Ya missed one of the best qol recipes: Nails + any shoes = that shoe but immune to slipping on ice. Especially when dealing with any hydromancer, an almost must-have on all the boots for all your characters
I'm amazed that more people didn't know this. I've been doing it since my first play through. Though, I found it by total accident, just putting things into the crafting window to see if I could make anything
@@Bone7essPizza In the second you should put gold in the bag and take his gold. If you do this his gold will respawn in the bag you gave him and you can make alot of gold with just one vendor. But the first tip is already so overpowered.
You can combine skillbooks to gain skill which are not usually sold by npc's . for example: any summoner skillbook + fire skill book will give you necrofire infusion which is a powerful skill for your incarnate. it will also receive a source point. highly recommend
@@dima97 stop trolling. Pillars is definitely better in some ways but clearly not better overall. Actually believing otherwise means you are delusional. Basically everything comparing the games are equal giving a very slight edge to Pillars. Graphics and animations are so far apart it gives DOS 2 a clear advantage. Normally something like that doesn’t matter to me at all. But when comparing 2 equally amazing games it must be a factor when the differences are astronomical
A thing not many know about is that you can get rid of two source collars in Fort Joy by winning with one character, getting their collar removed and challenging that character in the arena with another character and defeat them so they also become champion and can get their collar removed
For #8, 2 and 2 isn't the best setup for you're going for a more flexible party that can deal with magic and phys armor. I recommend have 1 party member fully dedicated to each armor type with buffs and utility spells just in case they wont be useful in a fight (because that happens a lot) and have 2 party members that have a magic-phys split set with a stronger emphasis on one or the other. Geomancy has spells that fortify physical armor and effects that get resisted by phys armor, so it's the perfect utility type to slap on a phys carry. Necromancy scales with int despite doing phys damage, so it's great to put on a magic carry.
I was having a smite burnout and you made a video game about DOS2 so I bought it on steam since it was on sale, and it's by far the best rpg I've ever played. Really incredible game
I never learned to play chess but Divinity fills that gap where every battle gives me that feeling I imagine I would have during a game of chess! Along with being the best RPG I ever played.
funny story. i found the main characters to be rude on the ship. so naturally when they all got stunned i killed them all for their crappy loot xD Fane had the mask with him but was taken from me after the ship level. and all of them somehow came to land and somehow forgot i murdered them all xD
Honestly I just finished my first playthrough ever (on Story Mode) and my god I loved every second. I even ended up romancing Ifan with my lizardfolk gal and it honestly was so wholesome.
The Djinn can be fought instead of making a wish. The lamp can be kept for later because the Djinn will level up and give more experience at higher level making it worth more experience on act 4.
Deathfog still works on Alexandar in Fort Joy. Nothing was patched out. Also there was literally zero reason to put in all endings just like that in here. Why? Who does that?
You forgot Lizards can all also breathe fire, which is kind of a nice AoE for creating surfaces and dealing damage to multiple enemies, or blowing shit up.
These are mostly basic facts, especially the elemental stuff since it's literally one of the biggest parts of the combat, don't know why they were included other than to pad the time on the vid.
>Facts You Didn't Know About Divinity: Original Sin 2 >explains basics on surfaces, armor and oh! look! original characters have their own quests! great game, poor clickbait, shame on you.
Doubt you would want to a year later, also doubt we would magically be in time zones compatible with one another, but that's how I feel right now if you want to give it a go and have discord or something haha
I played the first game. I’ve beaten it on Tactician. It wasn’t easy at all, but it felt more fluid to me. Like I generally knew or could figure out where to go and what to do, and if I was struggling with a fight, I could reload and try something a little different, and it would usually work. So yeah, I kind of fumbled through at times, probably missed a lot of things over the course of it, but I made it. In fact, Tactician probably felt easier than it should have because I had already played several times by then. This game, though, I just feel completely lost. I don’t know what’s different from the first game or what order I need to do things in. Everything feels disjointed. I even went to look up what I should do, and found out a whole bunch of quests were removed from the game at some point. So things I’ve been stuck on and don’t know what to do next apparently just have… no end. The game feels like it outlevels me constantly and just races ahead to where I don’t know how to progress without getting steamrolled. I mean I play on Classic mode and get into fights where one of my characters is dead before they even get a turn. I _never_ had that happen in 1. Everything about it is just so frustrating.
Yeah, DOS 2 mechanics are sometimes plain stupid. The stealth opening leaves you at the very end of the turn, punishing you for planning ahead and flanking opponent. The whole magic and physical armors makes battles feel like a one-shot simulator for any fight after the fort Joy - if you hadn't destroyed enemy armor and put them into perma cc, you are dead, since bosses has absolutely obscene damage output, more than enough to kill your dps three times over. Everyone has a dash (okay, the telepotring crocodile was funny, but I thought that it was more of one-time prank moment, not a defying feature for every single battle), so positioning around doesn't make sense, since the warrior is as mobile as an assassin and an archer, don't even get me started on animals. The AP hardlock is completely dumb, having a variety of spells now is a bad thing, besides, Memory system doesn't allow you to have a good variety anyway. And there are many more problems that I was too lazy to list out.
@@DemonerLycan Seem like you are also too lazy to learn how to play the game. My wife, who only ever played this RPG, does better than you, judging by your comments.
#19 Game has cap. You can't reach more than 100% of resistance without taking demon or frost king. I try to make fire healing lizzard, but his max resistance was 115%, but fire give you -15% so he doesn't take damage, but not heal... Anyway, he walk on lava without any problems and that was fun.
You forgot the main Fact in game - Player can collect all barrels throughout act 1-2 and store them at chip to later create a bunch of explosive barrels in mine end make giant explosion
5:04, i love this one, I am playing as 3 physical and 1 magical dmg, however, magical one has glass cannon and does more dmg than all other 3 combined XD
My goodness it's insane that I just now folded and decided to play this game. Not too big a fan of the turn based games but holy hell is the thought ad writing more coherent than literally every single other modern "roleplaying game" i ever played. All others are basically "hurr hero slay monster"
@@Inters3ct I finished the game but am replaying it again with different setup with a challenge to beat it on a harder setting. Sometimes even on "explore" mode some of those fights kicked my ass
I like having a strength based, a finese, a summoner and a support mage. But on tactician this can be a bastard to the support mage. Even if they have super high armor and magic armor, they will always target your healer.
Resistances worked the same way in Divinity 1. I was playing a tank (named Bob Ross) and managed to get my fire resistance up to around 150% by late game by using a toggle skill for shields (other elements were really high, 70-90%). I later also learned that lava isn't its own element in DOS1, instead, it deals fire damage. And massive amounts of it. I healed from fire damage. This essentily meant that if there was any lava in a fight, and there relatively often was in late game, I was theoretically invincible. Not only did I have extremely high resistances to everything, but lava would also heal me for around a mere *35,000 HP EVERY TURN* Bob Ross would later go on to single handedly kill the void dragon with a butcher knife. The dragon was only able to deal about 70 or 80 damage per turn when I had everything stacked up. Without resistances, the dragon does 400-550 damage. Divinity Original Sin 1 was so damn good. Often overlooked in favour of DOS2, unfortunately
@@gos358 Because the "lava" is supposed to be insta-death fire surface, but rather than actually code it that way, they just coded it to do an insane amount of HP burst damage.
Half of these "interesting facts that you didn't know" are literally basic game mechanics, for what kind of player this video is made for? 1. It's literally presented to you, there's no way you can miss at least 2 of these 2. How could you possibly not know about this??? 3. Ok 4. This is literally basic game mechanic 5. Maybe, it's a quest but ok 6. You're being teached this in the training deck at the begining of the game, HOW can you not know about this? 7. Seriously? 8. This is not entirely true since there's many enemies in the game that have one of the armor types low (mages have low phys, warriors have low magic, etc.). Divinit's combat is pretty balanced in this way and pretty much all magic schools are self sufficient. 9. Ok 10. HOW can you not know that an RPG has different endings? 11. Ok, i guess. It's a craft and you learn recipies from reading books. 12. There's no way you can't not know that this game has runes. BTW runes are not THAT strong, in fact using something like flame rune with purely phys weapon is useless since magic damage you get is miserably low 13. Ok 14. It's just a quest, just explore map ffs 15. Why is this even on the list? 16. Imagine reading when you create a character (also dwarves don't ability to fit in small spaces, what is this made up nonsense lol) 17. It's just a perk, read a description ffs 18. Maybe? Basic game mechanic that you can learn from undeads. 19. Ok 20. Ok 21. Just play the god damn game, how can you possibly not know this? 22. Gawin literally forces you into dialogue with him asking for help, these gloves are part of his quest, how can you not know it if you're playing the game. 23. "fact' number 14 in a nutshell 24. Same as 23 and 14. JUST EXPLORE THE MAP 25. It's just a quest, JUST PLAY THE GAME.
ono I ended up fighting that Jinn. oops. Did get some cool stuff though. Actually Im pretty sure I got all the stuff he was offering. And now I have an empty Genie lamp
*** Spoiler Warning*** I believe the canonical ending is the one where we go through with Lucian’s plan and the veil is repaired and source is purged from the world. Which explains Lucian being there in Divinity 2(the game that came around 13 years ago but happens in the timeline after Divinity original sin 2)
When I heard lizards can dig without a shovel... i remembered my run where I COULDNT talk, barter or do anything with people because theyre so racist against me and the fact that i also didnt increase my skill to actually be able to do that so my friend was my errand boy XD
Ya missed one of the best qol recipes: Nails + any shoes = that shoe but immune to slipping on ice. Especially when dealing with any hydromancer, an almost must-have on all the boots for all your characters
This saved my bacon
Nails+shoes is the best armor crafting recipe
You change equipment very often that to there is a moment I stopped caring about that.
@@SeventhheavenDK matters more on higher difficulties where slipping and falling can be a death sentence for your character.
I'm amazed that more people didn't know this. I've been doing it since my first play through. Though, I found it by total accident, just putting things into the crafting window to see if I could make anything
This should be called "25 facts you'll probably find out if you play the game"
yeah he already had me shaking my head when he mentioned origin characters questlines exist. Like no shit dude
@@Finest_of_563 Yea right? and Tele gloves aren't an interesting fact, they are a necessary piece of gear you get from the main story quest line.
Don't forget to use stealing the right way. Put all your expensive stuff in a bag then trade the bag for everything the npc has then steal the bag.
Wait what? Really???😂
@@Bone7essPizza yep, works in the first game and it works in the second.
@@Bone7essPizza In the second you should put gold in the bag and take his gold. If you do this his gold will respawn in the bag you gave him and you can make alot of gold with just one vendor. But the first tip is already so overpowered.
You can combine skillbooks to gain skill which are not usually sold by npc's . for example: any summoner skillbook + fire skill book will give you necrofire infusion which is a powerful skill for your incarnate. it will also receive a source point. highly recommend
Tip: you can combine any weapon with ooze barrels to add poison effect to them for additional damage.
Just remember to keep another weapon to switch to in case you go up against all undeads.
@@liesallliesWaiiiit how do I undo it
@@DrGandWcombine any poison source with your weapon press action and combine with the barrel or pick up the barrel and then try craft
Arguably one of the best rpgs to come out in years
Not arguably lol.
Nah pillars is waaaaaaaay better
@@dima97 stop trolling. Pillars is definitely better in some ways but clearly not better overall. Actually believing otherwise means you are delusional. Basically everything comparing the games are equal giving a very slight edge to Pillars. Graphics and animations are so far apart it gives DOS 2 a clear advantage. Normally something like that doesn’t matter to me at all. But when comparing 2 equally amazing games it must be a factor when the differences are astronomical
@@steverich1518 k
Definitely not arguably, there's no objective answer but this game is a masterful work of art
A thing not many know about is that you can get rid of two source collars in Fort Joy by winning with one character, getting their collar removed and challenging that character in the arena with another character and defeat them so they also become champion and can get their collar removed
100s of hours of gameplay, and I never thought of that haha thank you
Undead characters also have the advantage of unlimited lockpicking using their boney fingers!
Really?
@@SoySlayer-im7fdyes. no need for lockpicks
I played my first playthrough as an undead and I think the game felt easier
I could walk through most traps and pick any lock
Smite and divinity, my two all time favorite games. You may be an Arthur main, but you have fine tastes on videogames
My tip for lone wolf duo builds kill all the origin npc on the boat than once again on fort joy to recieve extra res scrolls and backpacks.
I recently started playing this game nice to see it being covered.
Fun fact, teleporting a shark onto land instantly kills it 🤡
Damn, that's true, yesterday I replayed that part, and I forgot to do that.
For #8, 2 and 2 isn't the best setup for you're going for a more flexible party that can deal with magic and phys armor. I recommend have 1 party member fully dedicated to each armor type with buffs and utility spells just in case they wont be useful in a fight (because that happens a lot) and have 2 party members that have a magic-phys split set with a stronger emphasis on one or the other. Geomancy has spells that fortify physical armor and effects that get resisted by phys armor, so it's the perfect utility type to slap on a phys carry. Necromancy scales with int despite doing phys damage, so it's great to put on a magic carry.
Additionally champion of the fort allows you to fight in the next arena in a special way (I think you get to skip the preliminaries)
I was having a smite burnout and you made a video game about DOS2 so I bought it on steam since it was on sale, and it's by far the best rpg I've ever played. Really incredible game
title should be "25 facts I think are interesting"
The majority of these tips are rather obvious or easy to come by things.
I never learned to play chess but Divinity fills that gap where every battle gives me that feeling I imagine I would have during a game of chess! Along with being the best RPG I ever played.
no
@@Kronos0999 No? do you know what games he played?
@@erosgritti5171 We're only talking about one game here, and DOS2 is not like chess. It's way easier
@@Kronos0999 . Everyone has a personal experience with each game we play. Shocking, right?
@@SeventhheavenDK No, Redditor, if you play barbie games, you're not going to "experience" CoD from it.
Fane: "I'm going to do whats called a pro gamer move"
New title : 25 things you already know + endings
funny story. i found the main characters to be rude on the ship. so naturally when they all got stunned i killed them all for their crappy loot xD Fane had the mask with him but was taken from me after the ship level. and all of them somehow came to land and somehow forgot i murdered them all xD
you maniac lolll
@@Luvotomy24 😂
Actually useful to get their scrolls
im playing this game again after a long break. its just great. the only thing i miss is more fights. sometimes i would love to just do more fights.
"you can use the teleport pyramids to teleport to a pyramid"
thats not an interesting fact and i had, in fact, worked that one out for myself
Honestly I just finished my first playthrough ever (on Story Mode) and my god I loved every second. I even ended up romancing Ifan with my lizardfolk gal and it honestly was so wholesome.
The Djinn can be fought instead of making a wish. The lamp can be kept for later because the Djinn will level up and give more experience at higher level making it worth more experience on act 4.
Deathfog still works on Alexandar in Fort Joy. Nothing was patched out.
Also there was literally zero reason to put in all endings just like that in here. Why? Who does that?
You forgot Lizards can all also breathe fire, which is kind of a nice AoE for creating surfaces and dealing damage to multiple enemies, or blowing shit up.
Undead can lockpick without a lockpick using b0ny fingers
Can sell ell the sets to vendor n come back after a level up, all those sets can be "Rebuy" at your current level.
You could grab deathfog by using a sleeping bag before the forced knockdown to grab all three barrels.
You miss3d on one of Fane's endings:
He can also decide to banish the God King, but to welcome the Eternals.
These are mostly basic facts, especially the elemental stuff since it's literally one of the biggest parts of the combat, don't know why they were included other than to pad the time on the vid.
You can steal the drudenae plant from the herb salesman on fort joy and replant it and make tons of money selling it😁
Undead can pick locks with their bony fingers. Skill your undead for thievery accordingly.
>Facts You Didn't Know About Divinity: Original Sin 2
>explains basics on surfaces, armor and oh! look! original characters have their own quests!
great game, poor clickbait, shame on you.
I'm fiending for someone to play this game with. It'd be a dream to go on a campaign with you
Doubt you would want to a year later, also doubt we would magically be in time zones compatible with one another, but that's how I feel right now if you want to give it a go and have discord or something haha
I played the first game. I’ve beaten it on Tactician. It wasn’t easy at all, but it felt more fluid to me. Like I generally knew or could figure out where to go and what to do, and if I was struggling with a fight, I could reload and try something a little different, and it would usually work. So yeah, I kind of fumbled through at times, probably missed a lot of things over the course of it, but I made it. In fact, Tactician probably felt easier than it should have because I had already played several times by then.
This game, though, I just feel completely lost. I don’t know what’s different from the first game or what order I need to do things in. Everything feels disjointed. I even went to look up what I should do, and found out a whole bunch of quests were removed from the game at some point. So things I’ve been stuck on and don’t know what to do next apparently just have… no end. The game feels like it outlevels me constantly and just races ahead to where I don’t know how to progress without getting steamrolled. I mean I play on Classic mode and get into fights where one of my characters is dead before they even get a turn. I _never_ had that happen in 1. Everything about it is just so frustrating.
I played dos 2 before dos 1 and i had the same exact experience as you but in dos 1 and not in dos 2, thats intresting
Yeah, DOS 2 mechanics are sometimes plain stupid. The stealth opening leaves you at the very end of the turn, punishing you for planning ahead and flanking opponent. The whole magic and physical armors makes battles feel like a one-shot simulator for any fight after the fort Joy - if you hadn't destroyed enemy armor and put them into perma cc, you are dead, since bosses has absolutely obscene damage output, more than enough to kill your dps three times over. Everyone has a dash (okay, the telepotring crocodile was funny, but I thought that it was more of one-time prank moment, not a defying feature for every single battle), so positioning around doesn't make sense, since the warrior is as mobile as an assassin and an archer, don't even get me started on animals. The AP hardlock is completely dumb, having a variety of spells now is a bad thing, besides, Memory system doesn't allow you to have a good variety anyway. And there are many more problems that I was too lazy to list out.
@@DemonerLycan
Seem like you are also too lazy to learn how to play the game.
My wife, who only ever played this RPG, does better than you, judging by your comments.
#19 Game has cap. You can't reach more than 100% of resistance without taking demon or frost king. I try to make fire healing lizzard, but his max resistance was 115%, but fire give you -15% so he doesn't take damage, but not heal...
Anyway, he walk on lava without any problems and that was fun.
You forgot the main Fact in game - Player can collect all barrels throughout act 1-2 and store them at chip to later create a bunch of explosive barrels in mine end make giant explosion
I did this and a became a Terrorist who released over 20 barrels of death fog in the middle of the City...
Still one of the best CRPGs ever. And probably my personal favorite in the genre.
Not really a lot of secrets in there. Just 25 obvious facts about the game....
The spiffing Brit presents: BARRELMANCY
Barrelmancy is the best way of killing dallas 😂
Gotta love some divinity content to spice things up
An Inters3ct vid on DivOS2? "A surprise to be sure, but a welcome one".
5:04, i love this one, I am playing as 3 physical and 1 magical dmg, however, magical one has glass cannon and does more dmg than all other 3 combined XD
My goodness it's insane that I just now folded and decided to play this game. Not too big a fan of the turn based games but holy hell is the thought ad writing more coherent than literally every single other modern "roleplaying game" i ever played. All others are basically "hurr hero slay monster"
Oh yeah the writing and characters are surprisingly deep. You'll enjoy the rest of the story I'm sure!
@@Inters3ct I finished the game but am replaying it again with different setup with a challenge to beat it on a harder setting. Sometimes even on "explore" mode some of those fights kicked my ass
And here I am playing tactician first play through lol. Almost out of the marshes/ft joy though@@silverscalederg8632
Pretty sure you could detaill the 5 different possible endings without spoilers.......
These are primarily tips that are important for new players to know. The death fog thing is cool.
way to bury the lead on that last one wtf
I like having a strength based, a finese, a summoner and a support mage. But on tactician this can be a bastard to the support mage. Even if they have super high armor and magic armor, they will always target your healer.
Really, I haven't experienced that myself
@@SeventhheavenDK yeah I make fane a support mage, but the computer hunts him like no tomorrow.
Necromancer skills are your friend to keep them alive
Does necro hurt fane since it heals and hes undead?@@Megenos
i mean its a good video but except for 2 or 3 these are the most common facts about divinity
man we play the same games... i have 8000+ hours in smite and 1500+ in dos 2 and 2000+ in dos 1
Ayy! Divinity content
Resistances worked the same way in Divinity 1. I was playing a tank (named Bob Ross) and managed to get my fire resistance up to around 150% by late game by using a toggle skill for shields (other elements were really high, 70-90%). I later also learned that lava isn't its own element in DOS1, instead, it deals fire damage. And massive amounts of it. I healed from fire damage.
This essentily meant that if there was any lava in a fight, and there relatively often was in late game, I was theoretically invincible. Not only did I have extremely high resistances to everything, but lava would also heal me for around a mere *35,000 HP EVERY TURN*
Bob Ross would later go on to single handedly kill the void dragon with a butcher knife. The dragon was only able to deal about 70 or 80 damage per turn when I had everything stacked up. Without resistances, the dragon does 400-550 damage.
Divinity Original Sin 1 was so damn good. Often overlooked in favour of DOS2, unfortunately
Jesus Christ- 35k health?!
@@gos358 Because the "lava" is supposed to be insta-death fire surface, but rather than actually code it that way, they just coded it to do an insane amount of HP burst damage.
suddenly i have an urge to restart a run on tactical
I played two casters that use ice, a tank and a rogue.
I wish I had friends to play this game with. I just can't get into it by myself.
Same here man
This did make me wanna play it though
Half of these "interesting facts that you didn't know" are literally basic game mechanics, for what kind of player this video is made for?
1. It's literally presented to you, there's no way you can miss at least 2 of these
2. How could you possibly not know about this???
3. Ok
4. This is literally basic game mechanic
5. Maybe, it's a quest but ok
6. You're being teached this in the training deck at the begining of the game, HOW can you not know about this?
7. Seriously?
8. This is not entirely true since there's many enemies in the game that have one of the armor types low (mages have low phys, warriors have low magic, etc.). Divinit's combat is pretty balanced in this way and pretty much all magic schools are self sufficient.
9. Ok
10. HOW can you not know that an RPG has different endings?
11. Ok, i guess. It's a craft and you learn recipies from reading books.
12. There's no way you can't not know that this game has runes. BTW runes are not THAT strong, in fact using something like flame rune with purely phys weapon is useless since magic damage you get is miserably low
13. Ok
14. It's just a quest, just explore map ffs
15. Why is this even on the list?
16. Imagine reading when you create a character (also dwarves don't ability to fit in small spaces, what is this made up nonsense lol)
17. It's just a perk, read a description ffs
18. Maybe? Basic game mechanic that you can learn from undeads.
19. Ok
20. Ok
21. Just play the god damn game, how can you possibly not know this?
22. Gawin literally forces you into dialogue with him asking for help, these gloves are part of his quest, how can you not know it if you're playing the game.
23. "fact' number 14 in a nutshell
24. Same as 23 and 14. JUST EXPLORE THE MAP
25. It's just a quest, JUST PLAY THE GAME.
More like 25 obvious facts and missions in DOS2
ono I ended up fighting that Jinn. oops. Did get some cool stuff though. Actually Im pretty sure I got all the stuff he was offering. And now I have an empty Genie lamp
The comment section here has more unique facts than the actual video posted lmao
*** Spoiler Warning***
I believe the canonical ending is the one where we go through with Lucian’s plan and the veil is repaired and source is purged from the world. Which explains Lucian being there in Divinity 2(the game that came around 13 years ago but happens in the timeline after Divinity original sin 2)
I like to think it is just someone who decided to take his name and killed the real one for being a douch bag
Yes, I also heard the worst possible ending in the game is supposed to be the canon one.
I'm ok with new content but please don't abandon Smite content.
Hey I think the canon ending is the purge source ending (see also all chronically following divinity games (older games))....
Omg say before like 20 more times, I need it!
This vid isn't interesting facts you don't know, it's mostly a list of standard gameplay elements you learn while playing
Video about dos2 posted 1 day ago wow nice lol all videos i see are like 4 years old
Too bad I figured all this out first time through. Now I need to finish the second playthrough
Miss the dos 2 content!
Thanks Intersect. I always enjoy your smite content. But Divinity is an amazing game. Have you checked out remnant of the ashes? Maybe a video?
When first played I forced myself to do the arena for the exp and because tought was the only way to get the collar removed, didn't know was optional
I love dos 2 i have modded it a biiit but super worth it
I know you're mostly on Smite now, but I do hope that you give Baldur's Gate 3 a bit of a try. It seems to be a pretty good successor to DOS
Cool video, cool accent!
But I *DID* know these things about DoS2... So, you lied.
befouah
When I heard lizards can dig without a shovel... i remembered my run where I COULDNT talk, barter or do anything with people because theyre so racist against me and the fact that i also didnt increase my skill to actually be able to do that so my friend was my errand boy XD
Beeeefooooooh.
Befoooor
Beeefaaaaaw
Be4444or
cringe af
Over hype game getting very boring very fast, the first one was good but this one is crap!
what's that accent and why do my ears hurt!
befour
Fact about teleportation gloves so useless, its deserved dislike.
Here you go
this is basic knowlege