Vanilla WoW Secrets Solved, As Well as Other Facts About WoWs Early Design

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  • Опубліковано 22 гру 2024

КОМЕНТАРІ • 956

  • @hirumaredx
    @hirumaredx  6 років тому +86

    If you want to see more things like this covered in the video, watch part 1 here ua-cam.com/video/FtWbXNgbaN0/v-deo.html

    • @andljoy
      @andljoy 6 років тому +1

      Ahh classic instances , long and loads of trash . Kids like yourself would not last back then. And no , payers did not like the small instances "the best"focus groups liked the small instances the best , players back the miss the real instances not the crap we have now .

    • @skannerz22
      @skannerz22 6 років тому +1

      emerald dream was the expansion that was scrapped..

    • @dbfi01
      @dbfi01 6 років тому +2

      5:08 "after the launch of the game, players like the small, quick dungeons" Eeehm... I know what you mean, but... after the launch of the game? Ehm.. no....

    • @Spinexus
      @Spinexus 5 років тому +1

      Oh that´s the book from the guy that was at the classicast am i right?

    • @jeffklein8420
      @jeffklein8420 5 років тому +1

      soooo when does the book come out...

  • @nut3824
    @nut3824 4 роки тому +353

    Blizzard: Scraps the Demon race, because they wanted them to be shapeshifters, but that would be a lot of work.
    Also Blizzard: Creates the Druid class.

    • @alienbounty5457
      @alienbounty5457 4 роки тому +25

      While this isn’t fact. I believe that the Druid class was made to shapeshift with that fact that they knew what animals there would be and how limited the class would be. The demons would most likely just start with shapeshifting and that would be really over powered. People would just start using demons. The Druid class is most likely what the demon racial would have been if the animal forms were earned. This isn’t me not getting a joke. I’m just giving my theory.

    • @2Eliishere
      @2Eliishere 4 роки тому +2

      More like then they add Worgens

    • @caelinnis
      @caelinnis 3 роки тому +4

      Draenei are the replacement for the Demon race, which makes sense as they are uncorrupted Demons, essentially

    • @anonyman2141
      @anonyman2141 3 роки тому +4

      @Rose's Zen Garden amount of transformations =/= complexity of transformation. The worgen are far more complex, as you have a whole set of customization that remains consistent and is given to your transformation (though the orb of the sin'dorei already did that in tbc at least)

    • @Kaiyanwang82
      @Kaiyanwang82 10 місяців тому

      Bears don't wear pants. At least, the bears NE and Cows shapeshift into.
      But you HAD to comment, right?

  • @Brakerofwind
    @Brakerofwind 6 років тому +454

    with all the added islands over the years to the game, it's a miracle thrall and his small horde in WC3 made it to kalimdor at all.

    • @Nga_Babaye
      @Nga_Babaye 5 років тому +2

      But they came through a portal.

    • @AvelineMelena
      @AvelineMelena 5 років тому +27

      @@Nga_Babaye No

    • @Moredhel83
      @Moredhel83 5 років тому +17

      @@AvelineMelena Technically they did, but indeed not on Kalimdor.

    • @AvelineMelena
      @AvelineMelena 5 років тому +1

      @@Moredhel83 Indeed.

    • @rexlee6255
      @rexlee6255 5 років тому +1

      inaccuracies all throughout video

  • @1happboy
    @1happboy 2 роки тому +32

    Finding the Dwarven Airfields in classic back in the day was such an exciting experience. I remember there used to be a “path” through the mountains in Loch Modan that you could glitch jump up through to reach the airfield before flying mounts released. I used to sell guided tours to the airfield for like 50s or something to players who were interested. Gooooood times man

    • @Voidstalker123
      @Voidstalker123 Рік тому +4

      Bruh I remember paying for someone to guide me up there as a kid back on Argent Dawn.

  • @bamboo-3125
    @bamboo-3125 6 років тому +1090

    Lol I wish the campfire afk killing thing was still in the game

    • @JRedNose
      @JRedNose 6 років тому +15

      As do we all

    • @snarkymcsnarkface1863
      @snarkymcsnarkface1863 6 років тому +7

      It was fun.

    • @G1Bryce
      @G1Bryce 6 років тому +14

      It was really annoying. But of course, people found other ways to grief you. Especially if you were afk in a contested zone, even in a "safe spot" protected by guards.

    • @Regunes
      @Regunes 6 років тому +1

      On private server you could summon and ban an inferno for the same effect

    • @Zerohopexe
      @Zerohopexe 6 років тому +7

      Bàmboo - I would've killed so many tauren with it, I always put campfires under tauren who are afk

  • @dier_
    @dier_ 6 років тому +191

    I was expecting this to be like the usual "Scrapped Vanilla Ideas" video, but this was actually a great video with information i hadnt heard.

    • @Anudorini-Talah
      @Anudorini-Talah 6 років тому +1

      This need upvote

    • @dosran5786
      @dosran5786 5 років тому

      because you astarted in wrath youll deny this but we both know this is true/...

  • @jccole7092
    @jccole7092 3 роки тому +13

    I remember when Dire Maul was released and it would take 2 hours to complete the dungeon, partly because we would get lost every time!
    I also remember coming across this one book about finding Ash Bringer by fishing so trying to fish it out of some random ponds in Ferales!
    Good o' times.

    • @hospitalcakewalk
      @hospitalcakewalk Місяць тому

      I wish the devs would've actually researched our favorite old world content because them adding Dire Maul instead of the worgen castle SUUUUUUCKS.

  • @ihaveproblems9779
    @ihaveproblems9779 6 років тому +400

    World of Warcraft's Game Masters have a semi-strict uniform policy in game, where they wear a distinct blue and black robe and hood. These items are in the game but unobtainable by players, among which are the Gamemaster's Hood, Gamemaster's Robes and Gamemaster's Slippers, respectively. Additionally, these Game Masters you would see in-game tended to be developers or higher-ranked quality-assurance staff. Your average Game Master is sitting in a booth in Texas or California, accessing World of Warcraft's in-game chat via a unique command prompt window outside of the game. This window allows them to be outside of game while still being able to assist you, which additionally allowed them to assist multiple people at once if absolutely necessary, there is no longer pressure on staff to juggle reaponses. Additionally, when you are mailed an item from a Game Master, an invisible Blizzard Ledger item is put in the mailbox from their end and sent, giving the trademark Blizzard watermark on official Game Master mail messages.

    • @Letgoit2
      @Letgoit2 6 років тому +29

      I see u posting multiple comments with intel, i shall like to boost it up for debate.

    • @ihaveproblems9779
      @ihaveproblems9779 6 років тому +3

      @@Letgoit2 Cool!

    • @MrAntAve
      @MrAntAve 6 років тому +5

      "Invisible Blizzard Ledger item"
      l i f e h a c k s

    • @AnthonyGarcia-yy6pd
      @AnthonyGarcia-yy6pd 6 років тому +1

      Knowledge

    • @StarGazerTom1991
      @StarGazerTom1991 6 років тому +7

      Dude, how deep does this rabbit hole go? This is pretty cool info!

  • @calvinwithak7514
    @calvinwithak7514 5 років тому +180

    Blizzard: oh shit we're running out of time to make a raid, quick just throw some shit together in a cave or something
    Players: wow this raid is super cool!
    Blizzard: exactly as planned

    • @radioactive9861
      @radioactive9861 4 роки тому +2

      Don't you mean "Working as intended."? ;)

    • @OhNoTheFace
      @OhNoTheFace 4 роки тому +1

      And those players will pretend old raids were something special

    • @DmkzWerty
      @DmkzWerty 4 роки тому +2

      That's exactly what inspired them for today's current content. Thanks old players!

    • @ashwean
      @ashwean 4 роки тому +1

      Your welcome guys as a vanilla vet I did enjoy the original 40 man raids

    • @cantinoch9579
      @cantinoch9579 4 роки тому

      And they haven't thought to do that since for some reason.

  • @ihaveproblems9779
    @ihaveproblems9779 6 років тому +45

    The Emerald Dream zone file was independently located within the game directory for the longest time, existing in game but remaining inaccessible to players due to a lack of instance triggers to go to the zone. This is how we have the initial file. The Emerald Dream was, again, worked on and updated to a small extent during Legion, with Druids battling Demons in the open expanses. This was, however, scrapped yet again as the zone was far too expansive, and as they wanted to tie it into the raid.

  • @Bysentenial
    @Bysentenial 6 років тому +117

    I want a [physical] copy of this book but there are two words that strike fear into the hearts of any Australian.
    Plus Shipping
    It'll cost me just under $100 to buy.

    • @jean-michelnicolas9999
      @jean-michelnicolas9999 6 років тому +9

      Buy the ebook and have it print in Australia ... I probably saved you about 10$ :D

    • @Geckomayhem
      @Geckomayhem 6 років тому +2

      Shipping to NZ is also atrocious. I still went for it. Now, with his stretch goals I'm really glad I did. :)

    • @shywalker404
      @shywalker404 6 років тому +1

      bysentenial : Denmark here But face the same shipping costs and therefor am never able to support or sport any gear , other items or stuff from US. Makes me sad, But I dont opt for lower cost Asian ripoffs.

    • @Bysentenial
      @Bysentenial 6 років тому +27

      No, I said I live in Australia, not America.

    • @IAmKnightsDawn
      @IAmKnightsDawn 6 років тому

      Went to ship my friend my old Elgato Hd60 and realized it would cost the price of the item (as new) just to send it to him. FeelsBadMan.

  • @Duckledore
    @Duckledore 6 років тому +79

    Ay, I remember climbing up to the Dun Morogh airfield back in vanilla before you could use flying mounts in Azeroth.

    • @justinx590
      @justinx590 6 років тому +1

      Yesss.

    • @aaleeksii
      @aaleeksii 6 років тому +18

      Mountain climbing to places that shouldve been unaccessible was the shit

    • @zippo718
      @zippo718 6 років тому +7

      My favorite is the large troll village inside a crater you can see when flying through northern Kalimdor.

    • @georgewirth882
      @georgewirth882 6 років тому

      Pics or it didn't happen.

    • @zackolot
      @zackolot 4 роки тому +4

      I found a bunch of flat areas in between zones, like climbing on the mountains of un'goro crater or west dun morogh. I also managed to get into instanced tanaris by climbing the mountains near the zul farak portal and jumping over the gate of zul farak. I walked all the way to gadgetzan and managed to fall of the map, which put me in a state of perpetually falling without being able to logout or teleport. A GM actually ported me out and asked me how I got there and told me not to do it again lol

  • @skyfiredraco
    @skyfiredraco 6 років тому +188

    "The death effects in WoW were put in because the devs saw Lord of the Rings and liked it so much"
    Me: What? Fellowship of the ring isn't that old! Its a genre defining movie that is at least relatively recen...
    /checks release date
    2001...
    17 years go...
    ...
    God i feel old now...

    • @Willowplesure
      @Willowplesure 6 років тому +3

      holy crap you're right, now i feel old too -.-'

    • @mmorpgprincess7206
      @mmorpgprincess7206 5 років тому +1

      Did you notice the Lego Character in the video at that point? WTF?

    • @vincentdilallo8356
      @vincentdilallo8356 5 років тому

      Dude, I said the same damn thing and had to look up the release date...

    • @Carpatouille
      @Carpatouille 5 років тому +1

      I remember playing Lotr maps on Warcraft 3 in 2004, good times

  • @darkzero226
    @darkzero226 6 років тому +21

    The Karazhan Crypts thing was explained by the guy writing the book in a video by Planet Dolan. He said that he designed the catacombs on his off-time for fun, and wasn't used because of the fact the designed it on his own without any oversight by the lore team. He said Metzen was very confused as to what these places were, since he only saw the names.

  • @ihaveproblems9779
    @ihaveproblems9779 6 років тому +83

    Within undeveloped areas, Blizzard placed Infernals named "Guardian of Blizzard" (Infernals were originally referenced as Baelrogs internally). These mobs ran at mach speed and could instantly one-shot a player in hope of steering players away. Eventually these were scrapped and replaced with other means, chief in Mount Hyjal the famous "No Man's Land" debuff, which teleported players to Winterspring upon entering the Mount Hyjal zone.

    • @JuddMan03
      @JuddMan03 6 років тому +9

      I thought those were only in the beta to prevent players exploring areas that weren't allowed access to beta testers

    • @Carpatouille
      @Carpatouille 6 років тому +21

      Back when Infernals were impressive to look at and remindful of how strong these were in warcraft 3

    • @deathslicers
      @deathslicers 6 років тому +6

      just fighting a single infernal was a daunting task as anything but the Chaos Horde in WC3. Lots of armor, lots of health, AoE immolation, and they hit pretty damn hard. Chaos Horde could fight back because of their own Chaos damage.

    • @hydropump7321
      @hydropump7321 6 років тому +7

      My brother still has pictures of his 60 orc warrior with unstoppable force in hyjal as well

    • @deathslicers
      @deathslicers 6 років тому +2

      @Scar Yeah, they fucking hurt and were elites. They were considerably powerful simply for doing Elemental damage on autoattacks.

  • @int3r4ct
    @int3r4ct 6 років тому +614

    One guy made MC in a single week? Damn dude

    • @aussie870
      @aussie870 6 років тому +41

      I'm pretty sure it was Jeff Kaplan, or at least he had a large part in it. He also now happens to be the Director of Overwatch

    • @int3r4ct
      @int3r4ct 6 років тому +26

      @@aussie870 Jeff "Tiggole Bitties" Kaplan was the lead quest or game designer iirc, can't remember which, not the dungeon guy.

    • @hirumaredx
      @hirumaredx  6 років тому +136

      Jeff Kaplan was the guy to ASK for MC to be made, but he wasn't the one who did it. It was the guy who wrote the book John Stats

    • @theshaman415
      @theshaman415 6 років тому +10

      No. If you read his book or watch his interviews you know that it took much more than one week.

    • @habama1077
      @habama1077 6 років тому

      @@CalebAvery95 please, I'd love to read the rest of the interview too

  • @aussie870
    @aussie870 6 років тому +215

    No lying here, I've been playing on a private server recently, and the exploration behind the huge dungeons like BRD and Maraudon are so much fun because they are so big. Deciding were to go and were this random passage way will lead. Whereas the smaller dungeon system is far too linear for my liking and becomes repetitive quickly.

    • @aussie870
      @aussie870 6 років тому +61

      I did specifically state that I was playing on a private server, so I don't really care about how M+ dungeons would work in classic content. I'm simply stating that the designs of dungeons like BRD and other long and sprawling dungeons are simply much preferred in my books. There is no need to get pissy just because I stated an opinion.

    • @vanyadolly
      @vanyadolly 6 років тому +34

      Yeah I think they might have underestimated that if SM was popular it might partially be because it has a great lore concept and design as well, not just due to its size. The variation between dungeon sizes in vanilla was refreshing.

    • @wowlover16
      @wowlover16 6 років тому +14

      @vanyadolly SM was definitely a favorite due to its lore, design, and unforgetable final boss. "Mograine has fallen? You shall pay for this treachery!" The frequency in which people pulled extra adds by being below level 38 and that awesome hat also helped in how memorable the dungeon became. RIP Interrogator Vishas.

    • @MrAntAve
      @MrAntAve 6 років тому +7

      "There is no need to get pissy"
      gets pissy anyway

    • @Okxyd
      @Okxyd 6 років тому +14

      Big dungeons were super annoying because of the trashmob respawn, failing a boss was very punitive already but doing all the trashmob again was rapidly demoralizing for everyone as it was nor fun not challenging.

  • @ihaveproblems9779
    @ihaveproblems9779 6 років тому +37

    Azshara's Crater, I think it's called, was a battleground in the works for a much larger Azshara zone. It was double the size of AV and had multiple points of contingency within it. It was ultimately scrapped for unknown reason but was very close to finish. You can see it on many private servers.

    • @theZCAllen
      @theZCAllen 2 роки тому +1

      THANK GOD! worst BG design of all time, and they wanted to combine it with the second worst? XD

  • @ihaveproblems9779
    @ihaveproblems9779 6 років тому +40

    The first place Outlands was tested was within the Deadmines instance, where outside the caverns you can find a gaping chasm complete with floating crystalline trees, Dalaran bubbles and scorched stone. Development was halted here as they created a new zone file to continue actual development of Draenor. Initially, Draenor and Northrend were to be in the initial game but, due to time constraints and a desire to not cut on content, were held off for expansions.

  • @shred5
    @shred5 6 років тому +34

    I could tell Silithus was the last zone worked on, the Plaguelands however were awesome.

    • @zippo718
      @zippo718 6 років тому +7

      Yeah lot of great stuff in the Plaguelands like Chromie, Tirion, etc questlines. Also quests that were actually hard for once. Had to pull out all the tricks to complete some of those.

    • @thrakerzad5874
      @thrakerzad5874 4 роки тому +2

      I suppose they worked on the plaguelands first and then ran out of time while in silithus

    • @Direbeetus
      @Direbeetus 3 роки тому

      I would have guessed Deadwind Pass. What a useless zone in vanilla

    • @shred5
      @shred5 3 роки тому

      @@Direbeetus Not a bad guess, but that was actually one of the first along with Karazhan. While it didn't launch until BC, it went through several iterations starting when the game was in its early ages. You can tell the end result was designed before BC for sure.

  • @St0ltenberg
    @St0ltenberg 6 років тому +40

    Hey Hiru!
    This video series is really something. I find all of your content interesting and entertaining. But this one is something special, and somewhat unique! Keep up the good work.
    Looking forward for more of videos like this.

    • @hirumaredx
      @hirumaredx  6 років тому +2

      This is most likely the last video like this for a while. With this video I've covered all of the more interesting facts from the book, other than small things like how Vanilla WoW had the working title of "Into the Maelstrom" for a while.

  • @siscokidder
    @siscokidder 6 років тому +133

    Huh. I got to like that dwarven airfield explanation. It always had me guessing.

    • @EricDrinksWater
      @EricDrinksWater 6 років тому +3

      all of this stuff is just ripped from WowCrendor's latest fishing episode

    • @dosran5786
      @dosran5786 5 років тому

      @@EricDrinksWater none of it was new there either he wall hacked woooo who fucking didnt back in bc and vanilla.

    • @flappy7373
      @flappy7373 5 років тому

      @@EricDrinksWater you have a very cool name, you know that?

  • @tylerjustiss13
    @tylerjustiss13 6 років тому +64

    Dude you should totally do an exploration of zeroth with eye of divinity you have because I read on wow dev page that theres ALOT of ghosts that haven't been seen yet by players

  • @kayeos4317
    @kayeos4317 6 років тому +7

    The first intercontinental quest chain was for warlocks at level 20 for there succubus. You had to run from sw to the barrens with no mount or flight paths. Took around 4 hours for that one quest. Longer on pvp servers

    • @Andrew-qu7lq
      @Andrew-qu7lq 5 років тому +2

      Paladin quest at level 20 was similar, had to go from Stormwind, deadmines, over to Kalimdor outside of BFD, and also way way up inside Shadowfang Keep in horde territory.

    • @fitmotheyap
      @fitmotheyap 3 роки тому

      God.. I
      Hated
      That
      And still do

  • @grantpiper2035
    @grantpiper2035 6 років тому

    Hiru, you are by far my favorite WoW content creator. No one else goes as in-depth as you do, especially for old content. Keep it up!

  • @DeriumsPokemon
    @DeriumsPokemon 6 років тому +58

    Watching this video cost me $172, I now await my WoW diary to be delivered.

    • @adamleckius2253
      @adamleckius2253 3 роки тому +1

      It cost that much?!

    • @audiofun1
      @audiofun1 3 роки тому +1

      Did it arrive?

    • @bahur47
      @bahur47 3 роки тому +1

      damn , i should be careful watching this channel then ;d

  • @Thrillkilled
    @Thrillkilled 6 років тому +2

    Player housing would be so amazing. I remember a game called something along the lines of Eden Eternal had player housing that you could get, and the housing would change depending on what city you were in.

  • @faeterran341
    @faeterran341 5 років тому +15

    I would pay to see the devs raid molten core.

  • @JakeyFlake
    @JakeyFlake 6 років тому +19

    Im really surprised about the talent tree thing since it pre dates WoW as a system from Diablo 2.

    • @Mode-Selektor
      @Mode-Selektor 5 років тому

      Diablo 2 had both talents and stat points.

  • @christianweibrecht6555
    @christianweibrecht6555 6 років тому +58

    Can you imagine if blizzard released vanilla servers that included all cut content?

    • @j4kfr05t5
      @j4kfr05t5 6 років тому +44

      The fanboys would be burning down Blizz HQ, because it wouldn't be *true* vanilla then.

    • @vanyadolly
      @vanyadolly 6 років тому +3

      We can always dream of what could have been.

    • @Antonio-gg4vv
      @Antonio-gg4vv 6 років тому +18

      If that happened "original fans" would be triggered beyond help, and would complain about "Back in my day, it was this way and that way" and yada yada yada. Blizzard can't make ANY changes to Vanilla without triggering some lunatic who played the original game.

    • @biffy117
      @biffy117 6 років тому +3

      tbh I would not mind this. It seems a little game breaking as far as things from other x-pacs showing up in vanilla but since when has Blizz ever cared about being canon?

    • @habama1077
      @habama1077 6 років тому +2

      @@Antonio-gg4vv they are doing exactly that this time though. Maybe not big things like adding the achi system, but they are developing from the ground up again. Certain bugs will not exsist (which sounds good, but then again, where is the "authenticity"). Some very small QoL changes will be in place afaik.

  • @TheBunnyb0y
    @TheBunnyb0y 6 років тому +2

    Thank god they focused on races in the vanilla intro, its awesome to see them, although missing a few.... but still it represented wow so well

    • @KenjiAsakura09
      @KenjiAsakura09 6 років тому

      We need Murlocs as a playable race xD

  • @slackmartin7610
    @slackmartin7610 6 років тому +33

    I love the feeling when you wake up because someone else has to go to work, but you can still lay in bed and sleep cus it's your day off.

    • @rollermixmax
      @rollermixmax 6 років тому +8

      or you dont have a job, so that feeling quickly dissapears as you start to cry.... :(

  • @muticere
    @muticere 6 років тому +60

    I still kind of hope real player housing comes to WoW. I know I know, Garrisons are supposed to be the solution to that often requested feature, but real player housing should have been located in Org for Horde, Stormwind for Ally, not in some off-zone area we'll never have any reason to go to again. And now with so many different vanity items and the potential to make even more types where they to add the capability, I really could see this working.

    • @Letgoit2
      @Letgoit2 6 років тому +9

      Maybe better, westfall/redridge as ur common farmhouse patreon lord or ironforge mountains as your vacation building?
      Troll islands as a hawaian vacation and some other cool horde areas to relax or feel for roleplay.

    • @habama1077
      @habama1077 6 років тому +3

      I just don't think it'd work with wow's engine. Not that it's impossible, but how would it even work? Placing decoration for example. This isn't a skyrim-level engine (and it hardly worked there as well)

    • @mightyblue3426
      @mightyblue3426 6 років тому +3

      Sparka J WildStar's main feature I loved was player housing. But yeah, WoW's engine is not up to even their standard.

    • @MooseCastle
      @MooseCastle 6 років тому +7

      I would much rather have guild housing.

    • @realgamers5571
      @realgamers5571 6 років тому +2

      @Sparka J wildstar.... right of the beginning it was fun.. u cant disagree with me

  • @sailure1
    @sailure1 6 років тому +1

    what about the rooms under Stormwind and Winterhold? You had to duel a Mage, have the Mage polymorph you into a sheep, and you would randomly walk through a wall / door (in the Throne rooms) to access the underground rooms. In Stormwind you could also access it by climbing the mountain near the Drawbridge.

  • @ZombieSlayerTakashi
    @ZombieSlayerTakashi Рік тому +3

    With the way the Dracthyr are designed, they could easily do the same thing with Naga. Just have them learn Visage and have customizable Armor for their Naga form.

  • @hafiz6510
    @hafiz6510 6 років тому +2

    9:51 "they just needed a big cave" that was the best part of the video

  • @dodgykebaab
    @dodgykebaab 6 років тому +66

    Hiru has the book already before the kickstarter is done.
    Time Traveler confirmed.

  • @xavier84623
    @xavier84623 2 роки тому +1

    4:15 What do you mean hero classes were op and abandon? Didn’t that just mean that you started near max level, just like they did again with dh and drak?

  • @gyranos716
    @gyranos716 6 років тому +5

    I always wondered what was behind that gate/portal
    Always thought it was some secret dungeon no one knew about

  • @grnman86
    @grnman86 6 років тому

    Props to you for giving a shoutout to the book at the end and the author, nice to see credit given where credits due. Good video though, loved hearing about all the process of the early game. Always wondered what the portal in SW was for.

  • @violentdawg
    @violentdawg 6 років тому +1

    I used to enjoy bugging my way to the the underground of Iron Forge and going across the mountains to get on the old Iron Forge Airfield and so on! Stuff like that used to feel like real accomplishments once you pulled them off. To be honest going to the party at Shatterspear Village was probably the best memories for me as once a friend and I were done partying with them we killed them all to keep them from telling anyone about us lol. Man those were the good ol days!

  • @ProPotato
    @ProPotato 6 років тому +7

    Nostalgia trip. Damn I miss vanilla. X-Roads raids, World Bosses, (dragons) working your ass of to gear up in epics. Everything you had was hard earned, even the mounts.

    • @TheBassAvenger
      @TheBassAvenger 6 років тому +3

      Vanilla was about making Gold to afford those things cause it was scarce, now its all reputation based and timegated

  • @TheAwesomeIncarnate
    @TheAwesomeIncarnate 6 років тому +1

    Flightpaths were known as Taxi paths. Taxi paths originated in programming in DAoC With horse riding paths between big distances and such.

  • @Acelif
    @Acelif Рік тому +3

    Ironforge was also going to be considerably bigger, I think they planned 8 floors of it but realised players would just get annoyed at having to run around so much inside it

    • @LoudWaffle
      @LoudWaffle Рік тому

      Lol people still get annoyed with the size it launched at.

  • @spencerhahn1635
    @spencerhahn1635 2 роки тому +1

    The long journey thing sounds awesome. I never thought of the water totem quest as being that big of a journey, though.

  • @dimz796
    @dimz796 5 років тому +7

    They could have adapted Therazane's model or the one her daughter uses to a flesh version to make the female ogre model.

    • @LeDingueDeJeuxVideos
      @LeDingueDeJeuxVideos 5 років тому +1

      But it's hideous and people want something kind of nice to look at, especially when it is a female model. Which is why trolls and taurens don't have the ugly female models that were originally planned.

    • @ShadowSumac
      @ShadowSumac 4 роки тому +1

      @@LeDingueDeJeuxVideos Well, they kind of broke this rule with female kul'tirans.

    • @LeDingueDeJeuxVideos
      @LeDingueDeJeuxVideos 4 роки тому +1

      @@ShadowSumac fair, but still not on the level of therazane

  • @dreammirrorbrony1240
    @dreammirrorbrony1240 5 років тому

    At 1:17, my friends and I managed to make it up to the Dwarven burning airfield back in Vanillia. If you knew the sweet spot, you could basically wall walk up there and we took pics with us at the top; it was so kewl lol. We're still waiting on improved dances and flying air pvp combat however. In old Karazhan, you could fear someone through the basement gate outside and explore that area; was especially helpful if you ended up with a warlock and 2 friends to summon others. That area was amazingly dark(theme wise). Very creepy down there.

  • @pudding3387
    @pudding3387 6 років тому +5

    I have never played WOW in my life. Don't plan on, but your vids are still entertaining to me.

    • @Krisshomez
      @Krisshomez 6 років тому +6

      It's a really fun game, and a wonderful experience, I'd say give it a try. It's VERY addictive though, so precede with caution if you ever do decide to play.

    • @akhsdenlew1861
      @akhsdenlew1861 6 років тому

      +that guy
      If u managed to skip wow till now, then don't play it.
      there's a high possibility that it will suck the life out of your body for a long time.
      If u are not afraid or u simply don't care then do it... it will probably be the best mmo experience u will ever have

  • @iDontSpeakRussian_
    @iDontSpeakRussian_ 2 роки тому

    Have you noticed at 7:20 that statue in emerald dream is our guy from Dragonflight beacon trailer?

  • @someone-ji2zb
    @someone-ji2zb 6 років тому +16

    Funny... one of the most iconic raids with, arguably, the most epic final boss encounter in the game to date (especially given the context at the time) was made in the shortest amount of time.
    A lot of WoW's success was accidental it seems.

    • @basillah7650
      @basillah7650 6 років тому

      It is a favourite because it was the first.

    • @someone-ji2zb
      @someone-ji2zb 6 років тому +3

      I didn't really mention anything about favorites. Pretty sure the top 2 raids in popularity are karazhan and ulduar.
      Ragnaros was just a very iconic fight and the setting was us practically going to the depths of hell to fight him.. so to speak.

    • @MyViolador
      @MyViolador 6 років тому

      Jeff Kaplan was a miracle worker

    • @someone-ji2zb
      @someone-ji2zb 6 років тому

      @@MyViolador After hearing his 2006 and beyond interview statements, I really don't think he was all that integral to the overall vanilla/BC success, as he had always wanted the game to be very streamlined and appeal to a more casual audience.
      Which, after other original devs had left post vanilla and around BC, he had gotten his wish going into wrath, and then into cata development before he stepped down. He did his job well when kept in check.

    • @OhNoTheFace
      @OhNoTheFace 4 роки тому

      There is extreme rose coloured glasses involved for anyone who remembers MC fondly. Rag was awesome, the rest was literally a more boring Ragefire Chasm

  • @HamsterWheelGaming
    @HamsterWheelGaming 6 років тому +1

    Very well edited, loved the transitions in the beginning!

  • @acha3716
    @acha3716 6 років тому +5

    Mystery behind the WKM Room? Once that is solved, my life has reached completion.
    EDIT: FINALLY, the mystery behind the Karazhan Crypts has been (kind of) solved. It’s something that has always gnawed at me since I figured out of its existence and even more so once I was finally able to explore it myself not too far back.

    • @dragenmaster5385
      @dragenmaster5385 6 років тому +2

      WKM Room never existed before vanilla/after vanilla it was added in cata on new orgrimmar by a developer.

  • @NA-ow8ky
    @NA-ow8ky 6 років тому

    This was one of the best videos so far, back to back facts. Would love to see more of these!

  • @trecskoimi4323
    @trecskoimi4323 6 років тому +3

    I wish could watch videos like this forever

  • @vadari9705
    @vadari9705 6 років тому

    I like these types of videos with the history of wow and cut content the most. Keep up the good work.

  • @luckyhands4995
    @luckyhands4995 6 років тому +150

    Lol no one could afford a mount at lvl 40 in vanilla.

    • @Audon4150
      @Audon4150 6 років тому +24

      Speak for yourself.

    • @luckyhands4995
      @luckyhands4995 6 років тому +16

      I played on illidan and I would say probly 20% total pop had mounts at 40.

    • @KaZ-bf2cr
      @KaZ-bf2cr 6 років тому +5

      Reminds me of myself pvping to rank 10 for 109% mount since 900g was almost impossible to have if you didn’t farm an entire month

    • @razgaros
      @razgaros 6 років тому +1

      I had one. Wasn't that hard to get too, then again I was playing on AQ40 patch at the time so maybe it was easier to get then.

    • @Mugthraka
      @Mugthraka 6 років тому +10

      Ugh tell me about it, it was because of this that i rolled Chaman and Hunter characters for the "free speed boost", and i din't get my mount until i was allready lvl47...
      The mounts price wasn't the problem, it was the darn Skill with its 1000g price tag

  • @Abelhawk
    @Abelhawk 6 років тому +1

    I love behind the scenes stuff, and I love Warcraft! Great video.

  • @1MoreTurn
    @1MoreTurn 6 років тому +3

    I can remember my way around deadmines and wailing caverns as an alliance player (I did wailing caverns less rhan 10 times and still my crap memory remembers it). I still for the life of me cannot remember how get around waycrest manor after running normals, heroics, and mythics.
    Tldr: I like my dungeons THICC

    • @someone-ji2zb
      @someone-ji2zb 6 років тому

      Vanilla and BC dungeons were memorable. They still had the original design teams who had worked on both, so while the team was told to shorten the 5 mans for BC, they still knew how to make them epic.
      Sadly a lot of those people were shifted around/retired going into wrath and beyond.

  • @kelseycox8632
    @kelseycox8632 Рік тому

    5:10
    I cannot tell you the absolute madness of completing every quest and defeating every enemy in Gnomeregan.
    That dungeon is absolutely massive and the amount of quests in there is insane.
    After completing that one in its entirety, I will NEVER touch that dungeon again.
    I’m a full on completionist gamer but I will never put myself through that torture again.

  • @Scarletraven87
    @Scarletraven87 6 років тому +6

    LOL at the airfield. So you encounter a mortar team while leaving the dwarven spawn area (steam tanks too), wolf riders while leaving the orc spawn area, a acient guardian while leaving the NE area, an abomination (also quest giver) while leaving forsaken spawn area ... you get the point. They are all WC3 units. The forge in goldshire is a WC3 building, the barracks and tower futher west also are. So you happend to see a gyrocopter base when flying around. But because it is a MMO people specualte. Imao.

  • @RaiderDave42069
    @RaiderDave42069 3 роки тому +2

    Fresh classic private server called Darrowshire is launching July 30!

  • @WakoDoodle
    @WakoDoodle 6 років тому +9

    It would of been nice if those larger dungeons that were shortened into parts had the option after your party beat it, to be asked "do you want to continue the story to the next dungeon" instead of just ending.
    That way you could play the entire dungeon (if you were a high enough level) as it was supposed to be, if you want to do a full run; or stop at the end of any part. Rather than stopping and starting randomly in LFG.

    • @vanyadolly
      @vanyadolly 6 років тому +3

      The ICC dungeons were like that if I remember correctly. They were linked by portals so on a guild run we'd often do them all in successiom.

    • @JuddMan03
      @JuddMan03 6 років тому +1

      Wacka Doodle they didn't put walls in preventing you from completing the rest of the dungeon if you wanted to. You could still queue for the first part and just run the entire thing. You'd have to get a group who wanted to do that though as most people just leave when the segment they queued for is done and they got their reward.

    • @vadari9705
      @vadari9705 6 років тому

      I really like that idea.

    • @Rowdie999
      @Rowdie999 6 років тому

      @@JuddMan03 no one stays because once they get the exp bonus and reward bag

    • @JuddMan03
      @JuddMan03 6 років тому

      so you have to get a group of friends or guildies who want to do the old school experience and group up with them.

  • @mztikk
    @mztikk 3 роки тому +1

    2:34 do you have a source for that? i was always wondering what that was for

  • @dangeroussecondaccount893
    @dangeroussecondaccount893 6 років тому +3

    Wow this is a really awesome entertaining video. Please make more!

  • @tb7771
    @tb7771 6 років тому +1

    So many fond memories for me playing vanilla WoW.

  • @godly04
    @godly04 6 років тому +41

    3:27
    Radical feminists, where were you when we needed you?

    • @konradvonschnitzeldorf6506
      @konradvonschnitzeldorf6506 6 років тому +7

      kinda fucked up how they didn't add female ogres but female Trolls, Tauren, Undead were hot enough(?)

    • @HellecticMojo
      @HellecticMojo 6 років тому +12

      They struggled with that too. Undead originally looked like hunched humans with nightelf skin colors and female trolls weren't liked by the community and had to be changed into human women with tusks. Given the response to the trolls, they probably couldn't figure out a way to make an attractive overweight female model.
      Also this was way before THICC was in.

    • @Carpatouille
      @Carpatouille 6 років тому +2

      Well now that we can play fat models of women with kul'tyras, this won't be an excuse anymore, and we may see ogres one day.

    • @Niksorus
      @Niksorus 6 років тому

      Back to work! (i.e. kitchen)

    • @CJMattias
      @CJMattias 6 років тому

      Lmfao whats a feminist

  • @ihcTactics
    @ihcTactics 6 років тому +5

    Hiru, you're general idea about the Karazhan Crypts might be right, but the specific information you mentioned about wine cellar and the such does not point to the crypts. Hayven Games posted an Alpha WoW Karazhan video years ago that shows the OG 40m design of Kara, including a basement/cellar. Ichorid also did a video on this 7 years ago.

  • @Zeithri
    @Zeithri 6 років тому +2

    If you, in some way manage to climb to the absolute highest point in all of WoW Vanilla - namely the top of Mount Hyjal - Then you'll find - spoiler - ...
    ... a crashed Dwarven Plane there.
    However, this is to my knowledge, impossible to find without teleporting yourself up there somehow.

  • @muticere
    @muticere 6 років тому +7

    That map doesn't make sense because we already have a map from WarCraft 3 which shows Kalimdor being approximately the same size as the Eastern Kingdoms. I know Bliz isn't afraid to recon, but that would be a pretty big one to cut the previously established large continent down to a quarter of its size.

    • @hirumaredx
      @hirumaredx  6 років тому +15

      WoW was in development at the same time as WC3.

    • @Zee3577
      @Zee3577 6 років тому +4

      @@hirumaredx exactly, there were alpha versions dating 1999

  • @Ravathiel
    @Ravathiel 6 років тому +2

    I always hear Secret Discrd talk about how Blizz said there is Vanilla Secrets that.. may not have even been found

  • @richie616
    @richie616 5 років тому +3

    ...PUGs could clear MC, and the devs couldn't.
    Mind. Blown.

  • @12gagebuckshot99
    @12gagebuckshot99 6 років тому

    Good video my dude, you chose unique topics and i respect the hell out of that as i'v seen way too many "Look at this easter egg everyone's seen a million times" videos.

  • @falscherkim3033
    @falscherkim3033 6 років тому +3

    I see a Hiru video, i press like.

  • @aredub1847
    @aredub1847 6 років тому

    i remember the druid cm posting in the druid forums about walking in the emerald dream, how cool it was.

  • @spthetoker
    @spthetoker 5 років тому +3

    I really miss the longer dungeons. Dedication and willing to finish it was fun. Sunken Temple, Maraudon, UBRS and LBRS was super fun.

  • @Rhedize
    @Rhedize 6 років тому +1

    hi hirumaredx , will you do same video for TBC? and do you know what Tor´watha was meant to be? There was raid entrance during TBC but no info about it..

    • @basillah7650
      @basillah7650 6 років тому

      Most likely a new low level instance but was scrapped because they ran out of time.

  • @yoheywhatsupyo
    @yoheywhatsupyo 6 років тому +3

    Player housing... Just copy what Wildstar did, it was so fucking amazing.

  • @MrPixotic
    @MrPixotic 6 років тому

    I've heard there were two cut dungeons in Stormwind, one that would later become the Violet Hold, and one that might have been placed behind the player housing portal. Do you have any info on that second dungeon?

  • @ahack13
    @ahack13 6 років тому +9

    Using player created dps meters instead of making their own. Yeah, that sounds like Blizzard. "Why make good clear raid mechanics when everyone is just gonna use DBM? Why make a customizable UI when everyone is just gonna use an add-on for it?"

    • @Edrosty
      @Edrosty 6 років тому

      I don't see what the point in being mad about it is. Bethesda's policy is pretty much the same. There's a lot of things they don't give a shit about because they know their modding community will likely take care of whatever it needs to.

    • @ahack13
      @ahack13 6 років тому +3

      @@Edrosty Just because a modding community exists does not mean we should give developers a free pass to be lazy.

    • @aikidodude05
      @aikidodude05 6 років тому +1

      @@ahack13 its not a needed thing you dont need recount. honestly it help as much as having good ilvl requirments for raids because at that level gear / class is the biggest factor that affects a dps meter all it really does is show who the noobs are. I dont care if the dev use a fan made mod why should they waste time to make one an keep it up to date when someone else has done the work?

    • @TheNacropolice
      @TheNacropolice 6 років тому

      It is actually smart, focus on where your strengths are. If you make your own system that means it is an extra system to support. Look at voice, it was added in Wrath(?) and hadn't seen an update until recently.

    • @russianbot2179
      @russianbot2179 5 років тому

      If Blizzard made their own DBM or damage meters... everyone would just replace them with better more customizable fan-made addons. So Blizzard intelligently says 'screw it'.

  • @scottyboy4200
    @scottyboy4200 5 років тому

    THANK YOU!!!!! I FINALLY LEARNED AFTER 15 FRICKEN YEARS WHY THAT PORTAL IN STORMWIND EXISTED!!!!! Drove me NUTS trying to figure out what it was meant for and now that I found out it was for housing I want to cry!!! That would have been so freaking cool to have housing to upgrade and make your own home!!

  • @ihaveproblems9779
    @ihaveproblems9779 6 років тому +11

    Tauren originally had the ability to command "Plainsrunning", an ability similar to Worgen's unmounted movement ability, but was scrapped in favor for Thunderstomp.

    • @cweston9440
      @cweston9440 6 років тому +3

      I'm glad tbh, thunderstomp is amazing and being able to ride huge mounts is great

    • @HallsteinI
      @HallsteinI 6 років тому +2

      War stomp.

  • @FunFails
    @FunFails Рік тому

    Interesting hearing the bit about their fears of fishing bots ruining the economy. Reminds me of how fishing botting is how I made gold back in the burning crusade. I farmed the savory deviate delight recipe and then fishing-botted deviate fish inside of wailing caverns, to make sure the risk of being reported by other players was exactly 0%.

  • @kylebernabe2416
    @kylebernabe2416 4 роки тому +3

    Nobody:
    Ad: let’s play raid shadow legends

  • @j4296
    @j4296 5 років тому +2

    In hindsight, I think they should have added Goblins and High Elves to the base game, I know this would have already been too many elves, but I would have made more sense and added additional rivalry between them upon the release of BC.

    • @j4296
      @j4296 5 років тому +1

      Plus each race would have an "opposite": High Elves-Blood Elves, Goblins-Gnomes, Orcs-Draenei, Night Elves-Tauren, Dwarves-Trolls, and Humans-Undead

  • @ismount
    @ismount 6 років тому +6

    No one is going to comment on that Arcane mage action bar set up at 5:29?

  • @Nebuhalanezar
    @Nebuhalanezar 2 роки тому +1

    I loved dungeons like the Blackrock Spire… or the Blackfathom Deeps.
    I loved all the „longer“ Dungeons.

  • @url4345
    @url4345 5 років тому +3

    I love the huge sprawling dungeons and raids and I wish things like kharazan, gnomergan, brd, were continued past vannila and on. If a raid or dungeo is too big to finish in one session, perfect! As long as it's non linear, that makes it very repeatable and fun to explore and delve deep inside of

  • @TheJohnney07
    @TheJohnney07 6 років тому

    5:43 Crypt is used for the lucid nightmare mount(hidden quest).

  • @patrickmccurry1563
    @patrickmccurry1563 6 років тому +7

    So Azeroth sounding like Azathoth is just a nice coincidence when they decided to add all those other Lovecraftian gods? Interesting.

    • @konstantinriumin2657
      @konstantinriumin2657 6 років тому

      Name "Azeroth" was created way before Old Gods were hinted at. (Warcraft Orcs vs Humans and Warcraft III respectively)

    • @4f52
      @4f52 6 років тому +3

      @@konstantinriumin2657 And? Azathot was made in 1929 and I can assure you, Blizzard knew all about Lovecraftian horror way before making their game.

    • @Catjamfan
      @Catjamfan 6 років тому

      It's not a coincidence...
      They literally copied massively from HP Lovecraft, which I personally love since I am a fan of his universe but lack good games of it beyond table top RP. (The games made aren't really good... imo).
      So it's not a coincidence, the dudes at original blizzard staff are hard-core RP nerds and loves Lovecraft too, that's why Wow was originally such a lovely game.
      Sadly now it's creeping into greedy gating and dragging things out to make subs longer... rather than keep people cause they enjoy it. (Not saying WoW sucks or anything, I'm still one of the biggest WoW nerds there is, but there is a difference of attitude from them nowadays.)

    • @paulchapman8023
      @paulchapman8023 6 років тому

      Warcraft: Orcs and Humans didn’t copy anything from Lovecraft, nor did Azeroth have anything to do with Azathoth.
      If anything, Azeroth was more likely named after Nazareth from the Bible.

    • @basillah7650
      @basillah7650 6 років тому

      @@konstantinriumin2657 Warcraft was going to be a warhammer game but they could not get the rights to using the warhammer name so they changed hammer to craft so i do not understand why you think it is a original game.

  • @MrTommyTwitch
    @MrTommyTwitch 6 років тому

    What add-ons do you use? The floating numbers and stuff look really cool.

  • @LordProteus
    @LordProteus 6 років тому +3

    Fans have made good models for female Ogres, though.
    Fans > Paid Blizzard Employees.

  • @MasterLagoz
    @MasterLagoz 6 років тому +1

    I almost didn't start playing WoW because it didn't have player housing like I had gotten used to in Ultima Online. But I somehow got sucked into that addiction of a game anyway.

  • @Just_Call_Me_Tim
    @Just_Call_Me_Tim 4 роки тому +5

    Yeah, I caught a 1-month ban for finding myself a way up to the Dwarven airfield.... and the top of the Ironforge entryway.... and figuring out how to fall below Stormwind and run back and forth between there and Ironforge below the tram...

  • @ianbrannan9608
    @ianbrannan9608 6 років тому

    I think that AV released with AB not WSG as you stated at 3:50

  • @angrychicken2874
    @angrychicken2874 6 років тому +3

    7:38
    LEGO LOTR?
    Nice

  • @neopa06
    @neopa06 6 років тому

    I want more from this diary! Really good video!

  • @seekervaltriz9447
    @seekervaltriz9447 6 років тому +11

    "The naga homeworld"
    Oh i thought they once were elves from azeroth

    • @yutiko6068
      @yutiko6068 6 років тому +8

      They were. Queen Azshara and the other Highborne were responsible for the War of the Ancients (the Burning Legion's first invasion of the world) due to some lies by Sargeras. In trying to summon him the Well of Eternity (the source of the Highborne's magic) imploded and and pierced the planet's core creating the Maelstrom. [From here the Azshara Warbringer tells the rest of the creation.] The aftermath of this led to Zin-Azshari (the capital city of the Night Elves) being sucked into the Maelstrom. Queen Azshara then made the deal with N'Zoth and he turned her and her Highborne into the Naga.
      The Naga spent 10,000 years building Nazjatar underneath the Maelstrom. It is their home.

    • @seekervaltriz9447
      @seekervaltriz9447 6 років тому +3

      @@yutiko6068 you read my comment wrong.
      He said in the video that Nazjatar was the naga "homeworld"
      I know where they came from, afterall, I study lore of games on my freetime.

    • @yutiko6068
      @yutiko6068 6 років тому

      Alerius Morey I did not sense the sarcasm. I thought it was a legitimate comment.

    • @StealthBlackHand
      @StealthBlackHand 6 років тому +2

      it is their capital not a another "world" i know you sarcastic but that part is just not good in this video many things are slightly misworded

  • @Surgequake7
    @Surgequake7 5 років тому +1

    What's the music when he talks about Molten Core?

  • @Violet_Visions_
    @Violet_Visions_ 6 років тому +3

    i still miss the old talent trees. i started playing at burning crusade

    • @someone-ji2zb
      @someone-ji2zb 6 років тому +5

      Not a bad time to start honestly. I loved vanilla, but BC was truly the peak of the game's quality.

  • @adamarmstrong5780
    @adamarmstrong5780 5 років тому +2

    I really appreciate what you do. Keep on doing you. You’re amazing.