3ds Max Modeling Basics

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  • Опубліковано 10 вер 2024
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    In this video we will cover the basics of modeling in 3ds Max, and we explain the fundamentals of working with 3ds Max Turbo smooth modifier.
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КОМЕНТАРІ • 194

  • @vireakyuth75
    @vireakyuth75 6 років тому +3

    The thing is that, even if I have learn all of these things since the very first start to 3Ds long time ago, I still enjoy watching most of your basic tutorials all over again. Very professional work!

  • @swiffty1
    @swiffty1 8 років тому +34

    The preservation of one's hole is paramount to a happy life.

  • @katsh7
    @katsh7 4 роки тому

    This is 1 of the best explanation(which would never exist) about how CG software behave under sub-D. Simple and clear. Maybe the speaker know the fundamental of bezier, NURBS, etc.

  • @JavierOropeza08
    @JavierOropeza08 8 років тому +4

    Denis, thank you very much for taking your time to upload such quality content. Even though I am not a beginner, I am self taught and just do things the way I think work. Seeing your workflow, makes sense, and is teaching me better modeling techniques. Gold indeed

    • @DenisKeman
      @DenisKeman  8 років тому +2

      +Javier Oropeza Here is the thing, i have been doing this for over 8 years and even with all the things that i do know i sometimes see myself as a beginner at times. I love learning new things and new ways of doing the old things. The reason for making the videos that i make is so that i can share some of the things that i have learned myself and hopefully help someone else learn something new in the process.

  • @mikesegarra869
    @mikesegarra869 2 роки тому

    Thank you for putting this on here I just figured out how smoothing works from watching

  • @neatpolygons8500
    @neatpolygons8500 7 років тому +146

    20:20 "my hole, is really well preserved"

    • @DenisKeman
      @DenisKeman  7 років тому +20

      lol ... indeed it is as you can see :D
      You just made my day so thank you

    • @neatpolygons8500
      @neatpolygons8500 7 років тому

      lol glad i helped!
      i loved the tutorial btw, i'm using Modo and Blender for about 4 years but i'm new to 3dsmax and i'm really having a hard time to adapt, I don't know yet if it's just who's not used to it yet or it's really slow relatively :/

    • @DenisKeman
      @DenisKeman  7 років тому +1

      Just give it some time as it takes a bit of adapting on where the options are hidden. I've also been trying out Modo but not Blender, screw that right click is left click idea they have in there :) joking aside, rigging in Blender seems interesting and more fun then doing it in Maya.

    • @neatpolygons8500
      @neatpolygons8500 7 років тому

      Lol yes that may be weird if you're new to blender but trust me, if you want to model really fast, I don't think there's a better software than blender, my clients require .max format but I still model in blender than export to max

    • @DenisKeman
      @DenisKeman  7 років тому +1

      When it comes to speed it's all about how proficient you are in the software. I'm pretty fast when it comes to modeling in Max compared to anything else, but that simply because it's my primary software

  • @duplicat007
    @duplicat007 4 роки тому

    I am from the future...2020. what a cool tutorial. respects and love. thank you.

  • @dvmibm
    @dvmibm 7 років тому +3

    You sir are a great teacher. This from a long time 3ds max user. Liked and subscribed.

  • @dudynator1
    @dudynator1 7 років тому

    I am learning Maya at school and wanna know more of 3ds and this is really cool and easy to understand. thank you man!

  • @paolotonolo1140
    @paolotonolo1140 5 років тому +2

    Denice Keman , your tutorials are just fabulous , thank you for taking the time :)

  • @skauffman74
    @skauffman74 8 років тому +1

    Hello Mr. Keman, thanks for this great and very clear video. Using the spline sample, was the right thing to do! Somethimes, we can loose track of this simple concepts and really create a mess of our models.

  • @NoName-tk7yl
    @NoName-tk7yl 7 років тому +1

    Great tutorial. Very useful. Although I've already knew most of the things, now I can understand the principles of what I was doing just like a robot. Thank you very much

  • @incernpakistan
    @incernpakistan 6 років тому +1

    best video for fundamentals. highly appreciated thank you sir

  • @sameer21rockstar
    @sameer21rockstar 5 років тому +2

    The Tutorial is so amazing and well explained and presented, I am searching kind of thing from some time. thanks, DK

  • @blissdisegnbyL
    @blissdisegnbyL 2 роки тому

    Thank you very much, so grateful for your time and work. Is very helpful and easy to follow 🤗

  • @DE299
    @DE299 6 років тому

    Wow this is a perfect way to start learning 3dsmax. Thank you very much.

  • @magnifisonproductionsstudi7360
    @magnifisonproductionsstudi7360 4 роки тому +2

    You are great teacher bro!!! I'm subbing and starting teaching from your huge experience. Hope you gonna keep this channel going pro and still ahead of all opportunities ;-)

  • @titoeloshhyris2304
    @titoeloshhyris2304 2 роки тому

    it was clean and great tutorial for 3d modeing, thank you a lot, it was what exactly looked for

  • @phxJohn2010
    @phxJohn2010 6 років тому

    Very helpful. This answered so many questions

  • @RAZORlukic
    @RAZORlukic 5 років тому

    This is very important information, you can't get it anywhere. Thx it means a lot

  • @30msv45
    @30msv45 7 років тому

    Very good tutorial. But at 17:40 instead manually cut edges you may use Extrude (height=0 mm) and immediately obtain 2 support loops.

  • @alial-amer1644
    @alial-amer1644 8 років тому

    This is fantastic I really wish to be one of your students
    Go Ahead Sir It is very useful & clear.\
    Thank you .
    My Best Regards

  • @stefanocaretti4085
    @stefanocaretti4085 7 років тому

    Lots of compliments for your explanations!!! And thank you very much :)!!!

  • @faizankhatri1089
    @faizankhatri1089 7 років тому

    great explanation. found the tutorials i was looking for.

  • @nedimkufi
    @nedimkufi 2 роки тому

    speechless, very good lesson, the bast ever i leared, Thank you so much❤

  • @FotoTotall
    @FotoTotall 4 роки тому

    Ver well explained. Thanks for sharing your knowledge!

  • @yxyanxiang8100
    @yxyanxiang8100 2 роки тому

    Thank you very much! This is so helpful

  • @kadriyetunc4971
    @kadriyetunc4971 Рік тому

    Excellent work thank you.

  • @gotDesign
    @gotDesign 8 років тому +1

    nice lesson Denis... continues delivering those goods tuts

  • @norviksetareh617
    @norviksetareh617 7 років тому

    bro you're great, i've watched all your videos

    • @DenisKeman
      @DenisKeman  7 років тому

      That's quite the feat, and it must have taken you a while :)

  • @Mojomatrix
    @Mojomatrix 8 років тому

    Denis, every tut you post is AMAZING ! You are giving digital Tutors a real run for their money. Any future tuts on NURBS curves ?

    • @DenisKeman
      @DenisKeman  8 років тому

      +Mojomatrix This is the third time that i've been told that i am giving Digital Tutors a run for their money :) NURMS isn't the route that i usually take when i model stuff as i am much more comfortable with poly modeling and edge confinement. But in any case i'll see about making more videos about modeling as i see a lot of people enjoyed them.

  • @FlavioDiniz
    @FlavioDiniz 8 років тому +5

    awesome! i'll present this video to a friend of mine, it'll help a lot

    • @DenisKeman
      @DenisKeman  8 років тому +8

      +Flavio Diniz The essence of sharing the love :)

  • @kirill8893
    @kirill8893 8 років тому +1

    Nice work Denis, I learned allot! Thank you

  • @jheysonch4875
    @jheysonch4875 Місяць тому

    EXCELLENT TUTORIAL, how do I make the lines of the blocks look black, could you help me with the configuration please?

  • @Linaiz
    @Linaiz 4 роки тому

    Thank you so much for this, amazing explanation!

  • @dstancev
    @dstancev 7 років тому +2

    Thanks so much! great video!

  • @rohamsetode7624
    @rohamsetode7624 2 роки тому

    Very good tutorial

  • @lhrf3650
    @lhrf3650 Рік тому

    Thanks for this video

  • @Britsheddy
    @Britsheddy 8 років тому

    Great Video, Would love to see more advanced topics and maybe even a walkthrough of an entire model start to finish!

    • @DenisKeman
      @DenisKeman  8 років тому

      +British Eddy From the positive feedback i am getting from people i might actually go over and create more advanced topics. Anything in particular that you would like to see modeled ?

    • @Britsheddy
      @Britsheddy 8 років тому

      +Denis Keman A model that uses a wide selection of surfaces maybe. So people can see how to model curves into flats and such, something like a few select objects from an interior scene?

    • @DenisKeman
      @DenisKeman  8 років тому

      British Eddy Sounds like something that would be fun to make .. i'll take it under consideration

  • @mateuszkornecki7197
    @mateuszkornecki7197 8 років тому

    Great job Denis!

  • @norat.4468
    @norat.4468 5 років тому

    Very nice tutorial, thank you

  • @karleclaire
    @karleclaire 8 років тому

    Excellent tutorial, thanks for this! I'll watch your other tutorials after this thanks again!

    • @DenisKeman
      @DenisKeman  8 років тому +1

      +Karl Eclaire Have fun with the other videos, and welcome to the channel :)

    • @karleclaire
      @karleclaire 8 років тому

      +Denis Keman I will. :) Thanks again for the tutorials!

    • @DenisKeman
      @DenisKeman  8 років тому +1

      Karl Eclaire Cheers

  • @stxfano
    @stxfano 8 років тому

    Thanks for this video. Good, detailed basic info.

    • @DenisKeman
      @DenisKeman  8 років тому

      +stxfano The ability to understand complex geometry is based on your understanding of the basic principles of modeling. Little things that everyone should know when starting out with modeling

  • @myxomatosisification
    @myxomatosisification 4 роки тому

    Thanks so much! Big hug!

  • @soniakarkera847
    @soniakarkera847 6 років тому

    Really well explained!! 👍

  • @FourthAxis_1010
    @FourthAxis_1010 Рік тому

    how to installed poly details v.20 in 3ds max , not working in max 2023

  • @user-jl3ti3tc2j
    @user-jl3ti3tc2j 6 років тому +1

    Спасибо, хорошо и внятно!

  • @JacklapottTv
    @JacklapottTv 7 років тому

    awesome loud and clear xD

  • @TheJesterBlue
    @TheJesterBlue 7 років тому

    Oh man , you really teach me something new

  • @tslamdou3930
    @tslamdou3930 2 роки тому

    work! Cheers

  • @RAZORlukic
    @RAZORlukic 5 років тому

    Someone... I need help 11:02 I can't manage to make the same mesh, you said it was a plane with a hole, but I can't wrap my head around how to make that hole, AND have the same edges, because on the first mesh the Diagonal edges don't go all the way, they go only to the cylinder hole, while the the other 2 go full lenght.

    • @RAZORlukic
      @RAZORlukic 5 років тому

      Nevermind, I actually figured it out. I forgot I had the extrude/chamfer functions. Also you can chamfer a vertex to make a circle just figured it out.

  • @cgimadesimple
    @cgimadesimple 5 місяців тому

    really nice 😊

  • @jorgearturocastrosanchez9345
    @jorgearturocastrosanchez9345 7 років тому +1

    Wow Denis you are a genius ! Tanks

    • @DenisKeman
      @DenisKeman  7 років тому +3

      Well i don't really know about a genius but i'll take the compliment :) In any case this here is modeling fundamentals that everyone should understand.

  • @vinnyisbetter
    @vinnyisbetter Рік тому

    Thank you!

  • @nickcifarelli8887
    @nickcifarelli8887 4 роки тому

    VERY HELPFUL YOU LEGEND

  • @luxxeon3d
    @luxxeon3d 8 років тому

    Great video. However, in recent versions of 3dsmax, the OpenSubDiv modifier is a much better choice for subdivision than Turbosmooth. It fixes the UV and creasing issues that always plagued Turbosmooth since its introduction, and has a lot more flexibility. This new subdivision modifier is only available in 3dsmax 2015 with subscription addons, and 2016 releases.

    • @DenisKeman
      @DenisKeman  8 років тому

      +John Malcolm Good to know John. This is the best part of the whole internet community, the comments portion where everyone can come together and leave their bits of information and their experiences. Most of the time you can learn from the comments as much as you would from the video, so once again thanks for sharing the OpenSubDiv route. I've actually seen how the OpenSubDiv works but i haven't really used it as i haven't had anything that would require me to use it on, and the fact that i've been using Turbosmooth for all this time has made it a bit of a habit.

    • @luxxeon3d
      @luxxeon3d 8 років тому

      Denis Keman Keep up the great work, Denis. Your videos are excellent. The main reason for using OpenSubDiv would be to avoid using support loops for accurate creasing. It could save significant geometry resolution on certain items, if that's a requirement. Also, it allows a linear UV workflow, which Turbosmooth doesn't have. Turbosmooth will smooth the UV's, which can, in some cases, cause UV seams to become noticeable, with some stretching and smearing. This can be corrected with some tricks, but it's easier and faster to use OpenSubDiv to avoid this. Lastly, if you use Mudbox to create high res displacement or normal mapping, then OpenSubDiv is a must, since it's the subdivision algorithm used in Mudbox, and translates the levels directly back to 3dsmax.

    • @DenisKeman
      @DenisKeman  8 років тому

      +John Malcolm This is actually something that i should really check it out. As for the High Res creation software i use ZBrush opposed to Mudbox, but then again you have plugins for ZBrush that allow you to import mesh and give it unique polygroups based on the smoothing groups in Max which is great. In any case i would really go over and check out the OpenSubDiv VS Turbosmooth and see how it fares out in my case. Cheers

  • @mayurhedau5930
    @mayurhedau5930 5 років тому

    great explained

  • @chandrakalag6480
    @chandrakalag6480 6 років тому

    Thank you very much Sir

  • @andrewmorris9499
    @andrewmorris9499 6 років тому

    Helpful. Thanks!

  • @belovedkid23
    @belovedkid23 7 років тому +3

    how did you make that line at the very start

    • @DenisKeman
      @DenisKeman  7 років тому +1

      Just create a simple spline with 3 vertexes and make it smooth

  • @EnesEditpro
    @EnesEditpro 4 роки тому

    Good stuff , keep going sir.

  • @shinnoke8
    @shinnoke8 6 років тому

    Very well Explain Sir 😎💯👍

  • @Usamaimtiaz93
    @Usamaimtiaz93 4 роки тому

    very helpful

  • @hvijay7059
    @hvijay7059 3 роки тому

    Nice tutorial sir🙂

  • @sharky970
    @sharky970 7 років тому

    I want ask you , how can you texture model after turbosmooth ? can you texture for example low poly model and then you click edit poly and set model with texture and after use turbosmooth ?is it coorect?

    • @DenisKeman
      @DenisKeman  7 років тому

      Just so you are clear .. you do the uv unwrapping AFTER you put on the turbosmooth. If you do the unwrap first and then put on a turbosmooth you will end up with stretched UV space.

    • @sharky970
      @sharky970 7 років тому

      thank you for your answer

  • @giuseppegalli9009
    @giuseppegalli9009 8 років тому

    Thank you so much

  • @rijoegeorge7399
    @rijoegeorge7399 7 років тому

    Very useful Video

  • @CarlWicker
    @CarlWicker 7 років тому

    Awesome, thanks xxx

  • @sergioquevedo4331
    @sergioquevedo4331 7 років тому

    Hello Denis, first of all, thanks a lot for sharing your knowledge with us. I´ve seen almost all of your videos and you´re just a master.
    I´m kind of new in 3dmax because I´m an architect and usually we introduce into 3d world with autocad and I´m so used to the offset comand to do a lot of things.
    Is there any way to do something like that with objets and edges in 3dmax?
    For example, in a simple box, can I make a copy (offset) of an internal edge or a loop of egdes at certain distance to any side?
    that would be very helpfull to create more realistic and precise models.
    Thaks a lot for your time reading this, and I hope you can help me improve my skills.

  • @DHRUVPATEL-jp3lm
    @DHRUVPATEL-jp3lm Рік тому

    the headphones plugged in but the soft still cos though the computer speakers . It really should be because bluetooth has a delay

  • @barax9462
    @barax9462 6 років тому

    Subscribed right away

  • @TheSabber83
    @TheSabber83 6 років тому

    Hey Nice Video. These Smooth Tips i think a Universal to Any Model Program. Works exact the same in Blender :)

  • @PiotrSkrzycki
    @PiotrSkrzycki 8 років тому

    Thanks!

  • @SuperJV4x
    @SuperJV4x 5 років тому

    not enough detail - right off the bat at 58 seconds - how did you get that spline? I don't see those menu items on the left

    • @DenisKeman
      @DenisKeman  5 років тому

      For the spline, like i said in the video it's a simple ARC. You go in the creation menu, splines and in there you will find the Arc option to create the spline you see in the video.
      As for the menu items on the left, i assume you are talking about the icons on the side, those are Vray specific items you get when you install Vray.

    • @SuperJV4x
      @SuperJV4x 5 років тому

      thanks @@DenisKeman

  • @andyluoaere3764
    @andyluoaere3764 8 років тому

    Very helpful tutorial. Subscribing.

    • @DenisKeman
      @DenisKeman  8 років тому

      +Andy Luoaere Cheers man, thanks for the sub.

  • @mayureshy.1169
    @mayureshy.1169 7 років тому

    After converting Box in editable poly, (Poly Selection) I want edges both horizontally & vertically... Can you tell me how to do it

    • @DenisKeman
      @DenisKeman  7 років тому

      Select two lines that you want to have the connection go through and click on Connect

    • @mayureshy.1169
      @mayureshy.1169 7 років тому

      +Denis Keman Yes, first time getting it but for 2nd time on same poly I'm not getting it...

    • @mayureshy.1169
      @mayureshy.1169 7 років тому

      +Denis Keman Should I mail you, so that you can help me out..?

    • @DenisKeman
      @DenisKeman  7 років тому

      You can mail me, or you can jump in on Discord and see if you can get me there directly
      discord.gg/P9B3ujY

    • @mayureshy.1169
      @mayureshy.1169 7 років тому

      Hey, give me your email id... or discord #

  • @marianamena3863
    @marianamena3863 8 років тому

    thanks

  • @fouedb77
    @fouedb77 8 років тому

    great tutorial !!

    • @DenisKeman
      @DenisKeman  8 років тому +1

      +Foued b Cheers mate i hope you'll enjoy the rest of the videos in the modeling series

  • @Vijay-19995
    @Vijay-19995 3 роки тому

    Osm video 👌🏻✨

  • @callmedeno
    @callmedeno 8 років тому

    any tips for setting up shortcuts or placing tools on the side like you have here?

    • @DenisKeman
      @DenisKeman  8 років тому

      The shortcuts are all about what you need to use, as for shortcuts on the side i think you are addressing the buttons that V-Ray places there once you install it. So as you can see i really haven't modded my UI all that much.

  • @DovaBro
    @DovaBro Рік тому

    ur a fcking legend dude honestly

  • @kicabrre
    @kicabrre 6 років тому +1

    tnx

  • @ipoopedtoday4260
    @ipoopedtoday4260 8 років тому

    Yay😄 Perfect video

    • @DenisKeman
      @DenisKeman  8 років тому +1

      +andrius čičirka Cheers ... i guess i'll have to make a few more like this one :)

    • @ipoopedtoday4260
      @ipoopedtoday4260 8 років тому

      +Denis Keman Great idea

  • @diamondassasin1283
    @diamondassasin1283 7 років тому

    This is the noobiest question, but I don't have that tool bar on the left and I don't know how to get it, please tell me how! (2018 version btw).

    • @DenisKeman
      @DenisKeman  7 років тому

      that toolbar on the left is the Vray controls bar and you get it when you install V-ray

  • @HikikomoriDev
    @HikikomoriDev 7 років тому

    I just really found out what the smoothing groups do. I knew they where there but I really din't know what to do with them or what they did.

    • @DenisKeman
      @DenisKeman  7 років тому

      Congratulations on learning what they do now :)

  • @herr_pouya
    @herr_pouya 8 років тому +2

    How to make a line curving shape ? You didn't explain this 0:54

    • @DenisKeman
      @DenisKeman  8 років тому +2

      Create a simple line, add a vertex in the middle and right click the middle vertex and convert it to smooth .. that's it now you have a smooth arc

    • @herr_pouya
      @herr_pouya 8 років тому

      Denis Keman Thanks :)

  • @alyonamakeeva114
    @alyonamakeeva114 Рік тому +1

    it is very advanced, not suitable for "basics', also if we do n to know where you get your shapes and how they were created it gets very hard to follow.

  • @JusTChiLLah
    @JusTChiLLah 8 років тому

    Why does almost no one use extrude on edges for adding support loops? It's even faster and more accurate than the swift loop tool.

    • @DenisKeman
      @DenisKeman  8 років тому

      +Geworg Hovhannisyan Edge extrusion is great for when you want to add new polygons, but when you want to add extra edges on already existing geometry that is when you need to use the Swift Loop

  • @michaelmorrow9927
    @michaelmorrow9927 8 років тому

    This tutorial was great. I have been trying to make a frame for a greenhouse and when i smooth it basically explodes. this helped with the bottom of the frame and it is now squared with smoothing nicely, however where it meets the arch for the top is still exploding and losing shape. can you make a video that shows how to keep the shape where an arch meets a squared surface please :)

    • @DenisKeman
      @DenisKeman  8 років тому

      +Michael Morrow I've made a few videos that were meant for 3D modeling as a basics, using those tricks you see in those videos should help you get your geometry to flow correctly. As for having a video for any possible scenario that is a bit far fetched and unrealistic, but if you take and use what you see in the videos here i am pretty sure you can find a way around your issue.

    • @michaelmorrow9927
      @michaelmorrow9927 8 років тому

      +Denis Keman Thanks for your quick reply. I will look at the videos you have provided and as you said i am sure to get it to work. Actually working on it now, starting it fresh with your techniques and is working out great. thanks again, it's nice to see that you are very active and give prompt feedback. I will definitely be visiting your channel quite often and referring my friends here also

    • @DenisKeman
      @DenisKeman  8 років тому +1

      +Michael Morrow Cheers man, welcome to the channel and thanks for sharing the love with your friends as well :)

  • @emme87
    @emme87 6 років тому

    How you did do the spline? I cannot find the icon :|

    • @DenisKeman
      @DenisKeman  6 років тому

      Which spline, you have to be more precise like at what minute.

    • @emme87
      @emme87 6 років тому

      0:55

    • @DenisKeman
      @DenisKeman  6 років тому

      Go in the creation bar, choose the splines and create an arc. I created it off screen so you don't have to see me to it on video.

    • @emme87
      @emme87 6 років тому

      You mean "create menu"? I cannot find that bar....

  • @jaynarayansarawade133
    @jaynarayansarawade133 4 роки тому

    Nice Sir
    By #3DDesigner

  • @microsoftflightsimulator476
    @microsoftflightsimulator476 4 роки тому

    I am a beginner. Do you recommend C4d or 3d max for modeling?

    • @DenisKeman
      @DenisKeman  4 роки тому

      Since i've been using Max for 10+ years i would say Max, but my opinion would be bias. The real truth is that they are both valid choice as they are tool with which you can get the job done.
      New version of Blender is up there for modeling nowadays as well.

    • @microsoftflightsimulator476
      @microsoftflightsimulator476 4 роки тому

      @@DenisKeman The problem is that I do not know modeling well and I do not have experience. In your opinion, how can I learn it or good sources to learn it, I do not know English very well and the content in Arabic is very bad and primitive.
      What I want to communicate from an idea to you is that I have not studied any major in graphics design, and it is just a hobby no more, can it be learned from the Internet only ?
      Thanks bro 😘 ...

    • @varelaarchitecture6050
      @varelaarchitecture6050 4 роки тому

      @@microsoftflightsimulator476 I study architecture, and have been using diferent 3d programs for modeling; from my experience, the easiest program for someone who is starting, is sketchup (it's incredibly easy to use) but is rather basic without plugins; then i would recommend you blender, i think with the 2.8 update is much more friendly towards new users

    • @microsoftflightsimulator476
      @microsoftflightsimulator476 4 роки тому

      @@varelaarchitecture6050 Thanks ...

  • @bot-jr9tf
    @bot-jr9tf 2 роки тому

    yup

  • @abhishekbora187
    @abhishekbora187 Рік тому

    Damn you bro

  • @mohamedamri7771
    @mohamedamri7771 8 років тому

    mega tanks gooooood video tank you

    • @DenisKeman
      @DenisKeman  8 років тому

      +Mohamed Amri Cheers man

  • @oArleo
    @oArleo 8 років тому

    18.10 i think it's better to use "collapse" option in this case.

    • @DenisKeman
      @DenisKeman  8 років тому

      +Creators Magazine It will do the same thing, but i agree you can go with the collapse option as well

  • @zoomnifnas
    @zoomnifnas 8 років тому

    nice....Tutorial.. :)

  • @lucajossviani2525
    @lucajossviani2525 4 роки тому

    big Up

  • @Rumitdhamecha
    @Rumitdhamecha 8 років тому

    Great video. Love all the tips you give. CAn you help with perspective camera match? Im trying for this image
    " q-ec.bstatic.com/images/hotel/840x460/452/45206289.jpg " for my practice session but i'm not able to achieve what i want. Any help? This might be a good topic.

    • @DenisKeman
      @DenisKeman  8 років тому

      +Rumit dhamecha Hmm .. camera matching is actually a pretty good topic to cover, i might make a video about that when i get some free time.

    • @Rumitdhamecha
      @Rumitdhamecha 8 років тому

      +Denis Keman thank you. it will be useful for me too commence on my practice session.

  • @f.jideament
    @f.jideament 6 років тому +3

    Your mouth smacking sounds seriously so annoying but this little information you gave about modelling/program is really golden. Thanks.

    • @DenisKeman
      @DenisKeman  6 років тому

      Yeah i've been told that on a different video .. it's actually the software that "cleans up" the sound. For some reason it amplifies the mouth smacking sound and annoys everyone :)

    • @f.jideament
      @f.jideament 6 років тому

      Denis Keman Well that's sad but not a big problem. Your tutorials are so good and I'm learning a lot from them as a young student please keep up the good work!

    • @DenisKeman
      @DenisKeman  6 років тому +1

      I do try to put out a video any time i get some free time, and a topic to cover