@zerocal76 yep & the best $3 he ever spent was a copy of Stadium Events on NES. It's just the cart no box but still I kept it & it's now in my safe. He got it at the same Flea market, which was a local one & there was this old couple that somehow (I think 5 finger discount to this day) had the newest games for dirt cheap. Only other deals that are worth $$ these days is Metal Storm for $4, Mario RPG & Earthbound for $15 each
@@guardianbeardizer6361I miss the flea markets! They got rid of the only real big one in the greater Seattle area (Tacoma) like 8 years ago. Your Dad's a legend.
The 16 bit mascot platformer craze was so long ago and none of us thought 30 years later that mascot platformers would be dead and the craze would be stuff like free-to-play battle royale games and online multiplayer shooters. Makes you think what the craze will be 30 years from now.
@@HeathenDanceit’s much better than whatever Xbox is doing, lol. I’m STILL dealing with the frustration of having to specify to people which specific Xbox I’m talking about if I dare discuss anything about the Xbox One!
Direct injection of dopamine to the brain with a video showing you different settings like medieval, cyberpunk etc (depending what “game” you pick) and them claiming it’s interactive through tricking you via dopamine hits
Superman was OK as a game but man that music was pure in-house Sunsoft goodness. It gets better and better each stage and the last two are near god-tier tunes.
It is one of those games that if you took out the unforgiving difficulty, it would be so much more enjoyable, but then it would be too short. It took me 20 hours to beat and for the five levels that we got, that is crazy.
SegaLord just want to thank you for all the epic videos over the years. I love your content and regularly watch and rewatch your videos. I grew up with the megadrive in the UK last year I bought a second hand MD2 with micro machines and 2 controllers as I’m replaying the games of my childhood with my 10yr old daughter. We both watch your videos and it helps us decide what game to get next. Thanks buddy 👍🏻
I've been enjoying your channel for a while but really appreciate the single game review videos! I remember thinking this looked great in the Australian Sega mags of the 90's... I enjoy the odd spin on the emulator but am yet to add it to the physical collection.
I love this game, and lots of Sega ports of games on SNES have the benefit of better screen resolution/more real estate. You can see more of the playfield, where the SNES version feels slightly zoomed in. It's worse in some games more than others, but I usually prefer to see more of the screen. Even though I grew up with NES/SNES.
It's one thing to be an also-ran among mascot platformers during the SNES vs. Genesis days, it's another to be an also-ran among mascot platformers in 1994 specifically with releases like the Sparkster games, Earthworm Jim (for better or worse), Donkey Kong Country, and Sonic 3 (& Knuckles) the same year, and legendary mascot platforming powerhouses like Yoshi's Island and Donkey Kong Country 2 coming in the next calendar year. That's not even including high-profile action-platformers released in 1994 that _weren't_ mascot-driven like Castlevania: Bloodlines and Contra: Hard Corps. Zero basically needed a miracle at the time to stand out positively among action-platforming games back then, and neither Sunsoft nor Iguana (either as Iguana or as Acclaim) was the company to make that happen.
Great color usage for a Genesis game. Heh, I wondered "Umm, what did they call this in Japan?" I dunno if it's cool to casually reference kamikaze over there. But it wasn't released in .jp so there I go. Thanks Lordster! SEEEEEEEEEEGAAAAAAAAAAAAAAA!
For the SNES' addition colour, it certainly looks a lot duller - hey that rhymes! Mega Drive / Genesis version definitely pops more. That said, the SNES version applies transparency effects in certain levels where the Mega Drive / Genesis version doesn't.
Thanks for making this! I always wanted to appreciate this game like many others have... But getting the mechanics down was something that always had me putting it down! I really appreciate the in-depth explanation on his attacks/moves!! Need more vids like this as a lot of this knowledge only resides from players of that day... now I can try and appreciate this 16-bit hidden gem's glory and see what all the hype is about.
This was 1 of those Sega Gen/MD that was already super expensive back next & stil super expensive now. Other contenders with this same fate are Snow Bros & Daze Before Christmas.
Although I've never played this game I have heard of it. But looking at it here I'm getting strong Amiga 500 vibes from the visuals? (Just out of genuine interest was that a popular or well known home computer in the States?) It also looks a bit reminiscent of Cool Spot.
The Amiga was made in the U.S., and yes, it was rather popular. Most kids in NA had to make do with an IBM compatible though, since that's what their parents did business related work with.
@@joshoshea3194 Commodore was very successful at selling the C64 and Amiga in Western Europe. They may have been an American company, but the majority of their game software ended up coming from Europe.
Yeah I saw this on limited run. I love that place to death but at the same time it took well over a year for me to get my radiant silvergun. But I am glad I got the PS4 version of Exhumed as well
I never rented this one because Return of the Joker and Blaster Master 2 had already soured me on Sunsoft at the time. Looks better than I thought would be.
Remember seeing this one in the magazine's back in the day but not sure I've ever seen it at a store or in person. Wonder what the quality of the LRG release will be like.
I do remember the ads for this game in my EGMs. I never played it as a kid. I did enjoy Aero 2 at that time though. I have everdrives for both SNES and Genesis now, so I'll give this one a playthrough! 🤘
I watched this video last night but didn't have time to leave a comment on it as I came home late from work yesterday and had to do the grocery shopping. I ended up downloading the video on a USB stick and watching it upstairs on the smart TV before bed. I'm so glad you didn't say anything negative about ''Lemmings'' when it was briefly mentioned at the beginning as that is one of my most favourite games on this console. On Zero I was never able to pass the cliffs stage of this game as I couldn't figure out what to do or how to get up so I ended up giving up. It's not a really bad platformer by any stretch but it's also nothing special and aside from the graphics, there's no other redeeming qualities of this title me thinks. I love these single Mega Drive game reviews you make SLX and look forward to more in future.
8:55 music is VERY nothing burger, the one area that Sonic clearly stands waist and up above Zero. Zero is a good game and one of the better mascot platformers from the time period.
It’s coming out on the switch soon so I’ll check it out. I haven’t played it yet but I honestly kind of like the soundtrack from you played. Feels a little darker than most platformers
I never owned Sega Genesis, here in Europe Mega Drive. I remember owning Windows 95 and this game you're reviewing reminds me of Jazz Jackrabbit, same kind graphics and 2D gameplay.
And ''Warner Bros On The Sega Genesis'' that way he can cover all these in one hit since he did ''Disney And The Sega Genesis''. 1. Daffy Duck In Hollywood 2. Bugs Bunny Double Trouble 3. Taz-Mania 4. Taz In Escape From Mars 5. Cheese Catastrophe Starring Speedy Gonzales 6. Cagey Capers Starring Sylvester & Tweety 7. And the Road Runner & Wile E. Coyote game.
Even when I was a kid, I had no idea how this game could get an MA-13 rating. I think that's why it didn't get much success. The US didn't even have the soft-ban on ninja-related stuff.
Hey! Could you please do a video covering all versions of Tetris on the NES/Famicom ( BPS Tetris, Tengen Tetris: The Soviet Mind Game, Nintendo Tetris, Nintendo Tetris 2/Tetris Flash and BPS Tetris 2 + Bombliss )?
One of my favorite Genesis platformers. Somehow I don't really enjoy that much Cool Spot, Aladdin, or Earthworm Jim games, but Mickey Mania and this one I liked a lot.
I wish these SNES re-releases came with a plastic version of the original box. I wanted the Genesis version for the case, but the SNES version has better sound and extra visual effects. I just hate that I have to get that cardboard box.
I remember being really interestes in this game when I read the reviews solely because Zero was described as having throwing stars and nunchucks, because I am a diehard TMNT guy and this sounded ninja-esque... but I never even downloaded it via emulation once I got into that, so I feel like this game didn't even have enough charm to hook me when I could get it for free. BUT on the other hand retro reviews like this one often talks about how the gameplay concept is pretty unique so maybe I should try and play it anyway I can one of these days, since I have a feeling this mascot (and possibly also Aero) will most likely stay under the radar and not receive any big retro-re releases.
Both the Sega Genesis and SNES versions play about the same, but the SNES definitely sounds better by a longshot. GEMS did not do this soundtrack any favors. On the flipside, the Genesis version definitely has smoother animation. I can't really get into either version, though, due to the convoluted super dive mechanics.
GEMS gets a lot of hate, some of it undeserved. A lot of it is just plain average and I suspect the main complaint is that it does nothing with the hardware. I can imagine a video on it might not be the most popular, though if you showed a good example, followed by one average and one bad, repeatedly, it might hold some interest. Games like Comix Zone, Warriors of the Eternal Sun, and pretty much anything Disney/Westwood/Shiny/Novotrade (custom GEMS?) prop GEMS up a bit. 9:51 I started thinking what it'd be like to have Silver/Mecha Sonic from Sonic 2 (8-bit) or Tails Doll from Sonic R in their own titles, and I imagine that one of these would be nightmare fuel... I don't think I need to say which.
I've played this on various emulator machines over the past few years and, yeah, I have never stuck with it and found it a bit awkward thanks to never getting used to the air control. I thought the dive bomb was gimmicky, and didn't even really know you could just use it to do quick little swoops - almost like Mario's cape in Mario World, judging by your footage here. Glad to hear I'm not crazy and found it harder than it probably is _because_ of my not sticking with it, but now that I know how to approach it, I think I'll give it another shot!
Controls: A - Shuriken. Holding up or down will also make Zero throw them at an angle. B - Jump B in the air - double jump. Also works as an attack. Holding down, then B - nunchucks Quarter circle forward + B in the air - quick swoop. Can be used as an attack. Holding C while standing - binoculars. Use the D-pad to look around. Running then holding C - long jumps forward. Each successive jump will be longer. C in the air - dive bomb. Also counts as an attack. C during a dive bomb - swoop to the side. Use D-pad to determine which side to swoop to. IIRC, doesn't count as an attack. C during a side swoop - swoop upwards. IIRC, also doesn't work as an attack.
Good review! I borrowed the Genesis version of this game from a friend when I was a kid and then eventually bought my own copy many years later. I did complete it eventually, but it just felt mediocre all the way through. The game just feels bland and forgettable. Granted, it is better than Bubsy (a low bar, indeed). The controls and hit detection were finicky which made later levels just a test in patience. The level design and enemy placement also felt really cheap at times. In some places it feels impossible not to get hit or die if you haven't memorized the level already. The game just is nothing really special, to be honest, especially when there are a wealth of much better platforming/action games on the Genesis (and on the SNES). It is worth a play as a curiosity, but you won't be missing much if you skip it.
The problem with the music is simply that it’s far too serious for a game like this. It needed light-hearted music like that in Dynamite Headdy, Rolo to the Rescue, Quackshot, Castle/World of Illusion… IMHO. It’s not bad music per se, just inappropriate to the theme.
@@Gaming_since_the_eighties Yeah fair enough. Only new AAA platformer I can think of is Super Mario Wonder. Though I have enjoyed many of the indie platformers I have played.
With Sunsoft back from the dead and doing things nowadays, wonder what are the chances of this and the 2 acrobat games getting re-released today 🤔 Work with limited run games and get it done with the engine that modern vintage gamer has with them for old game collections 😮
I wasn't a huge fan of the Aero games, though I like Aero 2 much more than the first, so I decided to skip this title when it came out. Besides, why would a squirrel have better air mastery than an actual flying animal?? Anyway, I never read the reviews, so I had no idea how well it was received. It looks great visually, but Sega Lord is right when he stated the music doesn't fit any of the stages, and not one track is a standout. Don't blame GEMS; some good tunes have been created using GEMS. I just think most of the memory went toward the impressive graphics and game mechanics, and little was left for music.
My dad got me the SNES version of this game for $6 at a Flea market when I was a kid. Still own it today & have beaten it several times
Stop lying...you've never beaten it
@cjohnson9211 yep I have several times, with a Game Genie. He ain't lying about that last level
Best 6 bucks your pops ever spent 🤑😃
@zerocal76 yep & the best $3 he ever spent was a copy of Stadium Events on NES. It's just the cart no box but still I kept it & it's now in my safe. He got it at the same Flea market, which was a local one & there was this old couple that somehow (I think 5 finger discount to this day) had the newest games for dirt cheap. Only other deals that are worth $$ these days is Metal Storm for $4, Mario RPG & Earthbound for $15 each
@@guardianbeardizer6361I miss the flea markets! They got rid of the only real big one in the greater Seattle area (Tacoma) like 8 years ago. Your Dad's a legend.
When you're fumbling around for another night, doing your best to help your dimentia ridden parents, these uploads count. Thanks SLX.
Any time, my friend.
You're doing the lords work. ❤ you're a good son.
The 16 bit mascot platformer craze was so long ago and none of us thought 30 years later that mascot platformers would be dead and the craze would be stuff like free-to-play battle royale games and online multiplayer shooters. Makes you think what the craze will be 30 years from now.
One thing we know. Playstations will probably still be named after numeric sequence lol. VERY CREATIVE, SONY.
@@HeathenDanceit’s much better than whatever Xbox is doing, lol. I’m STILL dealing with the frustration of having to specify to people which specific Xbox I’m talking about if I dare discuss anything about the Xbox One!
@@ToshisGarden Yeah, even worse lol.
@@ToshisGarden Nintendo is the only console manufacturer worth a lick anymore. PC and Nintendo all the way.
Direct injection of dopamine to the brain with a video showing you different settings like medieval, cyberpunk etc (depending what “game” you pick) and them claiming it’s interactive through tricking you via dopamine hits
Superman was OK as a game but man that music was pure in-house Sunsoft goodness. It gets better and better each stage and the last two are near god-tier tunes.
Did you just say tits?
It is one of those games that if you took out the unforgiving difficulty, it would be so much more enjoyable, but then it would be too short. It took me 20 hours to beat and for the five levels that we got, that is crazy.
A correction: Storywise this is after Aero 2 as there's a mention of the story continuing in Zero's game.
I had to revisit the ending of Aero 2 to see how it went but it does appear as though Zero continues on from Aero 2. I'll note it in the description.
SEGA Lord X is one of Gaming UA-cam’s premier storytellers
He also talks about SEGA.
I've basically made it my life's goal to play every squirrel game I see.
All members of Sciuridae, including chipmunks, prairie dogs, and various marmots?
Are you going to play the recent PC game Squirrel With A Gun? 🐿️🔫
@@Chocoburger I don't play shitty meme games.
Mr. Nutz is a great game featuring a squirrel, I love that one. Play the Snes version
omg same
SegaLord just want to thank you for all the epic videos over the years. I love your content and regularly watch and rewatch your videos. I grew up with the megadrive in the UK last year I bought a second hand MD2 with micro machines and 2 controllers as I’m replaying the games of my childhood with my 10yr old daughter. We both watch your videos and it helps us decide what game to get next. Thanks buddy 👍🏻
Thanks!
the music sounds like left over sonic spinball tracks
Lol
Lol… or Kid Chameleon… but the reason you think this is because all games using GEMS sound libraries sound like this.
oh wow i just commented this! Kid Chameleon sounding for sure@@happyspaceinvader508
I've been enjoying your channel for a while but really appreciate the single game review videos! I remember thinking this looked great in the Australian Sega mags of the 90's... I enjoy the odd spin on the emulator but am yet to add it to the physical collection.
I love this game, and lots of Sega ports of games on SNES have the benefit of better screen resolution/more real estate. You can see more of the playfield, where the SNES version feels slightly zoomed in. It's worse in some games more than others, but I usually prefer to see more of the screen. Even though I grew up with NES/SNES.
It's one thing to be an also-ran among mascot platformers during the SNES vs. Genesis days, it's another to be an also-ran among mascot platformers in 1994 specifically with releases like the Sparkster games, Earthworm Jim (for better or worse), Donkey Kong Country, and Sonic 3 (& Knuckles) the same year, and legendary mascot platforming powerhouses like Yoshi's Island and Donkey Kong Country 2 coming in the next calendar year. That's not even including high-profile action-platformers released in 1994 that _weren't_ mascot-driven like Castlevania: Bloodlines and Contra: Hard Corps. Zero basically needed a miracle at the time to stand out positively among action-platforming games back then, and neither Sunsoft nor Iguana (either as Iguana or as Acclaim) was the company to make that happen.
"... And I WILL catch u next time!" sounds like a Game slogan & should be on a shirt Thanks for all the 🔥🔥🔥 content SLX!
Thats funny. I just yesterday watched Kim Justice's video on how good Zero was as a game. I think it's a sign.
Thank you Mr Lord X… I did miss this back in the day, and will play it this evening on your recommendation.
Great color usage for a Genesis game. Heh, I wondered "Umm, what did they call this in Japan?" I dunno if it's cool to casually reference kamikaze over there. But it wasn't released in .jp so there I go. Thanks Lordster! SEEEEEEEEEEGAAAAAAAAAAAAAAA!
"Thanks LORDSTER!" LOOOOOOOOL.
doing music for a MA-13 mascot platformer seems like a tough assignment
Wow the Genesis version is a lot crisper
Snes looks better
@@cliffchampion5501 Yeah, it looks like the SNES version even has some added effects in some levels.
@@cliffchampion5501It technically looks better, but overall I prefer the Genesis graphics myself.
For the SNES' addition colour, it certainly looks a lot duller - hey that rhymes! Mega Drive / Genesis version definitely pops more. That said, the SNES version applies transparency effects in certain levels where the Mega Drive / Genesis version doesn't.
Surprising that the SNES can keep up in terms of speed.
This was another great episode! Awesome job SLX! Always a joy to watch these!
Thanks for making this! I always wanted to appreciate this game like many others have... But getting the mechanics down was something that always had me putting it down! I really appreciate the in-depth explanation on his attacks/moves!! Need more vids like this as a lot of this knowledge only resides from players of that day... now I can try and appreciate this 16-bit hidden gem's glory and see what all the hype is about.
i really appreciate when u showcase the best music in a game for your reviews
This was 1 of those Sega Gen/MD that was already super expensive back next & stil super expensive now. Other contenders with this same fate are Snow Bros & Daze Before Christmas.
Although I've never played this game I have heard of it. But looking at it here I'm getting strong Amiga 500 vibes from the visuals?
(Just out of genuine interest was that a popular or well known home computer in the States?)
It also looks a bit reminiscent of Cool Spot.
The Amiga was made in the U.S., and yes, it was rather popular. Most kids in NA had to make do with an IBM compatible though, since that's what their parents did business related work with.
@@ostiariusalpha I actually didn't know that, I thought it was a British computer? I've learnt something new after all these years lol 😀👍
It's got that gross Amiga look, yeah.
@@joshoshea3194 Commodore was very successful at selling the C64 and Amiga in Western Europe. They may have been an American company, but the majority of their game software ended up coming from Europe.
Yeah I saw this on limited run.
I love that place to death but at the same time it took well over a year for me to get my radiant silvergun. But I am glad I got the PS4 version of Exhumed as well
I never rented this one because Return of the Joker and Blaster Master 2 had already soured me on Sunsoft at the time. Looks better than I thought would be.
i agree with the music point, the tunnel theme sounds like something from Ecco
Remember seeing this one in the magazine's back in the day but not sure I've ever seen it at a store or in person. Wonder what the quality of the LRG release will be like.
Seemingly endless quality content - thank you for your hard work and commitment!
I do remember the ads for this game in my EGMs. I never played it as a kid. I did enjoy Aero 2 at that time though. I have everdrives for both SNES and Genesis now, so I'll give this one a playthrough! 🤘
Never thought someone would review this game I played as a kid in like 1996
I watched this video last night but didn't have time to leave a comment on it as I came home late from work yesterday and had to do the grocery shopping. I ended up downloading the video on a USB stick and watching it upstairs on the smart TV before bed.
I'm so glad you didn't say anything negative about ''Lemmings'' when it was briefly mentioned at the beginning as that is one of my most favourite games on this console. On Zero I was never able to pass the cliffs stage of this game as I couldn't figure out what to do or how to get up so I ended up giving up. It's not a really bad platformer by any stretch but it's also nothing special and aside from the graphics, there's no other redeeming qualities of this title me thinks. I love these single Mega Drive game reviews you make SLX and look forward to more in future.
I love this game, I always felt that Aero and Zero had excellent control/movement and feeling of momentum.
8:55 music is VERY nothing burger, the one area that Sonic clearly stands waist and up above Zero. Zero is a good game and one of the better mascot platformers from the time period.
Your 3d models are always impressive!
The genesis version of Zero The Kamikaze Squirrel looks amazing. 😀👍🎮
I thought Zero was set after Aero 2? Aero 2 takes place moments after the end of Aero 1.
9:49
I rather prefer a game with Metal Sonic protagonist honestly, he's the one who deserves better
the Genesis can sing. Look no further than SoR 1 & 2 ❤
Of course, but SoR 1 and 2 did not use GEMS.
@@zabustifuComix Zone, Vectorman and Sonic Spinball did, and they don't sound half bad.
It’s coming out on the switch soon so I’ll check it out.
I haven’t played it yet but I honestly kind of like the soundtrack from you played. Feels a little darker than most platformers
I've never heard of this game or the prequel to it for that matter. The title skin be made me think it was an obscure homebrew game, LOL
This looks better than I anticipated.
This looks great! Can’t be alive I missed it back then
I never owned Sega Genesis, here in Europe Mega Drive. I remember owning Windows 95 and this game you're reviewing reminds me of Jazz Jackrabbit, same kind graphics and 2D gameplay.
Never heard of this one before! Seems slick, definitely gonna give it a go tonight
I’ve heard that exact attack sound effect in Brutal : Paws of Fury (32X version)
Hope you’re gonna review “Zool Ninja of the Nth Dimension” one day! this game also starts with Z letter just like this game
And ''Warner Bros On The Sega Genesis'' that way he can cover all these in one hit since he did ''Disney And The Sega Genesis''.
1. Daffy Duck In Hollywood
2. Bugs Bunny Double Trouble
3. Taz-Mania
4. Taz In Escape From Mars
5. Cheese Catastrophe Starring Speedy Gonzales
6. Cagey Capers Starring Sylvester & Tweety
7. And the Road Runner & Wile E. Coyote game.
Even when I was a kid, I had no idea how this game could get an MA-13 rating. I think that's why it didn't get much success. The US didn't even have the soft-ban on ninja-related stuff.
I never heard of this thing, wow
can you do a video about simulation games like dune and such
They just released this on modern consoles. I have the Evercade version, really fun
SEGAAA~🎶✨
* yells *
SEGA !!!!
Hey! Could you please do a video covering all versions of Tetris on the NES/Famicom ( BPS Tetris, Tengen Tetris: The Soviet Mind Game, Nintendo Tetris, Nintendo Tetris 2/Tetris Flash and BPS Tetris 2 + Bombliss )?
One of my favorite Genesis platformers. Somehow I don't really enjoy that much Cool Spot, Aladdin, or Earthworm Jim games, but Mickey Mania and this one I liked a lot.
I wish these SNES re-releases came with a plastic version of the original box. I wanted the Genesis version for the case, but the SNES version has better sound and extra visual effects. I just hate that I have to get that cardboard box.
Oh, this looks good. Will try it
I absolutely loved this one when I was eight. Still do.
Sunsoft's attempt at a "mascot with an atitude". Aero the Acro-Bat, Zero the Kamikaze Squirrel.
Did David Wise do the soundtrack? This is a really good game.
greetings mr. Lord X! Would you tell me which German magazine this is at 13:33 ?
Müsste Mega Fun gewesen sein. Die hatten immer die Wertung mit "%Fun". Hatte die damals regelmäßig gekauft🙂
@@zeitgeist1977sk8 ok, thanks😀
The only thing I remembered about this is the evil lumberjack is called "Jacques Le Sheets."
That GEMS music is just...ugh.
Why was this rated MA-13?
Likely its use of the RIsing Sun headband and the kamikaze in the title. Nothing else here warrants it.
Awesomeness video please do more thanks ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️👍👍👍👍👍👍👍👍👍
Classic Genesis music
I remember being really interestes in this game when I read the reviews solely because Zero was described as having throwing stars and nunchucks, because I am a diehard TMNT guy and this sounded ninja-esque... but I never even downloaded it via emulation once I got into that, so I feel like this game didn't even have enough charm to hook me when I could get it for free. BUT on the other hand retro reviews like this one often talks about how the gameplay concept is pretty unique so maybe I should try and play it anyway I can one of these days, since I have a feeling this mascot (and possibly also Aero) will most likely stay under the radar and not receive any big retro-re releases.
Both the Sega Genesis and SNES versions play about the same, but the SNES definitely sounds better by a longshot. GEMS did not do this soundtrack any favors. On the flipside, the Genesis version definitely has smoother animation.
I can't really get into either version, though, due to the convoluted super dive mechanics.
Hello! I am not sure how or why this video is driving traffic to my channel/videos, but thank you! New subscriber here now!
always liked the cover art. never rented or bought the game though
Now you have to review Superman and Revenge of the Joker😃
I'm gonna try this game, seems fun, and that's all I need to escape reality
Never got to play this. But did play Aero the Acrobat and loved it. Never beat it though. Its a shame most retro games are not on a digital platform.
Why didn't you mention the sound of the snes ver.?
Because this was a review of the Genesis version.
GEMS gets a lot of hate, some of it undeserved. A lot of it is just plain average and I suspect the main complaint is that it does nothing with the hardware.
I can imagine a video on it might not be the most popular, though if you showed a good example, followed by one average and one bad, repeatedly, it might hold some interest. Games like Comix Zone, Warriors of the Eternal Sun, and pretty much anything Disney/Westwood/Shiny/Novotrade (custom GEMS?) prop GEMS up a bit.
9:51 I started thinking what it'd be like to have Silver/Mecha Sonic from Sonic 2 (8-bit) or Tails Doll from Sonic R in their own titles, and I imagine that one of these would be nightmare fuel... I don't think I need to say which.
How would you compare it to Sparkster?
Very different feel. Sparkster is much easier to get a handle on.
These graphics are amazing, ive mever seen this game before either!
Never heard of it but it looks cool
Looks cool
Those boss fight music sounded a lot like Kid Chameleon
2:25 😂the evil lumberjack is an idiot. He could just sell the wood for actual money. It would be less work🤦♂️
Heads up;
Scammers are in the comment section pretending to be SLX, DO NOT BELIEVE A WORD THEY SAY.
a good example side by side that genesis does what nintendont
Cheat codes can help ease people into this one as well.
I've played this on various emulator machines over the past few years and, yeah, I have never stuck with it and found it a bit awkward thanks to never getting used to the air control. I thought the dive bomb was gimmicky, and didn't even really know you could just use it to do quick little swoops - almost like Mario's cape in Mario World, judging by your footage here. Glad to hear I'm not crazy and found it harder than it probably is _because_ of my not sticking with it, but now that I know how to approach it, I think I'll give it another shot!
Controls:
A - Shuriken. Holding up or down will also make Zero throw them at an angle.
B - Jump
B in the air - double jump. Also works as an attack.
Holding down, then B - nunchucks
Quarter circle forward + B in the air - quick swoop. Can be used as an attack.
Holding C while standing - binoculars. Use the D-pad to look around.
Running then holding C - long jumps forward. Each successive jump will be longer.
C in the air - dive bomb. Also counts as an attack.
C during a dive bomb - swoop to the side. Use D-pad to determine which side to swoop to. IIRC, doesn't count as an attack.
C during a side swoop - swoop upwards. IIRC, also doesn't work as an attack.
I've played the first Aero game but yet to play the sequel and spinoff 👏
I prefer the Genesis version, visuals wise. Starker contrasts in colors allow the graphics to pop. Snes always did that blending of colors thing.
The snes version OST is a masterpiece!
Good review! I borrowed the Genesis version of this game from a friend when I was a kid and then eventually bought my own copy many years later. I did complete it eventually, but it just felt mediocre all the way through. The game just feels bland and forgettable. Granted, it is better than Bubsy (a low bar, indeed).
The controls and hit detection were finicky which made later levels just a test in patience. The level design and enemy placement also felt really cheap at times. In some places it feels impossible not to get hit or die if you haven't memorized the level already. The game just is nothing really special, to be honest, especially when there are a wealth of much better platforming/action games on the Genesis (and on the SNES). It is worth a play as a curiosity, but you won't be missing much if you skip it.
Please Mr SEGA LORD can you please green light the SEGA SATURN MINI already! It feels very overdue now.
The problem with the music is simply that it’s far too serious for a game like this. It needed light-hearted music like that in Dynamite Headdy, Rolo to the Rescue, Quackshot, Castle/World of Illusion… IMHO.
It’s not bad music per se, just inappropriate to the theme.
I mean, it is Shadow the Hedgehog before Shadow the Hedgehog.
It looks like a decent game! After seeing your comparison though there's definitely levels that look better in each version.
When is the name change to SLordeX coming as your content is growing man! :D
Zero was an enjoyable, plattformer back in the 90´s.
Too bad that besides Nintendo and Sega, nobody try to make a 2D plattformer game anymore.
There's plenty of platforming games being made currently but they're mostly all indie games.
@@Gatorade69 That's true but, i would like to see more big name publishers, trying to make a 2D plattformer game.
@@Gaming_since_the_eighties Yeah fair enough. Only new AAA platformer I can think of is Super Mario Wonder. Though I have enjoyed many of the indie platformers I have played.
Genesis twang 😊😅
Wow, I had never heard of this game before
With Sunsoft back from the dead and doing things nowadays, wonder what are the chances of this and the 2 acrobat games getting re-released today 🤔
Work with limited run games and get it done with the engine that modern vintage gamer has with them for old game collections 😮
12:35 BASED
*FREE BASED
"where do all those furry people come from?!"
*game devs, tv shows and media in the 90s*
Hopefully, Limited Run releases Aero the Acrobat 2, as well.
They got the “zero” part right heh heh
I wasn't a huge fan of the Aero games, though I like Aero 2 much more than the first, so I decided to skip this title when it came out. Besides, why would a squirrel have better air mastery than an actual flying animal?? Anyway, I never read the reviews, so I had no idea how well it was received. It looks great visually, but Sega Lord is right when he stated the music doesn't fit any of the stages, and not one track is a standout. Don't blame GEMS; some good tunes have been created using GEMS. I just think most of the memory went toward the impressive graphics and game mechanics, and little was left for music.
How was the Super Nintendo able to play such a fast game without blast processing?