Small tip I after watching your Gaussian filter tutorial. You can make Layer Masks visible on canvas with right mouse click and "Show Layer Mask". This will hide the main layer content and show the Layer Mask only.
My favorite is Solid Noise. When I first switched from Adobe Photoshop Elements I thought I'd have to give up clouds and fibers, but Solid Noise is all that and more! Much more controllable. Using Solid noise with gradient mapping, I can make subtly mottled backgrounds, leather, or stone (with a dissolved overlayer to texture it) and with pushing the X or the Y to opposite extremes I can create wood, eroded cliffs, hair, fabric folds, all kinds of things! Oh, and by using a gradient map with the lighter color first, and setting the X and Y to somewhat horizontal, I can make water effects, too.
@@orugma Solid noise (fFilters>Render>Solid Noise) gives you a black/white/gray image. First experiment by fiddling around with this before you add color. If you shift the x and y while they're locked together, reducing it gives you a larger, looser texture, while increasing it gives you a smaller, tighter texture. The more you increase the X and decrease the Y, the more vertical the design becomes. The more you decrease the X and increase the Y, the more horizontal it becomes. Detail changes overall complexity. The lower detail is, the foggier or vaguer the design. The more you add detail the more it seems veined and complex. Checking Tileable will give you an image that can work as a repeatable pattern, which can be useful if, for instance, you're creating a background on a website that you want to look continuous but which needs to repeat. It can, however, be slightly limiting on single-use pictures. If you check Turbulent, the contrast will increase. This will make the picture more deeply sculptural or add a more pronounced veining. Leaving this unchecked creates a subtler, smoother effect that's better for behind lettering. New Seed is for randomizing your overall design. I wish they had this for difference clouds! Blending Mode is for when you want to layer the noise onto another picture. The problem with this is that you can't do this in color. It can come in handy if you want to make a flat surface look ripply or bumpy, though, with HSV Value. Now, you add color by running what you created through a gradient map. You can get subtle effects with a 2-color gradient; the closer together the two colors are, the subtler the effect. You can increase contrast, especially in value, for a more sculptural look. Other gradients can get more wild special effects. When the lighter color comes first (and is thus translated by the gradient map filter as the "black" equivalent) you get light-on-water effects, especially when mapped onto a horizontally oriented design. Play with different gradients, including making new ones, to get a feel for the possibilities. You can next experiment with texturing this by putting two layers over each other and putting the top one on dissolve mode at 50%. Again, play around. Pick things at random and see what happens. Eventually you will get enough of a feel for this that you will see all kinds of applications. Have fun!
You can run Gimp 2.10.20 in Linux. No official build yet for Windows and macos. They haven't even announced it. You get lens blur, focas blur, bloom. Basic non-destructive cropping tool is also added. On canvas control for vignette filter and more.
Recently found you a few days ago and your tutorials have really helped me out in making quality YT thumbnails! You've gained another subscriber my dude! =D
I never knew exactly what "bump map" did. I'm thinking I may get a better result using this for some of my work instead of "grain merge." Thank you again for broadening my GIMP knowledge. Cheers!
6:55 To understand what “unsharp mask” is actually doing, consider what happens when you scan a photo, or indeed use any kind of imaging equipment that captures digital pixels. The theoretical ideal for sampling is for each pixel to capture just an infinitely small point in the image. But real image sensors have nonzero dimensions, so they end up sampling the light across a nonzero area in the image. This reduces the contrast for details in the image with a fineness close to the sampling resolution limit. The job of the unsharp mask filter is to reverse this softening of fine detail. Of course, another way to reduce the problem is just to capture the image at a higher resolution.
By pressing Ctrl and comma, you can fill with the bucket fill tool. Bypassing having to press Shift B, to select the bucket fill tool, then having to click to fill.
Great video! In your tutorial videos here, I notice you never (or rarely) use the "split view" feature. Any particular reason why you don't? Thanks for posting!
Awesome video like to see you do a tutorial on how to take a .png (format) image/word or name or letters etc...... and convert the image into a 3D image and how to texture it and add a gradient to it that would be a cool tutorial cheers keep up the awesome work :)
Is there any reason that cage transform still clips at layer edge in GIMP 2.10.18? I like messing with text but it's frustrating to still have to increase the layer boundaries first.
Depending on the size of the glare, you might just want to use the heal and clone tools to get rid of the glare. You could even explore the Resynthesizer plug-in if you need to fix a larger area: ua-cam.com/video/J61ExqvNcBQ/v-deo.html . There’s also the shadows/highlights or curves tools of you want to adjust certain bright spots.
I never would have thought to use Gaussian blur for blending edges in a mask. Brilliant tips and tutorial as always Michael!
Your content is dominating my Gimp tuts. This tutorial is another gem. Time to subscribe. TY, for bringing the goods, man.
Thanks for watching and for subscribing!
I subscribed after his channel came up on my third search ... I figured I'll just check his playlist first instead 😂
Thanks so much for showing some practical applications for some of these. You're fueling a lot of art and work, bravo.
Knowing about filters made my design look more professional ,thanks!
Hello, I just want to show my appreciation to the work you are doing and say thank you for everything, your videos are really amazing.
Small tip I after watching your Gaussian filter tutorial. You can make Layer Masks visible on canvas with right mouse click and "Show Layer Mask". This will hide the main layer content and show the Layer Mask only.
Even Wikipedia doesn't explain things as better as you man... Awesome🤩🤩🤩🤩
My favorite is Solid Noise. When I first switched from Adobe Photoshop Elements I thought I'd have to give up clouds and fibers, but Solid Noise is all that and more! Much more controllable. Using Solid noise with gradient mapping, I can make subtly mottled backgrounds, leather, or stone (with a dissolved overlayer to texture it) and with pushing the X or the Y to opposite extremes I can create wood, eroded cliffs, hair, fabric folds, all kinds of things! Oh, and by using a gradient map with the lighter color first, and setting the X and Y to somewhat horizontal, I can make water effects, too.
@DaviesMediaDesign I'd love to see a tutorial about this! I can't figure out how to make the effects they're describing, but it sounds very useful.
@@orugma Solid noise (fFilters>Render>Solid Noise) gives you a black/white/gray image. First experiment by fiddling around with this before you add color.
If you shift the x and y while they're locked together, reducing it gives you a larger, looser texture, while increasing it gives you a smaller, tighter texture. The more you increase the X and decrease the Y, the more vertical the design becomes. The more you decrease the X and increase the Y, the more horizontal it becomes.
Detail changes overall complexity. The lower detail is, the foggier or vaguer the design. The more you add detail the more it seems veined and complex.
Checking Tileable will give you an image that can work as a repeatable pattern, which can be useful if, for instance, you're creating a background on a website that you want to look continuous but which needs to repeat. It can, however, be slightly limiting on single-use pictures.
If you check Turbulent, the contrast will increase. This will make the picture more deeply sculptural or add a more pronounced veining. Leaving this unchecked creates a subtler, smoother effect that's better for behind lettering.
New Seed is for randomizing your overall design. I wish they had this for difference clouds!
Blending Mode is for when you want to layer the noise onto another picture. The problem with this is that you can't do this in color. It can come in handy if you want to make a flat surface look ripply or bumpy, though, with HSV Value.
Now, you add color by running what you created through a gradient map. You can get subtle effects with a 2-color gradient; the closer together the two colors are, the subtler the effect. You can increase contrast, especially in value, for a more sculptural look. Other gradients can get more wild special effects. When the lighter color comes first (and is thus translated by the gradient map filter as the "black" equivalent) you get light-on-water effects, especially when mapped onto a horizontally oriented design. Play with different gradients, including making new ones, to get a feel for the possibilities.
You can next experiment with texturing this by putting two layers over each other and putting the top one on dissolve mode at 50%. Again, play around. Pick things at random and see what happens. Eventually you will get enough of a feel for this that you will see all kinds of applications.
Have fun!
@@DoloresJNurss This is very helpful, thank you!!
You can run Gimp 2.10.20 in Linux. No official build yet for Windows and macos. They haven't even announced it. You get lens blur, focas blur, bloom. Basic non-destructive cropping tool is also added. On canvas control for vignette filter and more.
Thank you very much for the tutorial, your channel and your tutorials improve my workflow in Gimp, much appreciated.
Great tutorial homie. I should thank you for teach me GIMP. ( Gimp is my photoshop)
THE BEST videos on Gimp ! Love your Udemy courses too. Thank you for that :) that youtube video you did on the Enhance Heal plug in. So helpful.
Awesome, thank you!
Very interesting tutorial! Thanks for sharing Michael
Enjoy all your videos. You are knowledgeable and have a great talent for teaching.
Excellent tutorial David. Learned a lot and you explain it very very clear
these videos are mint. Thank you so much. By far the best Gimp tutorials online
Recently found you a few days ago and your tutorials have really helped me out in making quality YT thumbnails! You've gained another subscriber my dude! =D
Happy to help! Thanks for the sub.
I never knew exactly what "bump map" did. I'm thinking I may get a better result using this for some of my work instead of "grain merge." Thank you again for broadening my GIMP knowledge. Cheers!
It’s a term from 3D graphics. It’s a technique for adding apparent detail to a surface without actually increasing the amount of geometry.
6:55 To understand what “unsharp mask” is actually doing, consider what happens when you scan a photo, or indeed use any kind of imaging equipment that captures digital pixels. The theoretical ideal for sampling is for each pixel to capture just an infinitely small point in the image. But real image sensors have nonzero dimensions, so they end up sampling the light across a nonzero area in the image. This reduces the contrast for details in the image with a fineness close to the sampling resolution limit. The job of the unsharp mask filter is to reverse this softening of fine detail.
Of course, another way to reduce the problem is just to capture the image at a higher resolution.
10:46 Adding some turbulence gets it a little closer to the rotogravure effect, like you get on currency, stock certificates etc.
By pressing Ctrl and comma, you can fill with the bucket fill tool. Bypassing having to press Shift B, to select the bucket fill tool, then having to click to fill.
23:59 That’s a directionless component to the lighting, which reduces the contrast of the bump map.
👍! Thank you. A larger pointer size (or set in a circle) would help tremendously. Sometimes, it's difficult to find it and follow. Thanks.
22:57 “Elevation” also has to do with the direction of the light, namely its angle to the surface.
Fantastic video, very helpful
Great video! In your tutorial videos here, I notice you never (or rarely) use the "split view" feature. Any particular reason why you don't? Thanks for posting!
Fantastic! Thank you so much 🤗🤓
Useful. Thank you.
Awesome video like to see you do a tutorial on how to take a .png (format) image/word or name or letters etc...... and convert the image into a 3D image and how to texture it and add a gradient to it that would be a cool tutorial cheers keep up the awesome work :)
Is there any reason that cage transform still clips at layer edge in GIMP 2.10.18? I like messing with text but it's frustrating to still have to increase the layer boundaries first.
Excellent, thank you.
can you tell me the model of the laptop you are using?
Can you do a video on basic photo enhancing?
Great content 👌
How could you make the text like in your Thumbnail in Gimp. I tried it so long but it didnt work
Thanks.
11:41 you know you can just drag the white into the canvas and it fills? :))
Is there a filter for a polarizing effect to remove glare from a photo? I have a photo of a painting with some sheen I'm trying to get rid of.
Depending on the size of the glare, you might just want to use the heal and clone tools to get rid of the glare. You could even explore the Resynthesizer plug-in if you need to fix a larger area: ua-cam.com/video/J61ExqvNcBQ/v-deo.html . There’s also the shadows/highlights or curves tools of you want to adjust certain bright spots.
Can you be smaller to subatoms?
I love GIMP and your tutorial is great. But the guy's name is Gauss with a double "s". Like "hiss". Not Gauz. I know it's nitpicky but.
Gau SS ian blur, not Gaushan blur.
Please try to make short videos.... they'll be benefitial
need to update this vid , the install
is not that simple anymore
You owe me 25 minutes of my life, all filters are useless and crappy.