You can rotate a thief's gloves with the unlimited remover around a melee, a tank and a caster, corresponding to the the rolled items. It's *by far* the easiest "extra benefit" you can get from this remover.
3:14 Thief's Gloves saves its outcome individually, so by switching around multiple ones between units to get the best use of random items the golden remover became a pseudo Lucky Gloves augment
Man your Subscribe button hints are always so good i exit fullscreen and scroll down just to see i already subscribed😭 You went from "yea this guy exist" to my favourite tft youtuber recently this set seems like your personal playground and allthough im playing since set 1 pbe i always sit there amazed at ur tactics like the quadra zephyr lux backline snipe or the voli charging at the backline with zephyr and be like "wow so smart" definitly learned something here today^^
Everyone probably knows this already, but you can reforge Ornn items with trash to treasure without losing the reforger if you reforge a regular item alongside it
I didn't put it in the video since I didn't know back then if this was intended or not, but apparently this is not a bug and a mechanic you are allowed to use
@@leduck duck its just me or something wonky is happening with irelia? dunno why but after I put red buff on her she started to do like two times the damage. Also I once had 8 bruisers board which got absolutely one shot by either 2 star azir, 2 star alune with shojin/morello or 1 star irelia with umbral emblem.
@@TheSaival She gets bonus dmg and attack speed from red buff, plus the true damage burn, so 2x dmg is about right. iirc, it is 6 or 8% bonus dmg on top of 45% as, which works out to roughly 60% more dps, but she also gets better uptime by having more blades/faster blades.
The team building planner is good to setup pre-game, but for me as a new player its very hard/long to re-manadge it in-game, cuz its too overwhelming for me. I would like to see some type of a filter to it...
I'm not smart enough to judge the balance of the set, but something that this set has that I missed from set 10 was the sheer number of chaotic mechanics that makes every game feel different from the previous one. Last set was great in terms of balance, but it felt too 'streamlined', if that makes any sense.
Doesn't an Ahri RR game with that Hwei tech sounds kind of consistent? If you get the option for Twin terror. I guess you need somewhat decent components too but still. You get attack speed as well from augment
I had an Exodia game. Shen augment with the behemoth raid boss one. Back lined shen and only put in behemoths I threw in copies bc I assume it's any that will feed the strongest and in this case Shen. Went jg hoj and protectors vow, shen did insane amounts of true damage and tanked everything. Even a full ult from 3 star Kaisa
Another way to optimize raid boss is to have a non raid boss behemoth as solo frontline with triple grargoyles (if they get focused by the entire enemy team they usually exceed 300 armor and MR and transfer 20% of that to your raid boss when they die) I had triple gargoyles 2 star cho just solo front line to add ressistances to raid boss yorick once and it was pretty sick
the only complaint I have about set 11 rn is that it seems so complex compared to previous sets. inkshadow, exalted and encounters add a lot of variance to each game on top of the existing variance
Am I missing something about the Hwei/Twin Terror interaction? It just sounds like he recommended using Hwei to get more copies of your reroll unit. It's a solid idea but doesn't seem like a special interaction or anything. Are you not allowed to normally get 2 3-stars of the same unit or something?
@leduck I hope you read this but pick the litter augment is broken how bugged it is. If you pick the augment and don’t pick your champ. Every time you buy a champion in your shop it will give you two copies. I was level 10 50 gold at 4-1, but you can break this chain if accidentally you have two copies in your shop. Please make a video of it
I really hope they nerf volibear he is so broken, if you get him early game and tatoo of force then you have gauranteed 1-2 place because of the advantage and tempo you get.
will the musical intro of the closeup game play going to be a thing? i dont know if this is contructive criticism or not, but honestly, its kinda a waste of time.. unlike those 'hype plays' creators, the information found in your content is gold enough to watch till the end-- dont need the 'padding'.
You can rotate a thief's gloves with the unlimited remover around a melee, a tank and a caster, corresponding to the the rolled items. It's *by far* the easiest "extra benefit" you can get from this remover.
Exactly
3:14 Thief's Gloves saves its outcome individually, so by switching around multiple ones between units to get the best use of random items the golden remover became a pseudo Lucky Gloves augment
Fortune spat works exactly like Piltover from Set 9! You can wait till combat before slamming it to decrease chances of losing your stacks!
Man your Subscribe button hints are always so good i exit fullscreen and scroll down just to see i already subscribed😭 You went from "yea this guy exist" to my favourite tft youtuber recently this set seems like your personal playground and allthough im playing since set 1 pbe i always sit there amazed at ur tactics like the quadra zephyr lux backline snipe or the voli charging at the backline with zephyr and be like "wow so smart" definitly learned something here today^^
Everyone probably knows this already, but you can reforge Ornn items with trash to treasure without losing the reforger if you reforge a regular item alongside it
I didn't put it in the video since I didn't know back then if this was intended or not, but apparently this is not a bug and a mechanic you are allowed to use
4:06 that was good
most charming way I’ve ever been asked to sub, little does he know, I’ve been following since set 1 hehe
Eventually Rito will take down all these interactions you mentioned like everytime
Then i'll break the game more
@@leduck duck its just me or something wonky is happening with irelia? dunno why but after I put red buff on her she started to do like two times the damage. Also I once had 8 bruisers board which got absolutely one shot by either 2 star azir, 2 star alune with shojin/morello or 1 star irelia with umbral emblem.
@@TheSaival She gets bonus dmg and attack speed from red buff, plus the true damage burn, so 2x dmg is about right. iirc, it is 6 or 8% bonus dmg on top of 45% as, which works out to roughly 60% more dps, but she also gets better uptime by having more blades/faster blades.
The team building planner is good to setup pre-game, but for me as a new player its very hard/long to re-manadge it in-game, cuz its too overwhelming for me. I would like to see some type of a filter to it...
solid video as per usual leduck!!!!! ive been loving set11 :) thank you so much for ur videos!
now that is what i call an honest title, truly i wouldn't ever think of those tricks but it makes so much sense and are so helpful!
I'm not smart enough to judge the balance of the set, but something that this set has that I missed from set 10 was the sheer number of chaotic mechanics that makes every game feel different from the previous one. Last set was great in terms of balance, but it felt too 'streamlined', if that makes any sense.
I think Cho has the potential to solo PVE, although I haven't found a spot, where he can consistently hit both melee
malph can 2nd round you put him on 1st row 4th hex on. 3rd round on 3rd hex from left usually go for malp 2 or just slam 1 item
I played that Arcanist Target dummy augment recently with an Arcanist Wandering Trainer, it’s pretty fun, though I lost pretty horribly
You really deserve more subs. Your content is top tier.
Doesn't an Ahri RR game with that Hwei tech sounds kind of consistent? If you get the option for Twin terror. I guess you need somewhat decent components too but still. You get attack speed as well from augment
I just found out the hard way lissandra doesn't oneshot the crab rave crab...
I had an Exodia game. Shen augment with the behemoth raid boss one. Back lined shen and only put in behemoths I threw in copies bc I assume it's any that will feed the strongest and in this case Shen. Went jg hoj and protectors vow, shen did insane amounts of true damage and tanked everything. Even a full ult from 3 star Kaisa
Another way to optimize raid boss is to have a non raid boss behemoth as solo frontline with triple grargoyles (if they get focused by the entire enemy team they usually exceed 300 armor and MR and transfer 20% of that to your raid boss when they die) I had triple gargoyles 2 star cho just solo front line to add ressistances to raid boss yorick once and it was pretty sick
units on the board get prioritised? since when is that a thing?
What’s the background music at the beginning?
I am just here to praise the editors choices once again (also, OST?)
Thank you leduck for teaching me about goonmaxing !
the only complaint I have about set 11 rn is that it seems so complex compared to previous sets. inkshadow, exalted and encounters add a lot of variance to each game on top of the existing variance
Can’t wait for you to do a video on Lissandra cuz she’s a component generator if played well!
Hello Leduck love your content can you explain how ghostly works thanks
4:12 I think you tell a "filter" by trait
Awesome work!
i have trouble figuring out who is who from their small avatars alone all these skins have the same face
Am I missing something about the Hwei/Twin Terror interaction? It just sounds like he recommended using Hwei to get more copies of your reroll unit. It's a solid idea but doesn't seem like a special interaction or anything. Are you not allowed to normally get 2 3-stars of the same unit or something?
when you hit a 3 star that unit will not appear in the shop for the rest of your game from the next round
Love the thumbnail lol
I’d like if the team planner had multiple tabs so I can plan out builds on other tabs and use one tab for the actual game
@leduck I hope you read this but pick the litter augment is broken how bugged it is. If you pick the augment and don’t pick your champ. Every time you buy a champion in your shop it will give you two copies. I was level 10 50 gold at 4-1, but you can break this chain if accidentally you have two copies in your shop. Please make a video of it
It was a fairly massive bug, but it's alrdy fixed and won't make it to live
"i hope you learned something" is strangely unusual for this channel lol
Will you keep calling Hwei "Who-Why" until the end of the set?
Le Duck fuckin big brain, thanks a lot :D
team builder needs an import export function.
He’s in the kitchen again with set 11
Am i the onlyone thinking that's crazy that you have to confirm to snapshot and not to clear the teamplanner?
I really hope they nerf volibear he is so broken, if you get him early game and tatoo of force then you have gauranteed 1-2 place because of the advantage and tempo you get.
Warden plus altruist, man this comp takes no damage, with optimal augments it will be undead
Quack! ❤
Damn you really sound like OhnePixel
will the musical intro of the closeup game play going to be a thing? i dont know if this is contructive criticism or not, but honestly, its kinda a waste of time.. unlike those 'hype plays' creators, the information found in your content is gold enough to watch till the end-- dont need the 'padding'.
To be fair they are very short, give a preview of whats to come and we enjoy making them ;)
Why does this set seem like everyone is playing your comp even if they are not? 😢😢😅😅😂😂😅😅😢
Technically, both of them are bugs.
Hello ! Great content as always. Do you think 4 stars khazix is an option with Hwei then ?
Fun ? I find the encounter mechanic to be extremely boring ; much rather prefer the mechanic of all other sets (4, 6, 10...)
Good for you?
game is bad
Trash set. Why i should play against lvl 8 50 gold on stage 3-6? Nice Balance. First augment 0 cost units, 2 augment tons of exp.
skill issue