Hi, i have a quick question. Im trying to make AI move to a waypoint and start shooting when they arive, but they always seem to start shooting before they get to the waypoint. How can I fix this Thanks :)
If you still need some help put them on hold fire forced on the first way point to the trigger than the second waypoint will be on the same location just a bit changing location and set the ai to open fire
Not sure if you can help? I am making a scenario where Players need to capture a Beachhead. Once the have taken out the small enemy garrison force on the beach. How do I give the assault force a re-spawn point on this beach. They will start off on a Ship-Think Normandy beach landing.
do you think you could do a guide on how to turn someone into both an engineer and medic using the eden editor? thank you kindly for your wonderfully helpful tutorials man
hi AG, ty for making these guides, hope you comeback someday
Hi, i have a quick question. Im trying to make AI move to a waypoint and start shooting when they arive, but they always seem to start shooting before they get to the waypoint. How can I fix this
Thanks :)
If you still need some help
put them on hold fire forced on the first way point to the trigger
than the second waypoint will be on the same location just a bit changing location and set the ai to open fire
I could really be using the Future Video, you are talking about at 2:47, but great video
Thanks, man. You helped a lot.
Thank you, great video.
Great video!
Is there a way to trigger an endgame once it’s capped by a specific side?
Not sure if you can help? I am making a scenario where Players need to capture a Beachhead. Once the have taken out the small enemy garrison force on the beach. How do I give the assault force a re-spawn point on this beach. They will start off on a Ship-Think Normandy beach landing.
just place a respawn point down after they are done capturing?
do you think you could do a guide on how to turn someone into both an engineer and medic using the eden editor?
thank you kindly for your wonderfully helpful tutorials man
player setUnitTrait ["Medic",true];
thx
How does one make AI fight for the position with you because there is no command for them to attack it they only follow you there
Use alive and make it a military obj
I am late, but before i get started... Can i do this in single player? or does it have to be multiplayer
I need help making the sector continue to grant points.
Ai wont move
thx