Maya Bifrost: Manipulator Field Introduction

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  • Опубліковано 3 лют 2025

КОМЕНТАРІ • 12

  • @Sain-Tang
    @Sain-Tang 7 місяців тому

    Awesome, Its looks like a highly liberalized mash system.

  • @amitabhbarretto
    @amitabhbarretto Рік тому

    Thank you for the tut.

  • @HeydoubleU
    @HeydoubleU 3 роки тому

    Looks awesome and so widely applicable, can't wait to try this!

  • @andrewsilke1
    @andrewsilke1 3 роки тому +1

    Lovely thanks so much!

    • @SimantoSteve
      @SimantoSteve 3 роки тому

      Dude! you are still alive. why don't you upload tutorials anymore? I love your tutorials.

  • @siddharthbolurker
    @siddharthbolurker 3 роки тому

    This is fantastic Roland!

  • @raspas99
    @raspas99 3 роки тому

    Awesome! Thank you so much for this

  • @EDVVRD
    @EDVVRD 3 роки тому

    Big thanks, super good!

  • @toddlawrimore3577
    @toddlawrimore3577 3 роки тому

    Thank you. Brilliant work.

  • @gregc3861
    @gregc3861 2 роки тому

    Awesome! Great job Roland and thanks for sharing! I installed it and will be using it on future projects. It would be cool to plug in a custom object which has shape animation. (similar to the manipulators in Mash)

  • @Yamagatabr
    @Yamagatabr 2 роки тому

    Thi is great! It is possible to reacreate thi setup with standard maya and bifrost tools? Using any object as a controller? thanks

    • @RolandReyer
      @RolandReyer  2 роки тому

      The fields in Bifrost are just math expressions, that's why they are restricted to basic shapes.
      More complex shapes can be achieved by
      - combining basic shapes (= additional manipulators for one node)
      - convert an object to a volume and use the volume as a field (= slow)