Diablo Immortal Now Worst User Rated Game On Metacritic, Hidden Caps For Non-Paying Players Exposed
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- Опубліковано 5 вер 2024
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4: www.metacritic...
5: www.metacritic...
6: www.metacritic...
7: / 3000_usd_spent_and_no_...
8: kotaku.com/dia...
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10: www.forbes.com...
11: www.videogames...
12: / 1534558153949556736
13: www.artstation...
TOP PATRONS
[CIPHER]
- Joseph Lavoie
- Mick
[BIG BOSS]
- Coopster
- Devon B
- Jonathan Ball
- Sarano
[BOSS]
- Charlie Galvin
- Gerardo Andrade
- Michael Redmond
- Peter Vrba
- Time Dragonlord
[LEGENDARY]
- BattleBladeWar
- D Kurtti
- TacoBell Call911
- Theron Webb
Fuck this game.
MERCH: www.yongyea.com
PATREON: www.patreon.com/yongyea
TWITTER: twitter.com/yongyea
TOP PATRONS
[CIPHER]
- Joseph Lavoie
- Mick
[BIG BOSS]
- Coopster
- Devon B
- Jonathan Ball
- Sarano
[BOSS]
- Charlie Galvin
- Gerardo Andrade
- Michael Redmond
- Peter Vrba
- Time Dragonlord
[LEGENDARY]
- BattleBladeWar
- D Kurtti
- TacoBell Call911
- Theron Webb
.
Not first :(
I agree
!
@@cd-yx3nv its ok you did a good job regardless
"Is this an out of season April Fool's day joke?" is turning out to be one of the most prescient quotes about this game I've ever seen.
would have been even funnier if they had released it this april
Should flood Blizzard's forums with that clip, constantly. From here on out
A joke they're laughing all the way to the bank on.
@@BRUXXUS sad truth isn't it? they intentionally implemented this while knowing the tsunami of backlash.
Indeed
I repeat again: This practice needs to be internationally recognized as a criminal offense on a legal basis, enforceable to strip these companies away from designing 'games' as purely online casino's where the intent is no longer to provide a gaming experience but instead put the focus on driving gambling addiction even further up. It is treading suicidal and bankruptcy levels territory for people with gambling issues, and something like Diablo Immortal has no place anywhere in the existence of the universe.
Steps to shut the model down:
1. Don't download it.
2. Circumvented.
Personal accountability.
@@shaneadams6463 obviously won't work mate, because their targeted audience won't be able to help themselves.
All those whales and addicts are the target audience. For all the people that refuse to play the game, one whale is worth more than all of the players that never pay/play.
It's voluntary though, you are presented with their terms and conditions and you agreed with all of it before you can play.
This comment is SO well said it deserves framing on the wall
@@CHICKENNUGGET69360 Exactly. The only real way to make a proper statement is to simply not play it. All the people that ARENT addicted, don't play it, all the UA-camrs and Twitchers, stop playing it.
It really shows how bad EA / acti/blizz truly is when every few months their newest release breaks that record.
We know for a fact that the worst game I. Metacritic history will be the next game released by ActiBlizz or EA.
This game has one of the worst economies in the video game world, so don't play the AAA games.
ActiBlizz vs EA is like CoD vs BF - Which one is worse? Yet they still got so much money for so many Warzone/Apex Legends kids
Maybe they’re doing this on purpose? Torch the franchises before Microsoft acquires them and bolt with the money out of sheer spite for Microsoft, their own games, all their soon to be former employees, the very law itself and every last human being who had ever trusted them?
With Diablo Immortal Activision Blizzard earned this spot on my official shit list right next to Titus Software, Ubisoft, Take Two and EA.
Can you imagine paying thousands as a box price for a mobile game and still not have the whole game available to you.
"whole game"
With "Free" 2 Play you don't even own the game.
I gotta applaud him for just being able to explain the utter ridiculousness of this system
Yeah.. Reading it all confused the hell out of me. It sounds like total nonsense but the fact it's real is insane to me. It's like a child came up with the currencies and upgrades and never finished the actual points they tried to make. I have never seen a game as egregious as this one. Even most p2w, purely for profit mobile titles aren't _this_ bad with their monetisation. It makes the average p2w game look like a f2p dream.
@@Subarashii_Nem that’s because they know they have the audience that’ll pay for it.
If a game's monetization system is more complicated than your standard JRPG, avoid it like the plague.
@@OmegaZyion now I wanna make a f2win game about the plague. It’d be the perfect metaphor
I posted a comment about this. I completely lost track the more he continued to explain.
I have no sympathy for Wyatt Chang. He allowed this to happen and continues to mislead even after being caught. It's even more egregious when you consider that this is how Blizzard treats the community that made them successful in the first place. The whales weren't around 20 years ago.
Without respect, we reject.
You do, I do, 98 other players who not gamers and havent even heard about metacritic pay and forget.
I agree with having no sympathy for Wyatt, but I don't think he "allowed to let this happen". I don't think he ever had a say in the monetisation.
@@SuperTimmmi Blizzard became like a scam call center and yes fuck ALL those scammers who just work there for a living
If i saw chang, i would spit on him.
Regardless of his level of responsibility for this calamity of a game, I hope this trashfire of a game follows him for the rest of his career. I hope that anywhere he goes, he has to face the consequences of what he created. I hope he gets shitty messages on his starbucks on his way to the office. I hope people at stores he shops at give him shitty looks. I hope he has to speak to this at the next company he applies to.
I hope the decimation of a beloved franchise for profit at the cost of the very fans that made the IP popular follows him for the rest of his life.
Never let Wyatt Chang forget what he has done.
The great thing about Diablo Immortal is the sleeze is so transparent, and I felt so disgusted playing it that it helped me break free of some other parasitic games as well. Thanks Blizzard! Always looking out.
Really?
Very nice. Don't get suckered into playing these pathetic excuses for "games." They're not games, they are predators looking for their prey. Don't become their victim any more.
So glad to have you back on the right side of things. You'll appreciate the great games more now that you're playing less overmonetized garbage games
I play lost ark and I'm starting to get tired of the game wanting me to pay or be a slave
good 4 you. i wasted alot of money on f2p games before i realized i need to just stop playing those types of games.
Little detail that was recently pointed out by UA-camr Josh Strive Hayes: The game actually differentiates between the drops you can get from playing with paid legendary Crests compared to legendary Crests you earned through any of the in-game methods: Legendary Gems that dropped whilst using earned Crests are "bound", meaning they cannot be sold in the in-game auction house to earn platinum. This also means that every last legendary gem in the auction house was obtained using Crests that were bought with real money.
@vinasu maaj Show this to 'em.
Blizzard in 2021: Wanna see me speedrun destroying my reputation left?
Blizzard in 2022: Wanna see me do it again?
New PB
Sony fanboys: “and this is why Microsoft sucks because they bought garbage companies like this” 🤓
You know it's fucked when players are looking at an acquisition from Microsoft as a saving throw.
@@Orrissan Sony fanboys are already on the attack when it comes to that
Gold quote brother
“This is the worst user rated game on Metacritic”
Some other predatory companies: The worst user rated game on Metacritic SO FAR!
14th worst user rated game. They are digging to a brand new lower bar!
Hah!
First Warcraft Refunded and then this, they are certainly able to set new standards.
Other Predatory Companies: Hold My Lootbox
The competing companies are getting worried that they're not creating as much personal tragedy as Blizzard's new game. "Ok, we got people to sell their cars and mortgage their houses, but Blizzard is on another level. We got to DO something!"
"It is a wolf in sheep's disguise"
Not even, the wolf gave up and became vegetarian because he just couldn't unlock enough gems to get the full "Sheep infiltrator" costume set without going to the three pigs for another mortgage.
I love the idea of the 3 pigs being money brokers, maybe they built such substandard houses that could literally be blown down to commit insurance fraud
pigs are also more popular than wolf in china. hence why mmorpigs scummy casino tricks are everywhere in this game.
Lol
@@kukuhimanputraraharja8084 😂
sheep's clothing, not disguise.
Wyatt Cheng is the kind of person that wraps up empty boxes and takes them to an orphanage, then when the excited kids unwrap them and cry because there's nothing inside goes "What you guys crying over? The boxes technically still count as gifts."
LOL, 100% xD "Don't you guys like carton?"
Correction, he will ask the orphans to give him 5$ a gift, then laugh as they open the empty boxes and say that the boxes are the gifts
Worst Metacritic rating well deserved let’s push it to a 0.1
Edit:
I’m glad this got the likes that it did let’s all rise and put in our 0.0 ratings for this game!
Is 0.0 possible? HAS any game gotten to 0.0? Let’s push this game to 0.0 and make history.
@@Blood-PawWerewolf Lets push it further! Lets make the game so hated. That metacritic has to modify their rankings to allow negatives!
@@Blood-PawWerewolf if there's anything above a 0, a 0.0 would required thousands upon thousands of rating to average it down for EACH rating above 0.
Worse so with the 10s some bots give
Negative infinity. Full stop.
I agree with all these let’s go break metacritic push the boundaries
It is now normal to present a game to the media that's decent, release a different predatory version to the public, scale it back a few weeks later after they get their money from the small percentage of gamers who whale cash to win, then gaslight everyone saying "We heard you, look, we made changes".
This is not a mistake, it's standard practice.
It's gross.🤢
Joining the standard practice of releasing unfinished buggy messes and calling them full games and expecting full price to be paid for them.
@@Sad-Lesbian and the standard practice of day one DLC...
Sounds more like they needed capital to finish and release D4 without going to investors or crowd funding asking for more money to finish D4 over budget.
I think companies are just sick of being accused of predatory practices at every turn regardless of what they do; so long as it's a big corporation people are bound to pile on the hate their every move. So instead of trying to tiptoe or be nuanced about it and introduce a few payment features only to receive a huge backlash anyway, they decided to logically go whole hog and not worry about it. Plenty of people realize that time is money, and as a mobile game this really isn't a particularly unusual model; instead of making a pure grindfest they threw in some excellent options that will really only affect around 0.001% of the people that play this enough to reach endgame status.
@@VesperAegis I'm sorry but none of the defenses here make any sense. Developers actively ignoring public criticism with the idea that they'd be criticized no matter what they do is nonsensical. SC2 got a lot of appreciation for its freemium update. Diablo 2 Resurrected got tons of appreciation for just being a buy it once fully functional type of deal. LSC:TTS had a regular and a "premium" version that just had cosmetics, something that was benign and upgradeable to if you cared about the cosmetics enough, and no one batted an eye at that. Metroid Dread, Arceus, and Kirby came out as just single purchase experiences and everyone praised them. I don't know about Elden Ring well enough to judge their but its distribution also seems very reasonable. Fortnite and Rocket League both have cosmetic-only models that no one's complaining about. Overwatch being a 40-60 dollar game that had purchasable lootboxes got some understandable criticism, but the relative generosity of how cosmetics are earned in game made that dwindle rather quickly as levels never stop being fairly quick to earn and lootboxes there give cosmetics and gold pretty reliably.
Predatory practices are discrete, avoidable things. The inherent vileness of big corporations doesn't change that companies do get appreciated when they do stuff right. What's being done here is trying to rope you into spending money from the start, and trying to scale that higher and higher the further you go, while punishing you for playing without spending. You start getting payment popups at the first major dungeon, which affects virtually every player, and it only gets worse. The leveling turns into a terrible grind in the 30's, the character maxing is an absurdly expensive process, and the result is an unbelievable advantage in PvP. Only a tiny percent of players are going to have to pay 100k+ to get the endgame, but there's tons of players who absolutely would dive hardcore into a diablo game that are completely shut out by this, or worse being roped in and tempted by addiction-catering mechanics. Any game a player touches, there's always a temptation to learn it and go deeper, on the offchance you might really like it's endgame. Every one person Diablo Immortal ropes up like that can lose upwards of thousands of dollars.
"We hired professional psychologists and data analysists in order to figure out how to get people addicted to spending money on our platform, ideally to the extent that they ignore their life needs and finances" in a just world should be a sentence that gets any CEO and board of directors publicly executed, but at least barred from making executive decisions to sell to consumers. That we're even thinking of tolerating that is insane.
It's okay to enjoy Diablo Immortal. It's an ARPG, they're fun. But gatcha models in general are already vile things, and this game does go to absurd lengths with multiple gatcha systems roped together. That it helps "save time" doesn't excuse that the mechanics in game actively prevent you from even grinding normally. This being in the Diablo franchise, one that popularized the long grinds and the trading/teaming up to even it out, makes that a slap in the face.
It’s not a game, it’s an addiction manipulation system. Basically dealing unregulated drugs.
It honestly makes you wonder if the Canadian Devil is actually involved somehow.
@@MisterVercetti Hey buddy.
Digital drugs
Diablo casino
Feels like you can’t just play a game and enjoy it anymore these days. To get the most out of games you have to constantly keep throwing money and hope for the best.
As someone who loved the Diablo games in my early teens, this is a real punch in the gut. Cold, greedy and hollow. Games should always be a labor of love, not a means to squeeze as much money as possible from customers. It's sickening. I'm happy to drop $60-$80 on a good game, but not anything like this.
You don't have Developers and artists having control anymore in Blizzard.
Yeah, just appreciate the old and move on. You'd be surprised how easy it is to fill that heartbreak with people who deserve that money...
Honestly I would even pay up to $100 for a good triple A title. Problem is you get people like these streamers who pay 10k+ on this literal crap stain of a game.
Gaming industries are realizing just how easy it is to poop out a hand job of a game and get paid big. When billions of people own phones and the vast majority of people are irresponsible with their wallet. This is what you get.
Unfortunately I don't see this getting better. This is where gaming is headed and the rich & irresponsible are to blame.
Dude back in the 90s when TOYS R US had snes Saturn Jaguar games ( paper labels to buy said games ) WE HAD 99$ games 80$ games …. So seeing game prices at 30-5o NORMAL levels is a shock to us old schoolers
One thing I wanted to note, activision/blizzard is deleting lower ratings through the play store. Which still sits at a 3.7/5, somehow.
I spent a few hours with the game to try it out, I left a 1 star review stating the performance issues and abysmal monetization. 2 days later, it was deleted. I wrote a new review, stated it was my 2nd time posting the review. It's been 3 days and it's still up; for now. I saved the review in my notes, with dates, to repost just in case.
I encourage those that have written reviews to check them.
Yeah, Google let's people delete reviews which seems bs to me.
@@W0lfMan26 it really is..
Isn't that fraud? How is that different from them writing 5 star reviews for their own products, posing as customers? Review manipulation is fraud.
@@Greywander87 apparently it's OK in Googles book to delete reviews. It really is fraud..
I was wondering that, even if mobile players are the worst sheep they rarely review (unless incentivized) so I was perplexed at how they [the sheep 5/5'ers] were somehow counterweighing the angry 1/5'ers.
"Between paying 6 figures to upgrade yourself, OR ~10 years of grind they can't make it worse can they?"
they have daily drop limits
"Oh they did make it worse."
even with 10 years of grind. you cant get items that are hidden behind paywall. fuck blizzard.
Going up in the hierarchy of Scientology is simpler and cheaper than the pay to win currency system of Diablo Immoral.
OMEGALUL
Fuckin lol, so true 👍🏻
Haha 😄
AND you get to meet Tom Cruise. Blizzard just shit the bed with this one.
Kek!!!
"You can't buy gear"...yet the end game grind is tied directly to the legendary gems that are socketed in gear and give upwards of 300% stats....these gems don't count as a gear.....what a joke. Flat out deception..I'm done with this lost all hope for them.
Blizzard went from being one of the most respected and beloved developers ever to being one of the most reviled. Thank you Activision, very cool.
WoW already gave them that image long before Activision.
It's literally the story of Diablo 1, the once beloved hero gets corrupted by Diablo's soulstone until they become the very evil they once stood against, quite ironic.
"You either die as a hero or live long enough to become the villain" - this quote is pretty much a definition of gaming industry right now
That Blizzard you are talking of vanished already more then 10 years ago. They are only second to EA for the despise they deserve for the last decade.
B O B B Y ! ! !
"YOU GUYS NOT HAVE PHONES?!"
Famous last words before Blizzard went into shit with the Blitzchung and Sexual Harassment incident.
You guys not have a cool half million to drop on diablo 3: mobile edition?
"Do you not have a market research department?"
Who was the guy that said that? I wonder if he still works there
The fact that they had that much of a backlash about that then gave us the worst monetized F2P game ever is absolutely hysterical. How do we make this not F2P let's make them pay for EVERYTHING and spend thousands of dollars
@@Galagagamer10010 Wyatt Cheng, the dude that now cries people judge the game based on misinformation.
I usually get a kick out of trying to "beat" the P2W systems by sheer force of will, grinding hours a day to catch up to the whales.
In many games I've been successful and I planned on doing this with Diablo Immortal. This soft cap thing is about 8 bridges too far.
They literally do not want players like me. They designed this game to keep players like me away.
I think at this point they just see free players as like a bandwidth vampire rather than the literal foundation of your game's community.
Guess what Blizzard? We're broken up babe. You wont get another penny. I uninstalled every Blizzard game except Hearthstone. For years I've been able to reach legend rank in Hearthstone every season as a 100% free player. I have a massive card collection that rivals those who dumped thousands into packs. The moment you make that impossible for me I'll quit and not look back.
You're not even on thin ice. You're floating on the surface and your whole fanbase is ready and willing to drop lead onto your chest and watch you sink to the lowest low.
Players like me are why your stupid games are popular in the first place. Price us out at your peril, you creepy unethical gropers.
you ain't just going to grind hours here tho. you'll need to grind years in order just to get "near" p2w caliber gears
@@carlosvaldez3093 yea, that's his point here..lol
Have you played it? I've played since launch, grinding away. My gear matches my level and not paid anything yet. This game reminds me of playing the older Diablo titles. There is a pay wall, but I truly feel I won't hit it. Also not doing any PvP, so I don't care what others have. As for cosmetics the game is so chaotic with the masses of other players that it's too hard to keep track of what players are wearing.
Diablo 2 resurrected is the last proper game from blizzard, I haven't given up on them completely just yet. There's still hope with Microsoft acquisition.
@@jcorrea8597 Why are you even remotely trying to defend this absolutely _abhorrent_ behaviour?
"Don't you guys have phones?"
"Yes we do sir!" they said as they pulled up Metacritic
*Pulls out a Black GBA SP with Pokemon: Leafgreen in the cartridge slot*
"No sorry, Only have a Gameboy. It's a one time payment too!"
Nobody actually pulls up metacritic, the site has lost all credibility with every single recent game being review bombed far beyond what is reasonable.
"Can't you guys get loans?"
We need a major lawsuit, right now. This needs to shut down big time.
No, it needs to be regulated by governments. It ain't gonna stop until it does.
@@joshanonline But when governments regulate things that also usually isn’t good, just look at bill C-11
@@arandomcommenter412
What other options are there? The gaming industry has shown they will not willing change for better.
Doing nothing won't work so I'm seriously asking what other choices are there?
No. It's a mobile game. These mechanics are expected. It's a EA game, which means the worst kind of loot boxes, micro transactions, dlc...etc are on the horizon. AGAIN, it's a game you don't pay for. Stop playing it.
I agree... however, a lawsuit won't fix the issue... exploitative monetisation need to be made illegal.
Well, well, just when I hoped that Blizzard can't hit the rock bottom any lower... They returned with a god damn shovel, drill and couple of pickaxes for good measure.
Na they just show up with a drilling rig
They hit rock bottom long ago!! Wtf is wrong with you people?
@@SuperLarrythompson the guy said that they just got lower than rock bottom.
I was thinking more like a fleet of excavators!
Blizzard is one of the worst developers in the world, if not the worst. They make the lowest effort shovelware possible, and their "games" are based on casinos and stores rather than gameplay.
It’s quite literally a pay to win game, and to “finish the game”, you need to spend thousands upon thousands of dollars. Worthless garbage and shows just how atrocious Blizzard have become.
Here is the rub..... They don't care. They will make more money from the whales with the general population hating the game, than they will from the general population loving the game but not paying for it.
For example that streamer paying 6k (which won't be uncommon unfortunately) is equivalent to 86 people buying the game at 70 dollars. That means they only need 11,000 whales to make the equivalent of a million individual sales. With a game like diablo, they will get many times more than that.
Loot boxes make so much money that they are willing to sacrifice their reputation. They won't care until people stop playing their games straight up. And between WoW, hearthstone, overwatch, diablo.... That just won't happen (again unfortunately).
I was a giant Blizzard fan growing up. I thought they were the ideal other game companies should strive to be...... Now whenever I think about Blizzard I feel sick.
.... By the light of Elune.... Poof*
The sad part is that in Pvp you will get your ass whooped by the whales.
No matter how much time you spent, the whales will beat you to the ground.
or pay to wish away the win in some peoples cases i am sure.
Define finish the game?? Max you character or complete the story?
@@5punkybob you can finish the story without spending a dime. I encountered level-gated quests like three times during the campaign, which compared to AC Valhalla is nothing.
BUT the whole point of Diablo games is that gear grind. And that is capped for a f2p player every step of the way
Sad part is this is just limit testing before D4. And the fact a lot of people are spending insane money on Immortal is terrifying.
Basically press F for Diablo 4
F
F
F
F
F💀
A couple of pointers:
- 2000 crests/$4000 only gives you a roughly 2/3 chance of getting at least 1 5/5 gem. To be at 90% chance, you need to get 4600 crests. That's more than $9000 to be 90% certain that you will get at least ONE 5/5 - though the drop from the "pity timer" gems might affect that math a little.
- You need 6 just to fill your gemslots, not including the upgrades. Roughly, in order to get at least 6 5/5 gems, you need to buy ~24800 crests. That's already $50.000, before you even started upgrading anything.
This is the difference between looking at the AVERAGE number of crests, and the more relevant _probability for you personally_. With low probabilities, looking at how much you need to buy in order to get _at least X amounts of gems_ is more relevant, especially since while these numbers even out the higher the numbers are, you won't see it even out before 200-300k, probably a lot more when the probability is as low as .05% (cba to do the math).
I haven't bothered looking into exactly all the crap you need to upgrade the gems, but the calculations I have seen so far suggest that the need for duplicates have not been taken into account, and they are all standard averages.
Based on that, I would say that a rough estimation of averages, taking duplicates into account for all six - higher chance when you can have duplicates for either gem, lower chance when only one gem needs its last duplicate - will be closer to somewhere between $300k and $400k.
And if you take the combinatorics and look at your personal chance, at 90% of getting the required gems, without bothering to do the actual math on THAT part, because it would take way too long, I would be EXTREMELY surprised if you could reach 90% chance before you've spent $500k.
- The last thing to keep in mind is that DIABLO IMMORTAL HAS SEASONAL RESETS. So you spend $300-500+k to max your character, then the season ends, and you LOSE IT ALL.
This is actually the worst example of a loot box p2w system I have ever seen, and I have worked in the casino industry.
This look like pretty spurious calcs 🤓
Well, remember you aren't going to want all */5 gems, but only 3 or 4 of the 9 available - and you're rolling for all of them. The exact probability to get a 5/5 star one is 0.045% according to ingame help - ie. a 0.005% chance to get a specific 5/5 gem you are interested in since there are 9 such gems. And of course, you need 73 of the same gem, several times, to finish your build. I'm quite certain that if you're calculating a 90% chance of having all 4 gems in a build fully upgraded (plus everything else...), you're going to arrive at a 7-figure number.
Which won't be enough in 10% of cases, a non-trivial "chance".
Guaranteed, for their next game Activision will say "We heard you!", and then only strip *some* of the scams.
Strip the scams?? If these last few years show us anything they'll double then triple down on scamming the people dumb enough to still give this shit company money
Two of them..
That's how many they will take out... while adding in 3 or 4 different ones
They will SAY that, then ADD more scams.
It used to be two steps forward one step back, now it's two steps forward and they'll lean back to make it look like they took a step back.
I'm seeing a lot of people say "Well, just don't download it." "Just don't play it." "Just don't pay anything." "Have some personal accountability."
What these people are failing to realize, or don't care about, is that this is talking about Addiction. Addiction is a Mental Disorder. It is a literal part of your brain and biology that tells you that you Have to Have It.
*For people with addiction, the item of their fixation is as important to their body and mental wellbeing as oxygen.*
A very small percentage of addicts actually overcome their addiction and even if they do, they have to actively avoid that item for the rest of their lives or risk falling into the pit again.
For companies to put this much effort into taking advantage of these kinds of people is downright abhorrent. There is a reason why gambling is almost universally monitored and regulated. These people who are addicts need all the help that they can get.
As someone who has watched someone struggle with gambling addiction firsthand, it really annoys me that people don’t take that kind of addiction seriously. Psychological addiction can be just as powerful and life-ruining as a chemical addiction. Don’t get me wrong, I’m all for personal accountability and am not afraid to blame the victim in a lot of situations where people claim victimhood, but addiction is a different ball of wax imo. Things like consent go out the window when we are talking about predatory tactics aimed to specifically target vulnerable people. In such cases, these people are actual victims, and it’s the practice itself that is the issue.
I definitely do understand the people who want to blame the victims. I too am very much a holier-than-thou autist who doesn’t understand why everyone can’t just be perfect and responsible. But I’ve become a bit more realistic in recent years.
I used to work in the payday loan industry, and I blamed the victims at first because it was the only way for me to sleep at night. But it was ultimately just a cope to justify evil. Sure, they might have been dumb for getting into in the first place, but most of the people were so deep in the scam hole that it was nearly impossible for them to get out. And seeing as how the gambling addict I know also got caught in the payday loan scam industry, I wouldn’t be surprised if many other gambling addicts end up falling into it because of their addiction too. Gambling and usury go hand in hand. Blaming gambling addicts for falling for manipulative psychological techniques aimed directly at them isn't the right call imo.
When monetization and progression are this intertwined, you can't just ignore it because the game WILL be balanced around it, and eventually you'll hit the famous gacha game wall where everything grinds to a halt unless you start to pay up. It manifests in different ways depending on the game, but Diablow Immoral just straight up tells you to your face that you're a second class citizen unless you fork over that funny money. If there's one positive here, the monetization isn't deceptive or sneaky. It's so blatantly garbage that no sane human will ever buy into it.
BTW, the f2p playerbase is just as important as whales for games like this to survive. You don't pay the bills, but you keep the population up, queue times down, and whales have plebs to lord over. If you really don't want to support this, don't play the game at all.
We’ll see the gating in Hell 3 and higher. Right now, dedicated F2P can reach 1200+ combat rating, allowing to farm for 30+ paragon gear. It remains to be seen whether it’s even possible to gain 2000+ rating for Hell 3 etc. or there is a gap in lower that will have to be breached by spending money
You're right of course, but that last paragraph is just the best thing for people to know.
don't forget that to even become an immortal (from the coveted title of the game) you have to grind endlessly just to try to qualify.
I started playing Diablo 1 when I was just 11 years old, game scared the hell outta me but still captivated me, years ago when I learned blizzard is now combined with the studio who makes CoD, a game I never ever liked to begin with and still don't play, and eventually learned how horrible Activision and Blizzard workplace is, oh and I did play the hell out of StarCraft and warcraft orcs and humans, tides of darkness and beyond the dark portal, AND WoW when it first came out like religiously. But now from everything I have learned of my old time fave game studio, this is why I haven't touched Diablo immortal, sorry I will stick with D2 Ressurected, now that's a decent game to stick with, if your gunna play anything recently released of a blizzard-diablo game.
@@davidm.schreckii1426 D2R was a scam too, virtually no new content and they want me to pay $50 for it when I already played the hell out of the original? It was just a cheap cash grab, make money with very little effort. Blizzard literally didn't even make it, they hired someone else to do it.
Josh Strife Hayes just made a great video + an addendum detailing how this game tries to exploit you. Its super messed up.
Just watched that a bit ago, hopefully Yong also makes a follow-up to talk about that so it gets out to more people.
I don't think Josh had discovered those hidden caps, so it just keeps getting worse and worse.
"We want to make a game that is accessible to women", they said at BlizzCON. Clearly, they must see women as marks.
@@mushroomsteve on par with how they actually ran the company with all those allegations
With just how insanely predatory every other aspect of the game is, I am shocked that it is even possible for the game to be even worse than we all thought. If the complete lack of F2P support was not enough, they actually added a hidden mechanism to remove even the possibility of luck making F2P vaguely playable.
Fuck Blizzard.
I play 5 gacha games, and everything buy able is just to speed up progress,or cosmetic.. Diablo.. is another fish.. pure scummery
"Despite the gamer spending thousand of dollars, he got nothing."
Good.
No, not good
@@HexPhoenix he actually did it to make a point, so he proved a point just how bad the game is. He did it in hopes no one else would fall for this scam of a game.
Just makes me feel incredibly sad. This is where most game companies see a future. Lootboxes, predatory mobile games, “live service” games. It’s disappointing the direction gaming has gone. Low ratings, controversy, backlash - none of it matters. They make money so at the end of the day they don’t give a shit.
But we won't forget. Game companies will pay in the end
@@aconceitedbeast731 no they won't, blizz has already made 6 million in profit as of today off diablo immortal
@@ironboy3245 was 6 million in revenue not necessarily profit. Which is still a lot sure but mobile games will always make money. Asian countries are perfectly fine with P2W mechanics. It is what it is. Don't partake yourself.
@@Setixir yeah I made that decision during that blizzcon way back, don't worry
@@aconceitedbeast731 I was riding on the train yesterday and saw a 40+ year old business man in suits and everything button mashing on his smartphone playing diablo 3 (Japan). That's what people need to realize: "Gamers" are just a tiny percentage of the target audience for diablo immortal. The absolute majority are casuals and people that occasionally play smartphone games. Those people don't care about metacritic ratings or some youtube commentary videos. They just want their 30 minute fun on a train ride. And some of them get hooked and pay money.
Personally, I stopped caring about Blizzard. They totally lost all credibility since Warcraft Reforged and I'm not that invested in the diablo universe to cry about this. There are other great game companies out there so who cares about Blizzard.
For once, I'm so happy that the law against loot boxes in Belgium has forbidden the game in my country.
That law should be applied everywhere.
its amazing that a slot machine is legal and allowed for minors if you call it a loot box
If it was applied everywhere disasters like this would never happen and the world would be a better place, so it's prob never gonna happen lmao
Also here in the netherlands. Im glad our gouvernment protect people from this
How week are you as a nation that you need such laws?
@@machomaam4975 That's mainly to protect children... The weakest of society.
Love the Diablo franchise sad to see it go down this path. They should've seen it coming when people assumed it was an April fools joke. Now it's just a joke.
lol yeah and I still remember this quote from Blizzard side "don't you all have phones " oof
@@rogelioVela1985
Don't you have a house? because you'll need to sell it to play this game
I'ma let you in on a little secret - Diablo was *always* down this path, it's just that they only recently figured out how to apply gacha monetization to it. Diablo's loot system has always been based on gambling techniques and the psychology behind it. For ex., Diablo 2's endgame was basically just a slot machine simulator once you got a character that was strong enough to farm Hell Baal, such as a level 70+ hammerdin with enigma and a reasonable number of +skill and cast speed modifiers.
A Diablo gacha game like immortal was inevitable as the rise and fall of the sun once the process was perfected.
They couldn't even manage to make a good joke.
I used to love Diablo too. When this piece of crap was announced in 2018, and "don't you guys have phones", I deleted every Blizzard product from every device I own, immediately gave away the Switch copy of Diablo 3 that I had just received, and washed myself of that company forever. THAT was the last straw for me. Since then, they have gotten 10,000x worse. I just accept that Diablo is dead and gone, and it won't ever come back.
I hope this brings attention to these types of games and we can get them labeled as Gambling.
It's also hilarious how the game director is getting on Twitter saying " only judge a game for its merits"
What merits???
Thats not how judging works lmao.
I mean if you're on the other end of it im sure there's some merit to it...money
Based on what I've seen and heard through videos, its merits are that the gameplay is good; the problem is that the monetization makes it so people can't experience the good game.
I know it pissed in your cereal this morning. And it shit on your pizza. But hey it did like one of the dishes for free. Only a little dirt left on it. See, its a good game. Judge it for its merits.
-Diablo Immortal Director
This is the dumbest most delusional logic I’ve ever heard. So just judge something on its merits… but completely ignore all its faults and pretend the don’t exist? Like, what the hell? 😂
You also have to add to that 2 more design decisions made by greedy assholes:
-As mentioned by Josh Strife Hayes, there are actually 2 types of legendary crest: regular ones and eternal ones. Only the ones bought directly from the store, the Eternal ones, allow for the gems dropped to be sold in the marketplace. All basic Legendary Crest obtained from the battle pass (both free and paid) or other lower price options (like the Boon of Plenty) yield regular Legendary Crests. They are also made by design to look almost identical, as well as the Rift menu to have only 2 buttons to add crests, as to try to hide this difference.
-Regular Legendary Crest and paid Eternal Legendary Crest do not share pity. If you use 30 regular ones and 20 Eternal ones it doesn't count for the 50 pity. Both are tallied separately.
Pity accrual is separate, I wonder if pity payout is shared. Like you hit a legendary on 30 paid crests, does that reset your pity progress on free crests? That would be another direct example of intentional predatory design.
Good thing for people like josh. Fuck activision blizzard! What a bunch of fucking evil bullshit
And to quote, "the gems are bound, so you can't sell them in the marketplace, unless you purchased the Eternal legendary Crest. So every gem in the market is from a fully paid up player.
I thought it was hilarious to watch Yong explaining the MTX in this game and having to constantly look over at his notes on his other monitor, cause it's designed to be hard to keep straight. Just goes to show you how screwed this game is.
yeah, its like bethesda of old trying to sell oblivion horse armors dlc, but then blizzardvision bought oblivion, and then make you need to buy components to make components for buying the horse armors while also giving some odds of failure when you try to make them components while also selling expensive items that increase the odds of successful crafting of them components... now we wonder why we laugh at bethesda back then for promoting cosmetic horse armors dlc that you get straight after you paid them...
I know we'll never know, but I'm genuinely curious as to what % of game's total time/money is dedicated to sculpting such an intricate p2w system.
One reviewer counted 22 different items that are used as currency in the game.
Gotta say that that Metascore vs User Score huge gap is probably also a sign of how the videogame focused media is corrupt, insidious, disgusting and couldn’t care less about ethics and protecting people. Utterly repulsive and sickening.
The video game media's influence is very powerful. When gamers organized into gamergate in an effort to expose the corruption, the media's campaign to villainize them was very effective.
@@ralphdailey9503 that is so true. I started believing the “other side”, but when I started reading stuff by myself I started understanding that in reality things were much more nuanced than what most were made to believe. Very manipulative indeed. Personal interests above ethics when their profits are in risk, clearly
You are completely correct. I was extremely heartbroken when I had been confronted with the legendary crest system. It was enough to get me to stop playing. If we stay quiet and refuse to comment or draw attention to immoral practices, they will never change. As a PC gamer I can honestly say that I am disgusted. One single video game should never ever cost as much as my computer.
With the amount of revenue they get, they will be able to buy ten thousand fold of company enterprise PC sets.
... or as much as your *house.*
Your computer costs $110,000?
Elon?
Heart broken 😂 thats a bit extreme. You must have some miserable life?
Wyatt Chang is literally the "don't you guys have phones?" guy... How anyone can trust anything he says is beyond me.
I'm surprised he was allowed to keep publicly representing this game after that tbh
He should be main villain in next Diablo, lord of addiction and temptation.
Cut him some slack man. All he wants is for everyone that has phone to see how bad this game is!
You know, I used to think he was basically thrown to the wolves; the fall guy for the shitty anouncement, and that it wasn't really his fault.
Yeah, he does not get that benefit of the doubt anymore.
No doubt he's out of touch but if anyone is to blame its rod fergusson. He's the head of the Diablo team and he prior to Diablo, he was the head of gears of war which he also destroyed with microtransactions.
Diablo: Not so immortal, soon to be unveiled.
Blizzard’s ineptitude to read their player base, let alone the fan base- means they deserve to fall until they go bankrupt, just like their morals.
nah, there's tons of idiots that will give them money. 100% guaranteed.
@@joshanonline that's gamers in a nutshell. They'll cry and whine and moan but them immediately forget this is bad and dump their mother's college funds for them into the games that they "absolutely loathe"
Come hate me all you want, folks, but this industry didn't get this bad by the companies' choices alone. If the money wasn't there, they wouldn't be doing this.
@@thomasmurrell9832 you really think the people complaining about Diablo immortal are the same ones dumping money into it? I imagine it’s two mostly separate groups … gamers who complain about Diablo immortal, and gamers who don’t mind and shell out cash
@@TonyCox1351 you clearly have not seen people who "hate" gacha games and games like diablo but they bitch and moan while spending money because they are 'addicted'. There's a pretty big group of those. Be it due to sunk cost, gambling addiction, or peer pressure, or just lack of self control there is a significant amount of people out there like that.
@@TonyCox1351 Whether it is the former or the latter, the argument about these gaming companies and their monetization schemes existing is due to both parties being at fault, stands true. One exists thanks to the other.
I've had fun playing it and hadn't noticed anything of this affecting me negatively, until today when we killed a purple boss and it dropped NOTHING. We were all surprised and thought it was a glitch. Then I saw your video, and that explains it... We must have hit the cap....
That's fucked up
Yet despite all the controversy, it's currently the #4 top grossing game on Google Play with 5+ million downloads.
This is why we can't have nice things. Blizzard ain't hurting from this. I'd also like to propose we change the term "whale" to "paypig", given that these people are pretty much financial subs, who are in an abusive BDSM relationship with these companies.
The game is pretty good (tho im lvl 34), but i wont pay shit for it
I'm so glad we have people like Yong speaking the hard truth and advocating for the consumer. Thanks man
there's always been people exposing blizzard for the shady tactics they use but the pixelated crack is too good.
He didn’t really expose anything, this is literally his 3rd video of him repeating himself saying “game bad cuz pay to win” it’s hilarious watching people criticize Blizzard for something that’s been going on for over a decade with how mobile games are monetized.
Oh and it also helps if you actually play the game instead of only getting an hour in and acting like you know how the game works.
@@GaryGlass1 how’s that boot taste?
@@GaryGlass1 He didn't simply say "game bad cuz pay to win". He said the monetization is bad.
As you said, this is the third video of his. In each of those 3 videos, he mentioned that beneath those predatory microtransaction, there is a good game.
Not like you care about that anyway.
@@GaryGlass1 mommy and daddy gonna beat tf outta you when they see you maxed out their credit cards on this game.
This is shocking. I NEVER thought Activision-Blizzard would do this! In a mobile game, especially!
To be fair if they're gonna do it its going to be for a mobile game
@@TheNewThrone he was being sarcastic
I know right?! Mobile games are by far the most innovative and least predatory gaming market in human history!
Yeah this type of trash is usually done by shady unkknown companies. F
@@YeahItzLA I'm high rn. Sarcasm didn't register lol
Every streamer who spends thousands on this to "show how bad it is" is part of the problem. They represent hundreds if not thousands of sales had this been a normal paid release.
Yeah I really wish they’d stop doing that for clicks.
my exact thoughts xd
@@bluecannibaleyes they are click whores....this kind of news makes their day....
Blizzard has become a gold mine for them....ever since reforged launched I've seen hundreds of new channels pop up who do nothing but complain.....
Now tell me this.... reforged+BFA+shadowlands+diablo mobile
That makes it 4 releases...... Then how come they are hundreds of channel posting same shit about it?
I have boycotted EA for 10 years, I don't pay into mobile games or anything that shares it's business model. Yet it is still booming. Boycotting isn't enough so long as the streamers are not pretending or trying to convince their viewers it's not bullshit price they are not the problem. The thousands they spend is much less than if they turn off thousands of people from engaging in the game and allowing themselves to be tricked by them.
@@MetaMdad are they really doing that though? "There is no such thing as bad publicity" and even the streamers shouting from the rooftops how disgusting the monetization is are shining a floodlight on it that is attracting every whale for miles. I can't help but feel they're doing exactly what Blizzard is hoping for.
I'd wager the reason he's so adamant about the "misinformation" is purely from a legal stand point. The moment they acknowledge paying for gems is gear then legal recourse would probably open up. 100% it's legal reasons
im sure it is for some legal reasons. they know this game is nothing but a pure casino. admitting it would bring the gavel down hard
My husband and I just had a conversation about our kids never knowing a game without microtransactions. It's so sad. Greed is something I will never understand.
Introduce them to the classics; show them what a REAL game is. And be sure to help them if they're stuck, since older stuff didn't usually have quality-of-life stuff very often.
There are many, many indie games without any of this.
Show them Indy games.
Arcades were a pretty lame business model compared to owning your own console. I suppose the public aspect of it is kind of cool.
@@MegamanXfan21xx Even then, you may have to use emulation/FPGA hardware to play that stuff. There are millions of 2600s, NESes, and Genesises...? Mega Drives, if you have a system that only has RF out, you can mod it for composite, but fewer and fewer displays are being made that accept anything older than HDMI or DisplayPort, old TVs and monitors will eventually burn out, consoles & cartridges will succumb to rot with enough time. Then, you're gonna have the emulators on the same box that gives access to thousands upon thousands of games full of MTX.
In the end Diablo's Metacritic score is gonna mirror the drop chances for a 5-star legendary gem. 😁
From the "Remember to take all things in moderation" of WOW loading tips to forcing players to log in. How much can this company sink is anyone's guess...
i feel like the best gems aren't really meant to be attained. they just want to design their monetization to essentially be infinite for every player and dangle the "but you'll get a 5/5 gem soon! keep trying!" carrot
It costs $400,000 ... to whale for 5/5 gems
-Heavy
You found out the secret. GET HIM!!
Me to Diablo Immortal players: "Do you guys not have standards?"
Even if you go f2p, raid bosses tend to hit you in locations they aren't supposed to be able to hit you at. Including displaced hit boxes flying at you. You start feeling like you are in server desync.
I'm willing to bet that those are features, as well, and not bugs 😏
The progression is so convoluted Yong has to have a cheat sheet up to keep track of it all.
Screw you Blizzard.
Probably everyone shld also take note of the "hidden fineprint" as pointed out by Josh about the difference between Eternal Legendary Crest and Legendary Crest.
The best part is that they are both sold as two different premiums.
Oh yeah I just watched that. The Legendary Crests you get through all other means gives you gems that you cannot sell on the marketboard.
The only way to get sellable gems is to pay for "Eternal Legendary Crests" which are visually identical to "Legendary Crests". It's disgusting.
I have never expected a studio to beat every thing EA has done in a single game like that.
Wow.
The really sad part is that they have probably already made a fortune on this scam.
im seeing reports of over $10 million already. so yea, its a hemorrhaging cash cow for them
Why would they stop? People a finish it but others still play and buy.. it’ll never change
. . . . . . Could a massive ddos attack help to ruin those greedy slimy pig f***ers ? At this point, Ivonly see violence to arrest their utter madness.
Unfortunately yes and I feel like they will not back down from this.
Yea…
I think it's safe to say blizzard has become (together with EA and maybe a few others) the Nestle or Monsanto of the gaming industry. They don't care if you hate them, their products or what they stand for as long as they make money. I doubt you can still very proudly say that you work for blizzard like you used to be.
Only thing left to do is to not buy
Square Enix is pretty bad too. I find independent games to usually be more fun anyway. Like why was Crab Game unironically more fun than anything Enix, EA or ActiBlizz have released in the past few years?
They kill studios, not people.
I wanna see people still defend this cash grab now with arguments like"Oh you don't have to pay anything" or" it's more fun and easy with friends". Non paying players have CAPS! There is NO defense for that.
Simple, just visit their subreddits, full of people overdosing on copium over there.
I don’t wanna see those people do anything but get on an experimental space craft.
@@jojosmitho304 They HAVE been defending it since day one
Fanboys and the average smooth brain gamers will always defend this shit, no matter what you say to them lol
They don't want to understand, just like they did with Lost Ark and all the garbage came out during the previous years.
I think you are sorely underestimating the stupidity of the mobile market players. The caps are no different from the time gates in other "free-to-play" mobile games.
These situations always make me think:
Imagine what would happen if companies directed HALF of the resources spent on predatory tactics to actually making the game more fun.
Id imagine the shareholders would sue them, since being predatory creates that fervently desired Y/Y growth which is all they care about. Community sentiment and good will mean nothing to these people.
@@RealityDysfunction85 Well said, and I agree.
Still, I can't help but look at games like Guild Wars 2 (which I recently started playing). I gladly paid $25 for expansions out of sheer gratitude to the developers.
No predatory tactics, no time-gating, nothing. The store has cosmetics and a few quality of life improvements but that's it. Sadly, that's an exception to the rule.
They’ll do that when suckers quit giving them money. If people stop buying into the “predatory” practice, the cash flow dries up, it is no longer profitable, and they have to seek other alternatives. Unfortunately, there’s always going to be streamers/UA-camrs/whatevers who make their clicks off of “I spent $5,000 on Diablo Immortal and this is what I got!” and there’s always going to be some dipwit with too much disposable income who’s going to say “but I want the shiniest armor to look at as I play with myself!”
@@Surokkh My favorite part about GW2's store is the fact that you can buy the store currency using gold.
The fucked up thing about the modern games industry is no amount of happy players supporting a genuinely good game will make developers any real money. I don't think most people realize just how much money these mobile games make, the figures are staggering, microtransactions make billions just on their own.
These games are faster and way cheaper to make than "good" games, and they're money printing machines, constant events/content expansions (which are formulaic and easy to pump out by nature) means non-stop revenue + a constant influx of new players, as mobile games don't age as fast as traditional games do.
There is literally no incentive for game devs to make the sort of games players actually want, they cost them far more resources to produce and make relatively little money back. Predatory mobile games tho, even the worst of them still have giant playerbases that regularly spend on them + the superwhales that make them the real money. I've played a lot of mobile games with shitty microtransaction economies, and even when every chat or online community space is filled with people complaining about the monetization, nearly all of those people are still paying.
The only way this is going to change is if its regulated by law. Game companies will never willingly stop printing money, and most of them couldn't even if they wanted to because they sold their souls to their share holders. All games will go this way eventually if not stopped, the EAs and Blizzards of the world won't stop trying to force every kind of monetization they possibly can in every property they release until it becomes illegal to do so.
The only innovation these companies have been doing lately is finding new ways to screw players
And most of them aren’t even innovative. They’re just reused scams with an added layer of another scam on top of it
Don't forget, that with Legendary Gear comes a higher Resonance stat. Higher Resonance means that literally 3 ways to get stat boosts, are made stronger with the additional stat % increase from your Resonance.
BUT NOT ONLY THAT...
We have to visually display who has certain amounts of Resonance, because once you hit a certain milestone, you get WINGS to show off to the world. And the more impressive the wings, the more impressive your (wallet) Resonance.
when they announced this game and that guy stood up and was like "is this an april fools joke?" this is why.
this is why they got boo'd that day as well.
People knew it was gonna be wasted dev time and money for a predatory mobile game that no one will like.
I remember telling people ten years ago that this was where gaming was heading if we allowed cosmetic microtransactions into our games, but there was always that large group of people who told me I had no idea what I was talking about. I hate being right.
Same here, I started saying it when that damn horse armor popped up in Oblivion. That seems quaint now...
Well these kind of mobile/purchase games are the most profitable, so it was pretty obvious for lots of us. Microtransactions are totally norm now. If they don't do with diablo, for example they do with FF characters in a children's racing simulator everything would be fine.
@Baxi you want to elaborate on any of that champ?
This is the problem of democracy. You see gamers (the real caste not the ones that started when it became cool), we could see that shit from miles away and casuals where like, shudud duuuude u have no idea what you are talking about duuuude its just cosmetics brooooo dont buy if you dont like it brooooo. And casual people are getting exploited out of their pockets by these companies rn....i really want to be in the i told you so side of the things but i am sad realizing this achieves nothing. What if i was right? They still got what theu wanted....they are slowly poisoning our hobby with mediocre games, political shitstorms, censoring, bad pr and unethical monetization. I dont really wanted to, but i stopped gaming i legit cannot take what it has become. I only occassionaly play one of the few true games that come out (aka elden ring and from soft stuff) and leave the rest with all their dlcs, bugs, microtransactions political agendas etc.
I rembet the epic ongoing wars on reddit. Guess what guys, we were right all along. The state of gaming is sadness now.
I still remember the auction house and the loot drop rates in Diablo 3 at launch. What Diablo Immortal is now is what Blizzard wanted Diablo 3 to eventually become.
I never actually played any diablo so I can't tell, but if that's true... oh boy...
I only playedy PoE, and somehow I feel like anything Diablo related post PoE was a parody of itself.
@@cola98765 hes right. you had a real money market which was taken down after the release of the game because of the backlash from the community. Blizzard fucked up ... again ....
"Gems aren't gear"
But... they slot into gear, and provide permanent stat boosts like gear, so... gear?
That scene from Ready Player One where Sorrento is talking about all the monetization ideas for the OASIS is a look into the Blizzard design session for Diablo Immortal.
"Now we can monetize a full 83% of the field of view before it induces seizures"
Someone from NetEase was probably watching, writing those ideas down.
You know a game is God awful when Yong curses it out, never heard this man curse before. He may have, but to me it was a bit surprising.
He's quoted swears in the past, but his pinned comment this time gave me some whiplash lol
If Yong swears and not as a quote, you *know* it's bad.
that's called righteous fury
Remember when that absolute hero got up and asked them if this was an April Fool’s joke? Looks like he was right
That man is the true hero of gamers
@@Lord_Humungus He just predicted this pile of shit!
@@Lord_Humungus That man is an absolute moron. I was at that BlizzCon, I didn't care about Diablo Immortal, so I went to one of the dozens of other events at the same time. Why waste your time going to a panel for a game you're not interested in? Utterly pathetic.
I think it's high time for laws around the world, to stop these exploiting. Let them just be viewed and taxed like casinos. Assume all employees are borderline criminals. 4 tax examinations a year. 1 per year for all employees.
And the highest tax rates for ALL their products.... No possibility to write off any costs. Maybe, just maybe they will stop after that.-
Don't make it profitable for them and they will stop producing it. No reason to get the government involved, then you're just gonna pay through your taxes.
@@Martin-rb4np Getting the government involved is the only way to make this unprofitable.
@@Martin-rb4np If I recall, Activision exploits a lot of loopholes in the tax law to basically pay nothing in taxes while claiming millions in tax refunds so we are all paying for this with our taxes already whether we like it or not.
@@toddclawson3619 Hahaha, oh you guys definitely deserve the fascism you're gonna get with this mentality.
@@Martin-rb4np - I agree. As long as people pay for it, they will keep doing it. If you don’t like it then boycott. I loved the Diablo franchise, but I saw what they were doing by going to mobile, then waited to see the reviews. Glad I didn’t get it.
It's so sad that the gameplay is actually quite good, but the predatory lootbox microtransactions straight up makes it unenjoyable.
@@thisbarb To be fair to Immortal, it's a mobile game. So the gameplay isn't gonna compare to something like Lost Ark, but compared to other Diablo games the gameplay is solid.
It's literally just Diablo 3 xD
@@TheElectrikCypher but shittier!
@@TheElectrikCypher It being a mechanical clone definitely explains why it's not considered bad in terms of gameplay, although arguably it and D3 still can't quite hold up to the masterpiece that was Diablo 2
@@ReconWafflez That's putting it lightly
I feel that these devs should always be confronted with the question of "What makes this system better than those of other more reasonable mobile games?" They should have their feet held to the fire whenever they want to pass off such an obviously predatory system off as beneficial for the players. Truly Blizzard, why are these 10+ currencies more streamlined or gentile or comprehensible? Why exactly do you devs think that this is a better form of game design?
Except that is not up to devs, they do what are they being told. I bet the devs know exactly what a piece of crap the game is, but you cant do much here.
The in game currencies are fine, it’s a fairly complex system. My problem is the cost and capping of such things
If you look at all the Gacha games and how much money they make, it is more like "How can we get more money!"
Devs not at fault here, thats like blaming the McDonalds cashier for high prices
They will scoff and dance around the question, you know how these people are
I can't wait for them to come out and say, "Its nearly impossible to make a f2p game without adding some p2w microtransactions"
POE: Just Cosmetic micro transactions.
Warframe: Just Cosmetic micro transactions
Them: Are we a joke to you?
Dota 2, LoL, CS.. the list goes on
The only game I sank money in was WARFRAME ( *before we in the us got slapped with the internet sales tax of 2020* ) I believe 150$ ( *nezha prime accessories aka dragon fire efemera /PRIME GAS MASK /2nd TENNO PRIME SUIT with back tassel* ) still got all my platinum btw . So I’m done with spending a dime on this game I got the hot cosmetics
Honestly, I'd ride this wave by making a game that is a satire of the 'pay to play' scam. Offer pay item, but also keep the exact same thing for free and easily accessible nearby. You have an option to pay for an upgrade for fighting a boss. Except as soon as you pay the game notifies you the money was sent directly to him as a bribe. So he falls over and plays dead for you.
There's a game out there called "DLC Quest" I think you'd like.
"Do you guys not have money?" -Wang Chen
Well, I’m sure not having fun tonight.
"Dude spends 6000$ on Diablo Immortal" - I know I'm pointing the obvious, but this is exactly where Blizzard is making their profit from. As long as this goes on, companies like them will always crap out games havin monetization as a core part of the gameplay.
You can get yourself a old beater (car) for that amount of money. Or anything that have value that can last for years even decades if you want but it all goes down to one shitty mobile game that the "Live service" will end (at least) 5 years down the line where the money stops rolling. People who spend so much money like this are going to get what they deserved later on and I have no sympathy for them.
Someone already spent $10000 on streams. Bruh why someone's still giving Blizzard free money? 🙄
@@ricardohoang8452 Perhaps they just have too much money to know that to do with but if it is a streamer trying to expose the greediness it might be worth it. He might spend 10K but if by doing that he detters 10K+ other players from spending as much as even a single dollar Blizzard loses money overall.
they are my canary in a mine shaft
they go ahead to test the water while i sit back and watch
the hero i didn't deserve
I remember getting pissed when it went from 50$ standard to 60$ for a game at a box retailer. Gosh with microtransactions I can only imagine what one person could spend on mobile.
Blizzard is so based that they basically made meaning "the worst rated game in history" to loose it's unique value, as if it's some kind of monthly event
They cashed a lot with the ''worst game in history'' tho
I love how the ad after this video is for Diablo Immortal
Blizzard be like: “let’s show Microsoft how bad of a purchase we really are”
given how halo's monetization was terrible, it's more likely that Microsoft bought Acti-blizz to teach them how to do it worse
@@puffman06
The buyout hasn't gone/finalized as of yet.
@@puffman06 except Infinite is just a typical cosmetic system and has no real opportunity to get worse, lmao. It doesn’t even have lootboxes that they could adjust, it’s just a paid battle pass and a shop, so any ‘tips’ Acti-Blizz could try to give them are useless. Plus they’ve already got bad rep for the content drought, they don’t have any reputation to lose trying to push monetization further.
And, like, yeah, it sucks balls that they’re putting what _should_ be free progression behind multiple paywalls, and putting so much more effort into store items rather than any other game content, but that’s orders of magnitude different from Diablo Immoral specifically, where you’ve got multiple levels of expensive basically-lootboxes that limit progression/game experience for F2P and even many paid players. And that’s _on top_ of the actual hidden caps for F2P gameplay in general. There’s nothing you can take from those systems to put into Infinite that wouldn’t immediately be glaringly obvious, or immediately kill the fanbase that’s still there.
Almost nothing Acti-Blizz is doing here or in most of their other games is applicable to Infinite. Trying to use this to mald on Microsoft or 343’s direction is just being dumb.
@@puffman06 Microsoft also made gamespass, which is pretty great. they also have a history as far as games go not repeating the same bad mistake over and over again, so they likely learn from halo. I'd argue Activision might be rescued by Microsoft when the deal goes through next year. Blizzard can't be rescued, the soul of their business is long gone
@@Kingof4pples lmao okay so because they made a digital rental service it means they're not that bad? proves my point, they acquired acti-blizz knowing full well how bad their reputation is for ruining games with greed... in order to teach microsoft studios how to do it worse.
As bad as the monetization gets it warms my heart to know they will never get a dime out of me. I wont play it at all. You have no power here, Blizzard. I play games that don’t demand a direct feed to my bank account.
they don't demand it tough, you can play through the story and enjoy it without spending a dime like I just did.
@@snuffeldjuret or find another franchise to play
@@snuffeldjuret Nobody cares about the story in a mobile game, especially a Diablo game. Its about maxing out your characters and making strong builds, which isn’t possible without paying thousands of dollars. And playing the game at all helps their player numbers. Don’t reward this company in any way for its horrible practices.
@@yurichtube1162 sure, that goes for any game or any activity for that matter.
@@SunlightGwyn "Nobody cares about ..."
I literally do, though. I get that you are exaggerating to make a point, but it falls flat when it is more than an exaggeration, it is a complete falsehood. I haven't maxed out any character in D2 btw, or even D1 and especially not D3. I guess I have been playing these games wrong for decades.
Being a non-paying "customer" hurts them as well, more than it helps I bet.
You only named half of the walls, there are others like forcing you to play rifts with other players and the 22 different currencies you can get, just to name a couple more. This is insane, just go watch the f2p youtubers braking their backs to achieve nothing. Is sad to see people try to defend this, I have no clue why this happens again and again, that small group of whales are disgusting and damaging the Hobbie for everyone
22 currencies?! WHAT THE FUCK
Anybody who plays this type of games are just as responsible as anyone at blizzard. Just don't play this fucking games, vote with you're wallet. Don't even try to put behind the f2p shield stop with the FOMO there's so many good games perfect to play. But people obsess with this games knowingly what they are = cash grabs
@@axolotl_502 it preys on people with gambling addictions
@@seasons1745 not only that audience, the fanbase too, and whales are their biggest target
People dig into mobile games expecting suspicious shit, and in /most/ cases, find lesser problems. They find caps that are, while sometimes not great, are declared, not hidden. They find gacha everywhere, or if not gacha, lootboxes. They mostly find that, given an reasonable timeframe or very low spending, you do not need perfect units or gear to keep doing the thing if you are smart (or you look up how someone does things with the free characters, which is a kind of smart). There is some surprisingly generous games in mobile at the end of the day.
And now we have Immortal, as a massive honking sign of why that suspicion is *well fucking founded* and probably is going to pull even closer scrutiny into the market by continuing to exist.
I'm glad that I gifted a copy of Elden Ring each to my friends for their birthdays. I'm just hoping the more games like Elden Ring sell, the less this kind of disgusting bs will happen in this industry.
Yeah, Elden Ring seems like a pretty good game. My only complaints are that there is really only one or two builds that are viable late-game and the community seems kind of hating towards casual gamers. I don’t play it, but my husband does and he’s really bummed that he basically has to dual wield in order to beat the game, because the diversity of weapons and play styles available was part of what drew him to the game in the first place.
@@bluecannibaleyes Not true, your husband probably was not upgrading weapons or his previous build was weaker. I ran through the game with great sword that went to a spear faith build halfway through the game
@@arlessbad He’s over-leveled and so is his gear.
@@bluecannibaleyes Don't make me say it
@Baxi Ahh you’re one of those elitists who are mad a filthy casual without frame-perfect dodging actually managed to enjoy a video game for even a moment. Nobody asked you either, go away.
Wait until you hear about the sneaky subtle difference between Legendary Crests and Eternal Legendary Crests. This game takes scummy, unethical practices to a whole new level.
This is what happens when you put investors and shareholders first, instead of putting the players first. Because if you make a great game that is fair, players wouldn't mind supporting the game and even perhaps chipping in some extra dollars here and there. But when you start ramming down excessive monetization and make no mistake, Immoral's endgame pretty much demands that you give Blizzard the cash equivalent of a modest sized family house, there perhaps is just maybe a problem with the gaming industry.
The only way this is ever going to end is when whales stop spending vast sums of money, and this goes for Influencers/youtubers as well who are notoriously part of the problem.
I don’t think making bad Diablo games that anger the fans is good for shareholders. Making Elden Ring was good for both the players and shareholders.
Yup. But the influencers won’t stop doing it because it gets them clicks and lets them feel like they’re doing a good thing by “calling out” the “predatory” practices, and the whales won’t stop because they have to satisfy their need to “be the bestest evah,” and almost nobody wants to call either of them out, so… 🤷🏻♂️
Investors and shareholders may be part of the problem but to be honest, the fact that the entire games industry has turned a blind eye to predatory practices for decades now is the real killer aspect here. We've gone from laughing at horse armor DLC to near every title either cutting content for, or being locked into, creating more to sell after the fact because if you don't then you get buried beneath hundreds of other titles that are doing so on the store pages.
There will always be a "most egregious example" at this point, that is what it is. But rather than railing against one game each time something takes that questionable spot, why not blame the industry as a whole, because these companies are just doing what they can within the boundaries that they've been set, which is near to nothing at all.
Also the old "don't pay in" thing is simply not going to work. Many people have already made that decision to not play or pay in, but if there's a monetisation system somewhere, there's a single-brain-celled muppet with too much money and no care for what they're partly enabling out there to match it.
Yes, theres is a problem with gaming industry, its called people with grabage taste and Im tired of explaining why they should be shamed and laughed at.
@@h3xman-314 But why do you think the games industry "turned a blind eye" to predatory practices? Tip: it's because of investors and shareholders.
This isn't about greed, this is about the market itself being largely unsustainable due to the demands for growth coming from said investors. Indies and small studios can afford the old "you buy it once, you play it forever" model, because when your company is worth ten million dollars, so long as you made a million in profits, that's a 10% growth, and it will make investors happy. However, when you're Activision-Blizzard, with a market cap of nearly 100 BILLION dollars, you have to make 10 BILLION each year to keep up the same 10% growth. Then next year you'll have 110B, so now you have to make 11B to keep up your growth and keep the investors happy, and I think you probably see the problem already.
In short, big publishers aren't jumping onto the predatory practice bandwagon because "Hurr-durr, big CEO man greedy!", but because due to how the industry works, they can't afford not to, and so long as game development remains a growth market for investors, it won't change. When a company has to take an option between maintaining its dignity and going bankrupt when the unhappy shareholders pull out, or selling out and fleecing every last cent out of their customers to keep the investors happy, they will inevitably choose the latter, and we keep seeing this pattern more and more nowadays, because the ones that didn't do so aren't around anymore.
Lamo, imagine having a game THIS GREEDY that your not even guaranteed a 5 out of 5 gem because these gems have freaking rankings on top of rankings.
This might be one of the most predatory monetisation schemes I've seen in a game so far. This makes Battlefront look almost generous in comparison.
Battlefront is generous in the comparison. You can play as long as you want with no drop limits to unlock stuff lol.
And yet, year after year, game after game, people still flock to buy this shit! So the joke is on all of you. Grow a pair, and simply STOP buying/playing their games. The only way this will ever stop is if their numbers drop to zero. Stop talking about, and actually do it. If you want to test or try out a Blizzard game, then pirate the s**t out of it. Don´t buy it, not even to review it. And then, perhaps in a few years, Blizzard will learn.
Remember when people were outraged because it took 40 hours of grinding and buying nothing else to play Darth Vader? Yeah that is generous compared to this. Still don't tolerate what they did back then, and I absolutely don't tolerate this shit.
@@Biden_is_demented I agree with Mucus. I'm now Apprentice Phlegm
@@Biden_is_demented You know very well this will never happen on a big enough scale for it to actually matter.
This game makes me wonder if Activision is trying to scoop up all the money possible before the Microsoft takeover next year
I wouldn't put past them honestly.
If I were Microsoft, I would cut my losses and sell off all of their IP's. There isn't a single PC user that would take any game from Activision Blizzard seriously after scraping the bottom of the barrel in the freemium mobile market.
That makes sense, sadly.
It makes _me_ wonder if Activision is intentionally sandbagging Blizzard in order to saddle Microsoft with a studio that's financially unviable. This is an act of malfeasance, sabotage, and fraud if ever I've seen one.
I've never loved hating a game as much as Diablo Immortal. I love Yong's videos and Paul Tassi's articles on this game. It seems like every day there's more and more devious shit being exposed about this game. We need to make a statement that this shit is NOT okay in games.
tell that to the idiots that keep playing and actually paying for the garbage.
Unfortunately, people will continue to purchase and play the latest games to include Activision Blizzard games.
I thought I had seen every scummy tactic in Diablo Immortal at this point, but yesterday I found out (thanks to Joshstrifehayes) that the legendary crests you get from methods other than straight buying them with cash only give you soulbound items... Meaning the few legendary crests you get from f2p, season pass, boon of plenty etc., result in legendary gems you can't even trade or sell... You can only trade or sell gems you get from the legendary crests that you can buy with orbs from the shop LOL.
wonder what else will be discovered in the coming weeks. Peoole keep digging and digging and it just doesn't stop with the predatory tricks.
It's SO sad. I enjoyed the story. The voice acting of my female Necromancer was INSANELY good. Top-notch voice acting. Good (by Diablo standards) story. It's just SUCH a thin experience... I finished the campaign and stopped. That was it, there's no point in playing more. I'm back on Diablo III now - and I'm enjoying it so much more because the grind is FREE.
@@beckstheimpatient4135 I feel like this will the most common mentality with most players that do not care about PvP, just finishing the campaign to get away from this garbage
This just signals to me that they know practices like this will soon be legally actionable and they're hoping to squeeze the most out of the brand before that happens. I've seen this with other markets over time and it's pretty disgusting. No doubt all the people directly involved with deciding monetization on DI will be moving on once the Microsoft acquisition is finalized and are just greedily preying on consumers before moving on to another company. My hope is no one will be willing to hire them, but history proves that snakes like this seem to worm their way into most corporate institutes whether we like it or not.
More like “Diablo Imortgage Payment” for how Pay-To-Win it is, good god…
These people don't want you playing; they want you paying, hence why you get punished for playing a lot.
Man, remember back when we all felt bad for Wyatt Chang? Like, "oh, Blizzard sent him out there as a sacrificial lamb, that sucks for him." Ah, those were the days.
Bruv, As soon as he said that the score will stay at around 0.3 an ad for Diablo come on, I’m currently on the floor crying right now