otherwise maybe another week or so till it’s live in the game.
I’m lvl 240. I think it’s 300 to max everything
At 24:43 medic is bigger because you have your mouse in the middle. @OHRye
Impressive!
@@OHRyePlays At 24:45 min medic is bigger because you have your mouse in the middle of the screen
is it just me or does Rye say "duration" really weirdly?
Just you