I just wanted to add a few words for my friend Ed who got DOOM running on on an ATM. He was a UA-camr/technical bastard who had a UA-cam channel called Aussie50. RIP buddy.
@@Scudmaster11 Not actually the case, you have a lot of different types including digital piano, electrical piano, stage piano, workstation, synth, keyboard - and in some cases they're not mutually exclusive
It would only work in California. Any other place and you'd end up dying in game a lot cause the traffic wouldn't lend itself to adequate fire suppression.
The creator club is full of a lot of talented people, and I suppose with the right knowledge and enough time, you can do almost anything with the right assets.
ngl... you either gotta be REALLY smart and bored... or REALLY smart and poor to come up with that one. lol I've been both bored and poor... But, never smart enough to freak excel into a legit videogame. Perhaps that level of zany is just beyond the reach of us mortals my G. lol
I used to work in a scanner repair facility. those same scanners they use in places like walgreens and stuff. They were essentially running heavily modified android os so one day I got bored and got doom running on one of those fools. fun day.
Doom was the first game I played "online". Someone set up a server locally you dialed into so you can play, at the time it was a pretty big deal. I remember playing someone from Japan, it was super laggy but interesting.
Back in Xbox 360 days in Burnout Paradise online, a dude Japanese sent a picture of his ass when he took me out with his car. The game used a camera to capture and pictures were sent to opponents...
@@V3ntilator I still have my 360. The fellow in my post was really nice but no one would play with him, he begged us to play and was understanding the game was too laggy and thanked us for trying. Different times, I guess.
@@Slammy555 Nice. I still have 360 Fat and 360 Slim. As for Doom, i played that a lot on LAN with several other friends at a school in 1993 as they had like 20-30 PC's on same LAN in same room. The school also had high speed internet, so online would probably have worked okay. I guess the guy here used a modem and modems were quite slow back then. 28.8K or something?
@@V3ntilator I just have the slim. I think I had a USR 56k at the time, I still do it's one of those USB ones I can't bring myself to toss. I had a 486DX2/50 and got a really good price on a P1-150 and I had them connected in Windows 95 on a null-modem cable. We used to do a lot of 2 player on them but we played more Quake as I remember. Also Rise of the Triad but I can't remember what else.
@@Slammy555 56K were nice. I were a Amiga gamer back then, but bought a PC in 1994 with DX2-66. Then in 1995 i bought a PC with DX4-100 which i didn't have long before i got Pentium 120 and 64.MB RAM. The list of upgrades i bought for PC and Amiga combined were endless until 2000. "I wanted it all". ;) Anyway. I played a lot of Doom and ROTD before Quake released. Unreal Tournament 1999 were probably my favorite FPS back then.
0:49 “… we have to go all the way back to 1990.” “ … all the way back … ” 😳 College … I was starting college … and I spent $1,500 on a PC with 8MB RAM & a 50MB HD just to play Doom. *dies inside*
I mean... time only flies when you stop to put memories to it. lol If you're enjoying the now, and living in the present, time is just a fleeting illusion... Also, that was 34 years ago 😂
the memes overlap. if it has a display, it'll play Bad Apple. if it can make super low res sound, then it'll play Tetris themes. and finally, if it can run machine codes, it'll run Doom. combine all 3 and you basically get what essentially is a Nokia 3310 or overclocked Ti 84
2:17 - "Congress filed a subpoena to get access to the cheat codes." You got a source on that, my man? Because I've searched up and down Google and I see nothing to substantiate that claim.
My man... You think that congress... would file a subpoena... for video game cheat codes?? Am I understanding that right? The line was a tongue in cheek nod to doom being brought up multiple times during the congressional hearings on violence in video games. Nobody worth a shit is using cheat codes in doom...
You did skip one very important piece, Id software also released the tools they used to make IdTech 4 engine levels. This was done before the Open Sourcing of the IdTech 4 engine, so there where already modders around when IdTech 4 source code was released
There was a component of the timeline that involved the earlier releases of a lot of their tech with Quake and WS3D, but it didn't feel like a super necessary inclusion. But, yes... You're right. Getting to the Doom source code was a long trip from where they started, with a lot of other important steps along the way. I just didn't want to open the scope of the video quite that wide even though I did get a gauge for that timeline in my research.
Romero and Carmac seem like they were programing genius. I read somewhere that John Romero helped write code for a spy satellite when he was a teenager because he was really good at assembly code. Carmac seems like he was really good at c programing and wrote his own code language that he used to make quake?
They're both wildly talented in their own rights, and my only wish is that they could have found enough common ground to continue working together rather than falling out over petty nonsense. Even still, there's a lot to be impressed by with both of them even after that.
They were both good at assembly language since the Apple-II days and generally tinkering with everything in the real hacker spirit. They then moved to C and beyond.
I will do my very best to become your 4th or 5th... In the meantime, don't forget to check out some of the other fun stuff I've put together in my time, and share with those who might enjoy. Thank you for the kind words of encouragement.
whenever my computer mouse breaks, i'll try running doom on it. i had to open it to replace a part and noticed it uses a microcontroller which i'm quite sure can.
You forgot to mention that Doom was the first game to actually be run in space (yeah, that space around earth) as the first game ever, on a freaking satellite
Deadazz... I didn't come across that one. I was all over the place looking for ideal examples, and that one just never crossed my desk. That's a super kickass callout though. Thanks for the cool addition!
Gaming on the IBM PC was definitely a thing before John Carmack and his crew got started. It was, in fact, a thing pretty much as long as the PC existed. John Carmack's achievements, rather, were in overcoming the machine's limitations. In particular, he developed a method for doing smooth scrolling on the IBM EGA graphics card, allowing NES-tier graphics at a full 60 frames per second. IBM got wise, though. Their next graphics card, VGA, was _much_ faster and more capable. It could handle NES/SNES-level graphics without needing any dirty tricks, and could even do some things the SNES couldn't, most notably run Doom! (There is an SNES version of Doom, but it doesn't look nearly as good.)
The question I never see answered with all of these modern "source" ports is whether or not they are running like Doom did originally, calculated by the CPU, or whether they are assisted with streaming precalculated tables like SNES SuperFX 2 Doom does. The difference is worse than Apples to Oranges in comparison with the original game.
I definitely couldn't say as the process steps for a lot of these simply aren't readily available online, and a lot of them are tough to verify sources on. I'd *assume* most of them are precalc, but that's just a guess based on what my research was able to turn up.
r/itrunsdoom feels like a good place to check out for insights and advice. Hopefully it works out... It'd be really cool to see. Shoot me an update if you happen to make it work.
I don't know enough to be sure, but after everything I looked into for this I have 0 doubts. A pip boy could run doom... It would just be buggier than normal if Bethesda made it.
I saw *some* evidence that suggests Doom has gotten down to some REALLY small levels. But, I suppose if it has a chip, and enough memory, I don't see why not.
@BUDA20 you just reminded me with that 487 comment that I'm studying binary mathematics for processor design (ALU) & it's so difficult 😭😭😭😭😭 to properly understand . John Carmack in a genius 👏🏿
This comment is clearly too smart for me to understand... But, I can appreciate the like nonetheless. Make sure to tell your smart friends about me... I want a classy audience and whatnot.
I'm fairly sure that that's where this whole thing really came from. Running Doom on all these stupid things is kind just making fun of that, since most of this came after Crysis could be run on any new computer with reasonable settings.
Fun fact that didn't make the cut for the video... But, when Carmack first came up with the PC tech to emulate sidescrolling platformers, the team spent the next 3 days recreating the first few levels of Super Mario. They then pitched Nintendo to be the team to port the game to PCs, and they were told no... While it's impossible to confirm, there has been a LOT of speculation that console ports suffered across the board because they largely wrote off the idea after that exchange, and the SNES port for Nintendo is widely considered to be the worst version of the game across all console ports.
0:52-1:01 That's definitely not true , the NES was well outdated by 1990 , maybe you're getting confused between computers & IBM PCs , DOOM helped making gaming on IBM PCs popular but there was already lots of computing platforms that were popular for gaming already like the MSX , ZX spectrum, atari ST/8bit line ,Amiga,c64 , NEC 88/98 or maybe you're just thinking about it from an American perspective where mainly the NES was popular for gaming 🕹 🎮
Doom can simply run in anything, because ever your fridge has a faster processor than the 386 needed at the times to run Doom. And I guess the code is relatively simple to port, the game is famous and everybody wants their 5 minutes of fame in HackADay by porting it to yet another obscure thing. A lot of these are fun, some of them can be misleading, because of that 5 minutes of fame. I have coder friends argue about that infamous "Doom running on birth test" fame, that it was misleading as it didn't run in whatever the haardware was on the device, but some external hardware hooked to it's screen, and even then it was another screen hooked to the plastic shell. Or the doom running on bacteria, it was playing frames of the game, it's not like the code was running on biological matter (I don't think we are anywhere near there in technology). And a lot of others out there, I don't know about all of them, I don't know which are real and which are exagerated. And of course few of them are not actually a real port, like the one with the potatos/calculator, it's obviously a recreation in a simpler engine. However those are the most interesting to me because they are most challenging, remember someone made their own engine to run something like Doom in Commodore Vic20, that was epic. There is a lot of hardware slower than 386 that couldn't run it in realtime, so people make lowend engines and reuse the sprites and textures in ways.
@@Grantkracker well I'm referencing what john carmack himself said in the video so you're objectively wrong, even popular gaming PCs from back then like Amiga & Atari ST didn't get a doom port which would have boosted sales when they needed it most.
@NovaAnimation365 cos the 3D0 was a really weak machine for a console from that era, same reason Amiga & Atari ST didn't get a doom port. Many of these devices running doom are more powerful CPUs or SOCs/microcontroller built on much more advanced semiconductor manufacturing processes than whatever was about in the early 90s. It's also possible that 3d0 doom just wasn't as well optimised as it could have been.
Most of the console ports of Doom sucked when compared with the regular game. They had various levels of play-ability, but nobody played the console versions if they had a proper computer to use.
@bradallen8909 32bit CPU with a screen is what mister carmack said in the video, a mainframe from 1969 doesn't have the graphics hardware for it & even if it has a 32bit CPU it's too slow. You'd probably have to recreate the graphics instead of a direct port
@bradallen8909 You know what since I saw this video I seeen a different one of a port of doom to an old 8bit Atari computer with heavily redesigned graphics n sound so yeah with such an approach maybe you could run doom on anything but there's a limit to what the original could directly be ported to with tge graphics & sound in tact.
@@cryptocsguy9282 There's a big difference between running a game which looks like Doom, and running a game that is actually Doom. I've seen "ports" to Atari, Spectrum, C64, etc. They are (obviously) extremely primitive and run at appallingly low framerates. They are not ports from the original code at all. The hardware is so different that there's no way they possibly could be.
I wanted this video to go more into detail. Everything you said could be summed up as "Carmack wrote it with modding in mind and the game is now old enough that every computer around us today is more powerful than the gaming PCs people ran it on back then" but its a lot more than that. If the explanation were so straight forward why arent people gta3 on thermostats and car computers?
its so stupid, BSP is just a tiny fraction of the processes thats needed to draw a frame for DOOM, yet everyone on the internet brings it as its what makes it work. It was NOT experimental either. Computers were slow in 1990 yeah right, todays computers are aslo slow, in 2054.
I'm a bit bothered that you show pictures of modern mods when talking about mods of the 90s. You're showing gzdoom mods, like brutal doom and stuff like that. Why not showing legit old vanilla mods ?
Turns out... Not a lot of people captured clean footage of mods from 30 years ago. It's a video to help people understand and be entertained, it's not a documentary.
@@XDeej Yes, I'm not even sure how you'd go about it. I think the main way was to record a demo file back then. Which is a lot of work, if you're just using it to illustrate the point.
It doesn't run on everything. Your title is absurd. It doesn't run on a Commodore PET or an Apple II, or a ZX Spectrum, or a Gameboy, or a Commodore 64, or an Atari 800, or an Oric 1, or a Dragon 32, or a Sega Megadrive (Genesis for the uncultured), or a SNES. *"Everything"... pfft, kids today...*
I just wanted to add a few words for my friend Ed who got DOOM running on on an ATM.
He was a UA-camr/technical bastard who had a UA-cam channel called Aussie50.
RIP buddy.
Then I'll join you with a shout to one of the many goats. 🙏
RIP
RIP Aussie50. Absolutely loved his videos with the washing machines and things like that. An amazing UA-camr that will never be forgotten.
Sure your piano can run doom, but can it run crysis?
Someone get my Roland AX-Edge!
Yeah so long as it's a 32bit processor like Mr Carmack said @@jonsmith-z1v
A digital piano is known as a keyboard
@@Scudmaster11 Not actually the case, you have a lot of different types including digital piano, electrical piano, stage piano, workstation, synth, keyboard - and in some cases they're not mutually exclusive
@@ChristianSandviknes you do know a digital piano is a keyboard right???
Okay these are all super impressive, but honking the horn in your car to shoot in a video game is an absolutely WILD notion??
It would only work in California. Any other place and you'd end up dying in game a lot cause the traffic wouldn't lend itself to adequate fire suppression.
This is why Doom is eternal
I audibly said "how the fuck can fortnite run doom?".
@myrddinphoenix yeah I'd love to know how that was done tbh😲
@@cryptocsguy9282 Unreal Editor in Fortnite Creative, people have done some insane things with it.
The creator club is full of a lot of talented people, and I suppose with the right knowledge and enough time, you can do almost anything with the right assets.
I've had a lot of fun with excel spreadsheets over the years, but never DOOM level fun. I feel like I've been missing out!
ngl... you either gotta be REALLY smart and bored... or REALLY smart and poor to come up with that one. lol
I've been both bored and poor... But, never smart enough to freak excel into a legit videogame. Perhaps that level of zany is just beyond the reach of us mortals my G. lol
as a fellow excel spreadsheet fan, same. I feel cheated by the type of fun I was having.
I used to work in a scanner repair facility. those same scanners they use in places like walgreens and stuff. They were essentially running heavily modified android os so one day I got bored and got doom running on one of those fools. fun day.
now i will use my scanner to run doom
Doom was the first game I played "online". Someone set up a server locally you dialed into so you can play, at the time it was a pretty big deal. I remember playing someone from Japan, it was super laggy but interesting.
Back in Xbox 360 days in Burnout Paradise online, a dude Japanese sent a picture of his ass when he took me out with his car.
The game used a camera to capture and pictures were sent to opponents...
@@V3ntilator I still have my 360. The fellow in my post was really nice but no one would play with him, he begged us to play and was understanding the game was too laggy and thanked us for trying. Different times, I guess.
@@Slammy555 Nice. I still have 360 Fat and 360 Slim.
As for Doom, i played that a lot on LAN with several other friends at a school in 1993 as they had like 20-30 PC's on same LAN in same room.
The school also had high speed internet, so online would probably have worked okay.
I guess the guy here used a modem and modems were quite slow back then. 28.8K or something?
@@V3ntilator I just have the slim. I think I had a USR 56k at the time, I still do it's one of those USB ones I can't bring myself to toss. I had a 486DX2/50 and got a really good price on a P1-150 and I had them connected in Windows 95 on a null-modem cable. We used to do a lot of 2 player on them but we played more Quake as I remember. Also Rise of the Triad but I can't remember what else.
@@Slammy555 56K were nice. I were a Amiga gamer back then, but bought a PC in 1994 with DX2-66.
Then in 1995 i bought a PC with DX4-100 which i didn't have long before i got Pentium 120 and 64.MB RAM. The list of upgrades i bought for PC and Amiga combined were endless until 2000. "I wanted it all". ;)
Anyway. I played a lot of Doom and ROTD before Quake released. Unreal Tournament 1999 were probably my favorite FPS back then.
0:49 “… we have to go all the way back to 1990.”
“ … all the way back … ”
😳
College … I was starting college … and I spent $1,500 on a PC with 8MB RAM & a 50MB HD just to play Doom.
*dies inside*
I mean... time only flies when you stop to put memories to it. lol
If you're enjoying the now, and living in the present, time is just a fleeting illusion...
Also, that was 34 years ago 😂
Funny you should say that. In January of 2021, I spent $2745 on a PC with a 3070 graphics card so I could run Doom Eternal
@@ToaGatanuva Time is nothing but a circle.
the memes overlap. if it has a display, it'll play Bad Apple. if it can make super low res sound, then it'll play Tetris themes. and finally, if it can run machine codes, it'll run Doom.
combine all 3 and you basically get what essentially is a Nokia 3310 or overclocked Ti 84
There something called Turing Machine. Doom runs on one of them, therefore it can run on ANY of them.
@@uis246 😯
Potato doom, finishing before rotting away is the real challenge
Speed runners these days are just getting TOO creative imo.
@@XDeejspud running
@@RealGrouchy
the novelty of modding doom has NEVER faded, as evidenced by a bunch of 2024 mods you've showcased on your own video
Linux is the kernel which can run anywhere. Doom is the game which can run anywhere
1:13 I'm pretty sure that's just Elon Musk with long hair.
2:13 Clearly, he acted like he knew what a gun was too
2:17 - "Congress filed a subpoena to get access to the cheat codes." You got a source on that, my man? Because I've searched up and down Google and I see nothing to substantiate that claim.
My man... You think that congress... would file a subpoena... for video game cheat codes?? Am I understanding that right?
The line was a tongue in cheek nod to doom being brought up multiple times during the congressional hearings on violence in video games. Nobody worth a shit is using cheat codes in doom...
You did skip one very important piece, Id software also released the tools they used to make IdTech 4 engine levels. This was done before the Open Sourcing of the IdTech 4 engine, so there where already modders around when IdTech 4 source code was released
There was a component of the timeline that involved the earlier releases of a lot of their tech with Quake and WS3D, but it didn't feel like a super necessary inclusion. But, yes... You're right. Getting to the Doom source code was a long trip from where they started, with a lot of other important steps along the way. I just didn't want to open the scope of the video quite that wide even though I did get a gauge for that timeline in my research.
Romero and Carmac seem like they were programing genius. I read somewhere that John Romero helped write code for a spy satellite when he was a teenager because he was really good at assembly code. Carmac seems like he was really good at c programing and wrote his own code language that he used to make quake?
They're both wildly talented in their own rights, and my only wish is that they could have found enough common ground to continue working together rather than falling out over petty nonsense. Even still, there's a lot to be impressed by with both of them even after that.
They were both good at assembly language since the Apple-II days and generally tinkering with everything in the real hacker spirit. They then moved to C and beyond.
You forgot to mention the modernized source ports like GZDoom or the fact that new games are still being released using those source ports :3
I've been on the bottom floor of fandom of about 3 or four channels that made it to 100K and above.
I will do my very best to become your 4th or 5th... In the meantime, don't forget to check out some of the other fun stuff I've put together in my time, and share with those who might enjoy.
Thank you for the kind words of encouragement.
Thanks for featuring gameplay of out Wolf3D mods :)
510 views? This is so underrated
Hopefully it's just a small precursor to additional people sharing it around. 😉
This aged super well
whenever my computer mouse breaks, i'll try running doom on it. i had to open it to replace a part and noticed it uses a microcontroller which i'm quite sure can.
So our mouses are better than 386
You forgot to mention that Doom was the first game to actually be run in space (yeah, that space around earth) as the first game ever, on a freaking satellite
Deadazz... I didn't come across that one. I was all over the place looking for ideal examples, and that one just never crossed my desk. That's a super kickass callout though. Thanks for the cool addition!
Gaming on the IBM PC was definitely a thing before John Carmack and his crew got started. It was, in fact, a thing pretty much as long as the PC existed.
John Carmack's achievements, rather, were in overcoming the machine's limitations. In particular, he developed a method for doing smooth scrolling on the IBM EGA graphics card, allowing NES-tier graphics at a full 60 frames per second.
IBM got wise, though. Their next graphics card, VGA, was _much_ faster and more capable. It could handle NES/SNES-level graphics without needing any dirty tricks, and could even do some things the SNES couldn't, most notably run Doom! (There is an SNES version of Doom, but it doesn't look nearly as good.)
Thats cool how he future-proofed this video buy adding the footage of Doom: The Dark Ages which isn't even out yet
The question I never see answered with all of these modern "source" ports is whether or not they are running like Doom did originally, calculated by the CPU, or whether they are assisted with streaming precalculated tables like SNES SuperFX 2 Doom does. The difference is worse than Apples to Oranges in comparison with the original game.
I definitely couldn't say as the process steps for a lot of these simply aren't readily available online, and a lot of them are tough to verify sources on. I'd *assume* most of them are precalc, but that's just a guess based on what my research was able to turn up.
0:39😍
Eventually, it will be able to run on our brains. Then, you can say "We are all DOOMED!"
WAYYYYY ahead of you on that one.
Like Phil Spencer at Microsoft said. Doom is probably running on a lawnmower somewhere.
Turns out... He was right.
I'd like to put Doom 1 and Doom 2 on a disc to play on Dreamcast. Anyone know how I can get started?
r/itrunsdoom feels like a good place to check out for insights and advice. Hopefully it works out... It'd be really cool to see. Shoot me an update if you happen to make it work.
They should make a version that runs on a treadmill...
can you run doom on the pip boy in fallout 4
I don't know enough to be sure, but after everything I looked into for this I have 0 doubts. A pip boy could run doom... It would just be buggier than normal if Bethesda made it.
Portable arcade machines are all the rage. Why not a portable DOOM arcade machine? (c)
2:14 Microsoft should have referenced that when they bought ID soft as part of zenimax 🤣🤣🤣
I wonder if we could run Doom on a USB C cable?
i guess ? USB C cables have a microchip, idk if it would be enough to run doom.
But it would be quite a challenge !
I saw *some* evidence that suggests Doom has gotten down to some REALLY small levels. But, I suppose if it has a chip, and enough memory, I don't see why not.
6 minutes long videos are deepdives now.
Edit: nice!
90 minute version coming soon.
the likes in the video, 486....
(I'm sorry I'm the co-processor, I like the video and now is 487)
@BUDA20 you just reminded me with that 487 comment that I'm studying binary mathematics for processor design (ALU) & it's so difficult 😭😭😭😭😭 to properly understand . John Carmack in a genius 👏🏿
This comment is clearly too smart for me to understand... But, I can appreciate the like nonetheless.
Make sure to tell your smart friends about me... I want a classy audience and whatnot.
@@XDeej i87 = old intel chips 🍟 for doing floating point maths calculations
"Will it run DOOM?" 😏👍 Yes.
The only answer we ever needed.
My question is always, will it run Crysis.
Will it run Doom is the proper question.
Being ambitious is a virtue. It's not always smart, or wise, or helpful... But, an ambition nonetheless.
I'm fairly sure that that's where this whole thing really came from. Running Doom on all these stupid things is kind just making fun of that, since most of this came after Crysis could be run on any new computer with reasonable settings.
The game that runs on everthing with proccesor and screen.
Except the Saturn and 3DO apparently..
Fun fact that didn't make the cut for the video... But, when Carmack first came up with the PC tech to emulate sidescrolling platformers, the team spent the next 3 days recreating the first few levels of Super Mario. They then pitched Nintendo to be the team to port the game to PCs, and they were told no... While it's impossible to confirm, there has been a LOT of speculation that console ports suffered across the board because they largely wrote off the idea after that exchange, and the SNES port for Nintendo is widely considered to be the worst version of the game across all console ports.
0:52-1:01 That's definitely not true , the NES was well outdated by 1990 , maybe you're getting confused between computers & IBM PCs , DOOM helped making gaming on IBM PCs popular but there was already lots of computing platforms that were popular for gaming already like the MSX , ZX spectrum, atari ST/8bit line ,Amiga,c64 , NEC 88/98 or maybe you're just thinking about it from an American perspective where mainly the NES was popular for gaming 🕹 🎮
Because: great programming. #carmack
Can it run in a youtube video? Like upload it on youtube and play Doom?
Heya, I just wanted to know if anyones gotten doom on a watch. not a smart one, just a regular watch.
Doom can simply run in anything, because ever your fridge has a faster processor than the 386 needed at the times to run Doom.
And I guess the code is relatively simple to port, the game is famous and everybody wants their 5 minutes of fame in HackADay by porting it to yet another obscure thing.
A lot of these are fun, some of them can be misleading, because of that 5 minutes of fame.
I have coder friends argue about that infamous "Doom running on birth test" fame, that it was misleading as it didn't run in whatever the haardware was on the device, but some external hardware hooked to it's screen, and even then it was another screen hooked to the plastic shell.
Or the doom running on bacteria, it was playing frames of the game, it's not like the code was running on biological matter (I don't think we are anywhere near there in technology).
And a lot of others out there, I don't know about all of them, I don't know which are real and which are exagerated.
And of course few of them are not actually a real port, like the one with the potatos/calculator, it's obviously a recreation in a simpler engine. However those are the most interesting to me because they are most challenging, remember someone made their own engine to run something like Doom in Commodore Vic20, that was epic. There is a lot of hardware slower than 386 that couldn't run it in realtime, so people make lowend engines and reuse the sprites and textures in ways.
Can i run doom in my girlfriend?
How big is her internal storage?
@@XDeej1.44mb floppy storage
@@XDeejshe got that FAT32 file system…okay I’m done 😂
@@Sehk_Dehk_fan It'd be tough... But, I'm sure you could probably pull it off under the right conditions.
can you run Doom on a Pokéwalker?
I wouldn't know the first thing about how you'd do it... But, everything I've seen says the answer is probably yes...
If it has a screen it can run doom
@Grantkracker & a 32bit CPU
@@cryptocsguy9282nah it runs on anything
@@Grantkracker well I'm referencing what john carmack himself said in the video so you're objectively wrong, even popular gaming PCs from back then like Amiga & Atari ST didn't get a doom port which would have boosted sales when they needed it most.
If doom can run on anything so do sonic robo blast 2 wich runs on the same engine
Doom is still not running on the base Sega megadrive or weaker, so this is the limit i think.
If all of these could run Doom pretty well, why did the 3DO version suck?!
@NovaAnimation365 cos the 3D0 was a really weak machine for a console from that era, same reason Amiga & Atari ST didn't get a doom port. Many of these devices running doom are more powerful CPUs or SOCs/microcontroller built on much more advanced semiconductor manufacturing processes than whatever was about in the early 90s. It's also possible that 3d0 doom just wasn't as well optimised as it could have been.
Most of the console ports of Doom sucked when compared with the regular game. They had various levels of play-ability, but nobody played the console versions if they had a proper computer to use.
Does DOOM run on a literal potatoe yet?
4:20 this irks me to no end. Can we stop lumping "Doom-like" tech demos aa Doom, please? This is *not* Doom
It doesnt run on everything, though. I’d like to see a 1969s mainframe running it at a playable speed.
@bradallen8909 32bit CPU with a screen is what mister carmack said in the video, a mainframe from 1969 doesn't have the graphics hardware for it & even if it has a 32bit CPU it's too slow. You'd probably have to recreate the graphics instead of a direct port
@@cryptocsguy9282 Exactly. Hence my point that it doesn't run on "everything".
@bradallen8909 You know what since I saw this video I seeen a different one of a port of doom to an old 8bit Atari computer with heavily redesigned graphics n sound so yeah with such an approach maybe you could run doom on anything but there's a limit to what the original could directly be ported to with tge graphics & sound in tact.
@@bradallen8909 ua-cam.com/video/sby7XwnY0ag/v-deo.htmlsi=iLUjNxCapCY1gByO
@@cryptocsguy9282 There's a big difference between running a game which looks like Doom, and running a game that is actually Doom.
I've seen "ports" to Atari, Spectrum, C64, etc. They are (obviously) extremely primitive and run at appallingly low framerates. They are not ports from the original code at all. The hardware is so different that there's no way they possibly could be.
Can UA-cam run Doom?
5:42
Music is too loud
ai can run doom now
it cant run on poop
I don't know, I'm not smart enough to try, but I also don't doubt it.
Can it run on an ak 47?
I wanted this video to go more into detail. Everything you said could be summed up as "Carmack wrote it with modding in mind and the game is now old enough that every computer around us today is more powerful than the gaming PCs people ran it on back then" but its a lot more than that. If the explanation were so straight forward why arent people gta3 on thermostats and car computers?
Sounds like a lot of great detail you can put into your video. ¯\_ (ツ)_/¯
its so stupid, BSP is just a tiny fraction of the processes thats needed to draw a frame for DOOM, yet everyone on the internet brings it as its what makes it work. It was NOT experimental either. Computers were slow in 1990 yeah right, todays computers are aslo slow, in 2054.
bros from the future 😭🙏
I hope your day gets better. Sending you good energy.
I'm a bit bothered that you show pictures of modern mods when talking about mods of the 90s. You're showing gzdoom mods, like brutal doom and stuff like that. Why not showing legit old vanilla mods ?
Turns out... Not a lot of people captured clean footage of mods from 30 years ago.
It's a video to help people understand and be entertained, it's not a documentary.
@@XDeej Yes, I'm not even sure how you'd go about it. I think the main way was to record a demo file back then. Which is a lot of work, if you're just using it to illustrate the point.
I was expecting a more technical explanation...
Sorry. Gonna have to find a smarter youtuber for that one.
😂
Not seeing it on my C64.
Check again. I just made an adjustment... Should be there now.
It doesn't run on everything. Your title is absurd.
It doesn't run on a Commodore PET or an Apple II, or a ZX Spectrum, or a Gameboy, or a Commodore 64, or an Atari 800, or an Oric 1, or a Dragon 32, or a Sega Megadrive (Genesis for the uncultured), or a SNES. *"Everything"... pfft, kids today...*
"For the uncultured" ... Oof...
Your energy here is... Wow.
I hope your day gets better.
doom is actually simulating all modern tech its all a lie created by doom vectors