I like to keep it at 400m. It gives a fair amount of choices on when to engage, while keeping my guns quite effective until 400m, and even then the angle they're fired at at 400m convergence means they'll maintain an acceptable grouping a fair distance past that.
+Eonymia Since I'm a shoddy shot without the lead assist, I try to keep my firing range between 800m (about when lead assist kicks in) and 200m (the closest I feel I can safely get to the tail of an aircraft). Given this, I pick the average of 500m. This also makes estimating spread easy at 1km (the range I usually open fire at even without lead assist), as the spread will look like the way the guns on my aircraft are arranged, but inverted. Easy numbers to remember.
Thelothuo There are also other variables that come into play such as the size of the target aircraft and the placement of your armorment on your plane being on the wings or nose if the plan or both. Also machine gun vs cannon as well as the size of the round because of the drop rate. So the sweet spot can vary from plane to plane even if you always have the same play style.
with some guns depending how well you can aim kills out past 1km are very easy to do and i have done it many times and still get called a hacker for it
I mainly use energy fighters so for those who use them I recommend 800m because you want to take your enemies out from above and as far from you as possible so you have time to get the kill and pull back up so you won’t hit the ground
I see a lot of people talking about “make sure to check if the guns are nose-mounted or wing-mounted” I just started and I have the P-400 which has a gun mounted on the nose and a gun on the wings
Until watched thos video, I thought it was just how far the gunners engaged. They should call it "gun convergence" instead of "gun range". I wouldn't have been confused by it
I think that 600m is the sweetspot because, at least for me, that's about the distance to my enemy in most cases. In 600m, you can still be effective at around 1km, which is basically the upper limit for even opening fire, so it offers a good balance of efficiency at all engagement ranges and is very deadly at the most common distance. This also somewhat applies to 500m convergence but I prefer 600m.
I’m 500 m. Also unless it’s a nose gun like on the g91 I set it all the way out to 800 so when im head to head I can fire a burst then canopy role out of the way
Javier Portillo depending on the plane tho, in something like the P-47N, having no convergence will make you miss a lot even in head ons due to the guns begin really far outside the wings, so you need convergence for planes like those
Your guns are not inaccurate at close range if your convergence is like 800 m or no convergence at all. It only means that the bullets won't hit on exactly the point you point at - you will probably hit the enemy a little right and left off the point you point. I play with 500 or 600 m convergence and am still able to get kills in dogfights when the enemy sometimes is closer than 200m. (Only for WING MOUNTED guns). Btw you forgot vertical targeting
Yep, for wing mounted guns their out of range point is 2xConvergence. Because if your bullets move to the centerline in Convergance Length, then they will move back out (flipped) in a second Convergence Length. For anything in between that distance and your plane, your bullets will be no further spread apart then the width between them on the wings.
Thelothuo There are also other variables that come into play such as the size of the target aircraft and the placement of your armorment on your plane being on the wings or nose if the plan or both. Also machine gun vs cannon as well as the size of the round because of the drop rate. So the sweet spot can vary from plane to plane even if you always have the same play style
I use 800 meters and can still kill at 200 meters very fast (120%ish speed of 400 meter) by shooting slightly to one side. I'll take the ability to kill at 800 for lower times in a mass dogfight, which should be avoided anyway.
gun convergence should be kept between 400m and 600m if you are at all accurate. Any less and you must stay on someone's tail to kill them, which is not always possible
When you have it on 200 meters your guns hit the hardest at 200 meters and still can kill somebody at 400 but you will hit their wings That's the easy explanation
don't think i can set to a certain "Conversion" i shoots them down from close far, twirling whatever but if they go down they - they go down if not keep trying, keep it simple, i guess this video is for if ur struggling to get kills and it took me a few months to get decent kills, for playing War Thunder for as little as 6 months and getting at most 7- kills in one match is not to shabby. You'll get the hang of it, also try not to use Armor Piercing cuz all it will do is go thought the Plane, use Incendiary Ammo, you know those shell that Light yo ass up and burn ya those suck'ahs. i mean i still like the video i always Listen to Good Advice, Tips Ect.
You'll do damage sure but over the entire aircraft, you ideally want to focus your fire on one point so there is a critical failure causing him to crash or make him easier to target.
Anyone have any suggestions for players who have a hard time seeing their cross hairs with any color/shape setting on the Xbox One? It's the bane of my existence in air combat... On a lot of the levels with lots of color variations it's almost impossible for me to see except against the blue sky or white clouds...
Use 600 if you want to have long range snipe chance ( 1km+) Use 400 for a really good all rounder from 200m to 800m, but above that distance your bullets will start to spread out so snipes at 1k+ will be more difficult Use 400m,or les in Ground RB, you will be surprised of how accurate your guns will be against ground
Elinzar i agree with your advice for the air rb but in ground rb you're better off with 800 because your enemy doesn't move that much and you'll be able to open up a whole lot earlier. Except you use .30 cals of course :D
Braeden Hood my game crashed and when I tried to load it up again I couldn't log in it said that my account didn't exist. Luckily I didn't spend money on that account other wise I would be really really pissed.
My warthunder account was compromised and Gaijin outright refused to recover the account, so no more WarThunder content. I still plan on uploading RC related stuff in the future.
I spent all my 784 hours playing wt thinking it was the distance the AI gunners ingage
Mannaggia A chi mi ha cambiato nome Rip
Mannaggia A chi mi ha cambiato nome I feel you man, i thought the same
same~
same
F
on 500m out of range is still effective
I like to keep it at 400m. It gives a fair amount of choices on when to engage, while keeping my guns quite effective until 400m, and even then the angle they're fired at at 400m convergence means they'll maintain an acceptable grouping a fair distance past that.
+Eonymia
Since I'm a shoddy shot without the lead assist, I try to keep my firing range between 800m (about when lead assist kicks in) and 200m (the closest I feel I can safely get to the tail of an aircraft). Given this, I pick the average of 500m. This also makes estimating spread easy at 1km (the range I usually open fire at even without lead assist), as the spread will look like the way the guns on my aircraft are arranged, but inverted. Easy numbers to remember.
Thelothuo There are also other variables that come into play such as the size of the target aircraft and the placement of your armorment on your plane being on the wings or nose if the plan or both. Also machine gun vs cannon as well as the size of the round because of the drop rate. So the sweet spot can vary from plane to plane even if you always have the same play style.
For turn fighters/energy fighters i like it on 400 too, on boom and zoom planes i keep it at 600
I went for 800 at the start so now people get surprised and call me hacker when I shoot them at 800 meters
with some guns depending how well you can aim kills out past 1km are very easy to do and i have done it many times and still get called a hacker for it
set it to No and yeet them from 2km is always fun
I shot someone with my p 37 37mm cannon from 1.5 km
bullshit
@@Zachdeadpool I’ve done a bunch of 1k kills with the Russian air cobra. Satisfying when that slow round connects.
I mainly use energy fighters so for those who use them I recommend 800m because you want to take your enemies out from above and as far from you as possible so you have time to get the kill and pull back up so you won’t hit the ground
I see a lot of people talking about “make sure to check if the guns are nose-mounted or wing-mounted” I just started and I have the P-400 which has a gun mounted on the nose and a gun on the wings
Turn fighters: 200m-400m
Energy fighters:200m-600m
Boom and zoomers:600m-800m
This is how I use gun convergence normally
is a bf 109 f1 energy fighter or boom and zoomer?
So that's why I always miss!
50 meter convergence FTW :3
1m
Until watched thos video, I thought it was just how far the gunners engaged. They should call it "gun convergence" instead of "gun range". I wouldn't have been confused by it
I think that 600m is the sweetspot because, at least for me, that's about the distance to my enemy in most cases. In 600m, you can still be effective at around 1km, which is basically the upper limit for even opening fire, so it offers a good balance of efficiency at all engagement ranges and is very deadly at the most common distance. This also somewhat applies to 500m convergence but I prefer 600m.
I’m 500 m. Also unless it’s a nose gun like on the g91 I set it all the way out to 800 so when im head to head I can fire a burst then canopy role out of the way
Personally I stick to 3/400M it seems to be the distance that most people shoot at me from, at least.
i fly russian planes, so i dont have this probs (Russian fighters have nose-mounted guns)
Cry it svak crazy drop rate
In*
I use German fighters for the same reason.
What about no convergece?
Ps3istgeil What is it good for? Sniping?
head to head
Ps3istgeil Thanks man! :)
Most people call "head to head"s "head-ons"
Javier Portillo depending on the plane tho, in something like the P-47N, having no convergence will make you miss a lot even in head ons due to the guns begin really far outside the wings, so you need convergence for planes like those
Your guns are not inaccurate at close range if your convergence is like 800 m or no convergence at all. It only means that the bullets won't hit on exactly the point you point at - you will probably hit the enemy a little right and left off the point you point. I play with 500 or 600 m convergence and am still able to get kills in dogfights when the enemy sometimes is closer than 200m. (Only for WING MOUNTED guns).
Btw you forgot vertical targeting
Yep, for wing mounted guns their out of range point is 2xConvergence.
Because if your bullets move to the centerline in Convergance Length, then they will move back out (flipped) in a second Convergence Length.
For anything in between that distance and your plane, your bullets will be no further spread apart then the width between them on the wings.
I use 500m!
Wow 8 years ago, how u doing now?
I could argue with this one, I set it for 300m and I'm still able to easily kill enemy planes both with wing and nose mounted guns
CennedyS wind?
Slavic Pepe wing
Shit my bad i'll edit it
Thelothuo There are also other variables that come into play such as the size of the target aircraft and the placement of your armorment on your plane being on the wings or nose if the plan or both. Also machine gun vs cannon as well as the size of the round because of the drop rate. So the sweet spot can vary from plane to plane even if you always have the same play style
I use 800 meters and can still kill at 200 meters very fast (120%ish speed of 400 meter) by shooting slightly to one side. I'll take the ability to kill at 800 for lower times in a mass dogfight, which should be avoided anyway.
gun convergence should be kept between 400m and 600m if you are at all accurate. Any less and you must stay on someone's tail to kill them, which is not always possible
So that's why the bullets cross!!! (Don't judge me, just started.
The P-51D and P-40E and P-63A-5 is always in old war thunder gameplay video players preset
Thank you this helps me so much in combat
Please Continue the series!
I lost my War Thunder account, gaijin refuses to give it back to me.
you should also take note if your guns are nose-mounted or wing-mounted
When you have it on 200 meters your guns hit the hardest at 200 meters and still can kill somebody at 400 but you will hit their wings
That's the easy explanation
I set mine to no convergence. I use to miss alot but since i changed it most of my shots connect
This description is only accurate with vertical targeting on.
I spent hunreds of hours thought it was extra distance bullet would go
500 all the way to tier 4 planes
don't think i can set to a certain "Conversion" i shoots them down from close far, twirling whatever but if they go down they - they go down if not keep trying, keep it simple, i guess this video is for if ur struggling to get kills and it took me a few months to get decent kills, for playing War Thunder for as little as 6 months and getting at most 7- kills in one match is not to shabby. You'll get the hang of it, also try not to use Armor Piercing cuz all it will do is go thought the Plane, use Incendiary Ammo, you know those shell that Light yo ass up and burn ya those suck'ahs. i mean i still like the video i always Listen to Good Advice, Tips Ect.
150M dude right here
What's good ranger for long range bombers?
what if ur close to there tail set at 800m but you weaving the plane, you know like a Boxer does in the Ring?
You'll do damage sure but over the entire aircraft, you ideally want to focus your fire on one point so there is a critical failure causing him to crash or make him easier to target.
700mm 👌
Anyone have any suggestions for players who have a hard time seeing their cross hairs with any color/shape setting on the Xbox One? It's the bane of my existence in air combat... On a lot of the levels with lots of color variations it's almost impossible for me to see except against the blue sky or white clouds...
i have been using red for a bit and it seems alright, best in snowy conditions tho
BOOP BEEP IM AM A ROBOT
Nah your jus kidding
Any suggestions for convergence in spitfires
I always Use 400m... Cause if ure on someones Tail ure like 99% at the time 300-500 m away from him... So 400m is beast
Maybe I should use 700 M since arcade mode aim point show start at 750 M
Noooo use 400 if you are a beginner and you are since you are watching this video is and playing in arcade
Which gun convergence you use for realistic battle?
Salman Apon this is late probably but I'll use 300-400 since you'll ingage them at close distance
Use 600 if you want to have long range snipe chance ( 1km+)
Use 400 for a really good all rounder from 200m to 800m, but above that distance your bullets will start to spread out so snipes at 1k+ will be more difficult
Use 400m,or les in Ground RB, you will be surprised of how accurate your guns will be against ground
Elinzar i agree with your advice for the air rb but in ground rb you're better off with 800 because your enemy doesn't move that much and you'll be able to open up a whole lot earlier.
Except you use .30 cals of course :D
Where i change that
can you do tanks
I lost all my 587 hours of playing yesterday I have to start over from the beginning😪😪😪
Jibbe Burgers how did that happen
Braeden Hood my game crashed and when I tried to load it up again I couldn't log in it said that my account didn't exist. Luckily I didn't spend money on that account other wise I would be really really pissed.
Jibbe Burgers go to wt support
Jibbe Burgers wow thats crazy yesterday my brother told me that he must install wt completly new because the game crashed
I will be using 500 m from now on
Fuck dis shit!! Flies Bf-109G without gun pods.
why this channel is dead
My warthunder account was compromised and Gaijin outright refused to recover the account, so no more WarThunder content. I still plan on uploading RC related stuff in the future.
800m for p51
250M here
shit its and old video and the grapich is so different woow!
600-700
Still not sure cause I always open fire at 700m but typically I get about 400-600 metres from them lol on my typhoon mkIB I set them to 400m though
Or mkIA sorry :P
This shit is lit fam.
Wtf 8years?
Jesus Loves You
so this is why my aim is cringe