Get 'AR Foundation Samples' Running on Meta Quest 3

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  • Опубліковано 29 січ 2025

КОМЕНТАРІ • 16

  • @haraldgundersen7303
    @haraldgundersen7303 7 місяців тому +1

    Installed perfect. I did not have to do anything extra newtonsoftish... Running 6000.0.0.5f with HUB 3.8

    • @LudicWorlds
      @LudicWorlds  7 місяців тому

      That's great! Looks like there was a problem with the project's manifest file. Unity has recently pushed a fix to the GitHub repo: "Update manifest.json to include new Newtonsoft package dependency". github.com/Unity-Technologies/arfoundation-samples/commit/23b6685bfa42523849b4c4aa45bdaf337fdb1137

  • @motouman3240
    @motouman3240 4 місяці тому

    Great video and very much to the point. I want to use hand interaction instead of controllers. What do I need to do to enable it?

  • @pandora445
    @pandora445 3 місяці тому

    thx!!!!

  • @tobi6758
    @tobi6758 3 місяці тому

    Will the XR simulator work too?

  • @fabiuspeak
    @fabiuspeak 5 місяців тому

    Thanks for another great video tutorial! I executed all the steps in your video and managed to build and run the app on the first try. Only one issue.. why in my app the options SImple AR, Anchor, Plane Detection Mode and Bounding Boxes are all greyed out in the menu? I can only select the three remaining buttons/options from the UI (Scene Capture, Display Refresh Rate, Normal Meshes)....

  • @c1ark3c
    @c1ark3c 6 місяців тому +1

    @ludicworlds I have been following you on here for a while. Your tutorials are great. keep it going!! Im trying to have a virtual plane have a persistent anchor that will align my XR world to the fixed point of a real room but the XR always is somewhere different. Is there something I'm over looking?

    • @LudicWorlds
      @LudicWorlds  5 місяців тому +1

      Thank you! Sorry for the delay in replying, I have been away for the last couple of weeks.
      Did you manage to solve this? I would expect that aligning your scene relative to a previously saved anchor, should indeed work (I should probably do a tutorial specifically on the new Persistence Anchor system).

    • @c1ark3c
      @c1ark3c 5 місяців тому

      @@LudicWorlds That would be great. Keep going with the tutorials. your subs count will start rising as this tech rolls out to the public more with better and more affordable devices.
      Im still trying to get my head around Unity and all the different packages for just Quest 3 or cross platform. Something I would really appreciate is a tutorial on taking parts of demo/example scenes and using parts of them in my own development. I've been constantly hit with errors but I realise it just takes time to understand the unity system.

    • @c1ark3c
      @c1ark3c 5 місяців тому

      @@LudicWorlds have you considered doing a live stream ??? where you could one to one with users. It may be useful to gauge what your viewers need help with to get them over some technical hurdles. even if you may only want to do this with Patreon subs perhaps?

  • @mpaolis_supsi
    @mpaolis_supsi 7 місяців тому

    Hello, many thanks for the great tutorials and this video.
    After updating to Unity 6 (6000.0.7) with new AR Foundation package the outcome of the tutorial and also this sample project, the content in mixed reality freeze after some seconds (it could be 5 or 30) while with latest Unity LTS no. Does it happened to you as well?
    Thanks in advance!

    • @mpaolis_supsi
      @mpaolis_supsi 7 місяців тому

      After downgrading to 6000.0.5 it works again in case someone encounter the same issue

    • @LudicWorlds
      @LudicWorlds  7 місяців тому

      Strange, I upgraded to Unity 6 (6000.0.7) but wasn't able to replicate this. Was it happening in a particular scene?

  • @counterdebate
    @counterdebate 7 місяців тому +2

    are unity still trying to take devs money?

    • @penxy3331
      @penxy3331 7 місяців тому +1

      i thinks yes

    • @tobi6758
      @tobi6758 3 місяці тому

      Not anymore