Very inspiring. Completely changed my view of the game. It looks easy enough and a very concrete thing to try in every game. But then I tried it and failed miserably. There's a lot more to this then just surrounding stuff. It involves a lot of reading. Important points I noted: - Don't cut everything so as to create groups to surround. You'll only create weak groups for yourself to worry about - Don't lose track of your own groups - If you see a sequence that results in a dead shape, make sure your own surrounding groups are fine before attacking
I think it's worth reiterating to folks at around 10:40 that your left side group with the 20+ potential points was included in the massive influence but you didn't need all of it. So some potential gets "sacrificed" in order to continue to surround.
Love the video!! From a more esoteric, more abstract, and probably less practical viewpoint, I like to say that it's impossible to kill your opponents' groups. If we think about the board state on our turn, it pretty much is what it is. His group is either livable, alive, or dead as it stands. From that perspective, we can only say that we can take that board state, where our opponent's group is dead, and make it alive by making a mistake. In essence we can only kill our own groups. lol So if we think about the board that way, the question we should ask isn't "Can I kill this?", but "Where and how do I want to guide my opponent's group to life?" I think throughout most of the video you were showing how our opponents' groups might "oopsie doodle" their way into death while WE are thinking about how we want them to live so small they wish they were dead.
Ever since I stopped trying to actively kill groups in the early stages of the game, my opponents' groups have been falling left right and center later in the game. At my level (high sdk), people simply won't make any effort towards making their groups safe if you're not attacking them. They'll always tenuki rather than make shape. Later on, all those groups will found themeslves surrounded by the natual process of the board filling out. And many will die. It's crazy how many groups I've killed since I stopped trying to. Thank you for your invaluable lessons!!
Thanks Dwyrin! This was one of your videos that I liked best! So many learnings for me! Would be interesting with the other perspective as well, invading and living. 😊
I'm 9~12kyu. Because of your videos for the first time I can read and understand a dan game. So far if you were to make a course or something, to me it sounds like the most important things would be Early game: Openings / Fuseki Making bases, defending Not playing slow and focusing on big pojnts on the board Mid game: Defending from invasions Invading if needed Life and death, tsumego Lategame: Being careful about ko and miai and blind spots.
But that's my takeaway as a 9kyu, I don't know if thats accurate or if Im missing something. My idea would be a series of videos covering from early to mid to late game. You have many viseos so you probably already covered all of these topics. But as someone new to the channel, it's hard to know where to start and feel safe that there's gonna be building blocks of strategy rather than hoping to find what I'm looking for. Thats not criticism at all, it's just a suggestion, because you are insanely good in explaining in a very simple way what go is all about.
Great video!!! Hopefully this will help me to fight the "unreasonable invasion". Up to now, it has worked 9 times out of 10 against me :(. Keep up the good work!
I don't even play go except for the occasional game against aya bot (really weak bot) when I'm bored and the internet is out. I have found your channel to be entertaining and enlightening. If there weren't other games that I was more interested in playing, this channel alone would had brought me into Go.
Great video Batts, thanks for the lecture! Quick question, how do you get the stones to be perfectly aligned in Sabaki? In mine they're all crooked (to simulate a real board I guess) but I prefer them like the ones in this vid.
Great video ! This one really opened my eyes to a few new things that I have never thought of before. I feel like I've been stuck in a rut for a while. I will let you know how this has helped me. Thank you. Hope to see more like this.
That komi "bug" is there because the komi was 3.75 with Chinese half counting. If it is set to 7.5 it is basically the same as if the game would have been "normal" Chinese counting.
can you explain why the diagonal out prevents the connect underneath but the jump does not? I keep looking at it, but I don't really understand the sequence.
Very inspiring. Completely changed my view of the game. It looks easy enough and a very concrete thing to try in every game. But then I tried it and failed miserably. There's a lot more to this then just surrounding stuff. It involves a lot of reading. Important points I noted:
- Don't cut everything so as to create groups to surround. You'll only create weak groups for yourself to worry about
- Don't lose track of your own groups
- If you see a sequence that results in a dead shape, make sure your own surrounding groups are fine before attacking
I do want to see more specific topic videos. I feel like I learn more on them than watching games :D
This was more 'teaching' style than your typical game review videos. I liked that. Very clear.
Just the type of lecture that really help UNDERSTANDING. Thanks!
This style of lecture was great! Favorite video of the year. Thank you
I think it's worth reiterating to folks at around 10:40 that your left side group with the 20+ potential points was included in the massive influence but you didn't need all of it. So some potential gets "sacrificed" in order to continue to surround.
Love the video!!
From a more esoteric, more abstract, and probably less practical viewpoint, I like to say that it's impossible to kill your opponents' groups.
If we think about the board state on our turn, it pretty much is what it is. His group is either livable, alive, or dead as it stands. From that perspective, we can only say that we can take that board state, where our opponent's group is dead, and make it alive by making a mistake.
In essence we can only kill our own groups. lol
So if we think about the board that way, the question we should ask isn't "Can I kill this?", but "Where and how do I want to guide my opponent's group to life?"
I think throughout most of the video you were showing how our opponents' groups might "oopsie doodle" their way into death while WE are thinking about how we want them to live so small they wish they were dead.
Ever since I stopped trying to actively kill groups in the early stages of the game, my opponents' groups have been falling left right and center later in the game.
At my level (high sdk), people simply won't make any effort towards making their groups safe if you're not attacking them. They'll always tenuki rather than make shape. Later on, all those groups will found themeslves surrounded by the natual process of the board filling out. And many will die.
It's crazy how many groups I've killed since I stopped trying to.
Thank you for your invaluable lessons!!
:D
your best lecture yet
Thanks Dwyrin! This was one of your videos that I liked best! So many learnings for me! Would be interesting with the other perspective as well, invading and living. 😊
I'm 9~12kyu. Because of your videos for the first time I can read and understand a dan game.
So far if you were to make a course or something, to me it sounds like the most important things would be
Early game:
Openings / Fuseki
Making bases, defending
Not playing slow and focusing on big pojnts on the board
Mid game:
Defending from invasions
Invading if needed
Life and death, tsumego
Lategame:
Being careful about ko and miai and blind spots.
But that's my takeaway as a 9kyu, I don't know if thats accurate or if Im missing something.
My idea would be a series of videos covering from early to mid to late game. You have many viseos so you probably already covered all of these topics. But as someone new to the channel, it's hard to know where to start and feel safe that there's gonna be building blocks of strategy rather than hoping to find what I'm looking for.
Thats not criticism at all, it's just a suggestion, because you are insanely good in explaining in a very simple way what go is all about.
I really loved this lecture. I'm not sure I agree with the title, IMHO it should be "How to Attack Groups". But great content!
Yes, I'd love to see you expand on each of these with their own videos.
Absolutely love your basics lessons. If only my 12 years old son would have enough patience to watch them too.
Great video!!! Hopefully this will help me to fight the "unreasonable invasion". Up to now, it has worked 9 times out of 10 against me :(. Keep up the good work!
I don't even play go except for the occasional game against aya bot (really weak bot) when I'm bored and the internet is out. I have found your channel to be entertaining and enlightening. If there weren't other games that I was more interested in playing, this channel alone would had brought me into Go.
Thank you for this video! The bit about question moves is excellent.
Great video Batts, thanks for the lecture! Quick question, how do you get the stones to be perfectly aligned in Sabaki? In mine they're all crooked (to simulate a real board I guess) but I prefer them like the ones in this vid.
Great video ! This one really opened my eyes to a few new things that I have never thought of before. I feel like I've been stuck in a rut for a while. I will let you know how this has helped me. Thank you. Hope to see more like this.
Great video, one of your best. Makes me remember why yours is one of the first channels I ever subscribed to!
Wonderfully helpful video. Thanks Batt
Wow. Just loved this video - I feel I just jumped a couple of Kyu levels by watching this!!!
That komi "bug" is there because the komi was 3.75 with Chinese half counting. If it is set to 7.5 it is basically the same as if the game would have been "normal" Chinese counting.
Great attack and defense lecture, thanks!
this video was super fun to watch and i learned alot i hope you make more like this!
One of your top ten best video. So clear, so usefull !
Thanks !!
I agree! What would be the others videos that you would include in a top 10?
This video is such a good lecture. Thank you
Oh and a general guide and strategy of 9x9 by you would be awesome
This is my favorite video. Can anyone point me out to other videos like this one on this channel?
Look at his playlists in the "old content" section.
This was really helpful
Brilliant vid, thank you, really useful and more like this would be fab (although I appreciate it's not me having to make them) :)
Another good one to recommend to my students.
liked before watching
Hey, great video! Can anyone recommend plateforms or books to learn josekis ?
can you explain why the diagonal out prevents the connect underneath but the jump does not? I keep looking at it, but I don't really understand the sequence.
I guess this is because the jump allows atari between the 1space jump, and then there can be a connection on top?
How do you remember all those joseki ?
komi should be 7.5 not 6.5 because chinese rules:P last i saw, fox gets komi right with japanese rules
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:O
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