I need to correct and clarify some of the things in the video that is confusing: 6:28 - This footage was speeded up by 16 times, so the ram cleaning part is much slower if you looked into the actual project. 8:44 - The register indirect is basically act as the base, but I didn't realize that I can use the remaining bits for the offset. 8:15 - The VOXCOM 1610 itself is not Turing complete, but the rules of the SunVox modules are in theory Turing Complete. Although SunVox crashes by clicking the edit button on the MetaModule in layer 32 or it no longer plays sound in layer 253 by using "Make MetaModule", you can in theory create an infinite layers of MetaModule layers without restriction if these two bugs are fixed (it is not necessary to fix that though, as no one would use that many layers for a project), suggested that features of the MetaModule can open the possibility of infinitely memory.
@@logickin so much potential. I’m curious if this can be programmed to create music patterns loops expressions like the relic flow does with short noise loops.
@@NoMan-zw5wb Unfortunately, It might be a bit too slow for generating samples because the feedback modules have a latency of 20ms, meaning that theoretically, even if a perfectly optimized computer are made, it can only works up to 50 hz. Thus, it will take way too long to generate a sample.
I cant find a decent tutorial on how to use Sunvox normally, and people are out here building entire functioning computers on the thing? The internet amazes me more and more each day
Really happy to see you enjoyed the video. If you want a tutorial about SunVox, there are quite a few great one. There is a great SunVox documentation in warmplace (the website where you download SunVox), which describe all the SunVox functions and modules. SunVox has a forum and a discord group (SunVox Music) too, so you can discuss some questions with the SunVox community.
looks amazing… but I don’t really understand it. 😕 … did you create a „computer“ to make sound. is the sound im the video created with your „sunvox“computer?
No, I didn't create any sounds from the computer. This is just a computer made out of SunVox modules. If you read the description, you can see that I have used the music from the former compo entries. However, if someone made an emulation of a sound chip and attach the "sound chip" to one of the I/O ports, while attach an output from the "sound chip". It is possible to make music by controlling the sound chip using the computer.
I will describe how it works in details in my Logickin's Logical Logbook (3xLog), but I am yet to reach to that chapter, so I am going to briefly explain it: Everything starts from a program counter located at the mid-bottom, a counter counting from 0 to 65535. The number of the counters represents the address for the rom that extracts the specific operations. Those operations are split into two data types, an opcode for the operations of each components, and oprands for the constant of each operations like storing a constant value, or jumps a specific address. Usually, the initialization process happens from the registers, above the program counter, and this particular register bank has two main operations, generating constant values and sending the data to other components like my ram bank at the left for temporary storing large amount of data, I/O ports at the top of the project that handles input and output, and the CPU that is below the io ports for handling all the calculations. I know this is hard to explain how it works within a paragraph or two, so feel free to ask any questions about it.
Our computers also make sound, but the frequency is out of our hearing range. I even remember the old time experiments to show what's visible on the screen without looking at it by spoofing its mains line. Everything is a signal.
@dwsel What I mean is it's a computerally made out of sound literally every single logic On this thing is just distorting the sound and the inputs are generators of sound
I need to correct and clarify some of the things in the video that is confusing:
6:28 - This footage was speeded up by 16 times, so the ram cleaning part is much slower if you looked into the actual project.
8:44 - The register indirect is basically act as the base, but I didn't realize that I can use the remaining bits for the offset.
8:15 - The VOXCOM 1610 itself is not Turing complete, but the rules of the SunVox modules are in theory Turing Complete. Although SunVox crashes by clicking the edit button on the MetaModule in layer 32 or it no longer plays sound in layer 253 by using "Make MetaModule", you can in theory create an infinite layers of MetaModule layers without restriction if these two bugs are fixed (it is not necessary to fix that though, as no one would use that many layers for a project), suggested that features of the MetaModule can open the possibility of infinitely memory.
@@logickin so much potential.
I’m curious if this can be programmed to create music patterns loops expressions like the relic flow does with short noise loops.
@@NoMan-zw5wb Unfortunately, It might be a bit too slow for generating samples because the feedback modules have a latency of 20ms, meaning that theoretically, even if a perfectly optimized computer are made, it can only works up to 50 hz. Thus, it will take way too long to generate a sample.
Downloaded and excited.
Absolutely incredible! Well done.
Insane stuff!
This is astonishing
Genius! 👏👏👏
I am absolutely amazed by this
Oh wow! I had no idea you could do this very complexed thing. Amazing work!
I cant find a decent tutorial on how to use Sunvox normally, and people are out here building entire functioning computers on the thing? The internet amazes me more and more each day
Really happy to see you enjoyed the video. If you want a tutorial about SunVox, there are quite a few great one. There is a great SunVox documentation in warmplace (the website where you download SunVox), which describe all the SunVox functions and modules. SunVox has a forum and a discord group (SunVox Music) too, so you can discuss some questions with the SunVox community.
Amazing! Are there any uses for reverb in this ?
I don't use any reverb in my computer, as the wet signal of the reverb can be too noisy for calculate things or storing data.
looks amazing… but I don’t really understand it. 😕 … did you create a „computer“ to make sound. is the sound im the video created with your „sunvox“computer?
No, I didn't create any sounds from the computer. This is just a computer made out of SunVox modules.
If you read the description, you can see that I have used the music from the former compo entries.
However, if someone made an emulation of a sound chip and attach the "sound chip" to one of the I/O ports, while attach an output from the "sound chip". It is possible to make music by controlling the sound chip using the computer.
How can I download the project?
You can find the computer on my blog, located at resource > project > VOXCOM 1610
Ok I’m not a programmer at best a hardware tech who moonlights as a retired electrician.
But I need to know how this works.
And the need is strong.
I will describe how it works in details in my Logickin's Logical Logbook (3xLog), but I am yet to reach to that chapter, so I am going to briefly explain it:
Everything starts from a program counter located at the mid-bottom, a counter counting from 0 to 65535. The number of the counters represents the address for the rom that extracts the specific operations. Those operations are split into two data types, an opcode for the operations of each components, and oprands for the constant of each operations like storing a constant value, or jumps a specific address. Usually, the initialization process happens from the registers, above the program counter, and this particular register bank has two main operations, generating constant values and sending the data to other components like my ram bank at the left for temporary storing large amount of data, I/O ports at the top of the project that handles input and output, and the CPU that is below the io ports for handling all the calculations.
I know this is hard to explain how it works within a paragraph or two, so feel free to ask any questions about it.
Are you serious a computer by sound I think we could hear a program on this thing
Our computers also make sound, but the frequency is out of our hearing range. I even remember the old time experiments to show what's visible on the screen without looking at it by spoofing its mains line. Everything is a signal.
@dwsel What I mean is it's a computerally made out of sound literally every single logic On this thing is just distorting the sound and the inputs are generators of sound