SFV Bread and Butter Combo Guide: Ken

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  • Опубліковано 18 гру 2024

КОМЕНТАРІ • 137

  • @chipslight738
    @chipslight738 9 років тому +22

    I think they should've never have nerfed his combo potential, at least, personnality wise. Ken is supposed to be flashy, to be a show off when he fights so it seems logical to me that he's capable of doing multiple cool looking/flashy but not that useful combos just for the sake of looking cool.

  • @SolidSonicTH
    @SolidSonicTH 8 років тому +8

    Someone needs to draw the hitbox on his Critical Art. That thing being an anti-air is nuts.

  • @presidentc4
    @presidentc4 8 років тому +7

    "Sorry this is so barebones"
    That just makes me feel worse. I cant hit any of this shit.

    • @Bafael
      @Bafael  8 років тому +7

      It starts hard but you'll get better :]

    • @Achiledus
      @Achiledus 8 років тому

      Dude I know how you feel, I'm a pad player and I never know the situation for this things Plus my reaction is shit

    • @tali6844
      @tali6844 8 років тому

      That's how I was starring MKX lol

    • @tali6844
      @tali6844 8 років тому

      +Talibanana *starting

  • @jessicamartin6160
    @jessicamartin6160 9 років тому +9

    Less damage on crush counter...its almost like they had no idea what they were doing with Ken.

    • @Sho_Ryu_Ken
      @Sho_Ryu_Ken 9 років тому

      they don't know what to do with ken so they nerf him even more thanks capcom

    • @fonehtiks
      @fonehtiks 9 років тому +1

      +WellAgedCashew or they dont care because its a beta and will fix it on release?

    • @KaiHyouookami
      @KaiHyouookami 9 років тому +1

      +fonehtiks "They don't care" was the only thing that was right about your comment.
      They can't fix on release if they don't think it's broken.

    • @fonehtiks
      @fonehtiks 9 років тому +7

      oh neat you know all the developers and people associated with the game personally. say hi to them for me

    • @IYPITWL
      @IYPITWL 4 роки тому

      4 years late late to the game but why would capcom make bad changes? 1) Unnecessary work. 2) If it was for data collection wouldnt the final product data be more useful?
      Nice resort into a personal attack once your idea/argument died.

  • @TheMuzz21
    @TheMuzz21 9 років тому +1

    I've been messing around on Ken a bit, but he seems really limited in options compared to Ryu, and in most situations his V-Trigger actually producing LESS damage, and causing some combos to flat out not work in V-Trigger (Mainly LP Shoryu - CA). Not to mention it's 3 bars instead of 2. I hope we see some work done to him on release.

  • @Steambull1
    @Steambull1 9 років тому +1

    Nice work on these. Waiting for the Bison one, it'll be cool to know what my "arsenal" is going to be.

  • @FootballTech7
    @FootballTech7 8 років тому +1

    why did they take away his neutral jump tatsu ??

  • @potatoes313
    @potatoes313 8 років тому

    Something I came up with last night.... on Counter Crush punish (whiffed reversal), Cr.HP cancel into light hadouken ( fireball will hit juggled opponent), dash in then do ex tatsu for followup.

    • @Bafael
      @Bafael  8 років тому

      +TekkenLaw707 That works and it's neat but it's far from optimal.

    • @potatoes313
      @potatoes313 8 років тому

      +Bafael understood but just a little fancy combo that looks cool

    • @Warsheep2k6
      @Warsheep2k6 8 років тому

      you can do cc HK. xx V.Skill m.tatsu H. or ex DP timing for H.DP is crucial EX.DP is quite easy

  • @Achiledus
    @Achiledus 8 років тому +1

    Hey , do you mind updating the Ken combo guide and you can v-skill cancel heavy Kick ( crush counter ) into a mid tetsumaki into EX Shouryuken for max damage .... Which is an understatement for the amount of health you're stealing

  • @huevonesunltd
    @huevonesunltd 8 років тому +1

    I am pretty sure this game's normal moves are actually incomplete and capcom is trying to sell it to us as "a new feature"
    I am talking about the far and close variations of HP or HK for example

  • @HabbleYT
    @HabbleYT 9 років тому +2

    Yo Baf and potential-Kens. Here's some new Ken Tech for you guys.
    V-Trigger Hadoken causes a juggle state, so you can do an EX.Hadoken in the corner into L.Shoryu then a H.Shoryu. It all connects due to the advances juggle properties of V-Trigger DP's.
    After a CC st.HK or an EX.Air Tatsu you can juggle with a normal and run cancel to cross under them for a meaty setup or just let step kick for extra meter
    V-Skill is cancelable with trigger so you can do things like CC cr.HP xx Hadoken, V-Skill xx V-Trigger, H.Shoryu (or even CA) and because of it's range you can use this as a very far reaching punish (Say for example if Birdie eats a dounut)
    There's all kinds of other unorthodox things Ken can do and although I'd love to just rattle on, it's a long list.
    Come hang out sometime on my stream and I'll show you myself :) twitch.tv/Hablaskakaf

    • @BurningFinger92
      @BurningFinger92 9 років тому +1

      Question I do a lot of target combos is it better to target combo into heavy tatsu or heavy shoryuken?

    • @HabbleYT
      @HabbleYT 9 років тому +1

      +TheNewyorkgiants092 Heavy Tatsu naturally does more damage and corner carry so if you're just looking for a non-complicated meterless punish that would be the one to use but there are all kinds of different reason why a different combo ender would be better situationaly. I'll be covering that and alot more in a Ken tutorial I'm planning on posting to YT as soon as the full game releases.

    • @BurningFinger92
      @BurningFinger92 9 років тому +1

      +Hablaskakaf awesome thanks yeah I prefer to save my meter for the ultra. and punish without wasting a bar.

    • @BurningFinger92
      @BurningFinger92 9 років тому

      +Hablaskakaf critical art*

  • @user-gb2kd7vy6x
    @user-gb2kd7vy6x 9 років тому

    How safe is that Fireball on block? It's cool that it combos well on hit and on crush counter, but I'm getting the feeling that cr.HPxxHadoken is something you're only throwing out when you're fishing for counterhits, since I know close range fireballs tend to be less than good in SFV. (From what I've seen so far. Obviously everything is still subject to change.)

    • @holtreich
      @holtreich 9 років тому

      I don't know about c.HP but Ken's s.HP xx Fireball does a surprising amount of pushback. Even if he does it from point blank Ryu can't punish with his 4-frame Critical Art

    • @holtreich
      @holtreich 9 років тому

      +Seth Adams I imagine something like Karin's 6-frame Critical Art, which has faster horizontal movement would punish it though, as it has faster horizontal range. Her sweep might even reach. So good to learn which characters are able to punish it because it's a great pressure/confirm option when it's safe.

  • @PAN--
    @PAN-- 9 років тому +5

    Theres a way wacky crush counter I found utilizing c.hp into medium tatsu. It crosses yourself up for a moment so you have to followup with dp backwards: ua-cam.com/video/Ogr_T5hnbEU/v-deo.html You can also just do the dp instead of VT/Super

    • @potatoes313
      @potatoes313 8 років тому

      I noticed that last night, the opponent flies behind you then in front, causing your inputs to be backwards lol

  • @JohnOnlySpeaks
    @JohnOnlySpeaks 9 років тому +3

    if my main from 4 doesnt get buffed i will be seriously pissed.

  • @marvinsteel6515
    @marvinsteel6515 8 років тому

    bafael: should I be DP'ing R.Mika after she performs her drop kick move close as Ken maybe it's my timing on the reversal but I feel like her meaty drop kick into command throw can't be DP'D this may be a dumb question but I get caught in that mix up 98% of the time and my DP dose not come out before the command throw

    • @Bafael
      @Bafael  8 років тому

      +Marvin Steel You can absolutely DP her between drop kick and st. LK, or drop kick and command grab. You shouldn't do it every time but you should do it sometimes to force her to block instead of puhsing her mixup. But, you should focus on counter hitting her drop kick before it ever hits you, not what you do after blocking it.

    • @marvinsteel6515
      @marvinsteel6515 8 років тому

      +Bafael THANKS !!

  • @MrKastle09
    @MrKastle09 8 років тому

    Seems like mk tatsu in v trigger mode can yield a lot more now.
    I found I can do Cr.hp xx VTrigger, Cr.hp xx Mk.Tatsu, CA (476 damage, 510 Stun)
    I think doing Hp Dp xx CA may do more but Ive been unable to do it.

  • @Taziod
    @Taziod 9 років тому

    I wish you talked over the strategies more, as a new player for example, I look at all the variants of anti-airs for each character and don't know why some are better than others, just that they exist.

    • @Bafael
      @Bafael  9 років тому

      You should read the pastebin in the description, that's the actual guide and this is just a visual accompaniment. The anti airs are sorted most viable first, and you'd choose the others based on range

  • @usedoom
    @usedoom 8 років тому

    Is it possible to perform the combos that are shown in this video with a controller? Espacially the new Xbox one Controller is so bad!

    • @Bafael
      @Bafael  8 років тому

      I did every combo in this video with a controller and I can do them all consistently. A poor workman blames his tools.

    • @usedoom
      @usedoom 8 років тому

      yep, thats right. Do you use the arcade stick on your controller or the D-Pad. I´m pretty new and your videos helping a lot. Thank you so far

    • @Bafael
      @Bafael  8 років тому

      I always use dpad but I feel like for xbone controller you could use either. For the record I think the xbone controller is a pretty nice pad, probably the 3rd best I've used.

  • @SonicSol
    @SonicSol 9 років тому +1

    #KenLivesMatter
    #RIPinPiecesKen

  • @Pandabearmadness
    @Pandabearmadness 8 років тому

    I'm such a noob but when or how does a normal attack become a crush counter

    • @Bafael
      @Bafael  8 років тому

      some hard normals get crush counters instead of counter hits. kens st hp will never counter hit, it always crush counters instead. Crush counters usually do some really good effect like launching or crumpling or having an extra long reel

  • @hectorlgarciamartinez690
    @hectorlgarciamartinez690 9 років тому

    Please help i never been able to cancel the lights into shoryukens consistently and that's is key in this game, if there some kind of way to do it more easy or negative edge or shortcuts or something, please help
    Good guide

    • @Bafael
      @Bafael  9 років тому

      +Hector L Garcia Martinez Your issue is almost certainly that you're going too slow if you can do it with medium/heavy cancels but not lights. A fairly easy way to do it is to hold down/forward and hit, say, cr. LP then quickly down, down/forward+HP. That's a buffered crouching shoryuken shortcut.

    • @BurningFinger92
      @BurningFinger92 9 років тому

      +Bafael is it better to target combo into heavy tatsu or heavy shoryuken?

    • @Bafael
      @Bafael  9 років тому +1

      HK tatsu does the same damage but has more stun and corner carry iirc. HK tatsu is better but at a range HP shoryu is a smidge more consistent

    • @BurningFinger92
      @BurningFinger92 9 років тому

      +Bafael thx!

    • @hectorlgarciamartinez690
      @hectorlgarciamartinez690 8 років тому

      +TheNewyorkgiants092 I do shoryu cause you can walk forward jump kick or crossup tatsu for the 50/50

  • @jechtd92
    @jechtd92 9 років тому

    Yo Baf mind posting the Vesper Arcade music rip link? wouldn't mind having it for myself.

    • @Bafael
      @Bafael  9 років тому

      +Justin Duvall soundcloud.com/bafael/street-fighter-v-5-new-main-menu-theme-ost-extended

    • @jechtd92
      @jechtd92 9 років тому

      +Bafael thanks man I appreciate it

  • @HeavyMetalLink05
    @HeavyMetalLink05 9 років тому

    Besides Ibuki Ken is my favorite character so regardless of tier I'll play him anyway, but here's hoping that he at least gets some combo potential back by the games release

  • @MasterReginald
    @MasterReginald 9 років тому

    Light tatsu is 3f and safe. can still do stand fierce on normal hit- run - LK tatsu

  • @Rockemoalternative
    @Rockemoalternative 9 років тому

    So you cant standard combo into fireball v trigger setups anymore?!!?

    • @Warsheep2k6
      @Warsheep2k6 8 років тому

      you can it's even in the tutorial combo cc s.HPxxV.skillxxB.MP HPxxh. hadokenxxV.triggerxxHadokenxxCA if I recall right

  • @Chrystoff77
    @Chrystoff77 8 років тому

    Why have you picked cr.HP as the beginning to all the combos? is there an advantage over say st.HP?

    • @Bafael
      @Bafael  8 років тому +1

      IIRC it's 10 damage higher and it comes out dramatically faster.

    • @Chrystoff77
      @Chrystoff77 8 років тому

      Thanks, good to know.

  • @GMX7GuitarMasterXVII
    @GMX7GuitarMasterXVII 8 років тому

    Can Ken still do MP , c.HP qcb MK into L shouryuken?

    • @Bafael
      @Bafael  8 років тому

      GuitarMasterX_VII GMX_VII he's never had a combo close to that in any sf game, including this one.

    • @GMX7GuitarMasterXVII
      @GMX7GuitarMasterXVII 8 років тому

      Bafael might have mixed it up on accident...truly confused myself here

    • @Bafael
      @Bafael  8 років тому +1

      MP cr. HP is ryu's bread and butter starter. Ken usually does cr. MP, b+MP xx HP as his max damage confirm. And ken can do MK tatsu to EX shoryu, but not to any meterless shoryus.

    • @GMX7GuitarMasterXVII
      @GMX7GuitarMasterXVII 8 років тому

      I blame working and adulting for not knowing this. used to play EVERY DAY and attended tourneys

  • @POWER_TIME_NOW
    @POWER_TIME_NOW 9 років тому

    Doesnt target combo into heavy tatsu do more damage than a shoryuken follow up?

  • @dak1dbuggz
    @dak1dbuggz 8 років тому

    I'm transitioning from pad to fightstick I can do jumping hk, to mk+hk target combo, qcf+p, v-trigger, hp dp to ca... on both but I can't do either target combo to ca on the fight stick

    • @Bafael
      @Bafael  8 років тому

      Practice just the MK HK to CA, then just the b+MP, HP to CA, and work your way up from there...?

    • @dak1dbuggz
      @dak1dbuggz 8 років тому

      +Bafael the ca refuses to come out after those specific inputs. in order for me to get the ca out I have to pop v trigger

    • @Bafael
      @Bafael  8 років тому

      Those combos should work. You should try to turn on inputs and see where your directions are failing.

    • @dak1dbuggz
      @dak1dbuggz 8 років тому

      +Bafael lol I've been doing that but I'll keep trying. situations like this makes me want to sell this fightstick

  • @brandoncave-wynter6987
    @brandoncave-wynter6987 8 років тому

    Why do you cutoff the vid on sa moves missing out on the total potential damage.

    • @Bafael
      @Bafael  8 років тому +2

      Because the first link in the description lists the total damage and stun of every single combo, in addition to giving the exact notation to do them and my notes on how they're used.

  • @JAKJustAnotherKid
    @JAKJustAnotherKid 8 років тому

    Can anyone help me im having problems chaining my tatsu into dp any tips?

  • @Murkarie
    @Murkarie 5 років тому +1

    Do u use dpad or joystick?

    • @Bafael
      @Bafael  5 років тому

      Dpad

    • @Murkarie
      @Murkarie 5 років тому

      How do u do it so fast tho lol

    • @Bafael
      @Bafael  5 років тому

      @@Murkarie years of practice

  • @DonShotta24
    @DonShotta24 9 років тому

    hope he gets buffed a bit

  • @IronChefBoyardee
    @IronChefBoyardee 9 років тому

    What editing software do you use? I want to make some suggestion on the presentation of these videos, but only if you have the tools. I know you don't make money off these.

    • @Bafael
      @Bafael  9 років тому

      +Damon Dougherty windows movie maker lol. I used to use Sony Vegas but it took longer to do the same things.

  • @SoulDragonSG
    @SoulDragonSG 8 років тому

    will this be updated soon

    • @Bafael
      @Bafael  8 років тому

      within a month or so. it's mostly accurate but he has better v trigger combos now using cancels to mk tatsu

    • @TheNefariousPenguin
      @TheNefariousPenguin 8 років тому

      +Bafael "1 month ago" Kappa
      Not trying to sound rude or impatient, but these videos are my go-to, and I'm trying to get at least a decent understanding of every character. I'm not the only person eager for more, I'm sure of it!

    • @Bafael
      @Bafael  8 років тому

      I predicted these would be really out of date with the release of the game, but they're all pretty much accurate still. The only thing Ken has that I have in my notes to add in is crush counter cr. HP tatsu v-trigger tatsu combos, which is not very pressing.

  • @casperfghost7267
    @casperfghost7267 7 років тому

    I just got my SFV and TE2 today!! Wish me well! Because this game is a lot different to Alpha and Zero (my last SF game) XD These are sooo hard. Guess after 100 hrs I might start to get it.

  • @1Ksheffi
    @1Ksheffi 8 років тому

    Boy, I really do suck with ken..may be its time to change characters..I use a pad and I can't do any of this shit...sigh.

    • @Bafael
      @Bafael  8 років тому +1

      I use a pad and I recorded all this.

    • @1Ksheffi
      @1Ksheffi 8 років тому

      O_O! You're REALLY good! Then that makes me feel even worse, I'm SO far behind!

    • @Bafael
      @Bafael  8 років тому +1

      Don't give up and don't make excuses for yourself. Everything that looks like it's holding you back is in your head. Practice.

    • @zedbraun6498
      @zedbraun6498 7 років тому

      best advice

  • @tytjjh
    @tytjjh 9 років тому

    are the beta servers no longer up?

    • @Bafael
      @Bafael  9 років тому

      +tytjjh They are not. They were only up for a few days at a time.

  • @iiPerfectGamer
    @iiPerfectGamer 7 років тому

    Is this still valid to this update?

    • @Bafael
      @Bafael  7 років тому +2

      I can't say the damage values are exact but every combo here still works.

    • @iiPerfectGamer
      @iiPerfectGamer 7 років тому

      Bafael Thanks!

  • @Jawntheorc
    @Jawntheorc 9 років тому

    thanx dood

  • @NeilMacay
    @NeilMacay 9 років тому

    Jeez, SFV doesn't seem to like Shotos very much. Ryu and Ken seem less than average in their current state.

    • @nicr1159
      @nicr1159 9 років тому

      yea but shotos by design have always been decent. I think they will be fine

    • @popmagoot227
      @popmagoot227 8 років тому

      Was ryu different before or did people just realize he was super good? I didn't play the beta.

    • @Bafael
      @Bafael  8 років тому

      +Pop Magoot ryu and Ken got a zillion nerfs from beta to release, but they're both regarded as high/top tier now

    • @popmagoot227
      @popmagoot227 8 років тому

      Huh, interesting.

  • @Brou15O
    @Brou15O 7 років тому

    is there a noob guide? lol

    • @Bafael
      @Bafael  7 років тому

      Like if you've never played a SF game before?

    • @Brou15O
      @Brou15O 7 років тому

      yeah, i can do tatsu, hadouken, and shoryuken, but then i see people do that side flip spin kick and the v trigger attacks? no idea how to do that other stuff lol. playing off of the free beta rn lmao

    • @Brou15O
      @Brou15O 7 років тому

      and dunno how to use meter in attacks

    • @Bafael
      @Bafael  7 років тому +1

      Riji Hozefu ua-cam.com/video/4DihJHW0NEY/v-deo.html check this out and tell me if you've still got questions

  • @juang8360
    @juang8360 9 років тому

    LOVE KEN, EXCELLENT VIDEO !
    NOW PLEAAAAASE DO CAMMY !!!!!

  • @acesenpai6971
    @acesenpai6971 8 років тому

    I realised that the best way to use Ken tools is not on close range. Quite the contrary!

    • @Warsheep2k6
      @Warsheep2k6 8 років тому

      he's still a shoto so zoning is still part of his game but compared to previous versions of him he can play rushdown and has to on some instances and should avoid it on others his fireball though is garbage cause it's even unsafe on hit

  • @DanyalElia
    @DanyalElia 8 років тому

    So basicly ken is suck in sfv .... :(

  • @MrTacoKingMC
    @MrTacoKingMC 9 років тому +2

    I am building a pc for this game #worth

  • @cameronwaltz6500
    @cameronwaltz6500 8 років тому

    to bad the combo system in this is so primitive. I wish it would catch up with Ki and Mkx and have combos that flow together fluently instead of specific frames. Nobody likes having to link combos together 1.8 nanoseconds after the hit confirm for this one and 2.7 nano seconds for this certain combo. Such a trashed game, to bad its release is a failure.

    • @Bafael
      @Bafael  8 років тому +2

      +Dreage 8079 It is extremely easy to train yourself to hit 3 frame links every time with even 10 minutes of practice, and 3f links are the hardest links in this game. They serve an important function that cancels don't in that because they're separated by full recovery on block, they allow for the opponent to hit buttons to potentially interrupt the second hit, or allow the offender to create a fake opening where it seems there's time to interrupt when there really isn't.

  • @sleepingsnakeproductions-x1534
    @sleepingsnakeproductions-x1534 7 років тому

    Lol

  • @Jonathaneve5
    @Jonathaneve5 8 років тому +1

    SFV suck! waste of 60 Bucks...