Good changes, but we still need to change the basic effect of lava lash so that it can immediately increase flame shock damage on targets, even by a small%, but there will already be synergy and meaning from the ability. Need to give a PvP modifier to increase the effectiveness of crash lightning and sundering. Enh will have a great opportunity to express their identity through range-cleave attacks in storm build with crash lightning with 2 talents, instead of LL-molten assault-hailstorm.
Did Enhancement suddenly get a huge defensive buff? Enhancement was not in a bad place for raids or single pull M+ (where it looks like they are pushing us). Their issue has always relied on surviving and uncapped AOE. Blizzard is nerfing the ability to pull big enough to DO uncapped AOE, but Shaman still fall over dead pretty easy. That change?
Still hoping 2h enhancement might make a return but i imagine it is incredibly hard to balance with windfury. Also a tank spec was once in the cards but im sure adding an additional specialization or talents to an existing build might be cumbersome.
still no 2h talent options. and the talent tree didnt rised with this addon ? It feels like the Burning Crusade talent tree was more complex. Its like they dont even reach vanilla complexity. why not 10 more talent trees per addon like in the past with vanilla -> BC -> wotlk. Lazy blizz
I think if they just make flurry baseline it’ll be perfect. Also your beard is glorious
Nice overview and good changes. Thanks!
Good changes, but we still need to change the basic effect of lava lash so that it can immediately increase flame shock damage on targets, even by a small%, but there will already be synergy and meaning from the ability.
Need to give a PvP modifier to increase the effectiveness of crash lightning and sundering. Enh will have a great opportunity to express their identity through range-cleave attacks in storm build with crash lightning with 2 talents, instead of LL-molten assault-hailstorm.
Im so tired of Primodial wave. I wanna do anything but that
Did Enhancement suddenly get a huge defensive buff? Enhancement was not in a bad place for raids or single pull M+ (where it looks like they are pushing us). Their issue has always relied on surviving and uncapped AOE. Blizzard is nerfing the ability to pull big enough to DO uncapped AOE, but Shaman still fall over dead pretty easy.
That change?
Still hoping 2h enhancement might make a return but i imagine it is incredibly hard to balance with windfury. Also a tank spec was once in the cards but im sure adding an additional specialization or talents to an existing build might be cumbersome.
My prim wave still 45? Did it get reverted
looks like none of these changes made it into live, hopefully next week when the pre patch events starts. but i have no hope
still no 2h talent options. and the talent tree didnt rised with this addon ? It feels like the Burning Crusade talent tree was more complex. Its like they dont even reach vanilla complexity. why not 10 more talent trees per addon like in the past with vanilla -> BC -> wotlk. Lazy blizz
Primordial wave should be removed and replaced. Horrible skill. The same goez for totemic tree, entirely.
I completely agree. I hate how it works. Even if it's simple.
Unfortunately the blue haired drugged up California devs want something from the dogshit Shadowlands reminder in the talent tree
Yeah because every one was playing gay nights and frost mages and locks lol so gay
Bro reads material from another website I could read and calls it "content"