Mastering Organic SUBD Modeling in Blender 3D

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  • Опубліковано 23 гру 2024

КОМЕНТАРІ •

  • @PonteRyuurui
    @PonteRyuurui  10 місяців тому

    ➤➤(FREE) Hard Surface Modeling For Beginners - www.blenderbros.com/jumpstart

  • @nv7287
    @nv7287 18 днів тому +1

    Modeling the Base Shape
    1:16 - Creating the initial circle and extruding it.
    1:43 Alt-R edgeflow slide
    2:20 - 3:06: Using Edge Flow and Edge Constraint to shape the base form.
    3:07 - 3:55: Adding more geometry and defining the edge flow.
    3:56 - 4:08: Saving the project.
    Subdividing and Shaping
    4:09 - 4:51: Adding supporting Loops and using Offset tool.
    4:52 - 5:32: Subdividing the mesh and creating the indentation.
    5:33 - 6:35: Sharpening the edges and creating the diamond shape.
    6:36 - 7:35: Fixing the middle section and restoring the curvature.
    7:36 - 8:10: Subdividing the mesh and refining the shape.
    Extruding and Symmetrizing
    8:11 - 9:02: Extruding the base shape and marking seams.
    9:03 - 10:20: Flattening and rotating the extruded part.
    10:21 - 11:07: Symmetrizing the shape and adding more geometry.
    11:08 - 11:52: Adjusting the geometry to fit the curvature.
    11:53 - 12:30: Applying the Bend modifier and fixing distortions.
    12:31 - 13:56: Cleaning up the geometry and fixing the circle.
    13:57 - 14:59: Finalizing the shape and adding details.
    thanks for making these videos they are awesome!

    • @PonteRyuurui
      @PonteRyuurui  17 днів тому

      thanks a bunch, I added to the description so now there are chapters

  • @pawljaxun
    @pawljaxun 10 місяців тому +1

    Another great tutorial, really appreciate you're no nonsense straight forward approach to creating the coolest looking complex objects,while picking up new tips along the way, thanks again!

  • @ComplexTagret
    @ComplexTagret 10 місяців тому +3

    I don't know how it's going on in MachineTools, but in vanilla modifier Deform you can exclude selected vertex group out of influence the modifier (I mean the vertex group of whole circle). It's faster.

  • @Autaka-Nubia
    @Autaka-Nubia 9 місяців тому +1

    you do great education for beginners like me, i'm in tough exam and opportunity with American video game to be hard surface modeling artist ! my first exam is L 115 sniper rifle, i finished Harris bipod and the sniper object but i've been stucked in complex object that's above the scope, the concepts of this tutorial can hlps me, if i succeed in this exam, i'll get the contract !

    • @PonteRyuurui
      @PonteRyuurui  9 місяців тому +1

      Best of luck and if you have questions you can always ask on our discord in the help chat discord.gg/cBMF9X5

    • @Autaka-Nubia
      @Autaka-Nubia 9 місяців тому

      i'm in it, i'm going to higher level, thanks much Mr. Ponte for these pro concepts and help, now i've understood why i must paying hardops and boxcutter addons, i'll do it very soon, thanks BlenderBros@@PonteRyuurui

    • @Autaka-Nubia
      @Autaka-Nubia 9 місяців тому

      thanks much sir, i'm in it @@PonteRyuurui

  • @whiterabbit5410
    @whiterabbit5410 4 місяці тому

    8:28 thanks for greate video.
    so, that curvature issue is not reproducible from my point of view.
    I guess plugin has updated or my understanding is incorrect. I would like to hear your opinion.

  • @navneetsingh8645
    @navneetsingh8645 5 місяців тому

    where you bended the mesh at 12:00 using the addon can we achieve the same look using lattice modifire

  • @joe_fabricator
    @joe_fabricator 10 місяців тому

    Very Impressive Sir. Thanks for sharing this.

  • @davirosa
    @davirosa 10 місяців тому

    11:48 Hey Guys, can anyone give me a clue?
    When Ponte adds a "double" loop cut, how does he managed to slide both edges "in oppsosite direction"?
    Thanks in advanced!

    • @ohmycaaat
      @ohmycaaat 10 місяців тому +2

      First was loopcut, next Ctrl-B to bevel this loop cut I think

    • @davirosa
      @davirosa 10 місяців тому +2

      @@ohmycaaat LoL!! It makes Sense!!
      Thank you!! 🙏🏻🙏🏻🙏🏻

  • @akiraho8727
    @akiraho8727 10 місяців тому +2

    What happen if alt+r not work with machin3 tools ?

    • @blenderknights
      @blenderknights 10 місяців тому +1

      Even mine its not working

    • @Autaka-Nubia
      @Autaka-Nubia 9 місяців тому +1

      x machine tools, not machin3 but you can do it by another way : select the edge then shift + s to edge (4) then rotat on z or y or x axis
      work with what you have till paying x machine tools and paid addons

  • @man_art_man
    @man_art_man 10 місяців тому

    Well bended! Love it! Looks clean and fresh :) like in song )))

  • @chickenbroski99
    @chickenbroski99 10 місяців тому

    Thanks for your videos. I got into modelling recently because I need to make a space marine model for a game. Got machine ops and boxcutter and I'm committed, even if it takes me years. But Hopefully it will be shorter. If you could do something like that I'd be interested. I'd definitely pay for it. I'm still trying to work out how to do the panelling for the shoulder armour and connect it all, as well as make a helmet that doesn't look bad.
    I'll take a look at your courses after this and see if you have anything similar. Cheers!

  • @richardroche1463
    @richardroche1463 10 місяців тому

    Ponte I love following your tuts but on this one I'm already stuck with when you "Set Flow" I right click my mouse and I don't have that. Is that an add-on? Or is there a problem on my end? Thanks for taking the time to read and answer me!
    Have A Great Day!

    • @PonteRyuurui
      @PonteRyuurui  10 місяців тому +2

      It's an add on, edge flow

    • @richardroche1463
      @richardroche1463 10 місяців тому

      @@PonteRyuurui Thanks I found it and it works great!

  • @ultratale1649
    @ultratale1649 10 місяців тому

    Hey there! I just started your starter course over at blender bros! I'm almost done and I found it to be pretty great, which resulted in me wanting to buy a course from you guys, but I don't know from were to start (I'm aiming to model 3d game assets but you never know, you might need to start from somewhere else). I was hoping you could recommend me which course to take first! Thanks in advance.

    • @PonteRyuurui
      @PonteRyuurui  10 місяців тому +1

      If you wanna focus only on game assets then you may consider the Game Package, just make sure you know how to use hard ops and boxcutter since we use it in the courses www.blenderbros.com/offers/biV5H6nK/checkout, and if you are after amore wholesome experience I'd consider the Academy 2.0

    • @ultratale1649
      @ultratale1649 10 місяців тому

      @@PonteRyuurui Thanks, I think ill go for the game package and the hard ops and boxcutter course. I'm new to modeling so ill avoid spending too much for now not to mention the addons are paid as well! Thanks a lot for the quick response and recommendations I look forward to the courses, the free one was very intuitive, I sure hope ill be able to apply the learned skills myself! Good day to you!

    • @PonteRyuurui
      @PonteRyuurui  10 місяців тому

      @@ultratale1649Dont forget to join the discord, a good place to get help discord.gg/cBMF9X5

    • @ultratale1649
      @ultratale1649 10 місяців тому

      @@PonteRyuurui Of course! Thanks for the link ill be there right away!

  • @Peter-xg2qb
    @Peter-xg2qb 10 місяців тому

    Sorry to bother you, but how do I fix Hops showing "Hotkey entry not found" "Restore hotkey from interface tab"

  • @TimBrennan
    @TimBrennan 3 місяці тому

    When I hit alt-x to symmetrize, all the verts intersecting the mirror plane are deleted. How do I fix that?

    • @TimBrennan
      @TimBrennan 3 місяці тому

      I just rewatched the video and saw I had missed something. The tool option "remove redundant centre" fixed it

    • @PonteRyuurui
      @PonteRyuurui  3 місяці тому

      @@TimBrennan persistance is the key to mastery, glad you sorted it out

  • @uzairbukhari99
    @uzairbukhari99 10 місяців тому

    Loved how you can create creases and still limit them to certain areas. No more edges loops bleeding into the mesh

  • @phyzxengrmoore6928
    @phyzxengrmoore6928 10 місяців тому

    I see you use Alt-R to rotate an edge. I am using that and I can not find where it comes from to see the docs on it. I want to move the rotation point. Can anybody help?

    • @PonteRyuurui
      @PonteRyuurui  10 місяців тому +1

      edge constrainmt from deux ex machine tools

    • @phyzxengrmoore6928
      @phyzxengrmoore6928 10 місяців тому

      @@PonteRyuuruiThanks. I thought it was possible to move the rotation point though. Is this possible?

  • @ilyakucheryavyh9497
    @ilyakucheryavyh9497 10 місяців тому

    after installing addon edge flow blender closed after the ctrl + z command, maybe that’s why you had problems 3.58

    • @PonteRyuurui
      @PonteRyuurui  10 місяців тому

      ya it could be edge flow, i get crashes recently in 4.0

  • @najhonbanjon
    @najhonbanjon 10 місяців тому

    very nice this modeling thank

  • @Walt3D-uq9mi
    @Walt3D-uq9mi 10 місяців тому

    Thank you :)

  • @issac7787
    @issac7787 9 місяців тому

    Holy shit next level tutorial

  • @sebastianosewolf2367
    @sebastianosewolf2367 9 місяців тому

    hmm the simple deform dont work for me not like i expect it on Z

  • @dustywalker8149
    @dustywalker8149 9 місяців тому

    Why cant i get alt+r to work no matter what i do?

  • @robertekeroth7397
    @robertekeroth7397 10 місяців тому

    Realy nice ..

  • @matheusscarabelliavila6149
    @matheusscarabelliavila6149 9 місяців тому +1

    What is SUBD??

    • @NektoDesigner
      @NektoDesigner 22 дні тому

      It means "Subdivision", plain and simple :)

  • @tjc7815
    @tjc7815 10 місяців тому

    Class.

  • @mrdixioner
    @mrdixioner 6 місяців тому

    Спасибо!!!

  • @madisarlybayev4208
    @madisarlybayev4208 10 місяців тому +2

    Such a complicated way to model ngl.

  • @handler_music
    @handler_music 10 місяців тому +1

    this is bullshit so convoluted. cad makes it faster and better

    • @M1ndblast
      @M1ndblast 10 місяців тому +2

      Sounds like you're already using cad, right? So just stay where you are comfortable, then.

    • @handler_music
      @handler_music 10 місяців тому

      @@M1ndblast some people entering should know about more sophisticated tools

    • @sig_das76
      @sig_das76 10 місяців тому +4

      ​@handler_music U can use CAD but workflow changes. Ofc the purpose of the mesh matters. If u want to print this then CAD and nothing else beats that. If u need this in VFX, then there are few workflows. If u already using cad you would have to retopo the model after you import that into mesh software because models impprted from CAD software wont have perfect geometry. So the question is what's faster modelling in Blender and taking care of edge flow and density there or modelling in CAD with nurbs, then importing in blender, when doing retopo. I would say both are pretty similar, l but at the end of the day u will still need to use mesh type software to retopp so why bother with CAD. Hope this explains how there is no one universal best workflow and why u shouldn't think that your workflow is superior.

    • @PonteRyuurui
      @PonteRyuurui  10 місяців тому +1

      @@handler_musiclevel of your ignorance is fascinating