I can't express how much planes have saved me. Everytime I can't figure out the form, or feel like I lost it along the way, I sculpt in the planes and everything looks MUCH better and makes sense.
Omg, this video... i can't express enough how this helped me.. i'm a blender user, but the things that you teach here, will help anyone... thanks a lot...
wow this video is underrated! ive watched most of ur other videos too but this one helped a lot w understanding the basic shapes! someone told me that honestly theyd recommend rly studying and focusing on the basic forms and shapes for like a month+ lol taking their advice, this helped me a lot to even better understand than before so thank u
i was just looking for a video like this, i find myself getting into my own head too much when i start a sculpt and overthink a lot of details. so this will help me to stay focused on the primary shapes
Thank you for this video. I spend way too much time worrying about poly groups as I want a clean Z-remesh. This video showed me its okay to just dive in and save topology for the end.
The beginning have always been my biggest problem, so this is very helpful, thank you. I do hope that you saved this and will make a part 2 to point out major muscles and fat areas to think about. I have the Anatomy for Sculptors book, but seeing it done live in a video is very nice.
Love the video. Feels less intimidating to me and you explaining everything in each step is also nice. I got a question, If the perspective view is what maters the most (because I think you render things in perspective view) why do you keep going back and forth form perspective and orthographic view?
with the latest zbrush 2021.6.2 you can just hold S and slide the stylus left or right to change brush size now instead of right clicking. or tapping S then click to slide.
I can't express how much planes have saved me. Everytime I can't figure out the form, or feel like I lost it along the way, I sculpt in the planes and everything looks MUCH better and makes sense.
Most genius artist ladies and gentlemen .. Follygon
The last seconds of the video was the most useful part for me, thank you!
Omg, this video... i can't express enough how this helped me.. i'm a blender user, but the things that you teach here, will help anyone... thanks a lot...
This has helped me understand face planes so much thanks!!!
You're very welcome!
wow this video is underrated! ive watched most of ur other videos too but this one helped a lot w understanding the basic shapes! someone told me that honestly theyd recommend rly studying and focusing on the basic forms and shapes for like a month+ lol taking their advice, this helped me a lot to even better understand than before so thank u
Thank u so much for explaining each process, comprehensive and rich
i was just looking for a video like this, i find myself getting into my own head too much when i start a sculpt and overthink a lot of details. so this will help me to stay focused on the primary shapes
Glad I could help!
Thank you for this video. I spend way too much time worrying about poly groups as I want a clean Z-remesh. This video showed me its okay to just dive in and save topology for the end.
Nice man this is the exact topic I was looking for zbrush
The beginning have always been my biggest problem, so this is very helpful, thank you.
I do hope that you saved this and will make a part 2 to point out major muscles and fat areas to think about.
I have the Anatomy for Sculptors book, but seeing it done live in a video is very nice.
Thanks for this Folly. Learning these planes pushed me to the next level. I was frustrated.
Thanks man! Going to dive into full Z brush, and I've been bringing your stuff!
Espectacular.
thank you so much sculpted my first face without headaches or wanting to give up! How would i use this method for a female face?
Love the video. Feels less intimidating to me and you explaining everything in each step is also nice. I got a question, If the perspective view is what maters the most (because I think you render things in perspective view) why do you keep going back and forth form perspective and orthographic view?
Thanks❗ this video was needed
Thanks for sharing, would you be using Nomad Sculpt as another source of app for your work? 😅
@Gaming Mania he already made a video on how he use nomad sculpt from the past, that's basically the only reason why I even ended up on this channel 🤷
with the latest zbrush 2021.6.2 you can just hold S and slide the stylus left or right to change brush size now instead of right clicking. or tapping S then click to slide.
Have any videos on posing your sculpt?
Do you have a video for proportions?
I was able to get your youtube video in my Quest 2 but there was no sound. I am new to the Quest 2 so I guess I have a lot to learn.
thanks a lot,
is that potion seller in the thumbnail?
Perdón una pregunta con esta técnica se puede hacer face realistas, cartoon, animy etc. Se que son diferentes estilo pero se puede como base.
You know I would love you to do I would love you to try and sculpture something on dreams PS4 PS5
Now I want to see you make an airplane... just saying...
What I think about when sculpting a head: "Boyohboy do I suck at digital sculpting"
I don't think Core has any clipping tools and transpose just... doesn't work or I simply don't get it
try this vid for some transpose line help ua-cam.com/video/C1DEEgYOJsg/v-deo.html
@@Follygon Thanks man, appreciate help
Sass
think about how not to make it look like thumbnail xD