The opponent super jumped back to their base. You are invincible after 80 frames after initiating a super jump. Equipping just 3 AP of Quick Super Jump reduces that to 58 frames.
@@dragongamerz5304 Btw, that's the reason why so many players have just 3 AP of Quick Super Jump equipped. I don't think that super jumping back to base is a good tactic in most cases (this was an exception where it was a good decision) because the super jump still takes more than 3 seconds, and you leave your teammates in a 3v4 or worse until you return to a relevant part of the map, which is similar to having been splatted, but you don't lose as much time and you do keep your special charge if you can super jump out successfully since you did not get splatted. It's too much of a gamble in my opinion because if you are not successful at super jumping out, then you get splatted anyway without even putting up a fight - literally feeding the opponent.
Finally,He put the roller down. Just to pick it up next Monday. (Is Jex looking forward to whatever random things I comment?I ain't judging him because he mains roller,I used to also...Should i pick rollers back up or continue maining octoshot?)
12:05 and following confused me. I thought the opponent should have been splatted after being hit by your charged slash (I checked in 0.25x speed to confirm that he was actually hit since it was hard to see) and your 3 following uncharged slashes, but your opponent still had spawn armor (kind of hard to see due to being cooler-ed up, but spawn armor lasts for 4 seconds from the time that the symbol in the HUD is no longer grayed out). Do you know how much damage spawn armor prevents?
i havent been active since im not really into splatoon anymore, i'll probably pop up here and there! (i missed you too!! ypur gameplays never dissapoint, keep it up!)@@jexeex
7:13 stamp moment
i feel bad for ultra stamp players
Yo ggs! In the first match, I was the order stringer on the enemy team. You're a really good player
hey thanks :D
Jex… WELCOME TO THE SAMURAI GANG 🤝⚔️
Oh yeah, hi lol you we're on my team yesterday using the Neo Splash, I was using dapple dualies lol. GG's!
jex: opponent CANT HIT YOU
also jex: *gets hit* 1:22
such clickbait smh
4:13 what kind of bull was that!?
For real though. What the heck?
The opponent super jumped back to their base. You are invincible after 80 frames after initiating a super jump. Equipping just 3 AP of Quick Super Jump reduces that to 58 frames.
@@Kaylo3607 see my reply above.
@@HK_on_YT didn't know. "The more you know".
@@dragongamerz5304 Btw, that's the reason why so many players have just 3 AP of Quick Super Jump equipped. I don't think that super jumping back to base is a good tactic in most cases (this was an exception where it was a good decision) because the super jump still takes more than 3 seconds, and you leave your teammates in a 3v4 or worse until you return to a relevant part of the map, which is similar to having been splatted, but you don't lose as much time and you do keep your special charge if you can super jump out successfully since you did not get splatted. It's too much of a gamble in my opinion because if you are not successful at super jumping out, then you get splatted anyway without even putting up a fight - literally feeding the opponent.
I had beef with a wiper in one of my matches today but I'll still show up and support 😤
This comment is so real cuz they really be pissin me off sometimes 😭
As a wiper main this is real.. I’m very annoying and I know it
Believe me they will
now jex needs to parry a booyah bomb
Splatana wiper my beloved
Reminder:U can install atmosphere for flexlion again bro👌
Sword 🗡️ power
Finally,He put the roller down.
Just to pick it up next Monday.
(Is Jex looking forward to whatever random things I comment?I ain't judging him because he mains roller,I used to also...Should i pick rollers back up or continue maining octoshot?)
play roller is the only choice
@@jexeex Oh no....
why is this man so cracked
12:05 and following confused me. I thought the opponent should have been splatted after being hit by your charged slash (I checked in 0.25x speed to confirm that he was actually hit since it was hard to see) and your 3 following uncharged slashes, but your opponent still had spawn armor (kind of hard to see due to being cooler-ed up, but spawn armor lasts for 4 seconds from the time that the symbol in the HUD is no longer grayed out). Do you know how much damage spawn armor prevents?
Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Attack, Kill (optional), Die, Super jump, Kill (optional), End of match.
do you think you could use vsplash or vballpoint? They're my mains
possibly
I play wiper and i wish i could move like that
are u deciding to get 5 star side order roller?
eventually yeah
my main!!!!
this makes me wanna play splatoon again ngl
i missed your comments cats where have u been
i havent been active since im not really into splatoon anymore, i'll probably pop up here and there! (i missed you too!! ypur gameplays never dissapoint, keep it up!)@@jexeex
SPLATANA wiper ??!!!!!
my favorite
@@jexeex really, your favorite weapon? I main it and I just discovered your channel where this is the first video that you uploaded where you play it.
What build did you use?
qr comeback sj
@@jexeex you're swimming so fast that I thought that you also equipped lots of Swim Speed Up.
Build?
qr comeback sj