Retexturing an Animated Character from Blender on the Fly in OpenUSD w/ Rafi Nizam

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  • Опубліковано 29 лют 2024
  • Open new possibilities with OpenUSD. In this Studio Shortcut hosted by Rafi Nizam learn how you can use OpenUSD to retexture an animated character from Blender in real time for a live show.
    Learn more about OpenUSD: www.nvidia.com/en-us/omnivers...
    Check out Rafi: rafianimate...
    NVIDIA GPUs accelerate your work with incredible boosts in performance. Less time staring at pinwheels of death means bigger workloads, more features, and creating your work faster than ever. Welcome to NVIDIA Studio-and your new, more creative, process. RTX Studio laptops and desktops are purpose-built for creators, providing the best performance for video editing, 3D animation, graphic design, and photography.
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КОМЕНТАРІ • 2

  • @nicoleherrera2617
    @nicoleherrera2617 4 місяці тому +1

    wow! must save a lot of time

  • @sacb0y
    @sacb0y 4 місяці тому

    I wish I didn't need to use a separate branch of blender. Especially one that's not LTS based.