Street Fighter 6 - Delayed Tech

Поділитися
Вставка
  • Опубліковано 5 жов 2024
  • 👀More Street Strats: bit.ly/StreetS...
    💖Support TBS on Patreon: bit.ly/TBSpatreon
    🦜TBS Twitter: / blastedsalami
    🐦Arya's Twitter: / aryatayebi
    👕Store: bit.ly/TBSmerch
    🕹️Twitch Livestream: bit.ly/TBStwitch
    🎙️Podcasts: bit.ly/TBSpodcasts
    🥳Discord: bit.ly/TBSdiscord
    📖Facebook: bit.ly/TBSfaceb
    📷Instagram: bit.ly/TBSigram

КОМЕНТАРІ • 18

  • @adams3627
    @adams3627 Рік тому +20

    Bold of you to assume I can tell when my opponent is about to throw me

    • @real765rp8
      @real765rp8 Рік тому +3

      Might be a joke but essentially, whenever they are in a state of major advantage, like after a knockdown or when you block a jump attack. In those cases, throws are quite likely

  • @whatzittooya98
    @whatzittooya98 Рік тому +11

    Idk why but watching Dee Jay coming out of nowhere to throw Ken mid-taunt was hilarious 😂

  • @StreetGrindTV
    @StreetGrindTV Рік тому +5

    Love the small bite videos like that, keep them coming

  • @AmssoBadorSpacelot
    @AmssoBadorSpacelot Рік тому +1

    Short and to the point, good job.

  • @ajambean
    @ajambean Рік тому +3

    These are great.

  • @shmixedNshmooved
    @shmixedNshmooved Рік тому +1

    These vids really help explain the game better than I can to my friends. Gonna keep this one pocketed for now, cheers 🍻

  • @ericsimonson8002
    @ericsimonson8002 Рік тому +6

    Succinct and useful. Well done.

  • @eebbaa5560
    @eebbaa5560 Рік тому

    worth mentioning that you can also delay anything after blocking, including everything from jabs to jumps to invincible reversals. mixing up these options prevents you from losing to a shimmy every time you delay tech.

  • @evilded2
    @evilded2 Рік тому +1

    This is one of the most important concepts for intermediate players.

  • @davidkolo
    @davidkolo Рік тому

    what i find hard about delay tech is timing the random attacks in a block string, like some characters seem to be able to land 2 hits and still throw after so theres 3 opportunities for them to throw, if they go for a bigger button like a medium the timing throws me off

    • @eebbaa5560
      @eebbaa5560 Рік тому +1

      i think you can delay tech after every hit in a blockstring

  • @thefin4lb0ss
    @thefin4lb0ss Рік тому

    Enchanting and achievable. Nice work Arya

  • @krasmazov009
    @krasmazov009 Рік тому

    I can't do it. Everytime I do it I get grabbed or hit. I don't understand. Delay it by a bit. Ok? What is a bit?

    • @fissilewhistle
      @fissilewhistle Рік тому +4

      If you’re getting hit or grabbed, that means you’re teching too late. If you’re getting counterhit, then you’re teching too early.
      The best way to practice the timing is to go to training mode and make two recordings: one of the CPU sweeping you and then grabbing you on wake-up, and one of them sweeping you and hitting you with medium punch on wake-up. Set it so that it randomly cycles through those two states and try to find the timing that way.

  • @MrJayflow2010
    @MrJayflow2010 Рік тому

    trying to connect combos theirs seems to be a delay as well its annoying on sf6 and yes i am a skilled player ..in past street fighters i easily landed combos