@@DrSpaceman42 There is a game that came out in April 15 of the same year, titled X-Men: Wolverine's Revenge for the PlayStation 2. Developed by GenePool Software and Warthog Games (the latter also responsible for Looney Tunes: Back in Action and 50 Cent: Bulletproof) under the same team as Star Trek: Invasion and 50 Cent: Bulletproof, X-Men: Wolverine's Revenge was based on the comics of the same name, featured an original story by famed comic book writer Larry Hama, and takes place in the Marvel Universe. You play as Wolverine, a man with mutant powers including admantanium claws, healing powers and hightened sense of smell. You have been implanted with a chemical which will kill you in 2 days. If you dont find the cure you will die. Basically what you will be doing in this game is fighting the enemies and clearing the path to the next level. its a standard beat 'em up but also has some gameplay features which help make the game abit more intresting and stopping it from being totally boring. When you press L2 or R2 (I cant remember which one) you go into stealth mode and the environment turns into a thermal view. With this you can see stuff that you wouldn't be able to see normally. For example if you were going across a minefield but you couldn't see where the mines were, you would switch to stealth mode and then you would see them and be able to avoid them. It also helps you to sneak around and not be caught by a guard. Another cool thing is the strike combos. When you are fighting an enemy, you can kick them and daze them. When they are dazed a word will come up on your screen saying 'strike' When this comes up you have to press circle. Wolverines will do a really good combo if you pull it off right. There are some unlockabes in the game aswell. As you progress you will unlockables such as new costumes. Overall X-Men: Wolverine's Revenge is ok if you just want a cheap thrill but if your looking for something with more depth and class then I suggest something else. I liked it and it was the 10 pounds. And was also ported to the GameCube, Xbox, and PC by GenePool Software alone for release in the same month.
I loved this game! The levels of shineyness and eye-candy are just ridiculous for a game that came out in 2003. Not to mention the extreme sense of speed. Mind blowing for a 10 year old at the time
Maybe it's just nostalgia, but the graphical style of this game just somehow amazes me, even compared to modern games. Something about them just creates this unique atmosphere unmatched by any other game. I remember when I was a little kid and played this on my PS2. The inaccessible areas just looked so tempting and I remember wondering what kind of stuff were beyond the limits...
And quite unfinished. It is kinda finished, but only in places that you're supposed to see. Every single unseen alleyway is unfinished. Some places on the map are connected with others in a way that the connection makes no sense. Chinatown is connected with the Stadium track area, WTF.
@@cannedbeverage7687 It was never meant to be a complete city, early drawings of the map actually only show the race courses connected on the map, all the side alleys were drawn to the city map to idolize a realistic city plan and the side alleys/street were virtually modelled within the field oh view on the courses to give the feeling of driving through a city. What you mean Chinatown and Stadium connection makes no sense, they litareally share one same main street and both districts are nearby.
@@LA-st6dq Btw, I forgot to say that on some of the drag tracks you can pretty easily spot holes in the floor, z-fighting textures, etc. without any mods. May not be unfinished, but certainly not ultra high effort either.
@@wojakthecrusader1410 The Acura Integra Type R (DC2/4) with the weird headlights was only produced for the american market (Honda Integra Type R (DC2) for europe) with the B18CEngine ( 195 HP USDM/ 190 HP EUDM (B18C6)). The J-Spec (Japan) featured the same Engine (B18C) with 200 HP and had the Original long Headlights. The DC5 was only produced as an Type R Model for the japanese market, in the US this Model was produced by Acura as RSX Type S with better interior but a less powerful version of the K20Z1 Engine.
I remember reading at the time that they hired a Hollywood lighting director to help with the lighting effects, and it definitely shows! The lighting in this game is some of the best I've seen in any game ever... even NFSU2 didn't top it in my opinion.
Back then almost everything EA had was amazing. NFS, Madden, NBA Live, etc. They had the gaming market but they got lazy and greedy. I hope NFS Heat can make up for it.
The graphics in this one may not look that great by today's standards, but I still find them way more appealing than any of the modern NFS footage that you showed in this video. The visuals in the modern games is very bland and doesn't have enough color IMO.
I LOVED this game. I played it on my Xbox... It brings back memories ... I wish they would have recreated this game and kept the formula in-tact. Under ground 2 didnt feel right...
Did anyone else do this for style points? Do a quick race, choose the first square map of Drift mode, drive the Acura Type R (a 5 star car giving you max style multiplier from the start of the game), choose the maximum laps and go nuts replaying this until you max out and unlock everything to unlock through style points.
Quick PSA for anyone deciding to play a new career in this game: You start with $10,000, if you for instance want the Civic, don't buy it straight away,buy the Miata for $8,500 first and trade in for a Civic right away. You see, the game takes into account the vehicle stats when trading in so if you trade your ride for a technically more powerful one it'll cost you, but if you trade it for a technically less powerful car you get A price rebate. In such case you save $1,5k since the Miata is cheaper and weirdly enough it is better stats wise than the Civic when stock so you also get more money from the trade. Cheers CSP great review of a great game.
drag and drift mode were addictive and so versatile, having a long highscore drift and always at the blink of hitting the wall to loose all those points. the style, music cars selection perfectly fitted the spirit of that time with fast furious movie and many people tuning their "normal" cars not sport cars.
It still looks good honestly. Slap HD textures and better reflections on this and it'd easily pass today. It just has a good aesthetic and authentically captures a busy city at night. I like Underground 1 and 2 for different reasons, but I always get frustrated with 1 and have never beaten it. I think having the open world just makes it easier to have fun in between races and encourages playing even if you have an annoying loss to deal with.
I played it on PS2, Xbox 360 and PC, and I think the PS2 version is good. It had lower graphics, obviously (similar to low graphics on PC, including damage being only scratches, like in Most Wanted and Carbon), only 4 cars on track (and, because of that, no class-separated races, as it would have only two cars on each), and some cars were missing, but if you couldn't play any other version it was still pretty good. Pretty much the same.
The game is great, but the rubber banding (catchup), some drag races and the traffic are frustrating as hell, just completed it the first time and I gotta say it aged worse compared to U2, MW and Carbon.
Just came across this excellent channel (in the past few days), I have binge-watched most of your reviews, everything is top notch!!! You definitely deserve more views/subscribers :)
"If you're racing in the middle of the city how can the police turn a blind eye?" Also.. Complains theres too much traffic. So do you want to be realistic or unrealistic? I don't get it
my first NFS game proper, absolutely love it! hot take: i prefer NFSU over NFSU2, while 2 improves upon 1 in every way, the way the game plays out kinda bored me since you have to drive to EVERY event and FIND all the custom shops around the city to unlock stuff, while really cool in concept just kinda rubbed me the wrong way
Actually real Drag Racing was first in Need for Speed Motor City / Motor City Online (2001). Also, the game was deep, authentic and realistic as possible into Golden age American car culture that also mean customiziation was literally you building a car just like in real life you would - Engine etc was completely spread into its single components (such as blocke, camshaft, crankshaft, valves, heads, cooling and lubrication systems and much much more) real parts with real stats were provided by real brands unlike in later NFS.
9600GTMAN Unfortunately fast Internet wasn't in each household at time after millennium most people were on dial-up.. but whose who had better connectivity could enjoy and joyride the entire beauty of the game
9600GTMAN Online was optimized on game and server side, it was all about the own internet. While Dial-up was just enough to run and play it on lowest to low and kinda default settings, the true power required broadband or simply fast Internet.
9600GTMAN There were only servers in North America for West Coast (Uptown/Midtown Pacific), Central and East Coast (City Center Atlantic and Crossroads Atlantic) The Ping to the servers determind the best choice of server for you however. Since there were no european servers and europe but also asia it wasn't considered to be played there until official release on other continents. No wonder your connection was terrible high ping
9600GTMAN and too bad you only has one shot :/ Tho the devs debug single player files we found years ago went viral someday because of some kid stealing and uploading them on the Internet... If you wanna re-shot it there's your chance, however we the former mco Community went much further and rebuild, reenabled and advanced but also developed it further but that is locked secret for public ;-)
9600GTMAN MCO always lived on in the hearts. The Single Player/Debug mode restricts the game heavily as everything was managed and controlled by server. The original debug allows you to select the cars, opponents, track, laps, direction, weather and more via the nofront.ini and car skins numbers can be taken from a separate list. Later, we created programs to make this changes easier. Also, the debug doesn't recognize the seperate segments of a track, so you will always race the complete course. I figured a work around for that however to also race the smaller segments of each track. There's so much and the world to explain it... Another note, debug loads the event straight after the Intro Movie and Loading Screen since the Front End was server managed there are no menues. Yeah, to have the cars and Content that came after the release, you need the Backup of the complete last stage of mco with all the Updates.. we have it so. Really? I mean I'm not into asian cars :D I prefer american power and european luxury cars. I gottcha, each his own ;-) Driving 2017 BMW F20 LCI :)
I remember playing this game with my brother, starting a circuit race, turning around and both of us would just race the opposite way endlessly, lap after lap. Good times.
I miss Samantha. She was my girl. She was my fantasy. But I actually found the rubberbanding the worst feature in this game. (I learned how to deal with the traffic.) The rubber banding is esp. bad in the latter parts of the game where even Easy gameplay becomes hard, and trading in your car is almost necessary. On almost all games I played, I started with the Neon, and I did finish my first game with the Neon, but in other iterations, changing over to the Eclipse, RX-7, or Skyline made things a hell of a lot easier.
I was 6 years old and 2Fast 2Furious had come out on DVD and got me into cars. About a month later I saw the commercial for Need For Speed Underground and begged my parents to get it for Christmas. I still remember hooking up the Xbox in my grandmothers bedroom during that time. 1 year later my parents had the TV on (MTV I think) and they played a promo for Need for speed underground 2 and to say I was exited would be an understatement. I'm tearing up as I type this.
I remember seeing demo videos of the different game modes in NFSU, and it demonstrated car damage. I remember a particular video that showed a black 350z trading paint with another car and small pieces of the 350z were coming out of it. Can anybody expand on this?
Black box went down off the game indsutries years ago, after The Run's Commercial failure, because of a bunch of scumbags like you, you just wanted another shitty rice & furious story ripoff, rather than tests other type of airs.
True story: I had this game bundled with a couple of games when I had a Gamecube for Christmas when I was a kid. Then, when I got a memory card for my Gamecube, on it, was a save file for Underground with very far progress.
The first NFS with a storyline would be Porsche Unleashed, the factory driver mode. For Underground 1, RX7 is fastest for race and drag race, while front wheel drive cars like the Civic, reward the most drift points.
Need for Speed: Underground was one of my first racing games on the Playstation 2, with Burnout 3: Takedown, Juiced, and Enthusia Professional Racing. I just loved the street racing aspect of the entire game, the soundtrack was fire, and just the tracks were so memorable with remebering pretty much every turn, shortcut, and straightaways. I unfortunately sold my PS2 along with all the games I had, but it was amazing memories from the late 2000s and early 2010s for me with this game.
Goddamn i love Underground 1. I used to adore 2 a lot more but the fucking URL races ruined it heh, and as i grew older i just found Underground 1 better, but 2 still does a lot of things so much better
I remember playing this a shit ton on PS2, both split screen with friends and online. Was competing for top leaderboard spots in drag racing. Every top player ran RX-7 with all bonus upgrades saved for it.
Great review. As much as I want these old NFS games to get a re-release, they're still easy to obtain online and second hand at a reasonable price. Though getting them to work on PC all depends on what NFS game it is, as they can range to easy enough to a nightmare to set up based on their age and especially their level of copy protection. Also, could you please review the V-Rally games, since we now have a 4th one this year? I remember the second one had a level editor and track layouts similar to Moto Racer 2, which was the one I grew up with.
Had this on the PC back in the day. Good memories, but I eventually put it down due to the traffic. As you mentioned, it's particularly frustrating on hard mode. For me it started to feel like the game engine was cheating: trying to stop you winning races by deliberately putting traffic directly in your way in situations where you have no time to react and avoid it. Maybe that's realistic, even though little else about the game is, but it's certainly not fun. Recently started playing the game again, this time on original XBOX - and it's reminded me of all the reasons I loved this game - but am running into the same issue with traffic. One other thing that disappointed me with the PC version is it had no LAN multiplayer.
The blind spot car thing is something I thought about for a VERY long time while playing this game multiple times. One thing I noticed (not by a scientific method, and going from memory, so take this with avengers infinity stones grain size of salt) is that it happens ONLY when you have either: 1. won the last 3-4 last races flawlessly. 2. had a lead on a race for a very long time in multiple lap circuits. Reminded me of max payne 1 difficulty increase after you have been doing too well for too long. EDIT: If you think this game physics are a joke, try "stunt GP" That game has some of the best total mindfuck in terms of physics, I won many races by crashing at the right angle that would catapult my car to the finish line at 4 times the speed of the best car in the game. To this day my friend from 15 years ago remember that we dubt it "the apocalypitic entrance" (to the finish line). EDIT 2: Drag sucked, let me explain. If you stick with the pugot 206, in end game you cant win shit in hard. Switch to the acura, and you will win everything even with bad shiting due to nitro. BUT, this game was not perfect, but it was still VERY fun.
Eclipse was the best drift car...imagine that! I broke the world record in PSM back in 2002!!! My first ever magazine feature until 2004 when I destroyed the nurburgring lap record and the le sarthe record 😎
Im playing it in my old ps2 now in the pandemic. Its so awesome, yet so fucking frustrating! When you are in the 70th or 80th race event, all the flaws this game has start to become soooo much more detrimental to the gameplay than in the beginning. RWD cars tend to lost control spontaneously, even with the traction control on. Worst of all, the best cars (Supra, GTR, 350Z), of which starts only now to be unlocked, are rwd. Races become more fast, and your chances of hitting a fucking taxi greatly improve. Opponents become even more aggressive towards you. The number of laps increase ridiculously. I just only can imagine how this dramatic shift of a cool and fun gameplay to a grinding and frustrating one took its tool on kids back in the day. It certainly made me back off from the game and start to play more balanced, fun to play racing games, like burnout revenge and motorstorm. Let see if i have the nerves to finally beat this motherfucker hahah. And this music is killing me
I remember seeing my older brother playing this with his friend when I was a kid, all I saw was a neon green golf and they told me that it wasn't for kids my age. I wish I could've played Underground 1.
I remember vividly seeing an Underground ad on TV, and for the first time (and IIRC for the only time) my dad asked me if we should go and pick it up tomorrow. Such a good game apart from the rubberbanding but I guess that's part of the charm Then later on getting Underground 2 was a no brainer, and I remember telling my dad that I wanted it and that was the first time anyone in my family ordered something online, as it was much cheaper there. Funny to think how online orders were considered pretty scary not that long ago
One quirk I noticed with this game on PC was the effect of the difficulty levels. They actually significantly altered the handling, easy was "on rails", hard was a dynamically slidey experience. The irony was that on later races picking easy made it really hard to win as these 180mph cars that handled like Tron light cycles meant the pace was INSANE. Choosing hard meant the cars would slew and slide and brought the pace to a manageable human level. 😆 I loved this game so much, I wonder if it's on Steam...
Hell of a video, it's a really nice homage to Underground and it deserves it, it's a classic. And I still think the intro video is one of the best ever, so cool =)
I remember the forst time i played this i was in blockbusters with my dad. You only had access to a drag race and we was taking the piss out of eachother because neither of us could get perfect anything.
i like this over the second because i dont need a freeroam map to enjoy the journey, and having only one car you can develop a sense of knowledge about how to drive it, and take care of your possesion
I started playing that game again using PCSX2 and it actually looks better than it did on native hardware. I used to play that game religiously as a kid
This brings back childhood memories of getting annoyed at when in drag racing when you where so close to win and out of nowhere a traffic car came and ruined it. The customization and the game was good besides of that.
This game was something else when I first played it. I think it would have been a year or two later but I got it when I bought my Xbox. It was a great showcase for the graphical capabilities of the system
I don't have a problem with traffic in these games. I think it's good that traffic spawns in blind spots, because it would in real life too. If you're coming towards a hill and you can't see over it, stick to the roght side of the road to improve your chances of not crashing.
I loved this game, I never had Underground 2 but I really wanna try it out. I spent so much time deciding on what my car looked like and grinding the game due to the traffic but I can't explain how much I truly enjoyed it. I don't actually remember which car I finished the game with but I do think the game is brilliant.
TO THE WINDOOOOOOWS, TO THE WAAAAALLLLLLL!
TO THE SWEAT DROP DOWN MY BALLS
wait wat
@@DrSpaceman42 There is a game that came out in April 15 of the same year, titled X-Men: Wolverine's Revenge for the PlayStation 2.
Developed by GenePool Software and Warthog Games (the latter also responsible for Looney Tunes: Back in Action and 50 Cent: Bulletproof) under the same team as Star Trek: Invasion and 50 Cent: Bulletproof, X-Men: Wolverine's Revenge was based on the comics of the same name, featured an original story by famed comic book writer Larry Hama, and takes place in the Marvel Universe.
You play as Wolverine, a man with mutant powers including admantanium claws, healing powers and hightened sense of smell. You have been implanted with a chemical which will kill you in 2 days. If you dont find the cure you will die.
Basically what you will be doing in this game is fighting the enemies and clearing the path to the next level. its a standard beat 'em up but also has some gameplay features which help make the game abit more intresting and stopping it from being totally boring. When you press L2 or R2 (I cant remember which one) you go into stealth mode and the environment turns into a thermal view. With this you can see stuff that you wouldn't be able to see normally. For example if you were going across a minefield but you couldn't see where the mines were, you would switch to stealth mode and then you would see them and be able to avoid them. It also helps you to sneak around and not be caught by a guard. Another cool thing is the strike combos. When you are fighting an enemy, you can kick them and daze them. When they are dazed a word will come up on your screen saying 'strike' When this comes up you have to press circle. Wolverines will do a really good combo if you pull it off right. There are some unlockabes in the game aswell. As you progress you will unlockables such as new costumes.
Overall X-Men: Wolverine's Revenge is ok if you just want a cheap thrill but if your looking for something with more depth and class then I suggest something else. I liked it and it was the 10 pounds. And was also ported to the GameCube, Xbox, and PC by GenePool Software alone for release in the same month.
Get low
@@hemi3005 all my females crawl
@@Teknakill TO ALL SKEET SKEET MOTHER------!!!!
TO ALL SKEET SKEET GODD@MN!!!!
I loved this game! The levels of shineyness and eye-candy are just ridiculous for a game that came out in 2003. Not to mention the extreme sense of speed. Mind blowing for a 10 year old at the time
Maybe it's just nostalgia, but the graphical style of this game just somehow amazes me, even compared to modern games. Something about them just creates this unique atmosphere unmatched by any other game. I remember when I was a little kid and played this on my PS2. The inaccessible areas just looked so tempting and I remember wondering what kind of stuff were beyond the limits...
@@goldbullet50 Exactly man. Beautiful times
the iconic moment when you get to the customization menu and "24's" or "Get Low" start playing
Funny thing is, these songs had nothing to with the game...
😂
I just dont belive that he didn't open this video with those songs. I thought every fan knew that those songs are iconic. Like Fifa 99 intro song
@@Kev27RS well 24s does.
@@robbylebotha How?
@@Kev27RS 24 inch rims. Money, hoes, CARS and clothes?
Fun fact: Someone actually modded the PC port to where you can freeroam in that city.
it's crazy that it's one big map!
And quite unfinished. It is kinda finished, but only in places that you're supposed to see. Every single unseen alleyway is unfinished. Some places on the map are connected with others in a way that the connection makes no sense. Chinatown is connected with the Stadium track area, WTF.
@@cannedbeverage7687 It was never meant to be a complete city, early drawings of the map actually only show the race courses connected on the map, all the side alleys were drawn to the city map to idolize a realistic city plan and the side alleys/street were virtually modelled within the field oh view on the courses to give the feeling of driving through a city.
What you mean Chinatown and Stadium connection makes no sense, they litareally share one same main street and both districts are nearby.
@@LA-st6dq Idk I wrote that 2 years ago I forgot what that evens means.
@@cannedbeverage7687 LOLL
@@LA-st6dq Btw, I forgot to say that on some of the drag tracks you can pretty easily spot holes in the floor, z-fighting textures, etc. without any mods. May not be unfinished, but certainly not ultra high effort either.
Whenever I collided with a car in NFSU, I would say, "As soon as my car stops break dancing, you're history!"
We're outta control, we're outta control, We're outta control, We're outta CONTROL!
Just a little too *SLOOOOOOOOOOOOOW!*
YES RANCID
*FROM THE WINDOWWWWWWWWW TO THE WALLLLLLLLLLLLL*
This is the 21st Century. Exodus
Strangely this always came on while my car start to spin
15 years has past and this game is still a beast
21 years😌😢
Best game 10/10 you can get a decal of samurai dabbing
how i have a 100 % save
@@fzeroacer1836 it's a unique livery you can only get from a special event i think, you might have picked a different prize from the event instead
0:43
Unwritten rule : Never, I say NEVER, change taillights on R34
made that thing look like a pontiac trans am 😂
you just dont
R34 taillights are iconic.
I am not used to seeing an R34 with aftermarket taillights so I couldn't recognize the car at first. It looks stupid.
*it's an Integra Type R*
James Phillips Just a small error....besides RSX is also Integra.
the DC5 was an RSX in the US, the DC2 in the video wasn't.
That mistake made me want to quit watching the video.
@@Kacpa2 there's a differences between DC2 the one with a weird headlights and DC5 (RSX in the united states)
@@wojakthecrusader1410 The Acura Integra Type R (DC2/4) with the weird headlights was only produced for the american market (Honda Integra Type R (DC2) for europe) with the B18CEngine ( 195 HP USDM/ 190 HP EUDM (B18C6)). The J-Spec (Japan) featured the same Engine (B18C) with 200 HP and had the Original long Headlights.
The DC5 was only produced as an Type R Model for the japanese market, in the US this Model was produced by Acura as RSX Type S with better interior but a less powerful version of the K20Z1 Engine.
I remember reading at the time that they hired a Hollywood lighting director to help with the lighting effects, and it definitely shows! The lighting in this game is some of the best I've seen in any game ever... even NFSU2 didn't top it in my opinion.
It looks worse in almost every way, but the first person view does show the front of the car in 2.
Soooo. Muuuuch. Nooostalgia. Back when EA wasnt complete trash
I was only 5yrs old when i played this and its still my favorite next to MidnightClub LA and NFS Carbon
Back then almost everything EA had was amazing. NFS, Madden, NBA Live, etc.
They had the gaming market but they got lazy and greedy. I hope NFS Heat can make up for it.
The graphics in this one may not look that great by today's standards, but I still find them way more appealing than any of the modern NFS footage that you showed in this video. The visuals in the modern games is very bland and doesn't have enough color IMO.
BawesomeBurf Yes, the lurid colors and shiny surfaces were very pleasing.
BawesomeBurf
U need to upgrade your tv then and srop playing on that old crt 😂
@Josef Ghorbani It's pretty cool!
👍
Game still looks mint on OG Xbox
You absolutely need more subscribers these reviews are excellent!
I LOVED this game. I played it on my Xbox... It brings back memories ... I wish they would have recreated this game and kept the formula in-tact. Under ground 2 didnt feel right...
@Vitor Cavalcanti no MW 2005 is the best IMO
damn this game still looks good even today!
The graphics are a bit rough, but the gameplay is better than almost every game today.
Did anyone else do this for style points?
Do a quick race, choose the first square map of Drift mode, drive the Acura Type R (a 5 star car giving you max style multiplier from the start of the game), choose the maximum laps and go nuts replaying this until you max out and unlock everything to unlock through style points.
Quick PSA for anyone deciding to play a new career in this game: You start with $10,000, if you for instance want the Civic, don't buy it straight away,buy the Miata for $8,500 first and trade in for a Civic right away.
You see, the game takes into account the vehicle stats when trading in so if you trade your ride for a technically more powerful one it'll cost you, but if you trade it for a technically less powerful car you get
A price rebate. In such case you save $1,5k since the Miata is cheaper and weirdly enough it is better stats wise than the Civic when stock so you also get more money from the trade. Cheers CSP great review of a great game.
A shame the NFS Series is shit these days...
Jay Mike indeed. Those bollocks ain't even close to being decent in fact...
forza horizon 3 FTW
the run was good, everything else was.......
+blackandgold51 what was wrong with most wanted?
Not NFS Heat
By far the best Need For Speed.
this and underground 2 ;)
Couldn't agree more.
NFS Most Wanted (2005) is my favorite
mw aka the worst nfs of the 6th gen
Need for speed underground is the best by far!
drag and drift mode were addictive and so versatile, having a long highscore drift and always at the blink of hitting the wall to loose all those points. the style, music cars selection perfectly fitted the spirit of that time with fast furious movie and many people tuning their "normal" cars not sport cars.
I wonder if you will review the rest of the Need For Speed games?
It still looks good honestly. Slap HD textures and better reflections on this and it'd easily pass today. It just has a good aesthetic and authentically captures a busy city at night.
I like Underground 1 and 2 for different reasons, but I always get frustrated with 1 and have never beaten it. I think having the open world just makes it easier to have fun in between races and encourages playing even if you have an annoying loss to deal with.
Yeah. One of my favorite NFS games. And to be honest, i'm still playing it.
whats your opinion on nfs prostreet?
Sonic Ace 24 It's a decent enough game on the ps3, I am yet to play the ps2 version.
I played it on PS2, Xbox 360 and PC, and I think the PS2 version is good.
It had lower graphics, obviously (similar to low graphics on PC, including damage being only scratches, like in Most Wanted and Carbon), only 4 cars on track (and, because of that, no class-separated races, as it would have only two cars on each), and some cars were missing, but if you couldn't play any other version it was still pretty good. Pretty much the same.
ThePasswordIsGrapes Dont play it on PS2. It atrociously downgraded
Kacpa2 haha already got it. It's truly not as bad as I thought it would be
I never got why on the ps2 version you could put the vinyls on the windows but not on any other version i played
Love the review. Always great content. You need more subs
The game is great, but the rubber banding (catchup), some drag races and the traffic are frustrating as hell, just completed it the first time and I gotta say it aged worse compared to U2, MW and Carbon.
Choosing the golf: "ouch that`s weak" BUT..
The golf was pretty damn good..
Fuck the golf
All my homies hate the golf
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When I first participated in a drag race on this game, man I was blown away! It was incredible!
Its still the best drag experience
Just came across this excellent channel (in the past few days), I have binge-watched most of your reviews, everything is top notch!!!
You definitely deserve more views/subscribers :)
"If you're racing in the middle of the city how can the police turn a blind eye?"
Also..
Complains theres too much traffic.
So do you want to be realistic or unrealistic? I don't get it
This game also had a Racing Cabinet in Arcades. And let me tell you, Drifting in that version is rather difficult.
my first NFS game proper, absolutely love it!
hot take: i prefer NFSU over NFSU2, while 2 improves upon 1 in every way, the way the game plays out kinda bored me since you have to drive to EVERY event and FIND all the custom shops around the city to unlock stuff, while really cool in concept just kinda rubbed me the wrong way
Actually real Drag Racing was first in Need for Speed Motor City / Motor City Online (2001). Also, the game was deep, authentic and realistic as possible into Golden age American car culture that also mean customiziation was literally you building a car just like in real life you would - Engine etc was completely spread into its single components (such as blocke, camshaft, crankshaft, valves, heads, cooling and lubrication systems and much much more) real parts with real stats were provided by real brands unlike in later NFS.
9600GTMAN Unfortunately fast Internet wasn't in each household at time after millennium most people were on dial-up.. but whose who had better connectivity could enjoy and joyride the entire beauty of the game
9600GTMAN Online was optimized on game and server side, it was all about the own internet. While Dial-up was just enough to run and play it on lowest to low and kinda default settings, the true power required broadband or simply fast Internet.
9600GTMAN There were only servers in North America for West Coast (Uptown/Midtown Pacific), Central and East Coast (City Center Atlantic and Crossroads Atlantic)
The Ping to the servers determind the best choice of server for you however.
Since there were no european servers and europe but also asia it wasn't considered to be played there until official release on other continents. No wonder your connection was terrible high ping
9600GTMAN and too bad you only has one shot :/
Tho the devs debug single player files we found years ago went viral someday because of some kid stealing and uploading them on the Internet...
If you wanna re-shot it there's your chance, however we the former mco Community went much further and rebuild, reenabled and advanced but also developed it further but that is locked secret for public ;-)
9600GTMAN MCO always lived on in the hearts. The Single Player/Debug mode restricts the game heavily as everything was managed and controlled by server.
The original debug allows you to select the cars, opponents, track, laps, direction, weather and more via the nofront.ini and car skins numbers can be taken from a separate list. Later, we created programs to make this changes easier. Also, the debug doesn't recognize the seperate segments of a track, so you will always race the complete course. I figured a work around for that however to also race the smaller segments of each track. There's so much and the world to explain it...
Another note, debug loads the event straight after the Intro Movie and Loading Screen since the Front End was server managed there are no menues.
Yeah, to have the cars and Content that came after the release, you need the Backup of the complete last stage of mco with all the Updates.. we have it so.
Really? I mean I'm not into asian cars :D I prefer american power and european luxury cars.
I gottcha, each his own ;-)
Driving 2017 BMW F20 LCI :)
I remember playing this game with my brother, starting a circuit race, turning around and both of us would just race the opposite way endlessly, lap after lap. Good times.
Most wanted the 1st 1 will always be the greatest NFSever made IMO
lies
Is there anything more satisfying than totalling your opponents in drag races?
This was my whole child hood, still love this game
I miss Samantha. She was my girl. She was my fantasy. But I actually found the rubberbanding the worst feature in this game. (I learned how to deal with the traffic.) The rubber banding is esp. bad in the latter parts of the game where even Easy gameplay becomes hard, and trading in your car is almost necessary. On almost all games I played, I started with the Neon, and I did finish my first game with the Neon, but in other iterations, changing over to the Eclipse, RX-7, or Skyline made things a hell of a lot easier.
1:57 Cries in Porsche Unleashed Test Driver mode. (not what most people'sidea of a "story" would be though, fair rnough)
I was 6 years old and 2Fast 2Furious had come out on DVD and got me into cars. About a month later I saw the commercial for Need For Speed Underground and begged my parents to get it for Christmas. I still remember hooking up the Xbox in my grandmothers bedroom during that time. 1 year later my parents had the TV on (MTV I think) and they played a promo for Need for speed underground 2 and to say I was exited would be an understatement. I'm tearing up as I type this.
The slow-mo crashes are pretty funny
I just got this game for PS2 last week, love the old need for speed
Funner than the new stuff.
I remember seeing demo videos of the different game modes in NFSU, and it demonstrated car damage. I remember a particular video that showed a black 350z trading paint with another car and small pieces of the 350z were coming out of it. Can anybody expand on this?
These are still in the game
The F-Zero comment was such a good memory feel.
All we need is underground 1 ,2, Carbon remastered
yes
What about Most Wanted? (2012 doesn't count)
Black box went down off the game indsutries years ago, after The Run's Commercial failure, because of a bunch of scumbags like you, you just wanted another shitty rice & furious story ripoff, rather than tests other type of airs.
True story: I had this game bundled with a couple of games when I had a Gamecube for Christmas when I was a kid. Then, when I got a memory card for my Gamecube, on it, was a save file for Underground with very far progress.
The first NFS with a storyline would be Porsche Unleashed, the factory driver mode. For Underground 1, RX7 is fastest for race and drag race, while front wheel drive cars like the Civic, reward the most drift points.
So much nostalgia from this video, 10 yo me was blown away by the graphics
It's an Integra you're racing in the first Underground race, not an RSX.
Different names in continents
@@honchoryanc ahh I gotcha
By far the most fun drag racing I've ever played in a racing game
Need for Speed: Underground was one of my first racing games on the Playstation 2, with Burnout 3: Takedown, Juiced, and Enthusia Professional Racing. I just loved the street racing aspect of the entire game, the soundtrack was fire, and just the tracks were so memorable with remebering pretty much every turn, shortcut, and straightaways. I unfortunately sold my PS2 along with all the games I had, but it was amazing memories from the late 2000s and early 2010s for me with this game.
“Chad’s New Toy” was my most difficult race lol it’s so memorable to me 😂😂😂
Goddamn i love Underground 1. I used to adore 2 a lot more but the fucking URL races ruined it heh, and as i grew older i just found Underground 1 better, but 2 still does a lot of things so much better
I remember playing this a shit ton on PS2, both split screen with friends and online. Was competing for top leaderboard spots in drag racing. Every top player ran RX-7 with all bonus upgrades saved for it.
Great review. As much as I want these old NFS games to get a re-release, they're still easy to obtain online and second hand at a reasonable price. Though getting them to work on PC all depends on what NFS game it is, as they can range to easy enough to a nightmare to set up based on their age and especially their level of copy protection.
Also, could you please review the V-Rally games, since we now have a 4th one this year? I remember the second one had a level editor and track layouts similar to Moto Racer 2, which was the one I grew up with.
Had this on the PC back in the day. Good memories, but I eventually put it down due to the traffic. As you mentioned, it's particularly frustrating on hard mode. For me it started to feel like the game engine was cheating: trying to stop you winning races by deliberately putting traffic directly in your way in situations where you have no time to react and avoid it. Maybe that's realistic, even though little else about the game is, but it's certainly not fun. Recently started playing the game again, this time on original XBOX - and it's reminded me of all the reasons I loved this game - but am running into the same issue with traffic. One other thing that disappointed me with the PC version is it had no LAN multiplayer.
The blind spot car thing is something I thought about for a VERY long time while playing this game multiple times.
One thing I noticed (not by a scientific method, and going from memory, so take this with avengers infinity stones grain size of salt) is that it happens ONLY when you have either:
1. won the last 3-4 last races flawlessly.
2. had a lead on a race for a very long time in multiple lap circuits.
Reminded me of max payne 1 difficulty increase after you have been doing too well for too long.
EDIT: If you think this game physics are a joke, try "stunt GP" That game has some of the best total mindfuck in terms of physics, I won many races by crashing at the right angle that would catapult my car to the finish line at 4 times the speed of the best car in the game. To this day my friend from 15 years ago remember that we dubt it "the apocalypitic entrance" (to the finish line).
EDIT 2: Drag sucked, let me explain.
If you stick with the pugot 206, in end game you cant win shit in hard.
Switch to the acura, and you will win everything even with bad shiting due to nitro.
BUT, this game was not perfect, but it was still VERY fun.
Eclipse was the best drift car...imagine that! I broke the world record in PSM back in 2002!!! My first ever magazine feature until 2004 when I destroyed the nurburgring lap record and the le sarthe record 😎
Im playing it in my old ps2 now in the pandemic. Its so awesome, yet so fucking frustrating! When you are in the 70th or 80th race event, all the flaws this game has start to become soooo much more detrimental to the gameplay than in the beginning.
RWD cars tend to lost control spontaneously, even with the traction control on. Worst of all, the best cars (Supra, GTR, 350Z), of which starts only now to be unlocked, are rwd.
Races become more fast, and your chances of hitting a fucking taxi greatly improve.
Opponents become even more aggressive towards you.
The number of laps increase ridiculously.
I just only can imagine how this dramatic shift of a cool and fun gameplay to a grinding and frustrating one took its tool on kids back in the day. It certainly made me back off from the game and start to play more balanced, fun to play racing games, like burnout revenge and motorstorm. Let see if i have the nerves to finally beat this motherfucker hahah.
And this music is killing me
What's Amazing is that the multi-player works between Playstation 2 and pc, even today if you host a server through a virtual lan.
Loved underground and underground 2 along with most wanted 2005, 3 of my favorited NFS games.
I remember seeing my older brother playing this with his friend when I was a kid, all I saw was a neon green golf and they told me that it wasn't for kids my age. I wish I could've played Underground 1.
I remember vividly seeing an Underground ad on TV, and for the first time (and IIRC for the only time) my dad asked me if we should go and pick it up tomorrow. Such a good game apart from the rubberbanding but I guess that's part of the charm
Then later on getting Underground 2 was a no brainer, and I remember telling my dad that I wanted it and that was the first time anyone in my family ordered something online, as it was much cheaper there. Funny to think how online orders were considered pretty scary not that long ago
One quirk I noticed with this game on PC was the effect of the difficulty levels. They actually significantly altered the handling, easy was "on rails", hard was a dynamically slidey experience. The irony was that on later races picking easy made it really hard to win as these 180mph cars that handled like Tron light cycles meant the pace was INSANE. Choosing hard meant the cars would slew and slide and brought the pace to a manageable human level. 😆 I loved this game so much, I wonder if it's on Steam...
Hell of a video, it's a really nice homage to Underground and it deserves it, it's a classic. And I still think the intro video is one of the best ever, so cool =)
Great review. I wish they’d remaster this game! 💯🚗
PRO WARRIOR01 if they would fans be like "EA reciclyng games getting dat money" and car guys like me be like "ricing simulator (insert date here)"
Drift was soooo fun to play, also I remenber a race near the end wich was impossible in hard mode due to the level of your car, btw good video man.
I always loved the feeling of winning a race and hearing that beautiful "Duh duh dum dum dum mmm dada dada dum"
I remember the forst time i played this i was in blockbusters with my dad. You only had access to a drag race and we was taking the piss out of eachother because neither of us could get perfect anything.
The good Ole days when you bought a game , popped it into your disc drive and we’re ready too play instantly !!
Uggh take me back to the days of FF1/2
Same too and that's when the racing 🎮 community took storm because of Walker and F&F. And without them NFS Underground wouldn't exist.
i like this over the second because i dont need a freeroam map to enjoy the journey, and having only one car you can develop a sense of knowledge about how to drive it, and take care of your possesion
Samantha looks like knock-off Reiko Nagase from Wish. xD
This channel is *PURE GOLD* .
This, Underground 2 and Carbon were my childhood
At 1:43 is that the design that’s on the waxy disposable cups from the 90s?
I started playing that game again using PCSX2 and it actually looks better than it did on native hardware. I used to play that game religiously as a kid
The Drag Racing was Adrenaline Kicking !
This brings back childhood memories of getting annoyed at when in drag racing when you where so close to win and out of nowhere a traffic car came and ruined it. The customization and the game was good besides of that.
Playing this at the moment on Gamecube, seriously rock hard once you get halfway in
This game was something else when I first played it. I think it would have been a year or two later but I got it when I bought my Xbox. It was a great showcase for the graphical capabilities of the system
Dodge neon is best starter car
Toyota supra
I finished the game with my starter Miata.
Unfortunately, I have never played with this game, only with UG2, but I wish I had because it looks so fun. Great video, as always, thank you!
1:06 Integra Type R
I don't have a problem with traffic in these games. I think it's good that traffic spawns in blind spots, because it would in real life too. If you're coming towards a hill and you can't see over it, stick to the roght side of the road to improve your chances of not crashing.
I love how even in nfs 2015 the traffic is still just as unpredictable and horrible.
I was playing GT3 back then and i borrowed Underground from a good friend, i enjoyed the game way too much :)
I loved this game, I never had Underground 2 but I really wanna try it out. I spent so much time deciding on what my car looked like and grinding the game due to the traffic but I can't explain how much I truly enjoyed it. I don't actually remember which car I finished the game with but I do think the game is brilliant.
The game that started it all. For me.
The pc version at max res and 60fps makes the game look so sexy!
Yeah also 8xAA. And im playing in 180 fps also on a 144hz monitor
You deserve so many more subs
in drift, pretty much any car that isnt stock will do well, you just need good handbrake control.
1:04 - 1: 06, Mate that is a Honda Integra Type R and not an Acura RSX.
The graphics are so much better in my memory compared to what i see 😂
My favorite racing game ever. The damn soundtrack alone is like 50% of the games enjoyment.
I won the most races with a Doge neon
Your dignity has my sincere condolences.
Technically Porsche Unleashed was the first one with a story but that was more of a career mode
NFS Underground ripped from 2 Fast 2 Furious directly with that bridge jump but I can excuse that
before underground the series was made by another studio with nfs porsche unleased
my favourite