Dang bro i have looking for these tool type skill especially the beam skill for so long ,ur channel have what i need ,keep making good vid like this dawg
i think task.spawn(function()) is better perfomance wise cuz im not sure if coroutine.create() gets garbage collected if its not used and task.spawn() does
My beautiful, magnificent, charming, elegant, glamorous, graceful, heavenly, stunning, amazing, glorious king 26AnderDeveloping has dropped another banger scripting tutorial 🥲🥲🥲 When I saw that new upload notification, I clicked on the video instantly as I am one of 26AnderDeveloping's most loyal and dedicated fans. Within the first ten seconds of clicking this video, I knew this would be a fire upload just from the ability preview and elegant background music choice. Although I enjoy the scripting tutorial, at 0:09, I instantly exploded all over my monitor from simply hearing my goat's voice. I was not able to watch the video because busting all over the screen had resulted in me fainting and having to go on a trip to the ER. When I woke up in a hospital bed, my parents asked me if I was okay, but my only response was "Where is my phone I need to watch this 26AnderDeveloping episode, or else I'm going to die." Sitting excitedly in my hospital bed, I quickly played the video, and boy oh boy was I right about this video. When my king said "Let's get to scriptings" at 11:21, I instantly exploded EVERYWHERE again, covering the entire hospital room along with my parents in my scripting substance... I am back in the ER (again) and will be waiting for the next scripting tutorial upload from my King 26AnderDeveloping.
Really Helpful love ur vids
if ur having an issue with disabling player collision try adding to the if statement: or part.ClassName == "MeshPart"
Dang bro i have looking for these tool type skill especially the beam skill for so long ,ur channel have what i need ,keep making good vid like this dawg
I love your videos ander but please turn down the music a little
i think task.spawn(function()) is better perfomance wise cuz im not sure if coroutine.create() gets garbage collected if its not used and task.spawn() does
task.spawn() is very useful. ( I was not aware of its existence until now )
coroutine and task.spawn both run on their own "threads"
@@crazyyy1018 the thing is coroutine.resume(coroutine.create(func)) has no way of stopping this "thread" so it's not viable for actual use
Your pretty good i want to join your discord but the link is expired
ok whatever i"ll make a discord server just cuz ur the 2nd guy who asked
@26andergaming29 Yeah, I think it would be cool to see you and other devs. I am a roblox dev, too
discord.gg/pFQ9uAcbWJ
.gg/pFQ9uAcbWJ
hey do help discord?
My beautiful, magnificent, charming, elegant, glamorous, graceful, heavenly, stunning, amazing, glorious king 26AnderDeveloping has dropped another banger scripting tutorial 🥲🥲🥲
When I saw that new upload notification, I clicked on the video instantly as I am one of 26AnderDeveloping's most loyal and dedicated fans. Within the first ten seconds of clicking this video, I knew this would be a fire upload just from the ability preview and elegant background music choice. Although I enjoy the scripting tutorial, at 0:09, I instantly exploded all over my monitor from simply hearing my goat's voice. I was not able to watch the video because busting all over the screen had resulted in me fainting and having to go on a trip to the ER. When I woke up in a hospital bed, my parents asked me if I was okay, but my only response was "Where is my phone I need to watch this 26AnderDeveloping episode, or else I'm going to die." Sitting excitedly in my hospital bed, I quickly played the video, and boy oh boy was I right about this video. When my king said "Let's get to scriptings" at 11:21, I instantly exploded EVERYWHERE again, covering the entire hospital room along with my parents in my scripting substance... I am back in the ER (again) and will be waiting for the next scripting tutorial upload from my King 26AnderDeveloping.
💀
bro is exploding to roblox devs
just use raycasting instead of the part lmao
Shapecasting is raycasting with a part, it's the same thing