[SS13] No survivors
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- Опубліковано 21 жов 2024
- This round won the poll, so here it is. The original idea was to bring the Legion so crew would have a chance to fight against it , but it fell off the shuttle.
*hitscan lasers was tesmerged for 2 weeks long ago.
/tg/, Terry. tgstation13.org/
Uneditted round: • [SS13 Gameplay] No sur...
Music: Noisemaker
LISA: The Faithful OST - Repent Your Sins ( • LISA: The Faithful OST... )
Kelly Bailey - Half-Life 2: Episode One - Guard Down (morch kovalski remix) ( • Half-Life 2: Episode O... )
Danny Baranowsky - Crypt of the NecroDancer OST - The Wight to Remain ( • Crypt of the NecroDanc... )
Support the Channel: boosty.to/livrah
Discord: / discord
Streams[RU]: / livrah
Second Channel: / livrah2yt
#spacestation13 #ss13
deadchat was cheering for the brave space carp who almost got you into crit that shift, shit was hilariois
The hand of justice
You know, I'm glad I haven't been in a Terry round with Livrah yet...
i have and he was doing something wierd..... He uhh kidnapped a doctor with a toy esword
@@Bigmanshaqq *just as intended*
You know, I'm glad I haven't been in a Terry round yet
Ah, you have the unclickable vanishing laydown sprite bug at the end. Holy snap that medical white ship is nice.
that's not the medical whiteship (which there is one) that one was the spider whiteship, one of the best variants
@@swiftarrow1174 Not the syndicate whiteship?
@@JimmyJonJillakers the cargo whiteship, which has syndicates in it, is a pretty decent one, as it has a lot of potential for upgrading and customizing
specifically, whiteship designations:
Pubby: previously piece of shit, now the ant research ship
Obelisk: fuck you narnar
Personal Transport Vessel: smol zombie ship
Meta: syndicate-hijacked freighter
Delta: a frigate full of spiders, killed many an aracnophobe
Donut: may have a maxcap-sized hole
Cere: small cargo ship with infipower and a RIPLEY
Free Miner: yogstation exclusive, has some gamer ghostroles
As requested, an uneditted round of new video! ua-cam.com/video/ppy54UsTz1g/v-deo.html
Gameplay will be avaliable via link in a new editted videos!
50 people lived on this station. Now its a ghost town
That dude's decapitated head just sitting on one of the shuttle seats, surrounded by a sea of gore.
Fuck...
Survived as Yebok.
Понимаю.
RP-friendly mime's name.
@@LivrahYT Can't argue with that.
lmao
Понимаю
oh no russian invasion in comment section again
Livrah, please, switch scaling method in your game preferences to point sampling mode, for us to have all those crisp looking textures!
Great round!
I've already changed to this, it's just that there's an old round. Thanks for the tip!
@@LivrahYT
BLOOD FOR THE BLOOD GOD SKULLS FOR THE SKULL THRONE (the symbol in the center of the monster teleport circle is Khorns from warhammer 40k/fantasy)
Love how you're dying after being crunched by god three times in a row and your moods just like "Today's a good day, I feel fuckin great"
imagine if that janni had a floor buffer upgrade. great video as always!
Your music taste is off the roof
A mime nukie is a scarry stuff to see
Hey Livrah can you please take Smellbert back to Terry. He keeps coming to Manuel and interrupting our ERP.
He is US gamer.
Smallbert
9:48 hey wait a minute doesnt the song end there
Nice edit
I have to edit and extend a lot of tracks to match (and Im not that good at it bth, it takes a lot of time)
Ok this is actually cool.
I remember my 'olden days of toolbox till horizontal.
You doin pretty good lad.
Ooh, that was a smooth cut at 0:59.
Two people made it to Pods, ha
great round dude
Why was the first part mirrored?
Also well done. I've always wondered if you can make enough simple mobs to kill Big BG.
For a better transition next frame (I should zoomed in more). I think BG will gibs simplemobs and heals more then they can damage.
Jesus CHRIST THAT SHUTTLE
one of the most epic ss13 rounds I have ever seen
Oh so this is the game that has taken over my recommended for no particular reason
another masterwork
Pokemon trainer turned syndicate
love the music 🥴
I fear no man, but mimes... they scare me.
Bubblegum gaming
When the traitor is mistrustful
its so epic
Nice Video! what server is this?
/tg/, Terry.
Nice video but also what is that monster called?
Bubblegum
Nice name. Yebok
FAST
i would like to stop being killed please
Did they merge hitscan lasers again?
wow
what server is this?
/TG/, Terry.
@@tyrellskanks2805 thank u
ebin
Yessss lol
Why did it take you so long to get traitor, or was it admin shit?
If roundstart tater gets caught early, sometimes admin will give players another tater roll instead of an extended round.
@@martinbridge7967 Incorrect. The "Dynamic" game mode makes it so that a "threat level" is calculated at roundstart (based on population) to determine the types of dangerous events the crew will be facing during the round - a dangerous event has a "threat level cost", so there is a limit to the amount of threats in a given round. When these events are introduced is also randomly determined but will always follow three types: roundstart, midgame, and latejoin.
Midgame events are the ones that prompt deadchat if they want to be considered as a candidate to be the threat (like "Do you want to be the ninja?").
Latejoin events are the ones that are automatically given randomly to people who are not present at roundstart and joined in the middle of the round.
Livrah was a latejoin assignment in this case.
tgstation13.org/wiki/Game_Mode#Dynamic
Yes, there are admemes that can give roles to players, but the round-end screen clearly shows the "Latejoin - Syndicate Infiltrator" listing.
@@Chaooo Apologies. Dynamic is a gamemode that I'm largely unfamilar with, as I play at lower-pop times, when Dynamic is usually not used. That being said, in normal traitor gameplay, if there's no active traitors, within a certain timeframe, the game will roll a normal player to traitor.
@@martinbridge7967 It's all good man, I just don't want bad information being passed around when the game is already as complex as it is.
@@Chaooo No, Livrah was a midround antag. I normally don't trust the wiki as far as I can throw it, but it supports my argument here:
"Then there are latejoin and midround rulesets. The latejoin ruleset can assign late joining players as antagonists, and the midround ruleset assigns (prompts) ghosts **or currently living players** as antagonists."