I've enjoyed LotF (2023). I couldn't help thinking though that it felt like dark souls 2 combat in a pastiche of dark souls 3's world. Theres a lot of places that the game felt weak to me. What's odd to me is that the devs are seemingly planning on overhauling some major systems in game. I feel like a lot of this could have been fixed if they had a public beta.
Well, it's nice when developers commit to improving games, but I'd rather it launched in a good state instead of becoming good a year later or whatever, y'know? I hear that supposedly a bunch of big streamer types and the like were invited to give feedback and such, but given that it seems to have happened a mere few months before release, I feel like that was just a sneaky move to generate hype and goodwill amongst creators, as opposed to having them contribute in any meaningful way to development/balance. But hey, that's just my suspicion, seeing how the game is hilariously unbalanced.
Completed the game last night. My issues: too many ganks. The entire game is narrow with multiple archers, dogs, trash mobs and tough enemies AT ONCE. Umbral is a good idea but became a chore later on and the mobs in umbral are even worse. Bosses are meh at best with some wonky hit boxes. Final boss was horrid. Levels were huge and there were around 22 vestiges in 40 hours or so of gameplay so seeds were needed but I had to go back and forth to buy them. Some seed beds were very close to vestiges so I wound up wasting a few. Spoiler: after the mandatory reaper there is a boss IN THE NEXT ROOM, and after that there is a BOSS DOWN THE STREET. Very odd pacing. NG+ has no vestiges.
Ouch that's rough. I was fortunate enough that I could get a decent FPS most of the time, but that still doesn't excuse the absolute inconsistency of it. Likewise, Lies of P ran extremely well for me.
@@SilverMont a contrast is baffling! But that's not all, i never got stuck in textures in Lies of P, never faze trough walls, fall through floor, never seen enemies stuck in walls or attacking air. LotF was in a sorry state when i played it, and i have no desire to return even if all those problems would be fixed. Game just isnt worth it, i cant name 1 fun level or 1 fun boss i want to challenge again.
As opposed to many, I actually enjoyed my time with the first Lords of the Fallen. Yes, it is clunky souls and the lore is not too original, but I found it pretty atmospheric, and I liked the slightly WoW like art style with a touch of grimdark. Back then, I got it at a discount, so maybe that had a hand in my positive perception. Lords 23 looks like a wait for a sale to me 😊
This game has so much going for it and still people have this opinions, we get it, sometimes different it's not loved by the people, it's not dark souls lol
That's sort of the problem. It's trying so hard to be Dark Souls that it has no identity of its own. And it's inferior to the Souls games in just about every objective way.
I had high hopes for this game, it looks good and I want it to be good, but there's something very reckless about the way it works below the surface that puts me off.
Oh? I didn't have TOO many problems with it, other than the occasional example of it locking onto someone 50 feet behind me off to the side instead of the enemy right iin front of me
Invaders not invading is the first sign of both invasions and co-op being totally dependant on Host's connection. Invaders get pulled back into Hosts swinging their weapon and Phantoms get pulled into bosses and their attacks. If my menu is lagging even a little bit on Host connection that's not fun to play at best xD not a multiplayer game, sadly.
Yeah had quite a few additional invasions since making this video but they have all been absolutely awful haha. Every PvP encounter I've had in this game is either the invader one shotting me with some nonsense from afar or me doing the same to them! Such a pointless mechanic
@@SilverMont Yes, I'm very salty about it. They had interesting ideas, co-op not working like it should is even worse than no invasions. Seem like players could use it in those cramped levels...
I'll agree on graphics, but not so much atmosphere. There's a moment in the game where you enter a room full of the echoes of burnt souls and they are all overlapping various "NO NoOooOoOo" sounds and I burst out laughing which I don't think was the intended effect, haha
I think the sliding happens when you are playing with coop or pvp. It's bad netcode and a lot of rubberbanding happens. I played solo all the time except for some pvp and offline I had no issues with movement. You do walk fast but I don't mind that, it's not realistic but neither is almost anything else in the game lol
I picked up the original on PS4 back when it came out since I was looking for another Souls type game. Definitely enjoyed it. Had some minor complaints but overall it was good. Was waiting on LOTF2 but that never happened even though it was in the works at one point but instead they released a new version of the original which I won't repurchase.
Oh, I had some fun with the game but I try and remain objective in reviews and this title is clearly aping Dark Souls / Elden Ring so I'm using those as a metric and, in my opinion, it fell short. I also don't think there's anything inherently wrong with enjoying a bad or middling game. I mean, if you have fun, that's a big reason why we play games - to be entertained.
I'm close to finishing the game and the game is just decent , it's better than the 2014 game but this game and mortal shell ( which is better imo but has some similar issues ) just show how superior from soft design is compared to all other souls likes , i think the issue is that the studios just don't get what makes souls games special , so they just imitate certain things without understanding them .
Yeah, that's why I think Lies of P and Nioh are, so far, the best Souls-clones. Lies of P has come nearest to aping what Dark Souls tried to do, and they understood a lot of what made those games appealing. Nioh just takes the Souls formula and rolls with it in a different direction, giving us an excellent action game in the process. Lords 23 isn't bad, but it feels extremely amateurish in a lot of ways. Namely things like story-telling, world-building, character development and how shamelessly they copy some things from Dark Souls. On the other hand, it's graphically rather more advanced than Souls (at the cost of demented performance, currently)
The harden mechanic from mortal shell deserves a particular mention..if you figured how to use it offensively and defensively it was phenomenal. Great idea
Was watching some tutorial boss vid and when the "heresy expunged" or whatever the msg was popped in screen I thought is it even legal to copypaste a game to this degree from other companys game? :
Oh the one boss I mentioned in this video but didn't show, is just like, shamelessly ripping off a DaS3 boss, to the point that I was gobsmacked. At that point I was like "am I going to end up fighting Brynn, Lord of Ash at the end?"
Ive spent many more hours sunbro-ing in this game and enjoying my time with it then my three playthroughs alone in lies of p, while its not put together very well and janky as heck it just clicks with certain souls features in ways lies of p didnt even try to cater to (melee only combat, completely linear levels and no multiplayer)
I didn't record any footage for this review, the only footage I had was when I was saving clips of my friend and I doing stupid stuff, but none of that has anything to do with what I'm saying.
Disagree it's actually pretty fun to play. I don't mind the lunges on attacks at all. And I hated the original Lords of the Fallen. That was a crap game. Kinda sounds like a skill issue. The game is hard, but mostly fair. The jank is clearly there, but that's not a design fail but a performance flaw. The performance is currently trash though and I really wish there were more enemy types. Also, the shortcuts serve serious purposes in NG+ where you don't have Vestiges.
The game wasn't hard though, in fact it was comically easy most of the time. Tedium =/= difficulty. That's fair about the shortcuts making more sense in NG+ but what % of players are realistically going to experience that? I would imagine less than half.
@@SilverMont the game is really hard. What do you mean? I died way way more to the levels than I did in Lies of P. The bosses were easier, but the levels are harder than most of the souls series. (Exception DS3 dlc. Ringed city is ridiculous.) You're just conflating difficulty with frustration. "I die therefore it's frustrating but not difficult.". The ganks killing you is difficult. You have to go through the level methodically and use your range. Also, if that was you playing in the clips. Lol terrible! Want frustration, getting pushed into a corner where the enemies clip through walls and you bounce off when you swing in Lies of P, that's Bs and frustrating. (still love the game though).
I agree on that Lies of P point, but as for Lords, I just genuinely didn't find it hard, I didn't die that much either. Most bosses are pretty easy and I don't think that's a bad point - my issues with the game don't include the difficulty. Tedious/frustrating aspects have nothing to do with that, really, for me. I found the enemies annoying to fight - not hard. The soul-suck thing with the lamp was so OP that it trivialised almost any enemy.
The story is very good. There’s a lot of lore, work put into the characters, and it’s reflective of Europe’s long history of religious strife. I’m shocked that the guy I first heard about due to dark souls 2 lore, has eminently refused to engage with that plot. Shame. This is a pretty unfair review. I’d call it “High effort but low quality,” but you didn’t even try. If you did, you might notice the hour-long videos on its lore, like smoughtown’s umbral narrative. You didn’t get videos that long from nothing.
I strongly disagree - you can spend a long time talking about anything, irrespective of quality. This game's writing was clumsy. Loose analogies to historical events does not change that.
@@SilverMont but the hour+ long videos I’ve seen on the game say otherwise. I mean, they MUST have seen something in the game, and the lore. You can’t simply do that much work for what you ascribe as “clumsy” Hell, harkyn (the iron wayfarer)’s story alone is intriguing. The battle over what to do with a burden like the Rune of Adyr, which was driving him mad. His fateful choice to give it away, damming mornstead, and twisting holy sentinels into bloodthirsty fanatics, subsequently causing him to doubt that choice and eventually try to rectify it, and then failing to resist the rune until the player character defeats him. He stands out later on, reflecting in this long on failures, thinking himself a monster, when he tried hard to not be. Even heavily abridged, that’s some good lore man. Why be so cruel to call it clumsy
I dont think ive ever been more disappointed in a game in my life. Good graphics, atmosphere is ok but the combat is atrocious. I dont think it helped LoP being released before which for me at least is in a different league to this
That's more or less how I feel haha, releasing after Lies of P (which I had issues with too) just shows how Lords is kinda... worse in almost every way.
I'm glad a lot of real reviews aren't just giving this game a 9/10 for being a somewhat competent game in the most generous sense. I noticed almost all of these issues in the first hour, and people told me I didn't play enough. What clowns.
Yeah the game isn't like "worst game ever " territory, but I'm concerned by a lot of the exceedingly generous praise it's getting by some people. Apparently they brought in a bunch of streamers and the like to playtest it very early and give feedback and I don't think it's a good thing to become overly friendly with developers as they seem to have become - it means they are (consciously or otherwise) giving the game a free pass because of that, or downplaying faults
This game just divides people very strongly. I´ve watched many reviews, some better, some worse. Review can be good, even if I disagree the score, as long as the reasons for the score are reasonable. This game has it´s issues definitely, but overall it´s a great soulslike and understands many important points about Dark Souls games (especially the early ones). Biased reviews suck, no matter which way they are biased. This game is not 10/10, or 9/10, but it´s not 5/10 either. For me, the most trusted reviewers, when it comes to soulslikes are Fextralife and Fighting Cowboy. They know their shit when it comes to these games and have some perspective, having played so much, so many different soulslikes. Also Mortismal with his style to always 100% a game before review is a great source. All those mentioned reviewers liked this game a lot, as do I, but I´m a soulsfan and this game ticks many same boxes that Dark souls 1 & 2 ticks. It´s definitely not for everyone, that much is clear, but none of soulsgames are. Elden Ring is the most casual friendly, but overall, these games divide peoples opinions. LotF does that even more than most. In the end, all of us decide ourself if we like a game or not. What bothers me are some people who try to enforce their subjective opinion as a fact and kinda like to try and convert others to like or hate the same game they do. It would be interesting to see some blindfold test if people could get fooled that this is "From Software game" and see how they react, because there´s lots of bias (especially the so called "gaming journalists" seem to be very biased when it comes to big label game vs indie dev). Technical side need to be improved (has been already), but at least on PS5 this didn´t run any worse than Elden Ring did when it was released. People seem to forget what kind of shitstrom ER got especially on PC when it was released as "broken".
Oh, I haven't forgotten what ER was like. I still get nightmares about that stuttering. See, I love Elden Ring but I can absolutely make a 10 minute+ video talking exclusively about its flaws. I've got 700+ hours in MHW but I can rant about all the issues that game has too, doesn't mean I don't still love it.
@@SilverMont Yeah, I hear ya! Didn´t really mean my comment specifically to you, but mostly the "this is so bad game, everything sucks" type of commenters :)
What's wrong with Pinocchio? It's one of the most famous stories in Western culture. For that matter, what's wrong with being 10? Were you born a teenager or something?
watching this gameplay it looks like the game is sped up 35 percent. That gameplay is WAY too fast. the sprint speed is too fast. The attack speed is too fast. exploration is too fast. The whole thing needs to be slowed down a lot. It makes it more like....I dno devil may cry or ninja gaiden or something as opposed to souls. Between this and elden ring I feel we are going further and further AWAY from dark souls. Lies of P is a big step back in the right direction imo.
this hate-boner people get from the 2014 version is ridiculous. the visuals in that game were objectively good, can we establish that? if you can't tell the difference between a bad game and a game you had a bad time playing, you're not fit to review it.
Lords 2014 was an absolutely horrible game. Sure it had fancy graphics at the time but the art direction was miserable. There's a distinction between those two - you could grab a bunch of assets from the Unreal Store that are insanely high definition and your game might look "good" but it won't necessarily look cohesive. Or look at Persona 5, for example. Graphically, that game is incredibly simple and underwhelming, but it has a strong aesthetic style that it presents, which lets you forget about the technical side of it being lacking.
@@SilverMont TL;DR your perception is arbitrary, the truth is unknowable. *long version* you having a horrible time doesn't automatically mean that the game is horrible; there could be any number of factors affecting your enjoyment that have nothing to do with the game. example: Russians started bombing my city just as I began my first Elden Ring playthrough, then I became a refugee, then a close relative died of cancer, *then* I finished the game. can you imagine how much these circumstances soured my experience? suffice it to say, it seemed as if everyone else played a completely different game, the one that was perfect in every regard, whereas the one I played was fraught with serious issues. Dark Souls 2 was basically the same story, just reversed: while I was having a good amount of fun, everyone else was hating it with such a passion you'd think it killed their dog or something. Lords of the Fallen 2014, similar story again: not a masterpiece, nor is it even close to the example it's trying to emulate; just an average game, with its ups and downs; good enough for a single playthrough - that's a good way to put it. but if someone uninformed saw how furiously it's being lambasted on the internet, they'd be forgiven for assuming it was literally the worst game ever made. which it obviously isn't. want another example? here you go: The Outer Worlds. when that game came out, it received a ridiculous amount of praise *just* because everyone was mad at Bethesda, and mere months later it was completely forgotten about. the simple fact that Lords of the Fallen has got a sequel is proof enough that there was at least a lot more good in the original game than people are willing to admit.
Eh, at least this one didn't fill me with buyer's remorse. Buying the original at launch just made me feel like a complete fool. I had some fun with this one - give it another 10 years and Lords of the Fallen 2033 might be the one where they nail it.
@@SilverMont It gave me buyer’s remorse. It’s barely even playable. I’d probably give it a 6/10 if it worked. But factor in the dumpster fire performance and it’s a 2/10 at best.
I've enjoyed LotF (2023). I couldn't help thinking though that it felt like dark souls 2 combat in a pastiche of dark souls 3's world. Theres a lot of places that the game felt weak to me. What's odd to me is that the devs are seemingly planning on overhauling some major systems in game. I feel like a lot of this could have been fixed if they had a public beta.
Well, it's nice when developers commit to improving games, but I'd rather it launched in a good state instead of becoming good a year later or whatever, y'know? I hear that supposedly a bunch of big streamer types and the like were invited to give feedback and such, but given that it seems to have happened a mere few months before release, I feel like that was just a sneaky move to generate hype and goodwill amongst creators, as opposed to having them contribute in any meaningful way to development/balance. But hey, that's just my suspicion, seeing how the game is hilariously unbalanced.
Completed the game last night. My issues: too many ganks. The entire game is narrow with multiple archers, dogs, trash mobs and tough enemies AT ONCE. Umbral is a good idea but became a chore later on and the mobs in umbral are even worse. Bosses are meh at best with some wonky hit boxes. Final boss was horrid. Levels were huge and there were around 22 vestiges in 40 hours or so of gameplay so seeds were needed but I had to go back and forth to buy them. Some seed beds were very close to vestiges so I wound up wasting a few. Spoiler: after the mandatory reaper there is a boss IN THE NEXT ROOM, and after that there is a BOSS DOWN THE STREET. Very odd pacing. NG+ has no vestiges.
What lvl did you finish the game as?
@@Smoothgrooves32 85
Yeah, i ran Lies of P 60fps max settings and couldnt get stable 30 fps on the lowest with LotF. This game blows.
Ouch that's rough. I was fortunate enough that I could get a decent FPS most of the time, but that still doesn't excuse the absolute inconsistency of it. Likewise, Lies of P ran extremely well for me.
@@SilverMont a contrast is baffling! But that's not all, i never got stuck in textures in Lies of P, never faze trough walls, fall through floor, never seen enemies stuck in walls or attacking air. LotF was in a sorry state when i played it, and i have no desire to return even if all those problems would be fixed. Game just isnt worth it, i cant name 1 fun level or 1 fun boss i want to challenge again.
As opposed to many, I actually enjoyed my time with the first Lords of the Fallen. Yes, it is clunky souls and the lore is not too original, but I found it pretty atmospheric, and I liked the slightly WoW like art style with a touch of grimdark. Back then, I got it at a discount, so maybe that had a hand in my positive perception. Lords 23 looks like a wait for a sale to me 😊
Haha, that's a fair point!
The game started to feel like dynasty warriors berserk. I was slicing through mobs with a great sword like a hack and slash towards the end.
This game has so much going for it and still people have this opinions, we get it, sometimes different it's not loved by the people, it's not dark souls lol
That's sort of the problem. It's trying so hard to be Dark Souls that it has no identity of its own. And it's inferior to the Souls games in just about every objective way.
@@SilverMont nope but that's your opinion
Not just mine. www.metacritic.com/game/lords-of-the-fallen/ 6.8 average user. The lowest of the entire Souls franchise is 7.7.
@@SilverMont and? Lot's of people online tend to have the same opinions like a group of sheep , I tend to don't take seriously this kind of scores
I had high hopes for this game, it looks good and I want it to be good, but there's something very reckless about the way it works below the surface that puts me off.
Not sure if you mentioned..the “lock on” system is atrocious
Oh? I didn't have TOO many problems with it, other than the occasional example of it locking onto someone 50 feet behind me off to the side instead of the enemy right iin front of me
It's absolutely terrible. If that system worked fine, I still wouldn't love the game but it would work so much better.
What sort of problems did you experience with it?
Invaders not invading is the first sign of both invasions and co-op being totally dependant on Host's connection. Invaders get pulled back into Hosts swinging their weapon and Phantoms get pulled into bosses and their attacks. If my menu is lagging even a little bit on Host connection that's not fun to play at best xD not a multiplayer game, sadly.
Yeah had quite a few additional invasions since making this video but they have all been absolutely awful haha. Every PvP encounter I've had in this game is either the invader one shotting me with some nonsense from afar or me doing the same to them! Such a pointless mechanic
@@SilverMont Yes, I'm very salty about it. They had interesting ideas, co-op not working like it should is even worse than no invasions. Seem like players could use it in those cramped levels...
i feel you you have failed in reviewing a game when mroe then 10% of your reveiw is talking about a differnt game that not the game your reviewing
10% isn't very much considering Lords of the Fallen is 90% Dark Souls
Great graphics and atmosphere. Gameplay below average
I'll agree on graphics, but not so much atmosphere. There's a moment in the game where you enter a room full of the echoes of burnt souls and they are all overlapping various "NO NoOooOoOo" sounds and I burst out laughing which I don't think was the intended effect, haha
@@SilverMont lol
best souls like since nioh 2
@@alonsolce absolutely agreed
I think the sliding happens when you are playing with coop or pvp. It's bad netcode and a lot of rubberbanding happens. I played solo all the time except for some pvp and offline I had no issues with movement. You do walk fast but I don't mind that, it's not realistic but neither is almost anything else in the game lol
It was more of an animation thing than a latency thing, it happened when I was offline, too
Hey Silvermont, I basically come visit every couple of years to say I still watch the content. Cheers 🎉
I picked up the original on PS4 back when it came out since I was looking for another Souls type game. Definitely enjoyed it. Had some minor complaints but overall it was good. Was waiting on LOTF2 but that never happened even though it was in the works at one point but instead they released a new version of the original which I won't repurchase.
This is nothing like the original, wtf are you on about
@@livingdeadty So they've made a completely different game 100% but then called it the same name of the previous one?
Lords of the Fallen is basically a "soft reboot" of Lords of the Fallen. You could think of it as a sequel in some ways, but... barely.
@TheMeanArena it's in the same universe as the first one just 1000 years later I believe
it's not a matter of jank or no jank, but about the proportions xD
I diagree. I found it very fun but it does have some balance isuues and the performance is a disgrace.
Oh, I had some fun with the game but I try and remain objective in reviews and this title is clearly aping Dark Souls / Elden Ring so I'm using those as a metric and, in my opinion, it fell short. I also don't think there's anything inherently wrong with enjoying a bad or middling game. I mean, if you have fun, that's a big reason why we play games - to be entertained.
I also really enjoyed it. Frame rate is shit though on ps5
I'm close to finishing the game and the game is just decent , it's better than the 2014 game but this game and mortal shell ( which is better imo but has some similar issues ) just show how superior from soft design is compared to all other souls likes , i think the issue is that the studios just don't get what makes souls games special , so they just imitate certain things without understanding them .
Yeah, that's why I think Lies of P and Nioh are, so far, the best Souls-clones. Lies of P has come nearest to aping what Dark Souls tried to do, and they understood a lot of what made those games appealing. Nioh just takes the Souls formula and rolls with it in a different direction, giving us an excellent action game in the process. Lords 23 isn't bad, but it feels extremely amateurish in a lot of ways. Namely things like story-telling, world-building, character development and how shamelessly they copy some things from Dark Souls. On the other hand, it's graphically rather more advanced than Souls (at the cost of demented performance, currently)
The harden mechanic from mortal shell deserves a particular mention..if you figured how to use it offensively and defensively it was phenomenal. Great idea
@@CENmassTER86 it was a great idea but the enemy design kinda holds it back
@@lynackhilou4865 yes I totally agree
Was watching some tutorial boss vid and when the "heresy expunged" or whatever the msg was popped in screen I thought is it even legal to copypaste a game to this degree from other companys game? :
Oh the one boss I mentioned in this video but didn't show, is just like, shamelessly ripping off a DaS3 boss, to the point that I was gobsmacked. At that point I was like "am I going to end up fighting Brynn, Lord of Ash at the end?"
Press X to record
TOO HARD!
@@SilverMont Yes... Yes indeed
Ive spent many more hours sunbro-ing in this game and enjoying my time with it then my three playthroughs alone in lies of p, while its not put together very well and janky as heck it just clicks with certain souls features in ways lies of p didnt even try to cater to (melee only combat, completely linear levels and no multiplayer)
Yeah, multiplayer helps a lot - it's why I've also played this more than Lies of P, despite that one being better put together, from my perspective
15:50 see that’s the problem.. you didn’t bring it followers or asked it out on a date. Such maidenless behavior.
you are so bad at this game, I can't physically watch it
sorry
I didn't record any footage for this review, the only footage I had was when I was saving clips of my friend and I doing stupid stuff, but none of that has anything to do with what I'm saying.
Disagree it's actually pretty fun to play. I don't mind the lunges on attacks at all. And I hated the original Lords of the Fallen. That was a crap game. Kinda sounds like a skill issue. The game is hard, but mostly fair. The jank is clearly there, but that's not a design fail but a performance flaw.
The performance is currently trash though and I really wish there were more enemy types.
Also, the shortcuts serve serious purposes in NG+ where you don't have Vestiges.
The game wasn't hard though, in fact it was comically easy most of the time. Tedium =/= difficulty. That's fair about the shortcuts making more sense in NG+ but what % of players are realistically going to experience that? I would imagine less than half.
@@SilverMont the game is really hard. What do you mean? I died way way more to the levels than I did in Lies of P. The bosses were easier, but the levels are harder than most of the souls series. (Exception DS3 dlc. Ringed city is ridiculous.) You're just conflating difficulty with frustration. "I die therefore it's frustrating but not difficult.". The ganks killing you is difficult. You have to go through the level methodically and use your range. Also, if that was you playing in the clips. Lol terrible!
Want frustration, getting pushed into a corner where the enemies clip through walls and you bounce off when you swing in Lies of P, that's Bs and frustrating. (still love the game though).
I agree on that Lies of P point, but as for Lords, I just genuinely didn't find it hard, I didn't die that much either. Most bosses are pretty easy and I don't think that's a bad point - my issues with the game don't include the difficulty. Tedious/frustrating aspects have nothing to do with that, really, for me. I found the enemies annoying to fight - not hard. The soul-suck thing with the lamp was so OP that it trivialised almost any enemy.
9:55 hwaaaah 🤣 love it
Very good review, many unique points that i have not seen or be mentioned in other ones.
And yes animations can be very frustrating.
play in performance and turn off options, still looks great
The story is very good. There’s a lot of lore, work put into the characters, and it’s reflective of Europe’s long history of religious strife. I’m shocked that the guy I first heard about due to dark souls 2 lore, has eminently refused to engage with that plot.
Shame. This is a pretty unfair review. I’d call it “High effort but low quality,” but you didn’t even try. If you did, you might notice the hour-long videos on its lore, like smoughtown’s umbral narrative. You didn’t get videos that long from nothing.
I strongly disagree - you can spend a long time talking about anything, irrespective of quality. This game's writing was clumsy. Loose analogies to historical events does not change that.
@@SilverMont but the hour+ long videos I’ve seen on the game say otherwise. I mean, they MUST have seen something in the game, and the lore. You can’t simply do that much work for what you ascribe as “clumsy”
Hell, harkyn (the iron wayfarer)’s story alone is intriguing. The battle over what to do with a burden like the Rune of Adyr, which was driving him mad. His fateful choice to give it away, damming mornstead, and twisting holy sentinels into bloodthirsty fanatics, subsequently causing him to doubt that choice and eventually try to rectify it, and then failing to resist the rune until the player character defeats him. He stands out later on, reflecting in this long on failures, thinking himself a monster, when he tried hard to not be.
Even heavily abridged, that’s some good lore man. Why be so cruel to call it clumsy
I dont think ive ever been more disappointed in a game in my life. Good graphics, atmosphere is ok but the combat is atrocious. I dont think it helped LoP being released before which for me at least is in a different league to this
That's more or less how I feel haha, releasing after Lies of P (which I had issues with too) just shows how Lords is kinda... worse in almost every way.
I'm glad a lot of real reviews aren't just giving this game a 9/10 for being a somewhat competent game in the most generous sense. I noticed almost all of these issues in the first hour, and people told me I didn't play enough. What clowns.
Yeah the game isn't like "worst game ever " territory, but I'm concerned by a lot of the exceedingly generous praise it's getting by some people. Apparently they brought in a bunch of streamers and the like to playtest it very early and give feedback and I don't think it's a good thing to become overly friendly with developers as they seem to have become - it means they are (consciously or otherwise) giving the game a free pass because of that, or downplaying faults
This game just divides people very strongly. I´ve watched many reviews, some better, some worse. Review can be good, even if I disagree the score, as long as the reasons for the score are reasonable. This game has it´s issues definitely, but overall it´s a great soulslike and understands many important points about Dark Souls games (especially the early ones).
Biased reviews suck, no matter which way they are biased. This game is not 10/10, or 9/10, but it´s not 5/10 either.
For me, the most trusted reviewers, when it comes to soulslikes are Fextralife and Fighting Cowboy. They know their shit when it comes to these games and have some perspective, having played so much, so many different soulslikes. Also Mortismal with his style to always 100% a game before review is a great source.
All those mentioned reviewers liked this game a lot, as do I, but I´m a soulsfan and this game ticks many same boxes that Dark souls 1 & 2 ticks.
It´s definitely not for everyone, that much is clear, but none of soulsgames are. Elden Ring is the most casual friendly, but overall, these games divide peoples opinions. LotF does that even more than most.
In the end, all of us decide ourself if we like a game or not. What bothers me are some people who try to enforce their subjective opinion as a fact and kinda like to try and convert others to like or hate the same game they do.
It would be interesting to see some blindfold test if people could get fooled that this is "From Software game" and see how they react, because there´s lots of bias (especially the so called "gaming journalists" seem to be very biased when it comes to big label game vs indie dev).
Technical side need to be improved (has been already), but at least on PS5 this didn´t run any worse than Elden Ring did when it was released. People seem to forget what kind of shitstrom ER got especially on PC when it was released as "broken".
Oh, I haven't forgotten what ER was like. I still get nightmares about that stuttering. See, I love Elden Ring but I can absolutely make a 10 minute+ video talking exclusively about its flaws. I've got 700+ hours in MHW but I can rant about all the issues that game has too, doesn't mean I don't still love it.
@@SilverMont Yeah, I hear ya! Didn´t really mean my comment specifically to you, but mostly the "this is so bad game, everything sucks" type of commenters :)
THIS GAME IS AMAZING🔥
yeah this guy is just du mb
I think perhaps you are having the low standards. But hey, if you're enjoying yourself then that's the important thing.
@@SilverMont or maybe you are 10 years old and you like a game about Pinocchio
What's wrong with Pinocchio? It's one of the most famous stories in Western culture. For that matter, what's wrong with being 10? Were you born a teenager or something?
watching this gameplay it looks like the game is sped up 35 percent. That gameplay is WAY too fast. the sprint speed is too fast. The attack speed is too fast. exploration is too fast. The whole thing needs to be slowed down a lot. It makes it more like....I dno devil may cry or ninja gaiden or something as opposed to souls. Between this and elden ring I feel we are going further and further AWAY from dark souls. Lies of P is a big step back in the right direction imo.
The speed of the game can be a little at odds with the slow paced nature of a game designed around careful exploration.
Game looks good, good ideas, doesn’t matter when it plays like garbage
Yeah second half the frame rate goes to shit on ps5
Having a great time.. a nice break from Starfield
I bet!
Game's trash,way worse than Lies of P
I've played much worse! But yeah I would agree that Lies of P is generally superior.
def you didnt play it so shut up and go play pinocchio
Game is easy 9/10 for me, only issue what i have is hollowed grow and andyr boss fight😃those are very bad
Haha yeah that boss fight was so... Boring
Never heard a random guy as based as you
Based?
yes based (urban dictionay if needed)@@SilverMont
this hate-boner people get from the 2014 version is ridiculous. the visuals in that game were objectively good, can we establish that? if you can't tell the difference between a bad game and a game you had a bad time playing, you're not fit to review it.
2014 was mid at the very best. I can establish that. Not worth a second playthrough or thought.
Lords 2014 was an absolutely horrible game. Sure it had fancy graphics at the time but the art direction was miserable. There's a distinction between those two - you could grab a bunch of assets from the Unreal Store that are insanely high definition and your game might look "good" but it won't necessarily look cohesive.
Or look at Persona 5, for example. Graphically, that game is incredibly simple and underwhelming, but it has a strong aesthetic style that it presents, which lets you forget about the technical side of it being lacking.
@@SilverMont TL;DR your perception is arbitrary, the truth is unknowable.
*long version*
you having a horrible time doesn't automatically mean that the game is horrible; there could be any number of factors affecting your enjoyment that have nothing to do with the game. example: Russians started bombing my city just as I began my first Elden Ring playthrough, then I became a refugee, then a close relative died of cancer, *then* I finished the game. can you imagine how much these circumstances soured my experience? suffice it to say, it seemed as if everyone else played a completely different game, the one that was perfect in every regard, whereas the one I played was fraught with serious issues. Dark Souls 2 was basically the same story, just reversed: while I was having a good amount of fun, everyone else was hating it with such a passion you'd think it killed their dog or something. Lords of the Fallen 2014, similar story again: not a masterpiece, nor is it even close to the example it's trying to emulate; just an average game, with its ups and downs; good enough for a single playthrough - that's a good way to put it. but if someone uninformed saw how furiously it's being lambasted on the internet, they'd be forgiven for assuming it was literally the worst game ever made. which it obviously isn't. want another example? here you go: The Outer Worlds. when that game came out, it received a ridiculous amount of praise *just* because everyone was mad at Bethesda, and mere months later it was completely forgotten about. the simple fact that Lords of the Fallen has got a sequel is proof enough that there was at least a lot more good in the original game than people are willing to admit.
First 😈
Lords of the Fallen potential 🫤
Eh, at least this one didn't fill me with buyer's remorse. Buying the original at launch just made me feel like a complete fool. I had some fun with this one - give it another 10 years and Lords of the Fallen 2033 might be the one where they nail it.
@@SilverMont It gave me buyer’s remorse. It’s barely even playable. I’d probably give it a 6/10 if it worked. But factor in the dumpster fire performance and it’s a 2/10 at best.
Yeah not being able to play properly is a pretty big flaw
Gives LoP a 6.5….immediately end video as I can’t trust the opinion of someone giving that badass game under an 8
What are you lookin' for from reviews, if you already know you like the game?