Finding the Good in Sonic Forces
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- Опубліковано 9 лип 2024
- This game has been beaten into the ground by both critics and fans, but Five Years Later, I think it's time to give it a second chance. Maybe Sonic Forces has more to offer than we initially thought.
0:00 - Intro
1:13 - Visuals
5:03 - Sonic
6:50 - Avatar
11:35 - Classic Sonic Rant
13:28 - Story
16:45 - Music
21:35 - Outro
(Updated Thoughts 8/5/23)
Keep in mind I am playing Devil’s Advocate in this video, this is not a review. Despite the bit of praise I had I still don’t think Forces is a good game.
Don’t let that take away from how much you enjoyed forces, I just want it to be known that just because I tried to look at it from a more positive angle doesn’t mean I think it’s a quality product.
But again this was about finding the good in sonic forces, not tearing it down for the 100th time, so the video stays true to its name, I just wanted to clarify my stance.
Music Used (In order of appearance)
This is Our World - A New Hero
Theme of the Resistance
Sunset Heights
Luminous Forest
Egg Gate
Justice - Park Avenue
This is Who You Are
Death Egg
Cutscene - Infinite
Cutscene - Sun of Despair
Taking It Back
Fist Bump
Luminous Forest
Moonlight Battlefield
Faded Hills
Battle with Egg Dragoon MK. II
Battle with Mega Death Egg Robot
Cutscene - New Journeys
Finding the Good in Sonic Forces Five Years Later
Sonic Forces Review
Sonic Forces Retrospective
Sonic Movie
Sonic
You can't understand how hyped I am for Sonic Frontiers.
#sonicforces #sonic #sonicthehedgehog - Ігри
The best thing about Sonic Forces imo is the fact that the avatar exists. I would love for them to make an appearance in a future game or at least hold the same idea. Sonic has become such an icon and has had such a legendary community I think having a customizable feature is perfect for the franchise. The avatar I think also leads into a lot of the creativity present within IDW, since now that the avatar exists new characters can be added and created without it feeling too weird or odd. IDW also taking place in a post forces world allows for a lot of good world building and elements put into play, like the Wispons! All in all, as terrible as forces was, I think it allows the future of sonic to actually look brighter in a weird way
The avatar was definitely a highlight, it’s one of the only unique parts of the game.
@@Romanode_I’m gonna make my Avatar the next Beef Testosterone. (If you are a Cr1tikal fan, you would understand.)
@@Romanode_you can get a free sanic shirt
The avatar is a good idea and features
He sucks
I was 7 when I played the game and I thought this was the peak of video games
I would’ve too lol
We are the same person hue
Bro that’s what I thought when I was 10 dawg. My only disappointment was no super sonic boss fight at the end.
Same
Reply 5
This dude is criminally underrated
Appreciate you 🫡
fr
I just want to say that you are my hero! This game is insanely fun, and it seems like you are the only one who agrees! Join me for #forces 2 and #forces love
W man
spoke the truth
I know I might be biased but sonic forces was my first boost game. I love going through the levels, listening to the music, and so so much more. It may not be perfect. But its good
I just think it needs some more boss fight design
Its my first one too (Unless 3DS Sonic Generations counts), It's definitely not the worst game I've played (which funnily enough, is its WiiU predecessor Sonic lost world) but I don't remember having much fun with it beyond trying to mess up the boost. More power to you for liking it but I cannot see it being good beyond the music and perhaps a couple of stages (I remember really liking that river one)
Maybe its because I was a bit too old for it, maybe it was Mario Odyssey, maybe it's my own excessive library of 2d platformers, but going through Sonic Forces feels like a cheap, barebones platformer wearing the skin of a concept much greater then it seems capable of achieving (with really short levels that don't feel like they go anywhere, copy paste boss fight design, a weird lack of boss fights at the end of important sections (The Death egg exploding without a boss or an escape level is the standout example, any setpeice would do), copy pasted bonus level design, a poorly toned and contradictory story with key concepts left to minor background visuals and throwaway dialogue, and just overall a feeling of poor quality which just oozes from it in a way Sonic Lost World never manages to achieve (though in Lost World's case it just removes any ironic enjoyment, which Forces at least has)).
Also I note again, I dont want to devalue you're enjoyment of Sonic Forces, this is just how i feel about the game
a
Classic Sonic exist here because of the Good Ending in Sonic Mania.
it's sort of the other way around. The good ending of sonic mania exists because Classic sonic exists here
I'm so glad to hear that other people like forces too, I actually really liked it
Me too
I liked it and called it a "decent, yet ultimately underwhelming time that is fun while it lasts." It got so much extra hate than it should have.
Its not bad, only disapointed. Better than Sonic 06 right?
@@mattiasolsson1523Sonic 06 is not a bad game, per se. It's a rushed game and the reason people consider it bad is just for 1. the kiss and 2. the bugs, the latter having been fixed with Project 06
Same
For me, My feelings with Forces are mixed primarily because this was a game with a lot of potential conceptually. The simple concept of "Eggman finally wins" to celebrate Sonic's 25th Anniversary needed to be executed to near perfection and seeing how they missed so badly, its hard to not feel some type of way towards it. It was a game that could've joined the spotlight of Breath of the Wild and Mario Odyssey, and in terms of Sonic, could've been the biggest thing to happen to the hedgehog since his inception but they missed.
With that said, you highlighted great things, some undeniably great, about Forces and what it managed to do right. Despite its expectations, the argument that "it's the perfect Sonic game for newcomers//A Little Sonic fan's dream game" honestly made me reconsider the way I perceived the title. You've got the characters (excl. Classic Sonic), a short game, the character maker-- so it makes sense for it to be seen that way.
Great video as always, and I wish you a fun time tomorrow as we all set out on a new frontier :)
Glad you enjoyed! And yeah I’m quite literally fueled by Sonic Frontiers hype rn, I really hope it’s good.
@@Romanode_
I think the whole "Take back the World" theme of the game is similar to the core concepts of the "1993 Sonic the Hedgehog Saturday Morning Animated Television Series" (SatAM), which more or less served as the partial basis of the 2 Sonic Comic Series by Archie Comic Publications and Egmont Fleetway Editions, so I think that those cartoons and comics also served as the inspiration for this game!
The Resistance also seems to be partially based on the concept of the Freedom Fighters from both the comics and the SatAM Series they were based off of! (it’s a shame that they never introduced the characters from the archie sonic comics!)
OP I said the same thing when I originally beat the game-that while it was underwhelming, that difficulty-wise it would be a great Sonic game for people who never played a Sonic game before or were usually bad at Sonic games.
@@dapperfan44disagree
No
just finished this game today, it's far from perfect but I still had quite a lot of fun
Aye i'm glad to hear that!
This video has a disgustingly low amount of views for how well it was made
Thank you!
If I were to guess why it’s because so many people now treat forces almost like 06 where they won’t accept anything about the game is good. (which I don’t really even care for the game I think it’s just ok) kind of similar to the people who write off p06 because it’s built off sonic 06
Yeah I think you summed up the story perfectly. It’s SO good for an 8 or 9 year old who’s getting introduced to Sonic but still a pretty good and simple story for more grown up fans of Sonic. Personally that’s why I loved the story so much. I played Forces when I was like 8 or 9 exactly lol so that game really did come out at the perfect time for me. And it was basically my first Sonic game so yeah.
Also about the gameplay, I don’t think it’s good just for kids who are getting into the Sonic franchise but also is good because it’s the game which makes you feel the most like Sonic, just blasting through enemies at insane speeds is just so thrilling to do lol.
It's bad
13:12 This is one of my main gripes with Classic Sonic (at least story related) because having Classic Sonic being from a different dimension isn't that crazy after the whole Time Eater and Phantomy Ruby sheningans but they couldn't do anything with it and explore the idea
Also I'll give you a good thing about Classic Sonic: his levels actually feel like actual levels and you can gain speed now while rolling now which is nice
Do you gain speed when rolling down hills? I never noticed that.
Yeah when you go down slopes while running you pick up speed but when you rolled down a slope as a ball you dont pick up speed forces is the total opposite you cant get more speed by going down slopes but going down a slope in a ball does
The ultimate Generations classic Sonic, just add the forces roll and drop dash
They could've just said that he's from an alternate timeline. It would've allowed them to release more classic sonic games without messing with the main continuity and they would've completely avoided the retcon, as sonic and eggman knowing about future events is bound to change everything anyway.
He's from the second dimension
3:07 fun fact, Eggman built all the post-lost world stuff with the Phantom Ruby, according to the comics. He made all of the fortress and the chemical plant and his giant robots using robots that he created using the Phantom Ruby, which is for example, why Sonic stops dead in his tracked when hitting an enemy rather than Badnik bouncing; they're so durable.
That’s interesting
14:36 oh thank GOD this was a universal experience
Anyways, THRILLED to see someone shed some light on the music. Only issues I have with it are the classic Sonic tracks and the lack of Fist Bump in the final boss music.
What's interesting is you had the courage to take an alternative take on this game. And akin to what people have done since 2021 about Sonic 06 in about a decade's time; we'll find more fans who will sing this games praises and it'll be attributed to this video well done. I'm proud for having the courage to shine a light on what most people find bad. One's man's trash is another man's treasure
The avatar was easily the best thing from the game, and I wish someday we'd get a spin-off game soley as them.
I also thought the challenges despite no 100% completion reward, made it fun to come back to and I feel most of my enjoyment from the game stems from it.
Sonic Team wanted to make something big and I dont think anything else captures those feelings besides Sunset heights, Fist bump, and Infinites theme song.
The Light of Hope too
Sunset Heights is up there as one of the most interesting settings in Sonic. Like it’s up there with Kingdom Valley in terms of being iconic.
@@gameman5804disagree
Personally, I like Forces. It's actually 1 of my favourite Sonic games alongside Mania and 3&K
Mania and 3&k is better for me
I like to think eggmans time is mostly spent having panel board meetings delegating tasks to robots so he can keep his shit running
THIS VIDEO IS ILLEGALLY UNDERRATED BECAUSE I kinda liked forces because I ignored the janky controls
honestly I was 8 when this game was released, this was literally my favourite game and I replayed it like 27 times and I creid when classic sonic disappeared
For me the game is bad and the ending is't sad
Maybe the good in sonic forces is the friends we made along the way. Very good video btw. Sketch approved👍 pretty underrated
I think it's good for speedruns
**LOL**
I have speed ran this and I have beat in 17:42.23
yeah it’s a really good game for speed running I beat it in like 30 minutes
Please level 25 is literally hell
@@Ethan_knoxno
Personally, I like Forces, but I do think it’s way too short
I really love the music of Forces (except Classic Sonic's) and i often listen to it when i'm reading the IDW comics it cause it fits really well, i've been especially listening to Arsenal Pyramid when i read the Eggperial City storyline
Literally SAME, the music fits so well, especially the menu music.
Thank you for going through this game ❤
Amazing video !!
How are people even gonna think that Sonic forces is worse than Sonic 06 .-. Well, I actually like Forces a lot, I don’t know why everyone hates this game, it’s actually greater than many Sonic games.
Sonic forces is better than other Sonic games im not like at all such as Sonic labyrinth and Sonic blast.
1:33 FINALLY SOMEONE NOTICE THE ASTEROIDS 😭😭😭😭
I notice but unleashed has better visaul
16:54 I did used to have an idea for a Sonic villain: Toxin the Scorpion. Sonic's about freedom in life, Eggman's about control, and Toxin... is about ableism and misery. He's a "survivor of the fittest, how dare these nobodies believe themselves worthy of happiness," type of bad guy.
I could see that showing up in the comics
@@Romanode_ Eh. His power set was basically water bending, but poisonous sludge instead of water. His home would be some place called the Forest of Death, where literally everything is hostile.
I imagined he'd appear in a game where all the stages are based on hostile aspects of Nature. Green Hill expy? Plants whose surfaces are lined with stomach acid. Desert stage? Ring draining heat. Water stage? Abyssal plain ocean base where the water pressure is lethal, and the airlock just broke. Sky stage? Taking a page from xkcd; high altitude where the winds are so strong that if you fall you risk turning into exciting new forms of matter.
Don't really think he's IDW material. At the same time, I don't have a personal Sonic oc. Not particularly drawn to any specific animal, and my favorite color is royal blue, so that's also a problem.
You almost got me there with the first drill impressions. It is my favorite too!
I was mixed cause I thought the level design was not only basic but broken at times especially in those water slide levels. Yet I can’t say that my ears weren’t creaming to the good chunk of an ost this game has. Seriously Aqua Road, Infinite theme (played by dangerkids btw), Chemical Plant all these had such good songs that I couldn’t get rid off even when I was cleaning out my playlist on liked tracks on soundcloud I couldn’t remove a handful of the forces tracks that I had liked.
One aspect I think you missed about why Sonic Forces can be a great game is the Red Rings. Yes you can finish some Sonic Forces level by simply dashing forward, but if you want to find all the red rings, that is simply not an option. And to find them, you will need to restart the levels many times and see the alternate paths offered. It honestly saved the game for me. Finding all the red rings was a perfect challenge that just helped most levels shine. Some levels are actually quite deep when you start to dig around for secret paths!
And I just wanted to say that Sonic Forces has my favorite Sonic OST and that is saying something since I pretty much like them all. It's just so different and amazing! It grew on me like crazy and now I keep going back to it and listing to these songs while I work. It motivate me like nothing else!
I do agree however, that the game would just be better if they removed classic Sonic. There is not much to really like in most of these levels, except maybe to find the red rings. They are ok at best.
Bro when I peeled back to take a look at the views on this video I was fuckin' shocked. Only 7k views?! This video is so well made, not to mention funny and genuinely informative- Hope more people find this!
Thank you! Im glad you enjoyed it.
His wrong
Raid the Rabbit is the best rabbit in the Sonic series I love his tired face so much and his fancy tux
The thing I hated about the Avatar is how janky they are to play. For a game focused ENTIRELY on moving fast and speeding through levels, the Avatar has an awful lot of abilities that just flat out halt or slow all of your momentum. The homing attack makes you stall after you hit an enemy and you can't really move again till you land on the ground. The whip thing (which has no explanation as to why they have it btw) could have been like Spiderman, with free-flowing acrobatic swings and jumps, but instead it feels stiff and often times (once again) slows your momentum quite a bit, even if its not as bad as the homing attack. The fact that they still have awkward acceleration like Sonic, but without a double jump (unless you use the bird) and without an air boost just feels off.
Gameplay wise the avatar is definitely lacking--like the other playstyles. It’s the wispons and character creator that interests me most.
I have trouble controlling the characters too but that just me every sonic game 😅 so I’m just terrible at playing the games 😂
@@Cerisekiwi5030 I'm not talking about a "skill issue" though. Even if you play them correctly, the Avatar feels clunky. Its just how they're designed.
@@Romanode_ Yes the customizability is great. Imagine if they were customizable, AND fun to play! So much missed potential.
Thank you for bringing up the music. I absolutely LOVE the soundtrack for this game.
I find it interesting that you didn't cover the Shadow levels. Otherwise, yeah this video is amazing, and I agree with most of the things you said (heavy disagree on the Drill and Hover Wispons, also that is not how I thought one would pronounce "Wispon", so I had an interesting reaction when I first heard it lmaoo). Keep up the good work!
Man I should’ve covered Shadow, it’s definitely a cool inclusion. Even if he’s just a reskin it’s great to play as him. Episode Shadow ain’t too bad either.
For the drill Wispon, you had me in the first half, NGL. Love this video. It brings more light to a game that definitely isn’t incredible compared to other installments, but isn’t anywhere as awful as others. It gets an unreasonable amount of hate thrown at it, so really, thank you.
The one nitpick I have is a really minor one. Mor Tar canyon? It’s Mortar canyon. Like the explosive? I love explosives, so hearing the name of one of the best stages in the game butchered made me actually take internal damage. I felt something lurch in my chest, lol.
Lol my bad, I have a history of mispronouncing stuff.
I have nothing bad to say about forces actually…yeah I understand a lot of why everyone hate it…but it was one of the phew games that I can actually still replay, Idk why but I just like to replay forces, the bosses are alright, but the metal sonic battle is my fav….the music…THE MUSIC IS AWESOME!!!
Here are some songs that I love with a huge passion:
Fist bump is still a masterpiece of a song to this day, the guitar and the voice is just to hard to dislike
Sunset heights has a drums which is cool, but in the beginning…is just flat out cool
Battle with metal sonic is by far I think super robotic which fits him perfectly
And the death egg robot phase 3 is just…..(insert chef kiss here) it’s just awesome
It’s hard for me to dislike this game.
Also thx for looking and finding good stuff of sonic forces, I have mad respect for you❤
You got a liker and a subscriber❤
I replay a few stages in Sonic Forces especially the Avatar stages. The more i replay the more i appreciate the game for not be the worst or hated like everyone says.
@@mattiasolsson1523same with about every other "bad" sonic game
GG that the vid what did i need from a while
that’s actually a really good video also sonic forces is fun to me i enjoyed it a lot lol
Bruv the video was awesome, keep up the work, you should do a similar thing to colors ultimate, I have no idea how the community precieves that game but I wanna hear yours
Thank you! Fun fact this video was originally a comparison between Forces and Colors, showing that they had more in common than people thought. So yeah I could definitely do something like that in the future.
Even though Sonic Forces isn't the best Sonic game, let alone my personal favorite, I had a lot of fun playing it. The avatar levels were the highlight of the game, and the level of customization is pretty fun too. I kinda wish they stuck with just modern Sonic and the Avatar as the only ones fighting Eggman and Infinite instead.
For me, Sonic forces is my favorite sonic game. I know that it feels unfinished, classic Sonic is unnecessary, some level design is very simplistic, it's very short etc. But i really enjoy it. It has great graphics, modern sonic levels are really great (except for the jungle level, it's not bad though) and the wispon mechanic was fun. It's also very fun to Speedrun. The game is definitely overhated and i think it's a solid 6/10, but i personally enjoy it more than that
I’m glad you could enjoy it despite its flaws, I’d probably give it a 6 too.
Donkt you dare say that about classic sonic!
But not the best graphic
To answer your question about eggmans fortress and such is because after the first level it skips to after Eggman took over everything so no one can stop him from anything
Putting the cube wisp above the lightning is wild
I like sonic forces because it has so much fast gameplay combined with action and it’s music does so well in reminding you that you’re part of the uprising
To me, I’d say forces is a good game. I really enjoyed the game and still play it til this day. nice video btw.
I still play as well and nice video
One immediate good thing about all Sonic games: the music😂😂😂
I didn’t really like the controls, but able to blitz through most levels were fun. Also double boost moments are so hype
The music is probably the best thing about this game
There is actually a Canon explanation for the wisp thing in a now deleted Sonic mobile game "Sonic Runners," and its not that surprising either
The wisps, after visiting Sonic's planet, liked it so much they decided to stay on it
That makes sense I guess, I wish it was explained in a mainline game though.
I’ve always loved how much is going on in the background in Forces’ levels. It really sells the idea that these are actual locations with things happening, and not just random platforming stages. I think in this regard it’s really only rivaled by the modern DKC games.
If I was a filmmaker, I would make a movie about this game but with a beautiful story instead of ugly
That's a thing that even great explorers struggle to find.
Sonic forces has a great soundtrack and some stages ad some replay value, believe me because those good parts made me play the game even more.
With the music, you can’t forget Infinites Theme(s), his main theme and the battle remixes absolutely slap.
Also, regarding the who debacle over Classic Sonic being from alternate dimension, i think Time Eaters influence when he got the guy into White void might create 2 timelines, with the first going as usual with Adventure, Heroes ect, and the second one is Mania. Just my thoughts.
Yeah that’s what I’m thinking too, that or Tails sees the past as a different timeline/alternate dimension.
Ok this is gonna sound crazy but I can,t take this anymore so i,m just gonna say it.
Classic sonic is from both a timeline and a dimension, now before you take out your torches and pitchforks, according to tailstube, classic sonic,s home is in another dimension and a alternative reality from sonic,s current world in the multiverse, classic sonic,s world is the past version of modern sonic,s world and is in another timeline. (Search it up on Google if you don,t believe me.)
Amazing video! Good to see some people can find enjoyment in forces
I don't hate the game, but I love it because of the good stuff of Forces.
Thank the lord that I found a person thinks the same thing.
An interesting thing that could've been done with the Wispons is if it was Tails that invented them after sending a distress call to the home of the wisps for a desperate last attempt. Some get captured on the way and they'd have to free the wisps to get their help.
Also if they took the Open Zone idea from Frontiers and chucked it into Forces, it could've improved greatly especially since the entire world would be in danger. They could go to old game locations like '06 or Unleashed in search for the Emeralds since we know from Mania, the Phantom Ruby can match the chaotic power of the Emeralds.
Another great change to Forces would be replacing Zavok with someone like Mephiles or something.
One VERY important change I'd love to Infinite especially (just a personal nitpick) is less voicelines. He monologs a lot and making him a bit more quiet would make him more threatening as he's seeing you as nothing more but another citizen ready to be destroyed. It's quiet villains that give me chills.
Also for some reason, listening to the dialog in Mortyr Canyon gave me goosebumps like if I slowed down, I'd lose immediately.
Agree with most of this but idk about replacing Zavok with Mephiles, as far as everybody knows Mephiles doesn’t exist.
@@Romanode_ Ah right. Forgot the whole time reset stuff.
But we definitely need a different enemy than Zavok. He just felt so... out of place.
This is the first sonic game and video game I ever played
Dude I was literally about comment how I actually liked the story when I was younger before you brought up the point. Despite being a younger less mature audience, I’m sure kids like me would’ve felt like those kids who grew up with Sonic Adventure. But seriously having SA2 level story would’ve been amazing had it not been wasted.
I think it was cannon that they just stayed in the universe sonic was in just because sonic saved them
The music is DEFINITELY underrated.
it gets an unfair amount of hate... exept for classic sonic. that soundtrack can rest in hell.
Great video! Also does anyone know what the sound effect at 12:22 is called
Thanks! And that’s some Fnaf 2 sound effect
Infinite is the 144p version of Mephiles
💀
Nah, Infinite is better than Mephiles.
Did Mephiles have his theme song done by an unironic _Linkin Park cover band?_
No, he did not. Ergo, Infinite's edginess is funnier.
Something I don't see anyone talk about is how the synth in Sonic's tracks is the same synth used for Eggmanland from Sonic Unleashed.
Also, fun fact, Classic Sonic's tracks were made using a real Genesis sound chip. I think that's pretty cool :))
Its Ok for me, it was my Covid-19 Game along with Sonic Mania, I went back to it a few times, and now, it’s a ok game for me. They should’ve given Classic Sonic his homing attack, like you could when you collected all the red star rings in Sonic Gens
I love this game and unironically think it's pretty great. Every time I play it it's a lot of fun. It's still the weakest of the boost quadrilogy, but they're all some of my favourite Sonic games
One of the best things is the music
I have always love Sonic Forces since the first minute, and after replaying the classics on Sonic Origins I've come to appreciate the level design quite more. Sure, it has ideas that could have been better executed and was designed by a small rookie team, but I like everything that is good in it so much that for me it still is a wonderful experience. I and have "platinumed" the game, so I am well aware of what I'm saying.
What about the classics made you appreciate Forces level design? Just out of curiosity.
Infinite’s theme was the best in my opinion because I was surprised Tyler Smyth would be interested to do a Sonic song along with Andy Bane, they killed it on his theme
Sonic forces was my first sonic game I played and I loved it
I’m glad bro, we need more positivity in this community.
When I first played sonic games, I asked my day before school to buy me a sonic game. Originally, I asked for sonic mania, but it was very expensive at the time, sonic forces were on sale, so my dad bought it for me. I never knew how much hate was towards this game as I would spend every day sitting in my room playing this amazing game. Once I learned how much people hated this game, I got really angry. Knowing that sonic frontiers is basically sonic forces 2.0 and has 0 hate. Meanwhile sonic forces have a lot of hate. They are basically the same game. I really loved the fact you could change your character; I remember screaming in excitement when I unlocked this cool gachet for my character. I loved the music; I would sing along to it every time I got the chance to. Overall 8.5/10 (First boost game)
Most sonic game are better
If Sonic Team ever adds custom avatars in a future game, i would like more customizable options, like quill size for the hedgehogs or body and limb size for each animal.
Idea for a hypothetical ambitious Remake, a Reimagining.
Gameplay: While Classic Sonic is still around, the Avatar is remade into multiple existing characters, each reflecting one of the Wispons, which the Avatar CAN equip, but doesn't necessarily need to. Dual Grappling Hooks would make the better default if you ask me. Oh, and in the first stage, Sonic uses Rings to boost, not Wisps.
It starts with Sonic running through a perfectly lively Green Hill, not a speck of Sand in sight. When he arrives in Sunset City, Tails is fending off the robots, but is noticeably weakened, possibly injured.
Sonic is defeated. Fade to black.
Stage 2: Sky Sanctuary
Character: Silver, playing like the hover wispon.
Stage 3: Mystic Ruins
Character: Tag Team; Knuckles, Drill, and Silver. Their wispon buttons oppose each other.
This is basically that one promotional comic with Chaos.
Then, you get the option between two different stories; Resistance Mode, and Solo Mode, featuring Tails, Classic Sonic, and Omega. Omega is Burst, while Tails remains unplayable, setting up Frontiers.
I'll start with Solo Mode.
We start with a glitchy portal opening in the now desolate and sandy Green Hill. A silhouette briefy emerges and dashes off(this is Shadow). Shortly after, the portal starts turning white, and Classic Sonic emerges from the portal:
Solo Stage 1: Classic Sonic, Green Hill
Arriving in the City, Classic Sonic notices Tails moving the deactivated Omega from Green Hill to some secret area. Tails... doesn't look good. He's been fighting a war of attrition by himself for six months and life hasn't been kind. He's clearly exhausted, too tired to do anything but panic when Chaos appears.
Solo Boss 1: Classic Sonic vs. Chaos
Excited to have a Sonic on his side, Tails requests he secure the path to his bunker so he can repair Omega.
Solo Stage 2: Sunset Heights, Classic Sonic
Succeeding, Tails as the leader guides Team... Team Sonic, he declares, clearly still in emotional turmoil, back to Green Hill and, more importantly, Arsenal Pyramid. Tails only just managed to get Omega out of there, so he couldn't get the intel he wanted.
Solo Stage 3: Omega, Sunset Heights
Solo Stage 4: Green Hill, Tails
They're caught by Eggman within the Pyramid, who uses the Egg Dragoon to chase them out into the more open sand wastes. You know the rest, minus Tails learning Sonic is alive.
Solo Boss 2: Classic Sonic Vs. Egg Dragoon
Now in safety, Tails contemplates the Phantom Ruby Infinite mentioned. "Didn't... Eggman already use that one time? It created rifts in space, I think. We need to learn more."
They head to next Eggman base Tails and Omega know of.
Solo Stage 5: Mystic Casino, Classic Sonic
Solo Boss 3: A very VERY angry snek, Classic Sonic
They run into the Avatar, and Solo Mode ends.
You create your avatar and we get introduced to the Resistance, though that cutscene is written much better.
Rouge reveals Sonic imprisoned on the Death Egg, and the Resistance plans to steal a ship from Chemical Plant.
Resistance Stage 1: Chemical Plant
Tag Team Mode: Avatar and Espio(Asteroid, also making up for Avatar not yet having a wispon)
Resistance Stage 2: Death Egg, Avatar
Zavok explains Sonic hasn't been tortured to keep his hope alive so Eggman can crush it in one fell swoop.
Resistance Boss 1: Sonic vs. Zavok
R Stage 2: Death Egg, Sonic
Sonic saves Avatar, but is noticeably worse for wear. Rouge comments they didn't expect the Death Egg to hold so many prisoners. She decides she'll evacuate everyone, while Avatar gets Sonic to safety.
R Stage 3: Death Egg
Tag Team: Avatar and Sonic
Sorry, I'm out of brainstorming juice.
I know it's kinda bad, but I enjoy the hammer weapon, and it gives you that jumping spinning attack that makes it fun to use.
It is so good that someone finally gets the good out of this game, everybody says it’s trash, but I say not everything
This game is a bit of a guilty pleasure for me - mostly because of the soundtrack.
Forces is a second version of mania because when you get the canon ending classic sonic teleports to forces in mania
Honestly the only thing I would add to the avatar would be the option to voice your own character. Basically where you would record yourself reading lines for your avatar
That would be some next level stuff
Wouldn't that spoil the game for you ahead of time?
@@duckytheduckster0 Depends how far they go with it, if they only had you voice the grunts it’d be fine.
That's kinda wayyy too ambitious, and would also lead to a bunch of people either terribly acting their character, messing up the lines, or just straight up spouting profanity... it would also ruin the "immersion" of the game, I guess... and spoil a lot of plot points you would otherwise learn in those cutscenes.
Honestly, I liked it and thought most of the game was just okay or even good, but that final boss was so much fun and pretty challenging during phases 1 and 2, honestly this game had a lot i didn't like but it also has a lot I liked
Same here, it was okay.
I love Forces and chemical plant was my fav level in sonic 2 and I was ECSTATIC when it was in this game
Forces is my personal least favorite Sonic game, though I would never say it's the worst. For all its faults, there's things it does competently if not outright well- avatar creation is fun, graphically it looks good, the music is still decent even if I find it to blend together too much as a whole (a problem I also take with Frontiers and even Adventure 2, so this isn't even a Forces-specific issue), etc. Heck, the gameplay engine is at least more enjoyable at its core than Frontiers' cyberspace stages or Lost World in some instances, where I feel in those games you have to actively fight against the controls. What ruins Forces for me is simply it's unengaging gameplay and tonally confused story. There's moments of brilliance in both, and in the former's case I'd argue Forces is a gateway drug in casual speedrunning due to how easy it is to learn it's exploits, but I can only credit the game so much for that. I think if the game's marketing wasn't so misleading, there'd be a lot less sourness on the game's reputation- not to say it'd be beloved, but I think it'd be largely just forgotten about, the same way Lost World is despite that game having many similar flaws. But since we were promised an epic return to the darker tone of the 2000's games, a return to the solid boost gameplay of Unleashed and Generations, and just a cool game in general, what we got was a huge letdown. I wouldn't say it did nearly as much damage to the franchise as Sonic 06, but it was a dangerously familiar tale, even looking at the reputation of games proceeding them (largely popular titles at the time with Heroes and Generations, followed by a stumble that was largely looked past in Shadow and Lost World, a controversial game release in 06 and Forces, and an ushering in of a new age following that with Unleashed and Frontiers. History doesn't repeat itself, but it often rhymes, I suppose.)
The fact that the music for Forces is the most criticized thing in the game is honestly saying something about humanity altogether
The music is actually good, its a bang to listen
Music and the existence of the custom character were amazing in this game, and when I saw the gameplay trailer, I thought it would be a sequel to Sonic Generations (my personal favorite).
Edit: also wisps were awesome and nothing will change my mind.
I was taught by the internet to hate this game and learnt to completely ignore it. I always read the bad but never the good so I never thought about giving it a chance till I watched this video. I wanna give it a chance now since I'm in an odd sonic mood and there aren't many options on pc. Maybe even mod it to either make it better or to spice things up a bit. They definitely put a lot of work in the game, but it was definitely not enough. I do still appreciate what's in it and I think I'll do more when I play it
If you can I’d find a mod that fixes the acceleration, that small change will make the experience a whole lot better.
I loved this game-
16:03 thats like a great idea, and also. Based on whay i remember on this game, whats the purpose of this game being an online game?
Soundtrack is great
The game soundtrack for me is real good especially when you and sonic team up in that scene the theme slaps
I remember there was this one person who told to Forces' admirerers, "Admit it, liars. You say you like the game. You just don't want to admit that you don't. There is nothing at all to like about this game." You know, it's unfortunate that there are many people out there who refuse to accept anything between a hundred percent and nothing. It's just as unfortunate that people compare Sonic Forces to every game in the Sonic series such as Sonic 2006 and will even go as far as to bash something if it has anything to do with Sonic Forces as you stated. With all that being said, I'm comforted whenever I see someone who has admiration for the game as they help prove to me that I'm not alone in having so much admiration for it.
I understand Forces could've had more to offer. For instance, on the PS4, Xbox ONE, and Steam versions, you get a trophy for the Silver Moon Rings while on the Switch version you get nothing, at least apart from bonus points. It would've been nice if they had extra clothes for your avatar. Even so, for what it has, I honestly still enjoy it even now, more than five and a half years after its release. One of my favorite aspects of Sonic Forces is the custom character feature. It allows fans to not only create new characters, but it also allows fans to put their own fan characters into the game.
Six months before Forces was released, over at DeviantArt, I adopted a red fox named Lisa, someone I had actually known for several years at that point. Lisa is known for her vibrant personality and her sunny smile. She's more than just a Sonic fan character. She's become like a spiritual sister to me, enjoying the good times with me such as an April 2022 Bon Jovi concert I went to and helping me get through bad times such as the pandemic. Just days after adopting her, I learned about Forces' custom character feature, and I instantly thought Lisa would be perfect to put into this game. Weeks after getting the game, I beat the final boss, and I was introduced to what is still my favorite song in the entire franchise, The Light of Hope. The first time I listened to it, I felt that song was written just for me. I had gone through some hard times yet somehow recovered. In addition, 2017 was one of the best years I ever had. Whenever I listen to this song, I envision Lisa singing this song to me. Lisa is indeed my Light of Hope.
Your going on about how eggman built this stuff but ain’t complaining about a blue hedgehog who can talk and stands on two legs and runs at the speed of light
The Asteroid weapon is a little rapid fire pistol, it's great to use, it's special ability isn't all that useful though. But it shreds bosses so fast.
Mega death egg robot Music goes hard!
They cant make me hate you sonic forces 😔
I like classic sonic the most, the gameplay doesnt make me feel braindead
Probably The Reason We Cant Name The Avatars Is Because People Would Made Innapropriate Names
This is the way
@@Romanode_Unpopular Opinion I Really Loved Sonic Forces Classic Sonic Definitely Wasnt Needed I Wish We Could Have Played As Tails Instead
It was one of my first sonic games so i like it
17:25 Say what you want about forces but the main theme fist-bump slaps harder than my dads belt
The song is so bad