Blender 3.0 -Stylized Medieval House Part 1: Modeling
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- Опубліковано 25 лют 2022
- Blender - Stylized House - part 1
My 3D work based on a concept from Pinterest.
Download the project file here: kumoblender.gumroad.com/l/Med...
If you wanna learn how textures work.
Check out these courses:
(1)3D Modeling and Texturing: The Jousting Car:www.wingfox.com/c/8723_48845_...
(2)Learn to Create an Antique Gun (Modeling, Texturing, Lighting):www.wingfox.com/c/8617_48845_...
Concept from this awesome artists: polycount.com/discussion/1483...
Make sure to subscribe my channel
For more interesting blender modeling tutorial.
Texture painting this little guy . Enjoy the process,
thank you.
I'm making this blender modeling tutorial for that you can learn something from my blender experiences. I'm so happy to upload this blender beginner tutorial. If you want to see the tutorial of how to make game assets in blender or how to make advanced animation in blender, I will upload my cool and interesting blender tutorial contents on my channel.
#blender # blender modeling tutorial #blender beginner tutorial # blender modeling
Amazing😍
FANTASTIC
thank you bro
Thz for tutorial i want this kind of tuto so long..
It looks like all your shapes are automatically bevelled, how was this done? They don't seem to have sharp corners or edges and it really suits the style
I actually found an answer for anybody interested…
you can apply a Bevel modofier to your entire mesh and it creates this effect. I recommend turning off geometry clamping and make the width offset by 0.01m
@@kaievans1381 i thought it was just viewport shading with the cavity on
Great tutorial! Can I ask how did you split the edges by only cutting them on 3:24?
Hi! Love the video. How lond did this take you?
4h I guess.
Can you make a step by step tutorial?
In near future I'll
thank you.
@@KumoBlender thanks!