NEW Giga Tips Video for LOTF: ua-cam.com/video/Ywf_Yr8tP8c/v-deo.html welp, turned out I was right: WATCH MY REVIEW FOR MORE UPDATED OPINIONS Lotf Review: ua-cam.com/video/X-slZgXT_-s/v-deo.html Edit: 10/12 a NEW patch dropped day of embargo that mostly fixed my performance problems, ignore the criticism about performance or delays in the video. New respect for the devs earned. Anywho, what do you think of the game?
So, basically, the only flaws you commented on are: performance, too many mobs, a few AI problems and sometimes lock-on problems? Guess one can live with it (with good hardware :D). It's funny though how all content creators complain about sprinting. Usually you'd hear that the character should move faster and the game would be artificially prolonged because the character moves like a turtle. Now they made it fast and ppl are complaining again :D. If anything, I'd rather take too fast than too slow. Isn't sprinting just a mean to get from one location to another while you are exploring or lost?
@@SCSabre Right, like one of the gripes has been "solved" with another gripe (too many mobs to go through to get to your death spot, and the player runs too fast).
My biggest worry right now is the "too many bad guys" line. One of the reasons From Software's games are always so good is that they never lean on overwhelming you with mobs... every single fight is always dangerous and meaningful, no swarms necessary. If there are too many enemies, then the developer fundamentally misunderstands what makes this genre work.
@@trademarcguy2800I was gonna say this too, but even then it brings up a valid question. Why would the developers of Lords of the Fallen, copy one of the most common complaints people had, with the most hated game in the franchise? Seems like a pretty obvious mistake.
@@nuh-uhbro765after watching a few trailers I feel the mob density is intentional at least in the world of the dead, as the longer you stay the greater the threat becomes. That's their intention at least.
I think the reason the mobs are so large is to account for the wither damage. Having big trash mobs would be a really good source to recover hp without burning healing
it looks that way but when you play the game its not the case at all, you should be instead hitting the thing that GOT you that wither dmg, instead of some groupies that just spawned in. the wither mechanic is only beneficial for you in 1v1s, which the game rarely has
@PWARGaming yeah I'm noticing that the more I watch let's plays of this game. Cool ideas in theory but we will see how it works out as the game matures.
@@definitelyadarkangel9225 parry timing is pretty tight, but not as tight. what makes it easier is enemies have super slow telegraphed attacks so timing is easier
Its only if you miss the correct parry timing. If you do it at the right time you take no damage and riposte. If you mess up and only block then you can attack and get the health back like bloodborne
I swear patches are starting to be the downfall of games. Devs rely on it to much. It’s to the point they would bring out incomplete games sell it for full prices without testing their games, let the gaming fans find all the problems and say let do a patch. Laziness
Just have to say really appreciate this video, you delivered feedback and thoughts on areas with issues without it coming across as nitpicking or just negative for the sake of it. Just seemed genuine compared to some others I've heard, a lot of the discourse is either total defending of the game or just laying into it and you gave both good and bad. Good stuff. I'm still picking it up but it is very helpful knowing all of this going in.
if there's any solace, the devs have been listening to feedback on bugs and such, one game breaking bug i had was fixed just before this video was put together. so they're working for sure. they just haven't quite smoothened out the fps on my and some others ends, but I'm sure they'll deliver in the end.
When i heard "clunky" on a Soulslike combat description, it's a deal breaker for me. I've seen somes stream content and the camera is weird. Hope they can fix this.
It almost seems like they made the game with coop in mind, before thinking about single player. Having not played it, that's just one of my observations.
Thanks for the honest and critical review. So far it seems like most people who had early access have only been giving overwhelmingly positive reviews, even from other UA-camrs I trust. I might hold off from a day 1 purchase now and wait for much more in depth reviews from YTers and the general public.
Man if that’s how I lived my life I’d miss out on a lot of good stuff. Form your own opinion on shit, quit caring wtf other people have to say. Most people have said the game is amazing anyway.
tbf I'm more critical of action games, so I think the general souls audience will probably like it. I'm just throwing performance caution due to my experience, and couple others I talked to/seen. I think if performance was a non-issue, I would be there with those other tubers for the most part. but even fextra, ruri, cohh, etc, admitted to pc issues, so its not like I'm a unicorn with that opinion.
Is all relative . Most early reviewers and post game reviews , gave witcher3 a perfect score . Angry Joe a popular review site , gave it perfect score ,legendary status.. I knew that was odd , because witcher 1 and 2 used to have one of the worse combat system in any game and i wanted to see if they fixed it. when i got the game , discovered to my no surprise ,in no time, the Combat and Combat system ,was very close to a total failure.. The hit detection system is awfully bad . If you are using a great sword that is very large and try to hit lets say a Ghoul , you will miss many times ,even with the creature right in front of you. Sometimes it feels as if you are fighting with toothpicks and not with a sword.. and to make things worse Withcher only use swords in combat and a next to useless short bow that do so little damage. So far , that game is by far one of the worse game ever made its combat system , not only the hit detection is wrong , but is also incredibly boring too. THere is no block ,and the parry system is just smashing button contest. Simply very bad.. yet 99% of the reviews game it a perfect 10 score. So will like to see a review of witcher 3 , in this channel , if they don't see anything wrong with the combat.. then is because they are idiots. Since it was always negative in their reviews previous combat system in witcher 1 and witcher 2. The game only good thing was graphics and the rpg part ,but combat was terrible , not like skyrim or Souls games. The character development was non existent , since all you can do was change the skin of your swords.. and that's it.. you don't earn any meaningful improvement or new skills in that game.. Basically witcher 3 , right from the first seconds of gameplay , to the game end plays exactly the same way. And RPG without character development is a contradiction. Not surprising their next game Cyberpunk 2077 its combat is guns but its awful too , very mediocre.. It had to be the shitty engine they use. can't be that they are not aware of it. they moving to unreal engine finally for future. The too fast running speed issue appears to be there . Games all of them ,need to have a true walking speed and true running speed. Elden Ring get it right everything. IF you have heave armor plate is slow and if using clothing armor ,you move fast.
@@xgrimmdisasterx3935 lol do you seriously not understand the purpose of pre-release reviews? Obviously no one can form their own opinion fully unless they've played the game themselves, but if there are issues or aspects of a game that don't appeal to certain people, then people can potentially be buying a game for $60+ and easily go past the return window before they realize the issues themselves. People with a platform with early access should be as critical and objective as possible so the audience can make an informed decision. It's a whole other story forming one's own opinion after beating a game, which is not what I was talking about....
@@CosmicPotato yeah, and do you understand that I don’t give a shit what he had to say? I don’t play PC. Probably just karma cuz PC gamers do nothing but talk shit about console gamers. So consider myself laughing on the inside hearing about PC issues. Boohoo for you guys
Finally! A UA-camr not giving us a hype job preview. It's really hard to find any reviews that don't over exaggerate everything. This game looks good but the running speed ...what were they thinking? It looks so stupid.
I’m really glad you highlighted these issues because nobody else really seems to be, I’ve watched a lot of early impressions and they had me ready to play at launch. I’m still excited for the game but it’s good to know.
I've been avoiding videos because I wanna go in blind but watched this one. Luckily it seems like most of the issues presented in this video can be fixed in a patch or two. I mean momentum based movement is kinda jank but it's probably something you'd get used to after a while and start compensating for, like how in all the Dark Souls games you learn to compensate around corners for when your camera is about to shit the bed.
@@runner12blade I don't mind the game having a bit of jank though if the overall experience is fun. And hey look at the Nioh beta. Movement in that game was so wonky during it's alpha and beta playtest periods because they had it to where even locked on William would still move with a full range of 360 degree motion, which made locking on virtually pointless, and combat felt jank too because of it but they fixed it by release. Not saying that'll happen here, but just saying that it is possible.
Puzzles, platforms, enemies snipping off-screen and I've seen people with stuttering and crash problems.. the hit box of the big bosses and the infinite enemies sounds very annoying too. I'm cancelling my pre-order. I'm seeing too many things a don't like to risk it. Thanks for the video.
@@ryenmoore4606 yeah but that's the problem they acting like paid advertising for the game they don't want to lose early access next time around and why should anyone buy an unfinished game like a idiot so they can have the pleasure of charging you for a new skin and 20 big fixes that should have been done on release then we'll have people like you singing their praises telling people "the games come along way" like the DL2 community who act like abused housewives that are grateful for the smallest kindness. Did you not see enough in this video with your own eyes to know that whoever you've been watching is bought and owned by the game developers or the very least kissing ass.
@@ryenmoore4606 I bought FFXVI sight unseen based on pre-release videos from channels like Fextra etc. They all loved it! GOTY material!! And it turned out to be utter dogshit that I uninstalled after going through 4 hours of cripplingly boring cutscenes interrupted by maybe 6 minutes of gameplay. Do not trust any of them, wait for the game to come out and see what actual players are saying, that is my recommendation.
Thanks so much for mentioning the patch and performance issues fix. I've been looking for a comment on the state of the PS5 version as of today and you're the only one I could find! Much appreciated :)
It releases in 5 days. It's done. It's gonna be rough. No public demo is a factor of them being worried about the reception because of the performance issues.
literally, every streamer, asmong, cohcarnage, cowboy, rui, hardcore souls fans like those (excluding asmon he’s braindead) have said it’s good. Lol some minor issues but nothing game breaking. And there’s gonna be a day one patch .
I love the amount of enemies, it reminds me of Nioh 1&2. I hope it stays that way! Elden Ring felt too empty in parts of the open world and dark souls I always craved for more fights with mobs.
I absolutely hate the fast running and the super jump doge as well as the goofy Stance, I hope that they can add stance options if then just fix the current GOOFY stance/run/doge
I was about to preorder until I saw this. I will wait until the patches come out. Thanks for being honest. I swear some content creators are paid off or they get something for talking up a game. When I do eventually buy it, I look forward to your guides. You got me through lies of p
Or they're hardcore souls fans and got good. Yes it has issues but all of these builds are before the fixes. Literally all of the hardcore souls streamers enjoy and love it.
Or maybe, just maybe, those content creators are enjoying the game so much that the small things he is complaining about in this video is something they dont care about or dont even see them as problems because of how much they are enjoying the game.
Thanks for this video! I saw the title and thpught you would just bash it but i was pleasantly surprised! It was nice to get a more real and critical review of it without coming off as rude! I still okk forward to the game but my expectations have been tempered just a tad.
All the gameplay i have seen h including this one, have really dull weapon sounds. Is that a recording issue or does the game actually sound like that?
Great preview, definitely buying day 1 on ps5. Some issues you mentioned are corrected at some point. I think they are tolerable for now, especially while waiting for Fromsofts next dlc
The main things that would matter to me personally, is the performance and the "momentum" section with attacks, movement and rolling just bringing you too far forwards. With that said, I'm excited to see if I can run it, and personally I'm building a new pc in a couple months, so hopefully by then the game is more optimised, plus I'd have a pretty good gaming. Excited.
They should have released it as beta or early access and kept developing it to see what performance issues arose and fix them. There's no point in releasing a broken game.
Not impressed, in the last 4 years, 99% of games are launched half baked, HFW took 9 months to be playable, Jedi Survivor like 6 months, Hogwarts Legacy and God of War were decent as well as FF16. I've got AC Mirage, I just played for 2 hours, I've got to wait some months until is finished. I've purchased deluxe preorder version just for the perks but I'm aware that they shan't be ready for day 1. I've got this one in digital deluxe, but I'll play it for some hours and then wait to be properly fixed. Thank you for the info mate!!!
It might only be me but the graphics there are not the same that we saw in those gameplay trailer. I hope they fix it before release because it doesn’t look great
Thank you for your review video my biggest concern with the game is in first lords of the fallen game you could not play with same character more than 3 gameplays and game locked your character after that, I hope in new game this isnt a thing
They can patch a lot of these concerns as we’re playing. Either way, I’m still very excited about this game, and to hear console actually runs better that make me very happy, as that’s all I play.
I’m with you. Handful of people said the game is amazing. Not great, amazing. All games have bugs and issues that need a few patches. People Need to stop being afraid to get a game because of a few bugs at launch. I don’t recall ANY game coming out perfectly.
@@gporr7004 it’s crazy, seeing all the people on here saying they’re canceling their pre order. Lol what a bunch of losers. The day someone’s opinion of something prevents me from experiencing it for myself… is a cold day in hell. I will decide for myself what I think of a game.
@@xgrimmdisasterx3935 Amen brother. Where do all these hyper critical clowns come from? They sound like a 5 year old girl when you serve them a delicious meal. I dont like that 🤣
@@xgrimmdisasterx3935 Exactly. So many times people hated games and I loved them. Even Starfield. I had fun with it for a bit but that’s my opinion and choice
Nice! Appreciate your straightforwardness as always. Some of the other folks who are reviewing the game seem to be holding back on being honest about the performance. I still may buy it pending additional patches leading up to release.
I've solely watched streamers mostly for real reactions and data, and in those livestreams(cohh,ruri,quin,elajjaz,etc), its clear there were some performance drops here and there, and crashes as well. youtubers with doctored footage, eh, I tend to be skeptical, especially if they shill every soulslike that comes out anyhow.
I dont really see a bunch of issues that would require it to be delayed. I watched 5 creators play recently and it was very smooth. Might just be different builds
@outerheaven4384 sure hope final release is a lot better, not just a bit better. The early access is not that old. It was only a week old. How much can they improve in a week or two?
SUPERB early impressions THANK YOU! I’m pumped for the game and have been waiting for some honest impressions. It’s sounds like any issue you mentioned is ultimately patchable but it will be interesting to see if and when the devs do so. I heard (through other streamers) that the devs are actively listening to feedback so that’s encouraging!
yup they are listening and patching as we speak, so credit where credit is due, they're busting their ass. when writing the script, a bug that crashed my game every time i talked to certain vendors was fixed, so things are patching for the better. Can only imagine the crunch time the devs are going through tho.
I will say that the reason they didn't do a demo was because it would have taken time and resources out of production. The game would end up in a sorrier state on launch. Glad to hear the new patch got rid of a lot of problems though!
I'm an old fart, and I certainly remember Legacy of Kain: Soul Reaver. You are probably one of only a handful of channels correctly pointing out that the dual-parallel-world-mechanic is not new. I've seen so many people incorrectly singing LotF's praises, like this is some revolutionary mechanic that's never been done before.
Nah, literally, every streamer, asmong, cohcarnage, cowboy, rui, hardcore souls fans like those (excluding asmon he’s braindead) have said it’s good. Lol some minor issues but nothing game breaking. And there’s gonna be a day one patch .
I find it a little odd how folks are suuuuuper critical with soulslike games but never as critical with fromsoft games. Like the lies of P complaints from enemy attack patterns to skill trees having "important moves" locked. Anyone could have said the same about sekiro but if they do, they are called scrubs and told to git gud. But any soulslike that is not fromsoft? Flawed in some way and incomparable to the OGs i guess...
Nice to see a review that is not hyped up, I love the context of the game and how they improved light years from the OG, but I always had this feeling that either they’re going to pull off a shady micro transaction scheme or they game will be plagued with bugs at lunch. But I’m a weak souls fan waiting for that elusive Elden ring dlc and Lies of P wasn’t enough so I’m probably preordering this one
Honest and straight to the point review, you have my sub good sir. I will probably wait for more tech reviews after launch because I'm running a 1070ti and these new games tend to be extremely poorly optimised since so many devs rely on DLSS, which not everybody has.
I really like the magic in this game, but watching gameplay kinda made me feel a tad bit motion sick, so I probably won’t get it. :/ They definitely should’ve had a beta like Lies of P, love that game, feels smooth and well designed.
I was thinking to preorder this just like Ive did with Lies of P, but seeing the videos its not that good as lies of p, idk I may be wroing, but combat is kinda dull and clunky and blocking is ..meh Idk,will see the reviews and more footage to actually buy it
People forget to realize that there's a quick dash by just tapping the dodge button and rolling is by tapping it twice while locked on. The distance is fine
@@ryenmoore4606 exactly, so if youre on a platform dont hit the button twice. People nit pick about the stupidest shit. How about point out the fact you have both options at your disposal instead of being locked into either option. I hated that about bloodborne. This is going to be an awesome feature, yet these crybabies seem to always find some thing negative to piss and moan about.
My issue with the game purely from watching gameplay footage, is how goofy the animations and visual effects look. Not to mention how weak the sounds are. Running almost looks like you're using cheats to make the character faster, it's just absurdly fast and goofy looking. And the attacks and sounds of attacks sound like there's no weight behind it. It just makes the game come off as cheap and arcade-y. Obviously if the game itself has performance issues, that will be a big issue as well. Personally I think the game doesn't look super polished. But we'll see on release.
My first impression is that the sound design sounds really bad? No satisfying clang like in lies of P or sekiro for the parry, and all the attacks sound very thuddy, like using a hammer with a pillow on the end
thats the trouble with early builds. the general public have to wait till the 13th to play it by which point the day 1 patch will be out making some previous issues irrelevant to the most up to date build.
Honestly i just cant wait for good old invasions , elden ring invasions became too meta too quick. I remember everyone was already abusing bleed week 2 of launch in elden ring
I'm running 4070ti/13600k/32GB DDR5 and I'm waiting for a while after launch to see how the dust settles because I don't think the stuttering is necessarily a hardware issue as much as an engine one -- just look at Jedi Survivor. The early signs are there that this game is going to be plagued by shader compilation and/or traversal stutter like so many bad PC versions in recent years. I've seen enough PC releases recently to know that 'this isn't the day one code, there will be a patch' often proves to be little more than cope. I know Lies of P is orders of magnitude below this technically, but it's nevertheless been a welcome reminder of what a buttery smooth day one experience can be.
Nice video. If you don’t mind me asking, will there be a lies of p review video like wo long dlc one? I watched the review on the demo but couldn’t find one for a full game.
so when I tried Mortal Shell, I lasted about 20min, absolutely hated the controls and that is my biggest fear for this game, any feedback? Also, can you only jump while running like early souls games?
I was a bit skeptical when all of these other streamers were praising the game up and down. I'm definitely glad that I follow a channel like yours that tells the truth. I'm going to wait for the reviews before I purchase and may even wait for the PC version with a few mods and patches.
Just because others were giving it a lot of praise doesnt mean theyre lying or getting paid to give a good review. People are going to have differnt opinions. Thats normal. From my perspective ive seen way more people pissing and moaning about the stupidest details. The gaming community as a whole often come across as hyper-critical and entitled brats.
@@ryenmoore4606 and in 8 hours he caught onto things that the people who played for 40 didn't. He's usually very neutral and objective when it comes to his reviews.
I was 100% it would be a flop. The movement is the dealbreaker for me. I don't know how you can see that running speed as a dev and just go That's perfect. Shit makes me motion sick.
Im really curious if the amount of enemies will be easier to eliminate in late/ end game I definitely hope they tweak the movement, your gripes are the exact things i was afraid of causing accidental deaths with the amount of enemies is a bad combo lol Glad you came out super honest as always with the impressions 🙏 i migbt still get it, but ill wait a week for deeper impressions to roll out
Well with a good build it likely will make clearing things easier, and co-op may also make running through a stage easier too. this games super heavy on traversal so the sparratic movement just felt odd. but embargo is a day before launch, so I'm sure people will have plenty of info to decide if they want day 1, or wait for more patched game for a better experience.
While it may have some stuff that need polishing, my selling point was uninterrupted, seamless coop and dual world traversal, similar to Soul Reaver from 1999 on PS1 which was one of my all time favourite games from that era. Thanks for the no sugar coated review, I still preordered the Deluxe edition. The Dark Paladin kinda class is something I've been dying to play :)
I think a heavy reason streamers are feeling bad about this game is after playing lies of P this is just slow in comparison with obnoxiousness to be obnoxious the one fight that felt unfair in lies of P is archbishop with the camera glitches its hard but fair this game seems to be hard for the wrong reasons
literally, every streamer, asmong, cohcarnage, cowboy, rui, hardcore souls fans like those have said it’s good who’s saying it’s bad . Lol some minor issues but nothing game breaking. And there’s gonna be a day one patch .
Thanks for addressing the performance problems. The few remaining reviewers I respect have all dropped the ball multiple times this year glossing over games that have performance issues on anything but the most expensive PC hardware.
Really great review. Was not overly critical, but rather objective. Backed up all stints with logical reasoning. Truly helped me gather a much greater understanding of what to expect. Well done!
If you came to the comments for quick context, buy the game on console amd also maybe don't try to run through mobs or at the very least don't just ignore ranged enemies. That's it video over.
literally, every streamer, asmong, cohcarnage, cowboy, rui, hardcore souls fans like those (excluding asmon he’s braindead) have said it’s good. Lol some minor issues but nothing game breaking. And there’s gonna be a day one patch .
same problem from the first vid i saw about this game combat looks floaty not impactful goofy looking animations the roll looked stupid from waay back then. idk man i really wish for 2 soulslike back to back but i dont think so i knew there were gonna be problems because of unreal engine 5 and the audio is bad too when an enemy send you flying you do a lazy T pose like come on and don't forget they locked a class behind ng+ or you pay extra for it WHAT a class that just wild to me
Thank you! You are the best and most important, honest! These were my exact thoughts and feelings from early gameplay videos until now...anyway, i am still playing Lies of P, which i already consider a masterpiece, maybe the best soulslike along with Nioh 2....so until my ng+, it ll be a while until i get my hands on Lords and surely they will fix most of these "problems". Thanks again ❤
Thank you so much for being critical, definitely going to buy the game as a diehard Soulsborne fan, but it is very important to know what I am signing up for.
One thing I notice when watching gameplay with Rogar spells is that its so bright and covers a lot of the screen to the point I can't see anything such as enemies The radiance spell has a lot of the "Bright" part with a small part of the "covers the screen" Umbral spells so far doesn't really have either of the issue as far as I've seen I feel like taking wither damage even from perfect gaurd is a bad mechanic, punishing skilled play and not very rewarding, Dark Souls games don't have this and it's already hard enough in there please inform the devs of these problems if you could
I think for the umbral enemies they could have them spawn in waves (every couple of minutes) that get increasingly difficult with like a miniboss on the last wave
In a post lies of P world, this game will get destroyed at release, if its not as good as Lies of P. Looks like it needs to get delayed and have the movement reworked to be more fluid and better animations. I was hype for LoTF, but after Lies of P I cant see this game being what we want.
Obviously, HEXWORKS was going for two big marketing things (1) Friday the 13th and (2) Halloween. Lots of people are playing Scary games in October and I don’t blame the studio to want to capitalize on this aspect. They’ll be putting patches out and that’ll be fine.
NEW Giga Tips Video for LOTF: ua-cam.com/video/Ywf_Yr8tP8c/v-deo.html
welp, turned out I was right: WATCH MY REVIEW FOR MORE UPDATED OPINIONS
Lotf Review: ua-cam.com/video/X-slZgXT_-s/v-deo.html
Edit: 10/12 a NEW patch dropped day of embargo that mostly fixed my performance problems, ignore the criticism about performance or delays in the video. New respect for the devs earned. Anywho, what do you think of the game?
Seems like another platinum hunt for me, looks promising and i hope the day one patch will help atleast a bit
Is there a full weapons list yet?
So, basically, the only flaws you commented on are: performance, too many mobs, a few AI problems and sometimes lock-on problems? Guess one can live with it (with good hardware :D). It's funny though how all content creators complain about sprinting. Usually you'd hear that the character should move faster and the game would be artificially prolonged because the character moves like a turtle. Now they made it fast and ppl are complaining again :D. If anything, I'd rather take too fast than too slow. Isn't sprinting just a mean to get from one location to another while you are exploring or lost?
@@SCSabre Right, like one of the gripes has been "solved" with another gripe (too many mobs to go through to get to your death spot, and the player runs too fast).
@@SCSabreThe running in this game looks out of place and is stupid fast. They could halve it and it's still be quick enough.
My biggest worry right now is the "too many bad guys" line. One of the reasons From Software's games are always so good is that they never lean on overwhelming you with mobs... every single fight is always dangerous and meaningful, no swarms necessary. If there are too many enemies, then the developer fundamentally misunderstands what makes this genre work.
You haven't played ds2
@@trademarcguy2800I was gonna say this too, but even then it brings up a valid question. Why would the developers of Lords of the Fallen, copy one of the most common complaints people had, with the most hated game in the franchise? Seems like a pretty obvious mistake.
@@nuh-uhbro765after watching a few trailers I feel the mob density is intentional at least in the world of the dead, as the longer you stay the greater the threat becomes. That's their intention at least.
I don’t mind a mob but give me the tools to deal crowd control or skills to deal with multiple enemies.
Love a review that actually points out some flaws rather than paints the game to be perfect, makes it more genuine. Still hyped for the game
Lop is superior
@johndodo2062 Also loving Lies of P. Still looking forward to this though
@@johndodo2062maybe if that game had good bosses it would be
I think the reason the mobs are so large is to account for the wither damage. Having big trash mobs would be a really good source to recover hp without burning healing
it looks that way but when you play the game its not the case at all, you should be instead hitting the thing that GOT you that wither dmg, instead of some groupies that just spawned in. the wither mechanic is only beneficial for you in 1v1s, which the game rarely has
@PWARGaming yeah I'm noticing that the more I watch let's plays of this game. Cool ideas in theory but we will see how it works out as the game matures.
That and also the game beckons you to play CO-OP, which I hopefully will be able to play on Day 1 like Remnant II.
Oh how is the parry timing? Is it as tight as lies of p or more forgiving?
@@definitelyadarkangel9225 parry timing is pretty tight, but not as tight. what makes it easier is enemies have super slow telegraphed attacks so timing is easier
Taking wither damage from a parry is like the worst idea ever
Agreed. As a player that has somewhat mastered the parry system in Lies of P and Sekiro, and love it, this seems like a very strange choice to me.
Its only if you miss the correct parry timing. If you do it at the right time you take no damage and riposte. If you mess up and only block then you can attack and get the health back like bloodborne
I swear patches are starting to be the downfall of games. Devs rely on it to much. It’s to the point they would bring out incomplete games sell it for full prices without testing their games, let the gaming fans find all the problems and say let do a patch. Laziness
Just have to say really appreciate this video, you delivered feedback and thoughts on areas with issues without it coming across as nitpicking or just negative for the sake of it. Just seemed genuine compared to some others I've heard, a lot of the discourse is either total defending of the game or just laying into it and you gave both good and bad. Good stuff. I'm still picking it up but it is very helpful knowing all of this going in.
if there's any solace, the devs have been listening to feedback on bugs and such, one game breaking bug i had was fixed just before this video was put together. so they're working for sure. they just haven't quite smoothened out the fps on my and some others ends, but I'm sure they'll deliver in the end.
When i heard "clunky" on a Soulslike combat description, it's a deal breaker for me.
I've seen somes stream content and the camera is weird. Hope they can fix this.
Even with some flaws, im hyped and can't wait for the journey and Invasions!
Facts can't wait to invade
If you can connect without hard crashing good luck lol
Don't worry ill buy it for Ps5
@@rob2435
@@rob2435buddy whoever has money to pay for lords of fallen has money for a decent pc
It almost seems like they made the game with coop in mind, before thinking about single player. Having not played it, that's just one of my observations.
feels exactly like that.
Thank you for not just praising or bashing the game. Wish more reviewers were like you. Also thanks for the heads up about lower tier hardware.
Why do they have an awkward momentum based movement and then make you do *platforming* lmao. Ice level for the whole game
Thanks for the honest and critical review. So far it seems like most people who had early access have only been giving overwhelmingly positive reviews, even from other UA-camrs I trust. I might hold off from a day 1 purchase now and wait for much more in depth reviews from YTers and the general public.
Man if that’s how I lived my life I’d miss out on a lot of good stuff. Form your own opinion on shit, quit caring wtf other people have to say. Most people have said the game is amazing anyway.
tbf I'm more critical of action games, so I think the general souls audience will probably like it. I'm just throwing performance caution due to my experience, and couple others I talked to/seen. I think if performance was a non-issue, I would be there with those other tubers for the most part. but even fextra, ruri, cohh, etc, admitted to pc issues, so its not like I'm a unicorn with that opinion.
Is all relative . Most early reviewers and post game reviews , gave witcher3 a perfect score . Angry Joe a popular review site , gave it perfect score ,legendary status.. I knew that was odd , because witcher 1 and 2 used to have one of the worse combat system in any game and i wanted to see if they fixed it. when i got the game , discovered to my no surprise ,in no time, the Combat and Combat system ,was very close to a total failure.. The hit detection system is awfully bad . If you are using a great sword that is very large and try to hit lets say a Ghoul , you will miss many times ,even with the creature right in front of you. Sometimes it feels as if you are fighting with toothpicks and not with a sword.. and to make things worse Withcher only use swords in combat and a next to useless short bow that do so little damage. So far , that game is by far one of the worse game ever made its combat system , not only the hit detection is wrong , but is also incredibly boring too. THere is no block ,and the parry system is just smashing button contest. Simply very bad.. yet 99% of the reviews game it a perfect 10 score. So will like to see a review of witcher 3 , in this channel , if they don't see anything wrong with the combat.. then is because they are idiots. Since it was always negative in their reviews previous combat system in witcher 1 and witcher 2. The game only good thing was graphics and the rpg part ,but combat was terrible , not like skyrim or Souls games. The character development was non existent , since all you can do was change the skin of your swords.. and that's it.. you don't earn any meaningful improvement or new skills in that game.. Basically witcher 3 , right from the first seconds of gameplay , to the game end plays exactly the same way. And RPG without character development is a contradiction. Not surprising their next game Cyberpunk 2077 its combat is guns but its awful too , very mediocre.. It had to be the shitty engine they use. can't be that they are not aware of it. they moving to unreal engine finally for future. The too fast running speed issue appears to be there . Games all of them ,need to have a true walking speed and
true running speed. Elden Ring get it right everything. IF you have heave armor plate is slow and if using clothing armor ,you move fast.
@@xgrimmdisasterx3935 lol do you seriously not understand the purpose of pre-release reviews? Obviously no one can form their own opinion fully unless they've played the game themselves, but if there are issues or aspects of a game that don't appeal to certain people, then people can potentially be buying a game for $60+ and easily go past the return window before they realize the issues themselves. People with a platform with early access should be as critical and objective as possible so the audience can make an informed decision.
It's a whole other story forming one's own opinion after beating a game, which is not what I was talking about....
@@CosmicPotato yeah, and do you understand that I don’t give a shit what he had to say? I don’t play PC. Probably just karma cuz PC gamers do nothing but talk shit about console gamers. So consider myself laughing on the inside hearing about PC issues. Boohoo for you guys
Finally! A UA-camr not giving us a hype job preview. It's really hard to find any reviews that don't over exaggerate everything.
This game looks good but the running speed ...what were they thinking? It looks so stupid.
I’m really glad you highlighted these issues because nobody else really seems to be, I’ve watched a lot of early impressions and they had me ready to play at launch. I’m still excited for the game but it’s good to know.
I've been avoiding videos because I wanna go in blind but watched this one. Luckily it seems like most of the issues presented in this video can be fixed in a patch or two. I mean momentum based movement is kinda jank but it's probably something you'd get used to after a while and start compensating for, like how in all the Dark Souls games you learn to compensate around corners for when your camera is about to shit the bed.
Viewers have been writting the same things for months : movements and combats look awkward. I don't think they know how to patch this.
@@runner12bladeit looked worse before, they did a patch already
No way.
@@runner12blade I don't mind the game having a bit of jank though if the overall experience is fun. And hey look at the Nioh beta. Movement in that game was so wonky during it's alpha and beta playtest periods because they had it to where even locked on William would still move with a full range of 360 degree motion, which made locking on virtually pointless, and combat felt jank too because of it but they fixed it by release. Not saying that'll happen here, but just saying that it is possible.
Puzzles, platforms, enemies snipping off-screen and I've seen people with stuttering and crash problems.. the hit box of the big bosses and the infinite enemies sounds very annoying too. I'm cancelling my pre-order. I'm seeing too many things a don't like to risk it. Thanks for the video.
Glad to hear it because otherwise they'll keep pushing broken games and charge us for the fix.
Do you people try to find the bad. Cause out of all these early reviews most of them absolutely love it and that's the hardcore souls streamers.
@@ryenmoore4606 yeah but that's the problem they acting like paid advertising for the game they don't want to lose early access next time around and why should anyone buy an unfinished game like a idiot so they can have the pleasure of charging you for a new skin and 20 big fixes that should have been done on release then we'll have people like you singing their praises telling people "the games come along way" like the DL2 community who act like abused housewives that are grateful for the smallest kindness. Did you not see enough in this video with your own eyes to know that whoever you've been watching is bought and owned by the game developers or the very least kissing ass.
@@ryenmoore4606 I bought FFXVI sight unseen based on pre-release videos from channels like Fextra etc. They all loved it! GOTY material!! And it turned out to be utter dogshit that I uninstalled after going through 4 hours of cripplingly boring cutscenes interrupted by maybe 6 minutes of gameplay. Do not trust any of them, wait for the game to come out and see what actual players are saying, that is my recommendation.
Thanks so much for mentioning the patch and performance issues fix. I've been looking for a comment on the state of the PS5 version as of today and you're the only one I could find! Much appreciated :)
It releases in 5 days. It's done. It's gonna be rough. No public demo is a factor of them being worried about the reception because of the performance issues.
literally, every streamer, asmong, cohcarnage, cowboy, rui, hardcore souls fans like those (excluding asmon he’s braindead) have said it’s good. Lol some minor issues but nothing game breaking. And there’s gonna be a day one patch .
I love the amount of enemies, it reminds me of Nioh 1&2. I hope it stays that way! Elden Ring felt too empty in parts of the open world and dark souls I always craved for more fights with mobs.
Same here, hopefully they don't gut the amount of enemies before I get to play
I absolutely hate the fast running and the super jump doge as well as the goofy Stance, I hope that they can add stance options if then just fix the current GOOFY stance/run/doge
Looks like they re-used the animation assets from the surge 2.
I was about to preorder until I saw this. I will wait until the patches come out. Thanks for being honest. I swear some content creators are paid off or they get something for talking up a game. When I do eventually buy it, I look forward to your guides. You got me through lies of p
Same
Or they're hardcore souls fans and got good. Yes it has issues but all of these builds are before the fixes. Literally all of the hardcore souls streamers enjoy and love it.
Or maybe, just maybe, those content creators are enjoying the game so much that the small things he is complaining about in this video is something they dont care about or dont even see them as problems because of how much they are enjoying the game.
Is it just me or does the combat seem floaty?
It definitly is.
You could be right about the roll distance. It does make sense to make it longer if you have sidestep when locked on.
Thanks for this video! I saw the title and thpught you would just bash it but i was pleasantly surprised! It was nice to get a more real and critical review of it without coming off as rude! I still okk forward to the game but my expectations have been tempered just a tad.
All the gameplay i have seen h including this one, have really dull weapon sounds. Is that a recording issue or does the game actually sound like that?
Great preview, definitely buying day 1 on ps5. Some issues you mentioned are corrected at some point. I think they are tolerable for now, especially while waiting for Fromsofts next dlc
Save your money it's garbage
Runs like complete garbage on ps5 wait until you get to the first real boss fight.
The main things that would matter to me personally, is the performance and the "momentum" section with attacks, movement and rolling just bringing you too far forwards.
With that said, I'm excited to see if I can run it, and personally I'm building a new pc in a couple months, so hopefully by then the game is more optimised, plus I'd have a pretty good gaming. Excited.
They should have released it as beta or early access and kept developing it to see what performance issues arose and fix them. There's no point in releasing a broken game.
Not impressed, in the last 4 years, 99% of games are launched half baked, HFW took 9 months to be playable, Jedi Survivor like 6 months, Hogwarts Legacy and God of War were decent as well as FF16. I've got AC Mirage, I just played for 2 hours, I've got to wait some months until is finished. I've purchased deluxe preorder version just for the perks but I'm aware that they shan't be ready for day 1. I've got this one in digital deluxe, but I'll play it for some hours and then wait to be properly fixed. Thank you for the info mate!!!
Maybe have the increased number of enemies for NG+. Game looks sick though, will be getting it.
All of these issues aren’t ground breaking and seem like they can be fixed in 1 or 2 patches
thx for the vid! Gives me an idea of what to expect but hope with the feed back everyone they make the appropriate changes.
It might only be me but the graphics there are not the same that we saw in those gameplay trailer. I hope they fix it before release because it doesn’t look great
Thank you for your review video my biggest concern with the game is in first lords of the fallen game you could not play with same character more than 3 gameplays and game locked your character after that, I hope in new game this isnt a thing
I really hope they fix the audio
They can patch a lot of these concerns as we’re playing. Either way, I’m still very excited about this game, and to hear console actually runs better that make me very happy, as that’s all I play.
I’m with you. Handful of people said the game is amazing. Not great, amazing. All games have bugs and issues that need a few patches. People
Need to stop being afraid to get a game because of a few bugs at launch. I don’t recall ANY game coming out perfectly.
@@gporr7004 it’s crazy, seeing all the people on here saying they’re canceling their pre order. Lol what a bunch of losers. The day someone’s opinion of something prevents me from experiencing it for myself… is a cold day in hell. I will decide for myself what I think of a game.
@@xgrimmdisasterx3935I’ve played the jankiest of souls games and enjoyed them throughly, I think I’m gonna love this game lol
@@xgrimmdisasterx3935 Amen brother. Where do all these hyper critical clowns come from? They sound like a 5 year old girl when you serve them a delicious meal. I dont like that 🤣
@@xgrimmdisasterx3935 Exactly. So many times people hated games and I loved them. Even Starfield. I had fun with it for a bit but that’s my opinion and choice
Finally, host reviewer, thank you!!!!
Nice! Appreciate your straightforwardness as always. Some of the other folks who are reviewing the game seem to be holding back on being honest about the performance. I still may buy it pending additional patches leading up to release.
I've solely watched streamers mostly for real reactions and data, and in those livestreams(cohh,ruri,quin,elajjaz,etc), its clear there were some performance drops here and there, and crashes as well. youtubers with doctored footage, eh, I tend to be skeptical, especially if they shill every soulslike that comes out anyhow.
Finally an honest review..thanks pwar
I dont really see a bunch of issues that would require it to be delayed. I watched 5 creators play recently and it was very smooth. Might just be different builds
It’s an early access version of the game, the release version should be different I think.
@outerheaven4384 sure hope final release is a lot better, not just a bit better. The early access is not that old. It was only a week old. How much can they improve in a week or two?
I like ur review pointing out the flaws is good
SUPERB early impressions THANK YOU! I’m pumped for the game and have been waiting for some honest impressions. It’s sounds like any issue you mentioned is ultimately patchable but it will be interesting to see if and when the devs do so. I heard (through other streamers) that the devs are actively listening to feedback so that’s encouraging!
yup they are listening and patching as we speak, so credit where credit is due, they're busting their ass. when writing the script, a bug that crashed my game every time i talked to certain vendors was fixed, so things are patching for the better. Can only imagine the crunch time the devs are going through tho.
I will say that the reason they didn't do a demo was because it would have taken time and resources out of production. The game would end up in a sorrier state on launch. Glad to hear the new patch got rid of a lot of problems though!
Looks like the surge with a gothic tone layered on top. That same zippy dodge roll shit and animations that lock on.
I'm an old fart, and I certainly remember Legacy of Kain: Soul Reaver. You are probably one of only a handful of channels correctly pointing out that the dual-parallel-world-mechanic is not new.
I've seen so many people incorrectly singing LotF's praises, like this is some revolutionary mechanic that's never been done before.
After playing Lies of P it makes Lords of the fallen looks like it was made by Bethesda
Nah, literally, every streamer, asmong, cohcarnage, cowboy, rui, hardcore souls fans like those (excluding asmon he’s braindead) have said it’s good. Lol some minor issues but nothing game breaking. And there’s gonna be a day one patch .
So does the game just drop frames and stutter when youre streaming? Or does the performance drop regardless of youre streaming or not?
The blood omen series was o e of my favorite before souls. I noticed the soul reaver similarity too
I find it a little odd how folks are suuuuuper critical with soulslike games but never as critical with fromsoft games. Like the lies of P complaints from enemy attack patterns to skill trees having "important moves" locked.
Anyone could have said the same about sekiro but if they do, they are called scrubs and told to git gud. But any soulslike that is not fromsoft? Flawed in some way and incomparable to the OGs i guess...
I could complain about elden ring and how the other souls games are better but people would still defend the game it’s like Zelda too many fanboys
Nice to see a review that is not hyped up, I love the context of the game and how they improved light years from the OG, but I always had this feeling that either they’re going to pull off a shady micro transaction scheme or they game will be plagued with bugs at lunch. But I’m a weak souls fan waiting for that elusive Elden ring dlc and Lies of P wasn’t enough so I’m probably preordering this one
Honest and straight to the point review, you have my sub good sir. I will probably wait for more tech reviews after launch because I'm running a 1070ti and these new games tend to be extremely poorly optimised since so many devs rely on DLSS, which not everybody has.
They have the Penitent One helmet
Thanks for being real about it!! All I’ve heard is praise and it seemed fishy so thank u
I really like the magic in this game, but watching gameplay kinda made me feel a tad bit motion sick, so I probably won’t get it. :/ They definitely should’ve had a beta like Lies of P, love that game, feels smooth and well designed.
I was thinking to preorder this just like Ive did with Lies of P, but seeing the videos its not that good as lies of p, idk I may be wroing, but combat is kinda dull and clunky and blocking is ..meh Idk,will see the reviews and more footage to actually buy it
I think the roll distance is easy to reduce and the instance capture of the lost souls also.
Apparently they're already implementing a reduction in distance for the dodge roll
People forget to realize that there's a quick dash by just tapping the dodge button and rolling is by tapping it twice while locked on. The distance is fine
@@ryenmoore4606 exactly, so if youre on a platform dont hit the button twice. People nit pick about the stupidest shit. How about point out the fact you have both options at your disposal instead of being locked into either option. I hated that about bloodborne. This is going to be an awesome feature, yet these crybabies seem to always find some thing negative to piss and moan about.
My issue with the game purely from watching gameplay footage, is how goofy the animations and visual effects look. Not to mention how weak the sounds are. Running almost looks like you're using cheats to make the character faster, it's just absurdly fast and goofy looking. And the attacks and sounds of attacks sound like there's no weight behind it. It just makes the game come off as cheap and arcade-y. Obviously if the game itself has performance issues, that will be a big issue as well. Personally I think the game doesn't look super polished. But we'll see on release.
Shouldn't be a landing screen for resting
My first impression is that the sound design sounds really bad? No satisfying clang like in lies of P or sekiro for the parry, and all the attacks sound very thuddy, like using a hammer with a pillow on the end
I def thought the Dodge was way too big and parries seem too easy but of course I haven't played
thats the trouble with early builds. the general public have to wait till the 13th to play it by which point the day 1 patch will be out making some previous issues irrelevant to the most up to date build.
Honestly i just cant wait for good old invasions , elden ring invasions became too meta too quick. I remember everyone was already abusing bleed week 2 of launch in elden ring
I'm running 4070ti/13600k/32GB DDR5 and I'm waiting for a while after launch to see how the dust settles because I don't think the stuttering is necessarily a hardware issue as much as an engine one -- just look at Jedi Survivor. The early signs are there that this game is going to be plagued by shader compilation and/or traversal stutter like so many bad PC versions in recent years. I've seen enough PC releases recently to know that 'this isn't the day one code, there will be a patch' often proves to be little more than cope.
I know Lies of P is orders of magnitude below this technically, but it's nevertheless been a welcome reminder of what a buttery smooth day one experience can be.
Nice video. If you don’t mind me asking, will there be a lies of p review video like wo long dlc one?
I watched the review on the demo but couldn’t find one for a full game.
That's one hell of an inflammatory title
so when I tried Mortal Shell, I lasted about 20min, absolutely hated the controls and that is my biggest fear for this game, any feedback? Also, can you only jump while running like early souls games?
I was a bit skeptical when all of these other streamers were praising the game up and down. I'm definitely glad that I follow a channel like yours that tells the truth. I'm going to wait for the reviews before I purchase and may even wait for the PC version with a few mods and patches.
Just because others were giving it a lot of praise doesnt mean theyre lying or getting paid to give a good review. People are going to have differnt opinions. Thats normal. From my perspective ive seen way more people pissing and moaning about the stupidest details. The gaming community as a whole often come across as hyper-critical and entitled brats.
@@gregelden8611 agreed! that's why I said that I'm going to wait for the official reviews before I get it.
He played the game for 8hrs while others who are hardcore souls fans played it for 40 and say the game is great.
@@ryenmoore4606 and in 8 hours he caught onto things that the people who played for 40 didn't. He's usually very neutral and objective when it comes to his reviews.
I was 100% it would be a flop. The movement is the dealbreaker for me. I don't know how you can see that running speed as a dev and just go That's perfect. Shit makes me motion sick.
@@zsuira That point is as ridiculous as the running speed.
Thank you for an honest review, what I was seeing and what was being said was not adding up whatsoever.
When you run Im thinking of the guy saying ‘´ im fast as f*** boyy ´´
Thank you. Previews which are not shilling pieces are hard to come by.
Lol that running animation
I think devs will fix with patches they really seem to be listening to the feedback
They dont listen to feedback.
Thank you for your honest review Pwar!!! much appreciated
Im really curious if the amount of enemies will be easier to eliminate in late/ end game
I definitely hope they tweak the movement, your gripes are the exact things i was afraid of causing accidental deaths with the amount of enemies is a bad combo lol
Glad you came out super honest as always with the impressions 🙏 i migbt still get it, but ill wait a week for deeper impressions to roll out
Well with a good build it likely will make clearing things easier, and co-op may also make running through a stage easier too. this games super heavy on traversal so the sparratic movement just felt odd. but embargo is a day before launch, so I'm sure people will have plenty of info to decide if they want day 1, or wait for more patched game for a better experience.
Hell no leave all the enemies as they are if they lowered how many spun that will make the game suck and less challenging
While it may have some stuff that need polishing, my selling point was uninterrupted, seamless coop and dual world traversal, similar to Soul Reaver from 1999 on PS1 which was one of my all time favourite games from that era. Thanks for the no sugar coated review, I still preordered the Deluxe edition. The Dark Paladin kinda class is something I've been dying to play :)
I think a heavy reason streamers are feeling bad about this game is after playing lies of P this is just slow in comparison with obnoxiousness to be obnoxious the one fight that felt unfair in lies of P is archbishop with the camera glitches its hard but fair this game seems to be hard for the wrong reasons
literally, every streamer, asmong, cohcarnage, cowboy, rui, hardcore souls fans like those have said it’s good who’s saying it’s bad . Lol some minor issues but nothing game breaking. And there’s gonna be a day one patch .
When your full review will land ?
Thanks for addressing the performance problems. The few remaining reviewers I respect have all dropped the ball multiple times this year glossing over games that have performance issues on anything but the most expensive PC hardware.
Really great review. Was not overly critical, but rather objective. Backed up all stints with logical reasoning. Truly helped me gather a much greater understanding of what to expect. Well done!
If you came to the comments for quick context, buy the game on console amd also maybe don't try to run through mobs or at the very least don't just ignore ranged enemies. That's it video over.
It didnt look good what I saw on stream (Aztecross, Ms5000watts etc). Sound was bad and some animations look weird.
literally, every streamer, asmong, cohcarnage, cowboy, rui, hardcore souls fans like those (excluding asmon he’s braindead) have said it’s good. Lol some minor issues but nothing game breaking. And there’s gonna be a day one patch .
I read they were patching the Streamer/EA versions on a regular basis, maybe the performance will get sorted?
same problem from the first vid i saw about this game combat looks floaty not impactful goofy looking animations the roll looked stupid from waay back then. idk man i really wish for 2 soulslike back to back but i dont think so i knew there were gonna be problems because of unreal engine 5 and the audio is bad too when an enemy send you flying you do a lazy T pose like come on and don't forget they locked a class behind ng+ or you pay extra for it WHAT a class that just wild to me
some of the animations look bad but visually the game looks gorgeous!
Cost of UE5, next gen visuals, average game mechanics.
Thank you! You are the best and most important, honest! These were my exact thoughts and feelings from early gameplay videos until now...anyway, i am still playing Lies of P, which i already consider a masterpiece, maybe the best soulslike along with Nioh 2....so until my ng+, it ll be a while until i get my hands on Lords and surely they will fix most of these "problems". Thanks again ❤
Thank you so much for being critical, definitely going to buy the game as a diehard Soulsborne fan, but it is very important to know what I am signing up for.
Finally honest review and talk about pc performance...
People really forgot how mediocre and underwhelming the first lords of the fallen was?
One thing I notice when watching gameplay with Rogar spells is that its so bright and covers a lot of the screen to the point I can't see anything such as enemies
The radiance spell has a lot of the "Bright" part with a small part of the "covers the screen"
Umbral spells so far doesn't really have either of the issue as far as I've seen
I feel like taking wither damage even from perfect gaurd is a bad mechanic, punishing skilled play and not very rewarding, Dark Souls games don't have this and it's already hard enough in there
please inform the devs of these problems if you could
Nice video m8. Do you know if FSR3 will be supported?
I only see plain fsr, no 3, unless you need an amd gpu to have it. tho in lies of p there was a fsr2 option so idk.
The release version of the game should be different from the early access one.
I totally agree. Sound design is terrible, and there is no hit impact. Combat looks so boring.
every youtuber or streamer that has played says opposite.
@@girthatbirth I've read over 100 comments that agreed with what I said + every youtuber and streamers.
@@JoonKimDMD aztecross, asmon, cowboy, rui, cohcarnage, all more reliable than you bud. we listening to them.
@@JoonKimDMD stick to fortnite blud
Is fortnite better than this?
I think for the umbral enemies they could have them spawn in waves (every couple of minutes) that get increasingly difficult with like a miniboss on the last wave
Do you play on a monitor for your ps5
In a post lies of P world, this game will get destroyed at release, if its not as good as Lies of P.
Looks like it needs to get delayed and have the movement reworked to be more fluid and better animations. I was hype for LoTF, but after Lies of P I cant see this game being what we want.
Obviously, HEXWORKS was going for two big marketing things (1) Friday the 13th and (2) Halloween. Lots of people are playing Scary games in October and I don’t blame the studio to want to capitalize on this aspect. They’ll be putting patches out and that’ll be fine.
🤡