If bioshock infinite were made into a movie, (or better yet a Netflix series) the narrative outlined in this video is the story line that the show should follow. The events of the game have already been told, and in a way fit for a video game, but that doesn’t always translate well. But the back story and lore provide a lot of potential interesting story elements and character interactions that would make for a great TV series.
The story would be better told as a Show then a movie. That's already what the games are and as you said. Already been done. To see Rapture in its Prime pre collapse woupd be great. The rise of Atlas/Fontaine, etc etc. We got a hint of that in Burial at sea
@@BlueBD I think there's enough material for them to do a limited show with the Bioshocks. Maybe when they get to Burial at Sea it expands on the Civil War between Fontaine and Ryan, while Elizabeth is trying to enact the changes necessary for Jack to come and save Rapture.
@@mish375 Absolutely a show. It could never be accomplished in a sub-12 hour movie. And to be honest, having never played Bioshock, and only hearing of the lore through these videos? I'm excited for that idea. It'd be real cool.
Love the Bioshock series, I've really dug into all of them. I look at/read everything I can in the games, yet there were still so many things you explained in this video I wasn't aware of. Incredibly well done! Infinite is my favorite of the series as well!
This was really fantastic. I'm a total lore nerd. I haven't played a lot of the games I know a ton about as I started developing migraines when gaming a while back and we can't seem to fix it. Bioshock is one of the worlds I don't know much at all because it seems like it is one of the ones that hasn't been delved into as much. So this was a treat! You're doing a great service to folks like me that absolutely love the worldbuilding and stories of the games but can't play for one reason or another.
Just started replaying this for the umpteenth time. Truly one of my all time favorite games. It’s absolutely brilliant and the multiverse shenanigans are fascinating. Thanks for making this. Brilliant video
Funny to see this pop up today, I was referencing them just the other day! I love the lore of Infinite, it’s somehow both disheartening and beautiful, in how the vastness of the universe makes us feel small, but, also, it is awe-inspiring. Booker is still one of the video game heroes closest to my heart, I really felt immersed in the character, especially being a new parent myself when I first played the game.
In my playthrough I never picked up about Robert pressuring his Sister to make things right (twice, actually). It's interesting that seems to be the only real difference in their personalities.
The wiki describes Rosalind as a fatalist which really makes you understand why she acts the way she does. Robert was described as something else but I don't remember it.
I picked up on that but what I didn’t pick up on was the fact that they are an alternate realities I really thought they were just twins well at the very very beginning I thought they were married and then I learned that they were related so that nixxed that thought
I loved about half of Bioshock Infinite. The Lutece twins were my favourite part of it! I think the game mainly failed in two points: trying to pass off the revolution of the oppressed underclass as "both sides are just as bad", and the way Booker and Elizabeth just hopped from reality to reality without seeming to worry at all about what happened to the realities they left behind. I mean, sure, there may not have been much they could do about it, but it just felt kind of cold, you know?
I think the point was that the revolution didn't matter. Other Bookers and Elizabeths were likely hopping into the universe the ones we followed just left. The revolution would normally happen, but it was, as the Twins told Daisy, about everyone's part in the play rather than the play itself.
Game: But aren’t the black and Irish people just as bad for wanting to be free and treated like people 🧐 NO ffs 🤦🏽♀️ Game: Okay but what the falsely accused formerly strategic intelligent revolutionary just wanted to kill a child? Stop. Seriously. Like even if she did go crazy the revolution is still more than justified. This why I usually stop playing at Finkton. I love the first half of the game.
The entire point of the entire series is that extremism is bad and your actions have consequences. You just picked favorites and decided you have a problem with this piece of FICTION, because it doesn't cather to your beliefs. Which is fair critiscism, you're entitled to your opinion just as I am. Historically speaking, such revolutions always went through bloodshed, death of innocents and often infighting between the revolutiinaries, giving way to another breed of tyrants that left people it sought to free at the same or even worse place than before. The only one that didn't was the first one, the American Revolution. Yeah, 1776 and shit. 1789 gave us the French one, that ended in The Terror then Napoleon Bonaparte. The one in the game is based on worker's rights movements and strikes in the early XXth century USA that were brutally repressed by state and private entities, notably the Pinkertons, which Booker was one in his original universe. That one didn't turn into a revolution because it wasn't meant to from the start. Just strikes for fair wages and labor. So I'm forced to draw a paralell between it and the Russian one. And you know (or at least should) how that one turned out. In the end, it's a work of fiction and the writers could draw from ample historical precedents to justify taking that piece of the plot where they did.
@@ThZuao Oh, don't misunderstand me: I have no problem with depiction of bloody revolutions and moral ambiguity. My problem with Bioshock Infinite is mostly that it was clumsily written.
They won the best character award at the 2013 VGAs. Their acceptance speech video was funny and sardonic, in perfect keeping with them as character(s).
A couple minor nitpicks. Fink was not an up and coming industrialist. He was already a major one when Columbia was built and just grew bigger as time went on. When the Luteces died, they actually left bodies behind. There is a Voxophone where Rosalind complains about how they looked dead in their death photographs. Lady Comstock only found about about Elizabeth true origins in 1895, the same year Comstock killed her. Elizabeth is nineteen at the time of the main game 20 in Burial at Sea. A VERY good summary of Elizabeth first death in Rapture and return. That's hard to get across to some people. Also impressed that you were able to get normal lighting in Booker's office. Never been able to figure out how to do that. Very good job in all. sm
Also, he forgot to mention a difference in Robert and Rosalind's perspectives. Rosalind is a Determinist, which means that although she felt guilt over their role in taking Elizabeth, she didn't believe that they could change anything. Ie. "Time is an ocean" as Rosalind says. She sees events being set out and being unchanging as the words of Shakespeare. Rosalind is so well written that she could easily have been viewed as selfish and cold, when in reality her audio diaries suggest that she doesn't want her or Robert to experience the pain of failure over and over again (ie watching Booker and Elizabeth die repeatedly) and she's self-aware of her own mistakes. Robert, on the other hand, believes in a limited amount of freedom and free will among the constants. He sees the page not being written yet and that they can change the course of the future. His guilt drives him. I think he probably is fond of Elizabeth and wants to see her happy with her real father to assuage his guilt. Personally I think that he issued the ultimatum to Rosalind simply because he wanted her to work with him and he knew that would be the only way to get his other self to participate.
I wish they kept their original concept of having a choice of the ending for Infinite. I still enjoy it but knowing the story and knowing these events couldve changed the games in different ways to branch out in sequels wouldve been amazing. Hopefully in the future when they finally release the next bioshock they open the possibility of different endings for the previous 3 games and future titles. Such as the twins simply giving Elizabeth back instead of booker having to fight for basically nothing when he ends up dying along with Elizabeth for the events of bioshock 1 and 2 to take place
The luteces are cool. Of course they should pop up in future games but i think a Gman type role would be great. Just them in the background watching events unfold
I remember the first time I played Infinite I had to study as if for finals. And once I managed to grasp "part" of the story, I couldn't help but feel incredibly sad for most of the characters... Haven't played Bioshock 2 for some reason...
Thank you so much for this video. You clarified some of the timeline that I found fuzzy during game play. I really really appreciate all the research you put into this. And, the Lute twins are my favorite characters in any video game/ video game franchise. I do hope they are in the next installment
Goddamn I played this game when I was too young. The story is so complex and beautifully crafted. I like that the part of the story you play takes place in the span of just around one minute of this video 🤣 it’s awesome
THANK YOU! 💗💐 Amazing how much effort you put into your videos, very impressive 😮 One of the best video games ever in my book, but actively playing it is a major distraction from the brilliant storyline, watching your videos is such a treat, bringing back fond memories on hours of exciting and exhausting gameplay 😅
Great video my friend, bioshock is 1 of my favourite franchise ever made and the first game with the introduction of rapture I was immediately hooked. Keep up the good work my friend :)
I never played any of the games, but the DM of a Dungeons and Dragons Game I was playing suddenly and rather unexpectedly had these two appear in one session. And frankly, I am hooked on them now. Thank you for the explanations!
Even if I got enough from the plot of the game to understand it overall there were many little things I did not catch while playing - of course I only know this now. So thank you very much to put it all in order and make this fine clip out of it 👍
"Lives, lived, will live. Dies, died, will die. If we could percieve time as it truly was, what reason would grammar professors have to get out of bed?"
A game shouldn't require research but you should be able to greatly benefit from it. There was a novelization of Bioshock that was really well done and gave you alot of views on things you don't see in the game. How much of that is actual canon, I can't say, but it was enjoyable.
It's genuinely heartbreaking that the story of the Luteces outshines that of Elizabeth Comstock. The game's development really suffered and I feel we were robbed of an amazing narrative. I'm still satisfied with the end result. But, sometimes I think of the old trailers and demos and can't help but wonder what could've been
Everything is relative, or I suppose I should say, everything is and isn’t relative. One of me has to have it figured out. Or had have had figured it out. Is/Isn’t/Is yet to be.
I truly enjoyed Bioshock Infinite when I played it. Yes the story was confusing as hell but it was enjoyable once I figured out more of the story by reading online. They only downside I have about Bioshock Infinite was that dam sky rail. That thing was confusing and frustrating.
Same here. One of my favourite cut scenes of all time is when Elisabeth takes a guitar and sings that song. And then, the depressing ending. and then, Burial At The Sea... Come on!! Give us some happy ending sht!
@@Skyrionn Looks like they didn't respond, but they may be talking about Burial At Sea. It retcons by showing that Columbia's Vigors and Songbird and Rapture's Plasmids and Big Daddies were collaboratively developed via tears, and that Elizabeth helps Atlas escape the Department Store to start the war, and also gives him the Activation Phrase that leads to Andrew Ryan's death. This thematically changes the downfall of Rapture, which was originally about how unchecked rampant free market philosophies naturally led to the downfall of their supposedly idealized perfect society even when it was free from the outside influence of other societies. Instead, Rapture's downfall was only enabled by outside people meddling in their affairs. There's even a direct contradiction caused by this: Suchong was not able to complete Big Daddy bonding by the time of the war, where Elizabeth has to solve that they require an injection of Adam from the Little Sister, yet in Bioshock 2, Delta is fully bonded to a Little Sister weeks before New Year's Eve. There's another big retcon, and it's about Daisy Fitzroy. She's presented as a revolutionary who is so zealously dedicated to her cause that she starts doing evil things for the sake of revenge, such as having the Vox slaughter large amounts of innocent citizens, and culminates in her attempting to kill Fink's son (since children represent innocence, she's directly attempting to kill someone truly innocent). Instead, Burial At Sea retcons this and shows that she never intended on killing Fink's son, and that she just goes through those actions as her part in the "play" that the timeline is, to enable Elizabeth to mature and become capable of murder. A person who was so flawed in their fight for human rights that they turned to evil is instead converted into a plot pawn for Elizabeth's forced maturation. Generally, these changes mean that every thematic element that was established before is instead thrown out the window in favor of Elizabeth being critically important to absolutely everything. Her story, character development, and maturation do have their own meaningful themes and ideas, none of which are necessarily bad, but they've come at an unnecessary cost.
Bioshock infinites ending is a literal grandfather paradox. If Comstock is truly erased from all from all possible realties then he would have never existed to snatch Elizabeth as a baby and create the conditions necessary to give her the reality warping abilities in the first place. Bioshock infinites writers clearly cared about the spectacle rather than the logic in crafting the conclusion to this game. Either that or they just did not understand how time works. However, if you do take the trouble to think through it all then everything falls apart and you end up realising that the events of the game cannot have occured. Ultimately, Bioshock infinite thinks its smarter than it is and that is why it ends up being inferior plot-wise to the first two games.
This is not the case. Since all possibilities exist in the universe it is possible for someone to go back and kill their ancestors. If they succeeded the one version of them that did that would still exist because every possibility is possible. You simply could never go back to the universe/reality you originally came from and would essentially exist outside of time in a way.
I think its fine, the endings were just too opaque. They should've just pulled a Bioshock 1 and kept it simple. Put a nice bowtie on the series. Burial at sea seems to have done so, but i haven't played it and i have not heard good things about it.
It seems Bioshock multiverse theory is much better n realistic than Marvel multiverse 😂 . . Hope to see Bioshock movie in future or in other universe 😜
I would like the deep gameplay from one to pop up in the next bioshock and that was my main issue with infinite. Although now I prefer it to be much deeper has games nowadays have been just dumbing themselves down for the past 15 years
How did the infinite ending work when theres already 2 versions of universes (male and female Lutece) and Elizabeth only drown the Booker in one of them? It doesnt kill Booker all realities, it only kill him in one of the two known split realities at that point. At best they kill the Booker from the reality that spawns Male Lutece, not the Booker that spawns from the Female Lutece reality.
@@mish375 The thing is the baptism scene can only happen AFTER the male and female Lutece split. You cannot eliminate all Bookers by killing all Brookers at that point.
@@Outofrealman I don't understand what you mean here by the split? In the universe where Booker takes the baptism, Lutece is always a woman. In the one where Booker refuses, Lutece is always a man. So there's no split beforehand, it's simply a variable. The constant is their professions. The implication at the end is that all the Bookers who survive to that point opt to die to prevent themselves from potentially becoming Comstocks. The only exception to this rule was the one Comstock that escaped in Burial at Sea. That's why you see multiple Elizabeths. However, once all the Bookers die, all the Elizabeth's disappear except the one. The idea is that even if you killed your parents in every reality, all possibilities exist in the multiverse, so at least one of you would remain. So the ending of the game implies this is the last Booker being drowned but it's been done many times before/simultaneously since they're putside of standard time at this point.
Even though I felt the ending to be way too convoluted and the game itself to be the weakest of the series, I still consider it to be a great game. The Lutece twins are definitely one of the things that make this game stand out to me.
My problem is that bioshock infinite should have had literally infinite DLC. Scenarios played differently, maybe whole chapters were Booker becomes the Martyr of the revolution and we fight as Daisy Fitzroy. Maybe we can also get a chapter where we play as the Bioshock infinite we saw at E3. So many possibilities but they just did 2 of them... really short ones too. Huge let down.
My biggest Issue with Infinite was always how somewhat the consequences with hopping realities just kinda didn't matter to the Protaganists, like they did some really weird shit and the next second "Oh, ANYWAY". Furthermore, I always thought Elizabeth killed all Boookers and Comstocks to make sure that the Multiverse is in a safer state and the issues don't appear. (I haven't played Burial At Sea) But if its really her just on a Revenge Arc, that just completely kills the last respect I had for the ending of Infinite as this is for me just kinda BS. Elizabeth really goes through every Universe and doesn't at least once turn to good? Even after there were 123 Bookers trying to save her? Kinda sussy of bad writing. I don't know I just feel many of the strong points and nice complexity Infinite could have for me just completely fell on its face, once you consider certain decisions for more than the few seconds the game lets you.
Spoiler warning: The way I understood Burial at Sea Part 1 is that Elizabeth wanted to see if Comstock was capable of change. He had run off to Rapture to seemingly atone for his sins. Elizabeth could have killed him immediately but didn't. Instead she and the Lutece Twins double teamed the last Comstock to see if he had really accepted his faults and wanted to be a better man. In the end, Elizabeth realizes with sadness that Comstock hasn't changed at all and allows a Big Daddy to take him out. This also results in her death as well, but she becomes like the Luteces because of her abilities. Burial at Sea Part 2 is where the good stuff is. It's about Elizabeth trying to come to terms with what she's done. She's killed all the versions of her father there are, but questions whether she really did it to stop his evil or whether the darkness inside of her wanted revenge. Her conscience makes her go back to Rapture to save a Little Sister (the one she used to lure the Last Comstock) and in the process she becomes mortal as the Luteces warned her she would. Robert's parting words to Elizabeth is that they all have their crosses to bear, while Rosalind warns her about the dangers of marytrdom out of guilt. This indicates that despite the Twins setting things right, they still feel they owe Elizabeth for helping bring her to Comstock and accidently ruining her life. In a way they will always be connected to each other. Elizabeth questions why she came back to Rapture and became mortal. But at the end all is revealled: she is the key to bringing Jack to Rapture to save the innocents of the city. She becomes the Lamb in the end, dying at the hands of Atlas/Fontaine to ensure Jack arrives there. The Lutece Twins sail off into another area of the multiverse, with the last audio diary of Rosalind's suggesting that she and Robert are debating whether they too should return to the world of the living. But it would mean giving up the secrets of the universe so she's conflicted. We don't get an answer on what they decide, only that they're likely off exploring the multiverse until they decide it's time to become mortal again.
Well now I get that maybe is not the best in gameplay, but this is get better the lore have a gold stone to that. But Burial of the Sea is kinda mess for me, an a loop.
The bioshock series is my absolute favorite of all time, but I love infinite the most as it is the only one I can actually play through. I cannot play scary games and the first 2 terrify me😅🤣
Yer a local sounding lad but why do you pronounce “atoms” that way? Shouldn’t really complain though cuz I say “caravan” in that same two-word stretchy way. We split the first atoms here too, and we invented Baby. Oh man I’m gonna write up an alternate history story now ta ra
I couldn't finish watching because he keeps saying aTon, with such a hard emphasis on the "T" it sounds like ah- !T!um, as though English is his 5th language rather than his mother tongue.
By being multiversal and understanding everything, they were completely incapable of talking normally, or at least in a way that Booker and the player would easily understand. Elizabeth suffered from the same thing when she got her powers, there's something about understanding the whole universe that makes you talk annoyingly abstractly
@@Ultimaximus Given that a person would exist outside of time at that point, it makes sense that they would seem "out of their minds" as Booker calls it. Rosalind does say in the cemetary that if people could perceive time as it was, we would have no need of tenses in language to describe the passage of time. Elizabeth mentions the doors and seeing what's behind the doors, which means that both she and the Luteces can see the possibilities that may result. However, it's obvious they can only see certain constants in the possibility space because the Twins were able to change things, despite Rosalind thinking they wouldn't be able to. Even she and Robert were unable to accurately predict/see what was going to happen as a result of them trying to save Elizabeth and put things right.
If bioshock infinite were made into a movie, (or better yet a Netflix series) the narrative outlined in this video is the story line that the show should follow. The events of the game have already been told, and in a way fit for a video game, but that doesn’t always translate well. But the back story and lore provide a lot of potential interesting story elements and character interactions that would make for a great TV series.
Please don't give Netflix any ideas
Cumstuck must have had a lot of money to blow off to her. 😎
The story would be better told as a Show then a movie. That's already what the games are and as you said. Already been done. To see Rapture in its Prime pre collapse woupd be great. The rise of Atlas/Fontaine, etc etc. We got a hint of that in Burial at sea
@@BlueBD I think there's enough material for them to do a limited show with the Bioshocks. Maybe when they get to Burial at Sea it expands on the Civil War between Fontaine and Ryan, while Elizabeth is trying to enact the changes necessary for Jack to come and save Rapture.
@@mish375 Absolutely a show. It could never be accomplished in a sub-12 hour movie. And to be honest, having never played Bioshock, and only hearing of the lore through these videos? I'm excited for that idea. It'd be real cool.
Love the Bioshock series, I've really dug into all of them. I look at/read everything I can in the games, yet there were still so many things you explained in this video I wasn't aware of. Incredibly well done! Infinite is my favorite of the series as well!
A 4 hour film adaptation of this game would've been a dream
We’re getting a show Atleast, 100% confirmed
This game was a key part of childhood, thank you for making a video on the most mysterious bioshock game
This was really fantastic. I'm a total lore nerd. I haven't played a lot of the games I know a ton about as I started developing migraines when gaming a while back and we can't seem to fix it. Bioshock is one of the worlds I don't know much at all because it seems like it is one of the ones that hasn't been delved into as much. So this was a treat! You're doing a great service to folks like me that absolutely love the worldbuilding and stories of the games but can't play for one reason or another.
Just started replaying this for the umpteenth time. Truly one of my all time favorite games. It’s absolutely brilliant and the multiverse shenanigans are fascinating. Thanks for making this. Brilliant video
Funny to see this pop up today, I was referencing them just the other day! I love the lore of Infinite, it’s somehow both disheartening and beautiful, in how the vastness of the universe makes us feel small, but, also, it is awe-inspiring. Booker is still one of the video game heroes closest to my heart, I really felt immersed in the character, especially being a new parent myself when I first played the game.
I agree with everything you said.
@@Skyrionn would you kindly?
Well done on the video. The Lutece are definitely my favorite characters in BioShock. Always got a laugh from their humor.
In my playthrough I never picked up about Robert pressuring his Sister to make things right (twice, actually). It's interesting that seems to be the only real difference in their personalities.
The wiki describes Rosalind as a fatalist which really makes you understand why she acts the way she does. Robert was described as something else but I don't remember it.
I picked up on that but what I didn’t pick up on was the fact that they are an alternate realities I really thought they were just twins well at the very very beginning I thought they were married and then I learned that they were related so that nixxed that thought
It's interesting that they appear so above it all but they're really more engaged than anyone else
Doing all of the research for this video absolutely changed my perspective of Infinite again :P Two of the best characters
I loved about half of Bioshock Infinite. The Lutece twins were my favourite part of it! I think the game mainly failed in two points: trying to pass off the revolution of the oppressed underclass as "both sides are just as bad", and the way Booker and Elizabeth just hopped from reality to reality without seeming to worry at all about what happened to the realities they left behind. I mean, sure, there may not have been much they could do about it, but it just felt kind of cold, you know?
The revolution part felt like "enlightened centrism" by the directors
I think the point was that the revolution didn't matter. Other Bookers and Elizabeths were likely hopping into the universe the ones we followed just left. The revolution would normally happen, but it was, as the Twins told Daisy, about everyone's part in the play rather than the play itself.
Game: But aren’t the black and Irish people just as bad for wanting to be free and treated like people 🧐
NO ffs 🤦🏽♀️
Game: Okay but what the falsely accused formerly strategic intelligent revolutionary just wanted to kill a child?
Stop. Seriously. Like even if she did go crazy the revolution is still more than justified. This why I usually stop playing at Finkton. I love the first half of the game.
The entire point of the entire series is that extremism is bad and your actions have consequences. You just picked favorites and decided you have a problem with this piece of FICTION, because it doesn't cather to your beliefs. Which is fair critiscism, you're entitled to your opinion just as I am.
Historically speaking, such revolutions always went through bloodshed, death of innocents and often infighting between the revolutiinaries, giving way to another breed of tyrants that left people it sought to free at the same or even worse place than before. The only one that didn't was the first one, the American Revolution. Yeah, 1776 and shit. 1789 gave us the French one, that ended in The Terror then Napoleon Bonaparte. The one in the game is based on worker's rights movements and strikes in the early XXth century USA that were brutally repressed by state and private entities, notably the Pinkertons, which Booker was one in his original universe. That one didn't turn into a revolution because it wasn't meant to from the start. Just strikes for fair wages and labor. So I'm forced to draw a paralell between it and the Russian one. And you know (or at least should) how that one turned out.
In the end, it's a work of fiction and the writers could draw from ample historical precedents to justify taking that piece of the plot where they did.
@@ThZuao Oh, don't misunderstand me: I have no problem with depiction of bloody revolutions and moral ambiguity. My problem with Bioshock Infinite is mostly that it was clumsily written.
I would love to see a small series of animated shorts about the Lutece Twins traveling from one timeline to another.
The Lutece twins are one of my favorite characters :D
They won the best character award at the 2013 VGAs. Their acceptance speech video was funny and sardonic, in perfect keeping with them as character(s).
A couple minor nitpicks. Fink was not an up and coming industrialist. He was already a major one when Columbia was built and just grew bigger as time went on. When the Luteces died, they actually left bodies behind. There is a Voxophone where Rosalind complains about how they looked dead in their death photographs. Lady Comstock only found about about Elizabeth true origins in 1895, the same year Comstock killed her. Elizabeth is nineteen at the time of the main game 20 in Burial at Sea. A VERY good summary of Elizabeth first death in Rapture and return. That's hard to get across to some people. Also impressed that you were able to get normal lighting in Booker's office. Never been able to figure out how to do that. Very good job in all. sm
Also, he forgot to mention a difference in Robert and Rosalind's perspectives. Rosalind is a Determinist, which means that although she felt guilt over their role in taking Elizabeth, she didn't believe that they could change anything. Ie. "Time is an ocean" as Rosalind says. She sees events being set out and being unchanging as the words of Shakespeare. Rosalind is so well written that she could easily have been viewed as selfish and cold, when in reality her audio diaries suggest that she doesn't want her or Robert to experience the pain of failure over and over again (ie watching Booker and Elizabeth die repeatedly) and she's self-aware of her own mistakes.
Robert, on the other hand, believes in a limited amount of freedom and free will among the constants. He sees the page not being written yet and that they can change the course of the future. His guilt drives him. I think he probably is fond of Elizabeth and wants to see her happy with her real father to assuage his guilt. Personally I think that he issued the ultimatum to Rosalind simply because he wanted her to work with him and he knew that would be the only way to get his other self to participate.
I wish they kept their original concept of having a choice of the ending for Infinite. I still enjoy it but knowing the story and knowing these events couldve changed the games in different ways to branch out in sequels wouldve been amazing. Hopefully in the future when they finally release the next bioshock they open the possibility of different endings for the previous 3 games and future titles. Such as the twins simply giving Elizabeth back instead of booker having to fight for basically nothing when he ends up dying along with Elizabeth for the events of bioshock 1 and 2 to take place
these two- so random, no explanation in game, yet the most important characters in the entire game. i smell a movie about these two...
This is an excellent recap of the Lutece Twins story. Thank you so much for producing this!
The luteces are cool. Of course they should pop up in future games but i think a Gman type role would be great. Just them in the background watching events unfold
There is a Half life alyx universum that plays in rapture and russel mentiont ,eve ,big daddys, even the twins .its ridiculous
I love that parallel.
I remember the first time I played Infinite I had to study as if for finals. And once I managed to grasp "part" of the story, I couldn't help but feel incredibly sad for most of the characters...
Haven't played Bioshock 2 for some reason...
Thank you so much for this video. You clarified some of the timeline that I found fuzzy during game play. I really really appreciate all the research you put into this.
And, the Lute twins are my favorite characters in any video game/ video game franchise. I do hope they are in the next installment
Glad I could help! I love the Bioshock timeline and seeing how each person affected the timeline. Thanks for watching
Congratulations on the video! You got a new subscriber. This is one of the best video explaining the twins too!
Goddamn I played this game when I was too young. The story is so complex and beautifully crafted. I like that the part of the story you play takes place in the span of just around one minute of this video 🤣 it’s awesome
I have been rewatching your vids over the last few months and I realized that you seem to like the phrase "unforeseen consequences" a great deal.
haha! It's a great phrase and has no connection at all to a very popular series that cannot count to three ;)
@@Skyrionn LOL! Are GabeN's ears burning? 🤣
THANK YOU! 💗💐 Amazing how much effort you put into your videos, very impressive 😮 One of the best video games ever in my book, but actively playing it is a major distraction from the brilliant storyline, watching your videos is such a treat, bringing back fond memories on hours of exciting and exhausting gameplay 😅
Great video my friend, bioshock is 1 of my favourite franchise ever made and the first game with the introduction of rapture I was immediately hooked. Keep up the good work my friend :)
I never played any of the games, but the DM of a Dungeons and Dragons Game I was playing suddenly and rather unexpectedly had these two appear in one session. And frankly, I am hooked on them now. Thank you for the explanations!
Even if I got enough from the plot of the game to understand it overall there were many little things I did not catch while playing - of course I only know this now.
So thank you very much to put it all in order and make this fine clip out of it 👍
thank you so much for finally making me understand that mindfuck of a story
There's actually quite a lot here that I didn't realise whilst playing this several times.
I personally think & feel that the way you pronounce atom is perfect. Good on ya because your videos are amazing!
Well Done! Thank you
"Lives, lived, will live.
Dies, died, will die.
If we could percieve time as it truly was,
what reason would grammar professors have to get out of bed?"
Now I want to play Bioshock Infinite again.
Go for it!
1999 mode 😈
A game shouldn't require research but you should be able to greatly benefit from it. There was a novelization of Bioshock that was really well done and gave you alot of views on things you don't see in the game. How much of that is actual canon, I can't say, but it was enjoyable.
definitely gonna replay this game. it's too good.
Craziest shit though is that in the first bioshock you can hear songbird screaming in sinclairs section.
Great video!
interesting comment yes .
watching bioshock , very inspiring and makes me dreamy every time and afterwards i feel safe and normal .
It's genuinely heartbreaking that the story of the Luteces outshines that of Elizabeth Comstock. The game's development really suffered and I feel we were robbed of an amazing narrative. I'm still satisfied with the end result. But, sometimes I think of the old trailers and demos and can't help but wonder what could've been
For me, the only downside to Infinite is the CoD-ification of the gunplay. It feels like a big step back from BioShock 1/2.
Real
This was an interesting and educational video
Now that i think about it, the one that had to die to stop the cycle was Rosalind not booker
Oh I love bioshock infinite, and I really liked this vid
Thank you :D I appreciate it!
great channel
Thanks! That's very kind
Yes, it should require research. Hollow Knight and Elden Ring are very similar in that way; I hope the twins appear in a future installment for sure
Everything is relative, or I suppose I should say, everything is and isn’t relative.
One of me has to have it figured out. Or had have had figured it out.
Is/Isn’t/Is yet to be.
bloody epic
I truly enjoyed Bioshock Infinite when I played it. Yes the story was confusing as hell but it was enjoyable once I figured out more of the story by reading online. They only downside I have about Bioshock Infinite was that dam sky rail. That thing was confusing and frustrating.
Nice I finally get it.....but i guess Elizabeth got her power through ex machina means for plot reasons.
I loved Bioshock Infinite, but hated the ending of it. Not because I didn't understand it. I just found it depressing.
Same here. One of my favourite cut scenes of all time is when Elisabeth takes a guitar and sings that song. And then, the depressing ending. and then, Burial At The Sea... Come on!! Give us some happy ending sht!
@@The-Man-On-The-Mountain I think it was Booker playing while Elizabeth sang. But yeah, that was a nice moment.
woah! A bioshock one
Love it!
Thanks!!
I understand just fine, I just hate it for it's retcons and blatant diregard for the previous game' lore, a lot of people share that opinion.
I do see that argument quite a bit too. Which retcons are you thinking of?
@@Skyrionn Looks like they didn't respond, but they may be talking about Burial At Sea. It retcons by showing that Columbia's Vigors and Songbird and Rapture's Plasmids and Big Daddies were collaboratively developed via tears, and that Elizabeth helps Atlas escape the Department Store to start the war, and also gives him the Activation Phrase that leads to Andrew Ryan's death. This thematically changes the downfall of Rapture, which was originally about how unchecked rampant free market philosophies naturally led to the downfall of their supposedly idealized perfect society even when it was free from the outside influence of other societies. Instead, Rapture's downfall was only enabled by outside people meddling in their affairs. There's even a direct contradiction caused by this: Suchong was not able to complete Big Daddy bonding by the time of the war, where Elizabeth has to solve that they require an injection of Adam from the Little Sister, yet in Bioshock 2, Delta is fully bonded to a Little Sister weeks before New Year's Eve.
There's another big retcon, and it's about Daisy Fitzroy. She's presented as a revolutionary who is so zealously dedicated to her cause that she starts doing evil things for the sake of revenge, such as having the Vox slaughter large amounts of innocent citizens, and culminates in her attempting to kill Fink's son (since children represent innocence, she's directly attempting to kill someone truly innocent). Instead, Burial At Sea retcons this and shows that she never intended on killing Fink's son, and that she just goes through those actions as her part in the "play" that the timeline is, to enable Elizabeth to mature and become capable of murder. A person who was so flawed in their fight for human rights that they turned to evil is instead converted into a plot pawn for Elizabeth's forced maturation.
Generally, these changes mean that every thematic element that was established before is instead thrown out the window in favor of Elizabeth being critically important to absolutely everything. Her story, character development, and maturation do have their own meaningful themes and ideas, none of which are necessarily bad, but they've come at an unnecessary cost.
Bioshock infinites ending is a literal grandfather paradox. If Comstock is truly erased from all from all possible realties then he would have never existed to snatch Elizabeth as a baby and create the conditions necessary to give her the reality warping abilities in the first place. Bioshock infinites writers clearly cared about the spectacle rather than the logic in crafting the conclusion to this game. Either that or they just did not understand how time works. However, if you do take the trouble to think through it all then everything falls apart and you end up realising that the events of the game cannot have occured. Ultimately, Bioshock infinite thinks its smarter than it is and that is why it ends up being inferior plot-wise to the first two games.
This is not the case. Since all possibilities exist in the universe it is possible for someone to go back and kill their ancestors. If they succeeded the one version of them that did that would still exist because every possibility is possible. You simply could never go back to the universe/reality you originally came from and would essentially exist outside of time in a way.
Ahhh so thats why there arent robert lutece tapes in the game only rosalind
I think its fine, the endings were just too opaque. They should've just pulled a Bioshock 1 and kept it simple.
Put a nice bowtie on the series. Burial at sea seems to have done so, but i haven't played it and i have not heard good things about it.
It seems Bioshock multiverse theory is much better n realistic than Marvel multiverse 😂
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Hope to see Bioshock movie in future or in other universe 😜
Bioshock 4 will have the luteces??
I would like the deep gameplay from one to pop up in the next bioshock and that was my main issue with infinite. Although now I prefer it to be much deeper has games nowadays have been just dumbing themselves down for the past 15 years
How did the infinite ending work when theres already 2 versions of universes (male and female Lutece) and Elizabeth only drown the Booker in one of them? It doesnt kill Booker all realities, it only kill him in one of the two known split realities at that point.
At best they kill the Booker from the reality that spawns Male Lutece, not the Booker that spawns from the Female Lutece reality.
drowning booker in the river was to get rid of all the Zachary comstocks - not all the bookers.
The implication is that the baptism/death happens with many Bookers that survive to that point.
@@mish375 The thing is the baptism scene can only happen AFTER the male and female Lutece split. You cannot eliminate all Bookers by killing all Brookers at that point.
@@Outofrealman I don't understand what you mean here by the split? In the universe where Booker takes the baptism, Lutece is always a woman. In the one where Booker refuses, Lutece is always a man. So there's no split beforehand, it's simply a variable. The constant is their professions.
The implication at the end is that all the Bookers who survive to that point opt to die to prevent themselves from potentially becoming Comstocks. The only exception to this rule was the one Comstock that escaped in Burial at Sea. That's why you see multiple Elizabeths. However, once all the Bookers die, all the Elizabeth's disappear except the one. The idea is that even if you killed your parents in every reality, all possibilities exist in the multiverse, so at least one of you would remain. So the ending of the game implies this is the last Booker being drowned but it's been done many times before/simultaneously since they're putside of standard time at this point.
@@mish375 Isnt the idea of multiverse itself being you cannot snuff out all possibilities?
Even though I felt the ending to be way too convoluted and the game itself to be the weakest of the series, I still consider it to be a great game. The Lutece twins are definitely one of the things that make this game stand out to me.
My problem is that bioshock infinite should have had literally infinite DLC. Scenarios played differently, maybe whole chapters were Booker becomes the Martyr of the revolution and we fight as Daisy Fitzroy. Maybe we can also get a chapter where we play as the Bioshock infinite we saw at E3. So many possibilities but they just did 2 of them... really short ones too.
Huge let down.
My biggest Issue with Infinite was always how somewhat the consequences with hopping realities just kinda didn't matter to the Protaganists, like they did some really weird shit and the next second "Oh, ANYWAY".
Furthermore, I always thought Elizabeth killed all Boookers and Comstocks to make sure that the Multiverse is in a safer state and the issues don't appear.
(I haven't played Burial At Sea)
But if its really her just on a Revenge Arc, that just completely kills the last respect I had for the ending of Infinite as this is for me just kinda BS.
Elizabeth really goes through every Universe and doesn't at least once turn to good? Even after there were 123 Bookers trying to save her? Kinda sussy of bad writing.
I don't know I just feel many of the strong points and nice complexity Infinite could have for me just completely fell on its face, once you consider certain decisions for more than the few seconds the game lets you.
Spoiler warning:
The way I understood Burial at Sea Part 1 is that Elizabeth wanted to see if Comstock was capable of change. He had run off to Rapture to seemingly atone for his sins. Elizabeth could have killed him immediately but didn't. Instead she and the Lutece Twins double teamed the last Comstock to see if he had really accepted his faults and wanted to be a better man. In the end, Elizabeth realizes with sadness that Comstock hasn't changed at all and allows a Big Daddy to take him out. This also results in her death as well, but she becomes like the Luteces because of her abilities.
Burial at Sea Part 2 is where the good stuff is. It's about Elizabeth trying to come to terms with what she's done. She's killed all the versions of her father there are, but questions whether she really did it to stop his evil or whether the darkness inside of her wanted revenge. Her conscience makes her go back to Rapture to save a Little Sister (the one she used to lure the Last Comstock) and in the process she becomes mortal as the Luteces warned her she would. Robert's parting words to Elizabeth is that they all have their crosses to bear, while Rosalind warns her about the dangers of marytrdom out of guilt. This indicates that despite the Twins setting things right, they still feel they owe Elizabeth for helping bring her to Comstock and accidently ruining her life. In a way they will always be connected to each other.
Elizabeth questions why she came back to Rapture and became mortal. But at the end all is revealled: she is the key to bringing Jack to Rapture to save the innocents of the city. She becomes the Lamb in the end, dying at the hands of Atlas/Fontaine to ensure Jack arrives there.
The Lutece Twins sail off into another area of the multiverse, with the last audio diary of Rosalind's suggesting that she and Robert are debating whether they too should return to the world of the living. But it would mean giving up the secrets of the universe so she's conflicted. We don't get an answer on what they decide, only that they're likely off exploring the multiverse until they decide it's time to become mortal again.
100 isn't much to a million
An AH-TOM 🤣
This video should had came with a warning: you might get a nosebleed from thinking too hard.
How much would it cost for you to cover Alice in monster girl quest?
Infinite finaly makes sense now
Well now I get that maybe is not the best in gameplay, but this is get better the lore have a gold stone to that. But Burial of the Sea is kinda mess for me, an a loop.
I like infinite but it's story's lore has a lot of holes and all the the characters at the except booker are actually evil if you look into it enough
The bioshock series is my absolute favorite of all time, but I love infinite the most as it is the only one I can actually play through. I cannot play scary games and the first 2 terrify me😅🤣
Bioshock infinite is legit so depressing
The way you say "atom" is very jarring
Edit; a-tum rather than a-tom
So I had to look into this and it appears I've been saying it wrong my whole life! Every day has a lesson. Thanks for watching!
@@Skyrionn all good, it threw me off at first but don't stress 👍
Edit: Some people pronounce it so it sounds closer to "Adam"
That's the way my partner explained it to me 😂
Yer a local sounding lad but why do you pronounce “atoms” that way? Shouldn’t really complain though cuz I say “caravan” in that same two-word stretchy way. We split the first atoms here too, and we invented Baby. Oh man I’m gonna write up an alternate history story now ta ra
At om versus a tom. Simple things... Since this game is based in eastern America. Hence it is has British yawn or yawn.
first post
I couldn't finish watching because he keeps saying aTon, with such a hard emphasis on the "T" it sounds like ah- !T!um, as though English is his 5th language rather than his mother tongue.
I'm sorry you couldn't get past me saying a word :P
Algorithm comment
Wait so Elizabeth is bookers daughter?
Yeah, she is. Didn't you see that cutscene of Booker trying to chase Comstock down?
Great video, but what’s with your unnatural pronunciation of Atom?! Hurt my ears every time I heard it 😂
Bioshock infinite was fun(ish) but god I hated the lutece twins they were so insufferable
By being multiversal and understanding everything, they were completely incapable of talking normally, or at least in a way that Booker and the player would easily understand. Elizabeth suffered from the same thing when she got her powers, there's something about understanding the whole universe that makes you talk annoyingly abstractly
@@Ultimaximus Given that a person would exist outside of time at that point, it makes sense that they would seem "out of their minds" as Booker calls it. Rosalind does say in the cemetary that if people could perceive time as it was, we would have no need of tenses in language to describe the passage of time. Elizabeth mentions the doors and seeing what's behind the doors, which means that both she and the Luteces can see the possibilities that may result.
However, it's obvious they can only see certain constants in the possibility space because the Twins were able to change things, despite Rosalind thinking they wouldn't be able to. Even she and Robert were unable to accurately predict/see what was going to happen as a result of them trying to save Elizabeth and put things right.