📌 Be sure to watch video #1 ua-cam.com/video/eMA1Vd1nc9M/v-deo.html of this visionOS development series to avoid missing the project setup and project requirements. 📣 Full project source code available via GitHub: github.com/dilmerv/VisionOSInspiration4
To be honest I haven’t tested it yet but it looks like it is also available with visionOS, check this link out: developer.apple.com/documentation/vision/detecting_hand_poses_with_vision
@@dilmervhi, yes. I have an usdz file, a character, and I would like to manipulate the blend shapes of its face programatically via swift code In Blender I can see the list of the blend shapes but I can not manipulate them in swift code. with Scenekit it worked like a charm
I love your videos, but the screen resolution is way to high if you want to follow on a second monitor (like you MacBook) while working on the first one.
📌 Be sure to watch video #1 ua-cam.com/video/eMA1Vd1nc9M/v-deo.html of this visionOS development series to avoid missing the project setup and project requirements. 📣 Full project source code available via GitHub: github.com/dilmerv/VisionOSInspiration4
This is literally amazing. Wow I love it I have to go back and watch this whole series.
Thank you, it is very fun to work with these tools, I will make sure to have many more videos by the time you watch them 😉!
@@dilmervi bought a lense for my eyes myopia for the older model?
Can I use it with this model?
Really high quality stuff for VisionOS. I am begging you to keep making more!!!
Thanks for your feedback Eli! I have many more videos coming your way with visionOS 😉🙏
great video as always! 😘😘
Thanks Alvaro much appreciated!
Amazing 👌
Thank you !
I'm not a programmer but, I hope when Vision Pro comes out developers will offer many creative things and hope apple will support them
Thanks for your feedback, knowing Apple I am sure there will be many creative opportunities for devs and non-devs 😉 thanks for your feedback!
Well done as usual.
Thanks Richard and great to see you here!
Impressive!
I am glad you liked it Luke, thanks for watching it man!
Do devs have access to hand tracking joint positions like with oculus?
To be honest I haven’t tested it yet but it looks like it is also available with visionOS, check this link out: developer.apple.com/documentation/vision/detecting_hand_poses_with_vision
hi,
can you help me how I can manipulate blend shapes of a usdz file?
I would appreciate any advice
Thanks for your comment, do you mean making changes to blendshapes via swift code to a loaded usdz file?
@@dilmervhi, yes.
I have an usdz file, a character, and I would like to manipulate the blend shapes of its face programatically via swift code
In Blender I can see the list of the blend shapes but I can not manipulate them in swift code.
with Scenekit it worked like a charm
I love your videos, but the screen resolution is way to high if you want to follow on a second monitor (like you MacBook) while working on the first one.
Thanks for the info, I will make sure to adjust it for the next video 🙏
Oh wait! THIS is the second part hahaha how embarassing! 😂😂😂
Hey no worries 🙏 glad you found it, thanks!