Mata Haggis - Non-verbal Storytelling Tools for Narrative Designers [Game Happens! 2016]
Вставка
- Опубліковано 24 вер 2016
- gamehappens.com
We all know that getting a great script is a way to tell a story in your game, but what other tools are available to narrative designers? This talk gives an overview and examples of just a few of the ways in which visuals, audio, plot structure, and haptic feedback can be used to enhance your storytelling skills.
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Game Happens is the annual international festival in Italy where game design, experience design and virtual reality collide.
The third edition has been held on June 24-25, 2016 @ Villa Bombrini, Genova Cornigliano (Italy). It's been supported by Genova-Liguria Film Commission, Società per Cornigliano, ETT SpA, Miniclip Italia.
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Video credits: Mattia Cretti
Photo credits: Marco Pezzati - Ігри
only just started watching but the beginning was so cringe