this worked out very well because of the 15 manual toxic nest detonation trick. i definitely don't expect any pubs (or most players in general) to know this, remember to do this, know where to do this, or save enough toxic nests midgame to do it again.
@@sticksbender4057 oh wait, it was the second life, so that didn't matter. still need to know the location and be sure the ally can kill the first life before it reaches that location. also need to know who gets first life on which train.
❤ very cool, polar opposite of the way CtG was doing this. no vipers or ultimate evolutions just raw brute force A move with solid macro. I love the "mineral dump" into mass un-upgraded roaches to keep H&H reapers alive + slow debuff. Also not looking at the first train because you had toxic nests :) like walking away from an explosion in a movie.
this worked out very well because of the 15 manual toxic nest detonation trick. i definitely don't expect any pubs (or most players in general) to know this, remember to do this, know where to do this, or save enough toxic nests midgame to do it again.
I... maybe I'm just not paying attention but I don't recall manually detonating a single toxic nest this entire game.
@@sticksbender4057 oh wait, it was the second life, so that didn't matter. still need to know the location and be sure the ally can kill the first life before it reaches that location. also need to know who gets first life on which train.
❤
very cool, polar opposite of the way CtG was doing this. no vipers or ultimate evolutions just raw brute force A move with solid macro. I love the "mineral dump" into mass un-upgraded roaches to keep H&H reapers alive + slow debuff.
Also not looking at the first train because you had toxic nests :) like walking away from an explosion in a movie.