Grenade mods have the exact same effect on any other abilities. If it increases damage, it increases damage. If it spawns something when the grenade explodes, it spawns something when the ability detonates (when the blast hits something, when the grappling hook hits something, etc) - they're supposed to be the same. In the future, Noisestorm will be renaming them to ability mods. And yes, there are some very silly synergies that result from this. Also, Equalizer works if the number of mods in each category is even. So if you have 0 weapon mods, 2 grenade mods, and 4 perks, it will give you a whopping +100% damage per stack! But if you pick up a weapon mod it will stop working, because you no longer have an even number of weapon mods.
I’m a player that has used the new melee to went through emerald level Seriously,the hammer is probably the best thing that this game has ever released since it synced with so many skill upgrades Especially with assasin and the skill that ups max hp early on,i got almost 4k hp in about 30-40 rounds even i got half hp so many times on that stupid statue😂 And the slam with that hammer actually gives the potential to do dodges or connect with slides,makes it so useful not only early game but also end game
@TimeToGrind hey I wouldn't be as hyped as you think all abilities are still grenade types even grapple... It does have grapple but it's a germade type grapple
6:49 you don’t actually get a health chest from waves or parkour, it’s a healing chest. It will only give you a heart or armor, so no scaling items sadly
Grenade mods have the exact same effect on any other abilities. If it increases damage, it increases damage. If it spawns something when the grenade explodes, it spawns something when the ability detonates (when the blast hits something, when the grappling hook hits something, etc) - they're supposed to be the same. In the future, Noisestorm will be renaming them to ability mods.
And yes, there are some very silly synergies that result from this.
Also, Equalizer works if the number of mods in each category is even. So if you have 0 weapon mods, 2 grenade mods, and 4 perks, it will give you a whopping +100% damage per stack! But if you pick up a weapon mod it will stop working, because you no longer have an even number of weapon mods.
Discovered you a couple months back and I’m glad to say that you are the First UA-cam I’m subscribed to this year. Keep up the great work!
Ayyy glad you found the channel :)
Thanks so much keep it up
Your videos entertain me on the two hour long bus ride 😊
Haha glad I can make your bus trips more enjoyable!
I’m a player that has used the new melee to went through emerald level
Seriously,the hammer is probably the best thing that this game has ever released since it synced with so many skill upgrades
Especially with assasin and the skill that ups max hp early on,i got almost 4k hp in about 30-40 rounds even i got half hp so many times on that stupid statue😂
And the slam with that hammer actually gives the potential to do dodges or connect with slides,makes it so useful not only early game but also end game
🦀 Crab pun/fact 61:
What do you call it when an octopus takes away a crab from its home?
A squidnapping
@TimeToGrind hey I wouldn't be as hyped as you think all abilities are still grenade types even grapple... It does have grapple but it's a germade type grapple
6:49 you don’t actually get a health chest from waves or parkour, it’s a healing chest. It will only give you a heart or armor, so no scaling items sadly
Ahhj gotcha gotcha
11:03 there is a big ass crystal on top of the boulder
great vid
Panda