You know, I’ve honestly watched this chart over and over and over again and this is so well constructed and makes you WORK! You come to appreciate the break of eight note streams with a little sixteenth tripleskip just before you get to the 900 combo mark. THEN you know it’s ON at the end of the song. This needs to be included in the game.
And on TODAY's episode of "If DDR charts were nearly as good as Pump charts." Once again, a terrible shame we'll never see anything of this complexity in official DDR.
I actually dig it. Its super turny and its going to take a few reads to make sure they all resolve, but this is something I would play. Any chance of sharing the Simfile?
19.5 Those crossovers are just gnarly. Also the 12th note stepjumps and the 24ths. Not many gimmicks however so it probably isn’t harder than endy. I’m not a pro, these are just my first impressions
Funny thing is, this chart has a lot of BPM changes, much more than most DDR charts, even if it's mostly just for visual effect. Just look at how often the BPM changes at the bottom. It's very PIU style in how it uses gimmicks.
Erm, the chart looks.. bold? Those constant spins in and out of are rather brutal, especially going at speeds of 190 BPM. If it were something that had to be played on pads, I don’t know if anyone would enjoy it (maybe toward the ends where the patterns are a lot more focused on the stamina) I think having simpler patterns like that, setting them up earlier in the song and gradually building up the difficulty, adding in more wild patterns like spins and crossovers would make it more appealing (personal opinion, feel free to disregard my comment haha) Most of 12th note run was interesting, kind of enjoyed the patterns there Overall definitely a 19 because -whew- that’s a lot of turning at that speed Lol
The song is from Pump It Up. Those brutal spins are exactly the kind of thing that Pump It Up does all the time. It's definitely punishing, but there are people out there who enjoy that kind of crossover tech!
It's like a really hard 18. There's only a few parts in there that would classify as a 19 and length doesn't necessarily make it 19 worthy even if it drags on a bit.
@@khiryislive High step count doesn't mean much unless it's combine with a short length; ie note speed, see Egoism. Long length only serves to test your stamina which doesn't necessarily transfer to difficulty; a 12 minute 12 is still a 12. Tiring and difficult are two very different things. It only really had visual gimmicks and not too many that would actually confuse you. As for the 24ths and jumps, yes I agree but that was one of the only parts that really warranted the rating. Most of song isn't nearly as hard.
@@TheXenogaDynamic Well, the word 'terrible' was might be bit harsh I guess, I agree with that But still, I think this chart is a not good chart at all by any given points or measurements
LOL This chart is so complex BECAUSE it's PIU-like. Just because you can't understand something doesn't automatically make it terrible. That's DDR player logic if I've ever heard it.
You know, I’ve honestly watched this chart over and over and over again and this is so well constructed and makes you WORK! You come to appreciate the break of eight note streams with a little sixteenth tripleskip just before you get to the 900 combo mark. THEN you know it’s ON at the end of the song. This needs to be included in the game.
DL IS BROKEEEEEEN
OMG
This isn't DDR, this is four-panel PIU xD
This chart is so awesome!!!
This is what we need to see. It feels like itg again :). I love it.
This looks like fun
it does wish i could download the simfile though):
@@leun88 same
@@leun88 now you can
This is the most evil chart I have ever seen. XD
これ作ったやつ天才だろ
ちゃんと19で難しい
link doesnt work, anyone have a working link to simfile ?
I redistributed the data in description! Can you please check it?
And on TODAY's episode of "If DDR charts were nearly as good as Pump charts."
Once again, a terrible shame we'll never see anything of this complexity in official DDR.
ballll4444 unless we get that one LeaF song....
"Woo!"
キレイなソフラン…
If Chris gets close to MFC on this then he truly is the dance GOD!
1:56 *Laughs in SMMM*
Lachryma lol
does anybody have a download for this chart as of dec 30 2021?
look in desc
I actually dig it. Its super turny and its going to take a few reads to make sure they all resolve, but this is something I would play. Any chance of sharing the Simfile?
where can I download this
19.5
Those crossovers are just gnarly. Also the 12th note stepjumps and the 24ths. Not many gimmicks however so it probably isn’t harder than endy. I’m not a pro, these are just my first impressions
I agree
Funny thing is, this chart has a lot of BPM changes, much more than most DDR charts, even if it's mostly just for visual effect. Just look at how often the BPM changes at the bottom. It's very PIU style in how it uses gimmicks.
So what this chart is telling me is that I should play it on left
Damn I thought Max 360 challenge was hard tell you what......FUCK THAT!
song broken
Could someone give me the simfile for this song? The link on the description is broken.
Very interesting patterns in this. Probably won't be the most fun time on pad though.
Max 360 is the perfect example of what a 19 should be
The link is no longer working, please pass a new one or update it :(
Erm, the chart looks.. bold?
Those constant spins in and out of are rather brutal, especially going at speeds of 190 BPM. If it were something that had to be played on pads, I don’t know if anyone would enjoy it (maybe toward the ends where the patterns are a lot more focused on the stamina)
I think having simpler patterns like that, setting them up earlier in the song and gradually building up the difficulty, adding in more wild patterns like spins and crossovers would make it more appealing (personal opinion, feel free to disregard my comment haha)
Most of 12th note run was interesting, kind of enjoyed the patterns there
Overall definitely a 19 because -whew- that’s a lot of turning at that speed Lol
people don't enjoy 19s bro
The song is from Pump It Up. Those brutal spins are exactly the kind of thing that Pump It Up does all the time. It's definitely punishing, but there are people out there who enjoy that kind of crossover tech!
plz share the link):
Download link??
So... anyone know where to get the simfile?
the links in the description now
¿Hay algún link de descarga de esta canción? Me pareció un stepchart interesante para jugar 😍😍
Prime Time S23 DDR Version...
When I saw this video, just I thought like this...
If only this was an official in DDR lol
air heros but worse
20はありそう(^_^;)
It's like a really hard 18. There's only a few parts in there that would classify as a 19 and length doesn't necessarily make it 19 worthy even if it drags on a bit.
length complex rhythms 24ths into step jumps high step count and gimmicks is more than enough to make this a 19 idk what you are smoking
@@khiryislive High step count doesn't mean much unless it's combine with a short length; ie note speed, see Egoism. Long length only serves to test your stamina which doesn't necessarily transfer to difficulty; a 12 minute 12 is still a 12. Tiring and difficult are two very different things. It only really had visual gimmicks and not too many that would actually confuse you. As for the 24ths and jumps, yes I agree but that was one of the only parts that really warranted the rating. Most of song isn't nearly as hard.
1:36 that deserves a 19 and the 24th stream is fucking absurd
The up and down jumps are so bad no bracketing allowed
AerotheIceman If there are parts that make it a 19, it’s a 19.
Very un-DDR like chart, nor PIU like or not even ITG like
I'm sorry but this is just an utter terrible chart
Ehhh. Terrible is a bit harsh. It needs some work but has a good base.
@@TheXenogaDynamic Well, the word 'terrible' was might be bit harsh I guess, I agree with that
But still, I think this chart is a not good chart at all by any given points or measurements
Imo this is how NOT DDR should go in the future
LOL
This chart is so complex BECAUSE it's PIU-like.
Just because you can't understand something doesn't automatically make it terrible. That's DDR player logic if I've ever heard it.
DDR players be like..