If you're struggling with the ARC-XD challenge, this could be helpful to know: you don't get kills by detonating the RC, instead you get kills from zombies just being around it
My tip for the map Terminus. There is a free perk power up easter egg that is really simple. After the power is activated (and possibly a round passes) zombies will spawn up stairs in the biolab in cages, take them out and pass the round and now vermin are in the cages, repeat and now a mangler is in the cage and once they are gone you will get a random free perk at an early round. Bonus, you also get full points for these enemies
Small tip but turn off apply all in the settings in armor behavior because if you dont it will automatically continue to use your armor even if you have just a sliver of armor missing.
If you're struggling with hitting the cans for the free deadshot easter egg on liberty falls, you can change your FOV to the lowest possible setting (60), and it'll serve as a natural zoom meaning you won't need a sniper or something to do this
I have 1 and a half tips! The big one is for anyone grinding Nebula camo right now. In the settings there is a "Manual Fire Behavior" Setting which lets you fire semi auto weapons while holding down the trigger (albeit pretty slow compared to spamming the trigger/mouse) which can help prevent your finger from cramping going for those headshot challenges :) Not really a "tip" but a lot of weapons in black ops 6 actually have secret bonuses when you pack them. (not the obvious ones like sally/the LR 7.62 Most of the SMGs get buffed fire rate All of the LMGs get reduced recoil Some of the ARs become burst fire in semi auto?? The ASG gets a fire rate buff (most people know this already)
Yeah I've been running the ASG with the slugs and the chf barrel to make the headshots easier too. Also it really melts through Manglers and Abominations without having to be too close to them. Working through the Opal challenges on the shotguns right now.
For #7 (both); you can just melee and then buy it, the timing is later than BO4, you wait until your gun reaches its peak of the melee and then hit interact. And as for sliding, there is a limit to how far you can slide, if you slide too far away from the downed player it will cancel the revive. Besides these small things incredible video! Definitely a few new tricks I'm adding in.
I have more like a suggestion instead of a tip for all camo grinder out there. The GS45 and an LR Sniper are both explosive weapons upon pack a punching them. In the spawn area in Liberty Falls there is a green wallbuy for the GS45, which I'm buy every game on round 1 and going for headshots with it till round 4 or 5 for a total of about 40 critical kills each game. After that I'm continuing the grind on my chosen loadout weapon.
another tip is that if you’re going for high rounds, you NEED deadshot mixed with the bonus headshot damage attachment, they scale with special and elite enemies so crit damage is a must for high rounds
Here’s a tip, if you go into the bowling Easter egg with one zombie left when you come out you’re still on the same round but all the zombies respawn. FREE POINTS!!
I’m a zombies player from way back, this one has not only brought my love back for the game but might be my favourite game now, my friends & I have been playing all weekend like we were teenagers again with the first black ops. I can’t wait to see what progression the developers make & what new maps & patches come in the future. We blew off going to a live Pate & Bas consort to play more zombies instead 😂 I think the two maps are awesome right now & we can’t play enough right now.
Not sure how unknown it is, but it surprised all my friends when I was playing with them. When doing the thunder gun quest on liberty falls you don't have to use a mutant injection or mangler cannon to open the radio door. If you simply stand in front of the door while there's a mangler and get it to shoot you, you can dodge out of the way before the projectile hits and the door will open.
My zombies tip: So, save and quit is a little OP in solo. Resuming a saved game actually takes you to the start of the current round, which means that if you down and lose all your perks, you don't actually need to re-buy them, just save and quit ( you obviously need to be alive and at full health to do this) and when you re-load, you'll back at the start of the round BEFORE you died, so as long as you play better and don't down again you won't need to spend all those points to get your perks back. ON TOP Of that, resuming a saved game actually causes certain things to respawn in the map, like in liberty falls, the free 500 zombies essence that spawns in the vault will re-appear everytime you load a save game in.
It also causes the vault slots to be reusable, resetting every time you open the door, so if you were plannng to save a spare self revive in the vault loot after you saved and quite once already, dont expect it to stick around
tbh this is too much of an op exploit to me especially cause then you can basically get 2 chances at every round for any high round attempt cool for people who are struggling with an ee for example but its gonna skew actual high round attempts by people who will just abuse this
@@ghosttheripper8656jetgun is basically inf damage but way too slow. Im using it on a rnd 127 save rn but ur basically just cheesing some jet kills then using mutant injection next to a craft table next to motel/bowling alley. Very easy round 100 strat. Also when i get a bit low on salvage i get my knife out, buy spawn trap and train a bit to gain some
The Ice Cream shop roof also works as they can only come from the ledge you drop down or up the ledge towards the comic store and you can camp corner with a shotgun.
Useful tip for those that run the Liberty Falls Easter egg. From my experience I advise at least 2 people in the game to get the Mangler injection(full team if your possible to have the best dps). The Mangler Injection hits each of the Elite Boss really well and you’ll complete it pretty fast. Also another really Amazing tip in case some already don’t do. Idle eye is probably THE best gobbleGum to use in a boss fight.
2 tips to speed up and get easy critical kills during parasite rounds on Terminus. I've found that if all players take the pack lift up from the bottom to the top at the beginning of a parasite round all of the parasites will rapidly spawn out of one window next to the lift platform. This seems to make parasite rounds faster. I could possibly see this being beneficial for speed runs. Also, when you are taking the lift during a parasite round the ones that are spawned in the map do not seem to target you. This makes it easy to get critical kills on them and survive.
If you combo Stamina Up (Free Faller with or without any minor augment) & PHD Flopper (Gravity MD with EOD Technician) you can fall and do explosions much easier without worrying of taking any fall damage. This can help a lot if you just want to jump down from mid to high elevated areas to do some sweet damage to zombies with safe landing upon landing.
Milo you can use Aetherella in the Liberty boss fight by collecting all of the figurines apart from the one on the church. Use the Jetgun to bring it into the church then suck it up when you want it in the boss fight, it melts the special Abomination. Combine this with the Candles Ring of fire and it is OP
@@couchpotato2two7 my RnG in Cold War and bo6 is so bad I can’t articulate… tried to get good weapons from the mr peeks car using the mangler cannon……. Sigma EVERY TIME
If you're short on salvage on Liberty Falls, shoot the crystals in the church. They drop salvage a fair amount of the time plus they regenerate every round so you can consistently get bonus salvage per round getting your weapons to legendary faster.
Ha, that would explain why I noticed I wasn't getting double points when I had the talisman earlier. I'd been holding it for a while and realized I seemed to be getting normal point amounts. Do you know how long it lasts before wearing off?
When you blow up the car with a mangler cannon mr peeks can actually respawn in another car after a couple rounds until all cars are blown up which means you can get up to 3 chances for goodies
The air tank under the rock in Terminus makes me think there is something more in the water that you would need to hold your breath for but I have no idea what. Maybe another egg?
Something maybe well known, but took me a minute to figure out still. The Beam Smasher makes zombies take more headshot damage, even from weapons that aren't the Beam Smasher. I could see a co-op strategy pairing deadshot and a partner slowing the zombies down going crazy for the camo grind
Pro tip: staminup’s speed from equipment kill is BROKEN, it’s amazing for speedruns and great for getting yourself out of a sticky situation, the best lethals for this are the big explosive ones like C4 and Molotov and for early rounds if you want speed, throwing axes are great
Sam Trial Tip: The Chopper Gunner also works for the “Killing Enemies at a higher elevation” trial which is super useful in Pubs when the kill counter is scaled way up.
For the buoy hack step of the terminus ee if you press and hold your interact key it will continue to hack even if the boat is still moving. You can’t be in the seat though. Same thing if you get grabbed by the monster guy on the defuse part of the ee.
2:15 strangley, the camos dont save on the zombies build, I keep setting them with the gold/opal camo, but when I get the gun in game, the camo is never there, I hope they fix that
The juggernogg augment isn’t glitched, it’s working perfectly as intended, you only get armor defense on your back, and on a high enough round, that grab attack does enough damage if you don’t have any damage mitigation
A quick tip for people struggling with Score streak kills that take a second to call in (like the chopper gunner, or the LDBR) round up all the zombies, throw down a shock charge or Decoy to keep them in place and immediately after, call in your score streak, by the time you are actually able to use the streak, the zombies will still be piled up and you'll have an easier time taking down large quantities at once. This works with equipment that takes a second to go off or to kill as well. Molotov's, Blast trap and Thermite grenades don't have an immediate kill effect or take a second to go off, throw a decoy or shock charge to keep them in place and you'll have an easier time to kill them in large quantities. Do keep in mind that everything mentioned above will destroy the shock charge or decoy so zombies will come after you again.
I really appreciate the tips for the "OG players", I haven't played zombies in a few years and this game is pretty overwhelming to get used to. I'm getting there tho!
If you forget to set zombies blueprints before prestige, you can still set them on locked weapons. You can still melee the vending machine on Liberty Falls with Melee Macchiato, if you melee with your knife/bat
Can you bring the etherella powers into the final boss fight for liberty falls if a teammate starts it as soon as you collect the final piece? Would be a fun test.
@@greeneyesfromohio4103if u haven’t played it yet it’s surprisingly good. i’m an og fanboy and i didn’t even really enjoy cold war, but this game is so much better than cold war, and very very different from og zombies. i honestly hated it at first but after a couple games ive had a lot of fun.
@@greeneyesfromohio4103It's a better cold war zombies, if you liked cold war you'll love this one, like me. But if you werent a fan of cold war, then I would still say its worth a try as it fixes a lot of cold wars issues, it has a set crew, the maps are distinct so far, and it doesnt feel as braindead easy. Terminus has arguably the best easter egg since black ops 4
Hey Milo, have you made a video about the gun level farming you can do by blocking the zombie paths in the lower level of Terminus with the rafts? It’s by FAR the quickest and easiest way to get 2500 crit kills! Keep these tips videos coming!
@Samthegamer-kf1zk there ain't skill in a 2500 crit challenge. After your 1st or 2nd it's just tedious tbh. Specislly with how treyarch. Was dumb asf and with the pistol and sniper that explode paped. Basically you gotta level them up only in the first 5 or 10 rounds and either switch gun or restart.
Pro Tip for Terminus Easter egg, you can stack up energy mine turrets at the boss fight area before you start the boss fight. Every time you get an energy mine turret, just take a boat around to the boss fight area & chuck ur turret towards the back where you hide behind the boxes. It helps kill the reg zombies so everyone can focus on the main boss.
I disagree, the lethal and tacticals are extremely powerful even on higher rounds and are randomly dropped by zombies or craft able with salvage. If it refilled from a max there would be no reason to ever pick any up once you get the one you want
@@ThatWarlockBoiit’s still dumb, my gun is extremely lethal at high rounds, does that mean it shouldn’t get ammo? Yea zombies drop lethals and tacticals but they aren’t always the one you have equipped. Plus zombies get stronger and run sooner than in og zombies
When going for "stunned and killed" kills for Concussion grenades, throw a concussion at a horde during an insta kill. For Vermin rounds, lay prone in a corner that they can't spawn behind you in. Prone keeps them from jumping forwards. Sliding during tac sprint keeps your tac sprint, just tap your sprint key/button again after recovering from a slide.
Mantling (climbing over waist-high objects) is probably the most notable part of the movement in this game. The zombies get very confused when you mantle, and its probably saved my games almost 5 times already in less than the week its been out .. also zombies dont chase you into the water on terminus. This is very helpful on the Wonder Weapon Island steps where it can get hectic.
I thought the new zombies mode was pretty good until I got into the 30s rounds. Then it just became boring because they just spawn loads of the manglers and abominations which constantly fire at you with energy weapons that go around corners. So the rounds end up taking forever even with level 3 packapunch guns.
Couple of Tips from me. First of all Abominations can’t spawn if you’re in Liberty Lanes, once you leave they spawn but go back into Liberty Lanes and they don’t follow you. Second is a more general but helpful for XP. Daily Challenges don’t track across devices, if you play the game on Xbox you can do the daily’s, then go to your PC and play through the Xbox app and you have different daily’s you can complete again, same if the game if owned via steam.
Good tips but abominations will spawn outside liberty lanes and walk in and laser you, since bowling alley don't have big cover you would die in about 5 secs
A little tip for all of the perk machines if you perfectly time buying the perk while diving at it, it will cancel the drinking animation, and you can immediately get up and run away and shoot zombies. Whoops didn’t realize Milo says this 😅
I've got 2 tips y'all. First one is, don't sleep on the combat axe. You can carry up to 5 at a time, they penetrate, and they oneshot all normal Zombies regardless of how much armor they are wearing or which round you are on. They are so freaking good, especially when you start reaching like round 30 and beyond, when the armored zombies become pretty tanky for a normal weapon. Another tip is that you can play with third-person person camera, which allows for a wider FOV and gives you more view of what is next to you and slightly behind you. It takes some getting used to, but I do recommend trying it out to see what I mean. The third-person camera and movement actually feel surprisingly good.
By the way 9:35 when sliding and reviving ANYTHING that moves you as you hold the F or square or X or whatever wil always continue I basically did a defuse in the EE bombs and a rez after I got grabbed by a amalgam
oh and a bonus tip - when the abominations do their laser attack and you destroy one of its heads, most of the time a second head will open during the animation that happens, and sometimes even a third after the second focusing abominations once you break the first head makes them a lot easier to deal with
A tip that might or might not be helpful: For any of the steps that require the mangler arm cannon, you can just use a live mangler to shoot it. For the black and yellow car and the electronic store door
Best super pro tip the car on liberty falls can spawn the ray gun not necesarely from cannon shots but also from guns such as the ray gun, LR 7.62 and GS45 with pack a punch.
Tip - Until it gets patched when you save and quit and load back into your save the doors that you have already opened on the map are slightly glitched out. You will rubber band around the threshold for a second before crossing the threshold. This can be extremely frustrating and end runs if your doing a route where your going through doors a lot. Much love RoflWaffle
camo grind tip: since usp45 and the lr 7.62 become explosive when packed (impossible to get headshots) i like to just buy them off the wall as a secondary, then whenver theres an insta, swap to the gun and get headshots that way.
Tip: if you complete a Sam challenge make sure the weapon in your hands is the one you want a tier upgrade for cause if you get an aether tool it may apply automatically for gun you don’t want
I dont know if everybody knows this, but if u buy a perk but instantly knife the machine, you insta buy the perk without the whole drinking animation. Hope this helps someone😁
A lot of people dont know this on liberty balls: when its a bug round, over by the crafting table by spawn (in the alley way) if you sit next to the window by the too trashcans (facing quick revive area) all the bugs spawn from the windows in front of u and the one by the crafting table (only those 2 windows) Also if u dont move the bugs wont jump at u so u can wait till they’re close and you can save ammo
Maybe im just a noob, but one thing I only realised recently is you dont need to upgrade weapon rarity at the station in order, if you have enough scrap you can go from grey to gold rarity in one jump.
4:40 - On liberty falls if you have a zombie then they disappear, wont respawn wont end the round. (I had this happen when i ziplined away from the church and had a crawler). Do the Bowling Lanes EE and when its over you'll have one of 2 scenarios, either you'll have nearly a full rounds worth of zombies spawn like nothing happened or it would start the next round.
Yes, the ammo mod will be more frequent than the other mods caused by EP. However there is an augment you can get with EP that will make it so if your gun has an ammo mod on it, it will Only use that ammo mod but w/ the same rate of going off as EP
One tip I've found is that Gobblegums that you've taken from the machine, but haven't activated, do NOT go away if you end the game. So if you have a Cache Back that you decided not to use and exfil, you will not lose that Cache Back.
Tip: A great way to deal with the armor on Manglers (if your gun is not good enough to get rid of the armor) Then just use the melee macchiato punch on them and it will instantly remove the helmet and sometimes the main breastplate, This works on any round afaik!
A cool trick to get more out of your kill joys and X2 gobble gums is to make sure you pop a temporal gift before using them. Gives you some of that "synergy" Milo was talking about. Makes EE runs a lottttt easier because a whole minute of insta kill is actually insane.
With skipping the perk animation you can also just melee instead of having to dolphin dive! Also I love the content it really feels like it was back in the bo3 days having everyone uploading and enjoying zombies again
My tip for the terminus boss fight 50+. Puck a punch lvl 3 your melee baseball bat (get it with a golden armory key) if you get out of ammo during the encounter you can kill zombies for ammo/shields.
My tip: For the Liberty Falls Easter Egg, instead of crafting a mangler canon or injection to open the shop for the electrical wires, just walk a mangler over and stand in front of the gate. The mangler will shoot at you, but if you dodge it, the door will still bust open.
I’m pretty sure it just does way too much damage right now. I only survive it when I have jug and full armor and even then I am basically left at one hit.
@@evanhernandez5535 probably could use tweak but the one shots that happen are bugs. Tested multiple times on the first one that spawns in and it does 72dmg with armor/130 no armor. Dmg is consistent. No perks equipped and on the 34th time it grabbed wasn't hit by anything else(from what I have seen)zombies are programed to walked away during it and was insta downed.
40mm underbarrel grenade launchers (specifically the standard gl, haven't tested any of the others) have a couple neat use cases besides just straight dealing damage - Fairly capable of making crawlers; not quite as good as impact grenade splash, but allows you to free up your lethal slot. - 40mm grenades can trigger the church drops hidden event as described at 6:28 if you strike the side of the spire closest to the zombie head. - Finally, a 40mm grenade shot into an Abomination's mouth instantly destroys that mouth a-la most thrown explosives, giving you upwards of six attempts with a full load of thermo grenades and launcher shots.
My tip is if you die and see the ragdoll animation you can pause, then close and re open and it’ll put you back in. For context I was being greedy and tried killing an abomination with no armor and a horde of zombies behind me and died so I paused on the ragdoll animation and closed out. When I loaded back up it said there was a temporary save file and lo and behold I was back in the round where I died.
2 tips for Terminus Easter egg. 1) You don’t NEED to give Peck the 5k points for the 6 digit code, there’s 2 whiteboards in the background you can use to decipher what the code is. 2) For the tentacle trap step, a way to figure out exactly which trap it is that you need to shoot in your game is just by looking at the floor below the trap, there’ll be a little card and that’ll tell you which one you need to use
From what I can tell for tip 12 you can also fully reset the timer of the tentacle spawn by going above water level a good example is just going half way up the stairs by melee machiato
I tried to exfil after beating the Easter egg on liberty falls last night. Not realizing that the chopper lands on top of the building and I’m sitting there killing zombies in the spawn… very upset😂
Upgrading your knife is OP. You can upgrade its rarity, use melee macchiato and pack-a-punch it. At Epic tier and pack-a-punch 1 you can 1 shot zombies all the way into level 25 and more. I'm not sure where this ends but honestly it's insane.
#1: at the zipline from wonderfizz to spawn, if you go far out to the right corner and crouch, zombies cant hit you. #2: zipline from spawn > wonderfizz can be camped with jet gun, do small bursts of 1
When fighting Nathan in the Terminus Easter Egg, you don't actually need to kill him. The fight is on a timer so as long as someone in the lobby can live long enough (10-15 minutes) the fight will auto end and go to the cutscene.
HUGE TIP!!!!! If you’re playing terminus with your friends trying to get points for guns before the EE, have a couple people with profit sharing and double points gobbles and sit in the beamsmasher room. My team and I got 90k each in three rounds. Super super helpful.
Theres a oxygen tank under a rock in terminus underneath the pack a punch that lets you stay underwater for way longer
Cheers mate
huge info, thanks for sharing
🙏
More than 1
@@Kevlar49 nah only 2
If you're struggling with the ARC-XD challenge, this could be helpful to know: you don't get kills by detonating the RC, instead you get kills from zombies just being around it
So your saying. if i set up a trap and i use ARC XD. If its near the trap and something dies, itll count towards the challeneg?
@@DrWheresMyDad no you literally drive around the zombies
Why in the world does it work that way? That sucks
Thanks you ! I was saying this dumb asf
Thats gotta be a bug. Cuz that makes sense why i didnt get a single point towards the challenge playing solo..
My tip for the map Terminus. There is a free perk power up easter egg that is really simple. After the power is activated (and possibly a round passes) zombies will spawn up stairs in the biolab in cages, take them out and pass the round and now vermin are in the cages, repeat and now a mangler is in the cage and once they are gone you will get a random free perk at an early round. Bonus, you also get full points for these enemies
This was in his all side Easter eggs vid
The crab one is even easier
I was wondering what their deal was I’ve just been shooting them for points lol
Small tip but turn off apply all in the settings in armor behavior because if you dont it will automatically continue to use your armor even if you have just a sliver of armor missing.
W Tip, cause I be wasting plates like that thank you
This is a huge one yep
Or just melee after using the one plate you want and it cancels the sliver plate
is this PC only setting?
@@mayojarr6243 maybe it's different if you are on mouse and keyboard cause I tried that and switching guns and neither worked
If you're struggling with hitting the cans for the free deadshot easter egg on liberty falls, you can change your FOV to the lowest possible setting (60), and it'll serve as a natural zoom meaning you won't need a sniper or something to do this
I have 1 and a half tips!
The big one is for anyone grinding Nebula camo right now. In the settings there is a "Manual Fire Behavior" Setting which lets you fire semi auto weapons while holding down the trigger (albeit pretty slow compared to spamming the trigger/mouse) which can help prevent your finger from cramping going for those headshot challenges :)
Not really a "tip" but a lot of weapons in black ops 6 actually have secret bonuses when you pack them. (not the obvious ones like sally/the LR 7.62
Most of the SMGs get buffed fire rate
All of the LMGs get reduced recoil
Some of the ARs become burst fire in semi auto??
The ASG gets a fire rate buff (most people know this already)
That's actually huge, I have 4 zombies gold weapons rn and tbh I wasn't exited for semi auto/snipers
Yeah I've been running the ASG with the slugs and the chf barrel to make the headshots easier too. Also it really melts through Manglers and Abominations without having to be too close to them. Working through the Opal challenges on the shotguns right now.
Asg has a massive hipfire buff when packed.
lmgs fire rate increases the longer you shoot it or atleast the xmg does
idk how many people mentioned it so far but during the Liberty Falls EE, you can zipline while holding the canisters. makes things faster
Yeah, I didn't know. Thank you
If you have melee macchiato, you melee the helmet off of the manglers making them super quick to kill with crit damage
For #7 (both); you can just melee and then buy it, the timing is later than BO4, you wait until your gun reaches its peak of the melee and then hit interact. And as for sliding, there is a limit to how far you can slide, if you slide too far away from the downed player it will cancel the revive.
Besides these small things incredible video! Definitely a few new tricks I'm adding in.
I have more like a suggestion instead of a tip for all camo grinder out there.
The GS45 and an LR Sniper are both explosive weapons upon pack a punching them. In the spawn area in Liberty Falls there is a green wallbuy for the GS45, which I'm buy every game on round 1 and going for headshots with it till round 4 or 5 for a total of about 40 critical kills each game. After that I'm continuing the grind on my chosen loadout weapon.
I had 400 critical kills last game
They still crit, but kill the entire train behind the zombie that got crit killed
The Scavenger walked so the LR 7.62 could run
I'm trying to get my knife gold first before working on pistols
@robunnygirl I miss the Scavenger... I'll have to this new sniper a try.
TIP: on liberty falls the crystals in the church regenerate over rounds so you can keep farming them for scrap or equipment if needed.
another tip is that if you’re going for high rounds, you NEED deadshot mixed with the bonus headshot damage attachment, they scale with special and elite enemies so crit damage is a must for high rounds
Here’s a tip, if you go into the bowling Easter egg with one zombie left when you come out you’re still on the same round but all the zombies respawn. FREE POINTS!!
I’m a zombies player from way back, this one has not only brought my love back for the game but might be my favourite game now, my friends & I have been playing all weekend like we were teenagers again with the first black ops. I can’t wait to see what progression the developers make & what new maps & patches come in the future. We blew off going to a live Pate & Bas consort to play more zombies instead 😂 I think the two maps are awesome right now & we can’t play enough right now.
Not sure how unknown it is, but it surprised all my friends when I was playing with them. When doing the thunder gun quest on liberty falls you don't have to use a mutant injection or mangler cannon to open the radio door. If you simply stand in front of the door while there's a mangler and get it to shoot you, you can dodge out of the way before the projectile hits and the door will open.
My zombies tip:
So, save and quit is a little OP in solo.
Resuming a saved game actually takes you to the start of the current round, which means that if you down and lose all your perks, you don't actually need to re-buy them, just save and quit ( you obviously need to be alive and at full health to do this) and when you re-load, you'll back at the start of the round BEFORE you died, so as long as you play better and don't down again you won't need to spend all those points to get your perks back.
ON TOP Of that, resuming a saved game actually causes certain things to respawn in the map, like in liberty falls, the free 500 zombies essence that spawns in the vault will re-appear everytime you load a save game in.
do you keep your self revive?
edit: i just tested it and you dont
DAMN BRO
It also causes the vault slots to be reusable, resetting every time you open the door, so if you were plannng to save a spare self revive in the vault loot after you saved and quite once already, dont expect it to stick around
tbh this is too much of an op exploit to me especially cause then you can basically get 2 chances at every round for any high round attempt
cool for people who are struggling with an ee for example but its gonna skew actual high round attempts by people who will just abuse this
@@Nova_Mane but who cares
During the spider round go into the jet gun room because they can only come through the doorway
I do this on high rounds but i use rc car for easy afk kills also fyi the rc car can pick up power ups
If you have the jet gun , I was round 58 and still one shot sucking them. OP
@@ghosttheripper8656jetgun is basically inf damage but way too slow. Im using it on a rnd 127 save rn but ur basically just cheesing some jet kills then using mutant injection next to a craft table next to motel/bowling alley. Very easy round 100 strat. Also when i get a bit low on salvage i get my knife out, buy spawn trap and train a bit to gain some
The Ice Cream shop roof also works as they can only come from the ledge you drop down or up the ledge towards the comic store and you can camp corner with a shotgun.
Useful tip for those that run the Liberty Falls Easter egg. From my experience I advise at least 2 people in the game to get the Mangler injection(full team if your possible to have the best dps). The Mangler Injection hits each of the Elite Boss really well and you’ll complete it pretty fast. Also another really Amazing tip in case some already don’t do. Idle eye is probably THE best gobbleGum to use in a boss fight.
If u save and quit u can re-lay down on perk machine for extra points. Lay in jug. Save and quit. Lay down on jug again and boom more points
2 tips to speed up and get easy critical kills during parasite rounds on Terminus.
I've found that if all players take the pack lift up from the bottom to the top at the beginning of a parasite round all of the parasites will rapidly spawn out of one window next to the lift platform. This seems to make parasite rounds faster. I could possibly see this being beneficial for speed runs.
Also, when you are taking the lift during a parasite round the ones that are spawned in the map do not seem to target you. This makes it easy to get critical kills on them and survive.
If you combo Stamina Up (Free Faller with or without any minor augment) & PHD Flopper (Gravity MD with EOD Technician) you can fall and do explosions much easier without worrying of taking any fall damage. This can help a lot if you just want to jump down from mid to high elevated areas to do some sweet damage to zombies with safe landing upon landing.
Milo you can use Aetherella in the Liberty boss fight by collecting all of the figurines apart from the one on the church. Use the Jetgun to bring it into the church then suck it up when you want it in the boss fight, it melts the special Abomination.
Combine this with the Candles Ring of fire and it is OP
The vending machine always bully’s me even on round 20+ it will give me nothing or salvage or 100 points 😅
Same lol 😂
@@couchpotato2two7 my RnG in Cold War and bo6 is so bad I can’t articulate… tried to get good weapons from the mr peeks car using the mangler cannon……. Sigma EVERY TIME
It’s hit me with a concussion and smoke grenade a couple times too lmao
@ sucks doesn’t it
If you're short on salvage on Liberty Falls, shoot the crystals in the church. They drop salvage a fair amount of the time plus they regenerate every round so you can consistently get bonus salvage per round getting your weapons to legendary faster.
11:43 THIS ISNT A PERMANENT DOUBLE POINTS! It only lasts a few rounds before wearing off but you still lose points when you're hit.
Ha, that would explain why I noticed I wasn't getting double points when I had the talisman earlier. I'd been holding it for a while and realized I seemed to be getting normal point amounts. Do you know how long it lasts before wearing off?
@@bioforce5 from my testing it's about 5 rounds. I got it on 16 and by 21 I was back to regular points
When you blow up the car with a mangler cannon mr peeks can actually respawn in another car after a couple rounds until all cars are blown up which means you can get up to 3 chances for goodies
If you use temporal gift on something like double points don't pick up a 2nd double points until it's run out or it wastes it
wow thanks captain obvious would have never guessed
6:45 “Just give them a suck and they will come right to you”
-MrRoflWaffles 2024
The air tank under the rock in Terminus makes me think there is something more in the water that you would need to hold your breath for but I have no idea what. Maybe another egg?
Something maybe well known, but took me a minute to figure out still. The Beam Smasher makes zombies take more headshot damage, even from weapons that aren't the Beam Smasher.
I could see a co-op strategy pairing deadshot and a partner slowing the zombies down going crazy for the camo grind
How can you wish you knew these sooner. Mf the game came out 4 days ago
Cause all they do is play this fucking game snd have no life
😂
Tell em
He’s a content creator. It’s literally his job to tell players these things asap ?
Don't take it that serious bro he gets that. @@iimdirtydan
Pro tip: staminup’s speed from equipment kill is BROKEN, it’s amazing for speedruns and great for getting yourself out of a sticky situation, the best lethals for this are the big explosive ones like C4 and Molotov and for early rounds if you want speed, throwing axes are great
tomahawk instakills up to 3 zombies in a row til round 40/50.
Explain please?
@@douglascarter8209🤣🤣🤣 he literally explained it what else do you want
@@tylers92 maybe they dont know about augments.. smh
@@douglascarter8209 theres an augment for stam that gives u move speed after equipment kills
Try the pp 919 when pack a punched it is the hidden meta for zombies!
Sam Trial Tip: The Chopper Gunner also works for the “Killing Enemies at a higher elevation” trial which is super useful in Pubs when the kill counter is scaled way up.
For the buoy hack step of the terminus ee if you press and hold your interact key it will continue to hack even if the boat is still moving. You can’t be in the seat though. Same thing if you get grabbed by the monster guy on the defuse part of the ee.
4:41 also you can look at the tac map and see the red dot
They can also get stuck in cars on Liberty Falls
Dam I just got home from work
I’m on my way to work
I called off of work.
Aye bro I just got home too, legit just got in the bath
Last 2 hours of my shift 😂 I’ve been rewatching watching MrT and Waffles to pass the time 💚😅
Lmao, just getting clocked in, good luck on the grind 🔥
2:15 strangley, the camos dont save on the zombies build, I keep setting them with the gold/opal camo, but when I get the gun in game, the camo is never there, I hope they fix that
The juggernogg augment isn’t glitched, it’s working perfectly as intended, you only get armor defense on your back, and on a high enough round, that grab attack does enough damage if you don’t have any damage mitigation
For all the solo players who hate the 15 minute pause timer, just use the settings menu to pause. It doesn’t affect the timer
A quick tip for people struggling with Score streak kills that take a second to call in (like the chopper gunner, or the LDBR) round up all the zombies, throw down a shock charge or Decoy to keep them in place and immediately after, call in your score streak, by the time you are actually able to use the streak, the zombies will still be piled up and you'll have an easier time taking down large quantities at once. This works with equipment that takes a second to go off or to kill as well. Molotov's, Blast trap and Thermite grenades don't have an immediate kill effect or take a second to go off, throw a decoy or shock charge to keep them in place and you'll have an easier time to kill them in large quantities. Do keep in mind that everything mentioned above will destroy the shock charge or decoy so zombies will come after you again.
I really appreciate the tips for the "OG players", I haven't played zombies in a few years and this game is pretty overwhelming to get used to. I'm getting there tho!
8 minutes ago and just as I have my breakfast prepared looking for a YT vid?? This is gonna be a good day
Does the double points talismen work for everyone in game, or just the person that picks it up?
Just the person who picked it up, However you can place the talisman back into the chest for your team to have a crack at it
If you forget to set zombies blueprints before prestige, you can still set them on locked weapons.
You can still melee the vending machine on Liberty Falls with Melee Macchiato, if you melee with your knife/bat
Can you bring the etherella powers into the final boss fight for liberty falls if a teammate starts it as soon as you collect the final piece? Would be a fun test.
Loving bo6 one of best zombies in a while
Its ace init , last 4 games have not been fun at all
Seriously? I think it looks meh….just my opinion
@@greeneyesfromohio4103
And you’re replying to someone else’s opinion…
@@greeneyesfromohio4103if u haven’t played it yet it’s surprisingly good. i’m an og fanboy and i didn’t even really enjoy cold war, but this game is so much better than cold war, and very very different from og zombies. i honestly hated it at first but after a couple games ive had a lot of fun.
@@greeneyesfromohio4103It's a better cold war zombies, if you liked cold war you'll love this one, like me. But if you werent a fan of cold war, then I would still say its worth a try as it fixes a lot of cold wars issues, it has a set crew, the maps are distinct so far, and it doesnt feel as braindead easy. Terminus has arguably the best easter egg since black ops 4
BO6 zombies isn’t bad, it’s just not what I really wanted. I miss the classic formula.
Hey Milo, have you made a video about the gun level farming you can do by blocking the zombie paths in the lower level of Terminus with the rafts? It’s by FAR the quickest and easiest way to get 2500 crit kills!
Keep these tips videos coming!
Using glitches doesn't make u good
@@Samthegamer-kf1zk nobody said that, but valid
@Samthegamer-kf1zk there ain't skill in a 2500 crit challenge. After your 1st or 2nd it's just tedious tbh. Specislly with how treyarch. Was dumb asf and with the pistol and sniper that explode paped. Basically you gotta level them up only in the first 5 or 10 rounds and either switch gun or restart.
@@Samthegamer-kf1zkwe’re using glitches for only camos i bet you cant even get to round 20 without dying once
@@Samthegamer-kf1zklmao imagine being pressed about skill in zombies, literally a pve mode
Pro Tip for Terminus Easter egg, you can stack up energy mine turrets at the boss fight area before you start the boss fight. Every time you get an energy mine turret, just take a boat around to the boss fight area & chuck ur turret towards the back where you hide behind the boxes. It helps kill the reg zombies so everyone can focus on the main boss.
They don't despawn at all?? Wild, and you know if there's a limit to how many can be placed down?
no way that doesn't despawn
3:55 yeah but it don't refill your lethal and tacticals anymore which is stupid
Agreed
I disagree, the lethal and tacticals are extremely powerful even on higher rounds and are randomly dropped by zombies or craft able with salvage. If it refilled from a max there would be no reason to ever pick any up once you get the one you want
I agree
@@ThatWarlockBoiit’s still dumb, my gun is extremely lethal at high rounds, does that mean it shouldn’t get ammo? Yea zombies drop lethals and tacticals but they aren’t always the one you have equipped. Plus zombies get stronger and run sooner than in og zombies
When going for "stunned and killed" kills for Concussion grenades, throw a concussion at a horde during an insta kill.
For Vermin rounds, lay prone in a corner that they can't spawn behind you in. Prone keeps them from jumping forwards.
Sliding during tac sprint keeps your tac sprint, just tap your sprint key/button again after recovering from a slide.
That Nuke trick has worked since like BO3. Used to do it all the time there.
Mantling (climbing over waist-high objects) is probably the most notable part of the movement in this game. The zombies get very confused when you mantle, and its probably saved my games almost 5 times already in less than the week its been out .. also zombies dont chase you into the water on terminus. This is very helpful on the Wonder Weapon Island steps where it can get hectic.
I thought the new zombies mode was pretty good until I got into the 30s rounds. Then it just became boring because they just spawn loads of the manglers and abominations which constantly fire at you with energy weapons that go around corners. So the rounds end up taking forever even with level 3 packapunch guns.
They’re probably gonna patch this soon
Couple of Tips from me.
First of all Abominations can’t spawn if you’re in Liberty Lanes, once you leave they spawn but go back into Liberty Lanes and they don’t follow you.
Second is a more general but helpful for XP. Daily Challenges don’t track across devices, if you play the game on Xbox you can do the daily’s, then go to your PC and play through the Xbox app and you have different daily’s you can complete again, same if the game if owned via steam.
Good tips but abominations will spawn outside liberty lanes and walk in and laser you, since bowling alley don't have big cover you would die in about 5 secs
Pro tip: if you dive into a perk machine, you can buy it instantly without the animation 👍🏼
8:57
It's already in the vod bro
Terminus to me is a top 15 map already. The atmosphere, bosses, side eggs, is amazing.
A little tip for all of the perk machines if you perfectly time buying the perk while diving at it, it will cancel the drinking animation, and you can immediately get up and run away and shoot zombies. Whoops didn’t realize Milo says this 😅
I've got 2 tips y'all.
First one is, don't sleep on the combat axe. You can carry up to 5 at a time, they penetrate, and they oneshot all normal Zombies regardless of how much armor they are wearing or which round you are on. They are so freaking good, especially when you start reaching like round 30 and beyond, when the armored zombies become pretty tanky for a normal weapon.
Another tip is that you can play with third-person person camera, which allows for a wider FOV and gives you more view of what is next to you and slightly behind you. It takes some getting used to, but I do recommend trying it out to see what I mean. The third-person camera and movement actually feel surprisingly good.
By the way 9:35 when sliding and reviving ANYTHING that moves you as you hold the F or square or X or whatever wil always continue I basically did a defuse in the EE bombs and a rez after I got grabbed by a amalgam
oh and a bonus tip - when the abominations do their laser attack and you destroy one of its heads, most of the time a second head will open during the animation that happens, and sometimes even a third after the second
focusing abominations once you break the first head makes them a lot easier to deal with
A tip that might or might not be helpful: For any of the steps that require the mangler arm cannon, you can just use a live mangler to shoot it. For the black and yellow car and the electronic store door
Best super pro tip the car on liberty falls can spawn the ray gun not necesarely from cannon shots but also from guns such as the ray gun, LR 7.62 and GS45 with pack a punch.
Tip - Until it gets patched when you save and quit and load back into your save the doors that you have already opened on the map are slightly glitched out. You will rubber band around the threshold for a second before crossing the threshold. This can be extremely frustrating and end runs if your doing a route where your going through doors a lot.
Much love RoflWaffle
Great weapon: The LR 7.62 (third sniper) packed is very good with PHD as it basically turns it into an impact Scavanger.
camo grind tip: since usp45 and the lr 7.62 become explosive when packed (impossible to get headshots) i like to just buy them off the wall as a secondary, then whenver theres an insta, swap to the gun and get headshots that way.
Fun Fact, you can just melee the perk machine instead of diving at it to skip the drinking animation. Should be faster that way
Tip: if you complete a Sam challenge make sure the weapon in your hands is the one you want a tier upgrade for cause if you get an aether tool it may apply automatically for gun you don’t want
I dont know if everybody knows this, but if u buy a perk but instantly knife the machine, you insta buy the perk without the whole drinking animation. Hope this helps someone😁
A lot of people dont know this on liberty balls: when its a bug round, over by the crafting table by spawn (in the alley way) if you sit next to the window by the too trashcans (facing quick revive area) all the bugs spawn from the windows in front of u and the one by the crafting table (only those 2 windows)
Also if u dont move the bugs wont jump at u so u can wait till they’re close and you can save ammo
The smooth jazz brings me back to Shadows of Evil
Maybe im just a noob, but one thing I only realised recently is you dont need to upgrade weapon rarity at the station in order, if you have enough scrap you can go from grey to gold rarity in one jump.
4:40 - On liberty falls if you have a zombie then they disappear, wont respawn wont end the round. (I had this happen when i ziplined away from the church and had a crawler). Do the Bowling Lanes EE and when its over you'll have one of 2 scenarios, either you'll have nearly a full rounds worth of zombies spawn like nothing happened or it would start the next round.
Question: do weapon mod augments work with elemental pop perk?
Yes, the ammo mod will be more frequent than the other mods caused by EP. However there is an augment you can get with EP that will make it so if your gun has an ammo mod on it, it will Only use that ammo mod but w/ the same rate of going off as EP
One tip I've found is that Gobblegums that you've taken from the machine, but haven't activated, do NOT go away if you end the game. So if you have a Cache Back that you decided not to use and exfil, you will not lose that Cache Back.
Tip: A great way to deal with the armor on Manglers (if your gun is not good enough to get rid of the armor) Then just use the melee macchiato punch on them and it will instantly remove the helmet and sometimes the main breastplate, This works on any round afaik!
Liberty falls EE tip. Use the aetherella EE to have a few minutes where you're invincible and do a huge amount of damage to the HVTs
A cool trick to get more out of your kill joys and X2 gobble gums is to make sure you pop a temporal gift before using them. Gives you some of that "synergy" Milo was talking about. Makes EE runs a lottttt easier because a whole minute of insta kill is actually insane.
8:50 you can also just melee the machine as you grab it. A little quicker and less devastating if you manage to get stuck in a horde
If you use the gum in game do you lose it in the setup? Or if you have the gum you keep it even after use?
With skipping the perk animation you can also just melee instead of having to dolphin dive! Also I love the content it really feels like it was back in the bo3 days having everyone uploading and enjoying zombies again
My tip for the terminus boss fight 50+. Puck a punch lvl 3 your melee baseball bat (get it with a golden armory key) if you get out of ammo during the encounter you can kill zombies for ammo/shields.
I got the cursed talisman achievement and calling card without even doing it. I think it might be bugged.
Tip - On terminus you can block a zombies path with a boat. you can create an easy camping spot :)
For the perk drink skip tip you just have to melee then press the interact weapon you don’t have to dolphin dive
My tip: For the Liberty Falls Easter Egg, instead of crafting a mangler canon or injection to open the shop for the electrical wires, just walk a mangler over and stand in front of the gate. The mangler will shoot at you, but if you dodge it, the door will still bust open.
The amalgam happens without jug, just a bug in general
I’m pretty sure it just does way too much damage right now. I only survive it when I have jug and full armor and even then I am basically left at one hit.
@@evanhernandez5535 probably could use tweak but the one shots that happen are bugs. Tested multiple times on the first one that spawns in and it does 72dmg with armor/130 no armor. Dmg is consistent. No perks equipped and on the 34th time it grabbed wasn't hit by anything else(from what I have seen)zombies are programed to walked away during it and was insta downed.
40mm underbarrel grenade launchers (specifically the standard gl, haven't tested any of the others) have a couple neat use cases besides just straight dealing damage
- Fairly capable of making crawlers; not quite as good as impact grenade splash, but allows you to free up your lethal slot.
- 40mm grenades can trigger the church drops hidden event as described at 6:28 if you strike the side of the spire closest to the zombie head.
- Finally, a 40mm grenade shot into an Abomination's mouth instantly destroys that mouth a-la most thrown explosives, giving you upwards of six attempts with a full load of thermo grenades and launcher shots.
My tip is if you die and see the ragdoll animation you can pause, then close and re open and it’ll put you back in.
For context I was being greedy and tried killing an abomination with no armor and a horde of zombies behind me and died so I paused on the ragdoll animation and closed out. When I loaded back up it said there was a temporary save file and lo and behold I was back in the round where I died.
Feels good to be back
2 tips for Terminus Easter egg.
1) You don’t NEED to give Peck the 5k points for the 6 digit code, there’s 2 whiteboards in the background you can use to decipher what the code is.
2) For the tentacle trap step, a way to figure out exactly which trap it is that you need to shoot in your game is just by looking at the floor below the trap, there’ll be a little card and that’ll tell you which one you need to use
For tip 2. Look at the grate above. If it's broken that's the one you gotta shoot
Props to the devs for the amount of EE's they've added into these maps. 👏
From what I can tell for tip 12 you can also fully reset the timer of the tentacle spawn by going above water level a good example is just going half way up the stairs by melee machiato
I tried to exfil after beating the Easter egg on liberty falls last night. Not realizing that the chopper lands on top of the building and I’m sitting there killing zombies in the spawn… very upset😂
happened to me too 😭
Upgrading your knife is OP. You can upgrade its rarity, use melee macchiato and pack-a-punch it. At Epic tier and pack-a-punch 1 you can 1 shot zombies all the way into level 25 and more. I'm not sure where this ends but honestly it's insane.
#1: at the zipline from wonderfizz to spawn, if you go far out to the right corner and crouch, zombies cant hit you.
#2: zipline from spawn > wonderfizz can be camped with jet gun, do small bursts of 1
When fighting Nathan in the Terminus Easter Egg, you don't actually need to kill him. The fight is on a timer so as long as someone in the lobby can live long enough (10-15 minutes) the fight will auto end and go to the cutscene.
Tip: on Terminus always buy the deadshot perk first, since you get the most points from headshots
HUGE TIP!!!!! If you’re playing terminus with your friends trying to get points for guns before the EE, have a couple people with profit sharing and double points gobbles and sit in the beamsmasher room. My team and I got 90k each in three rounds. Super super helpful.