I think is a good method but have flaw like either make game like dummies in combat where they strafe and safely kill you over 50 studs or some of them having more of certain skill for some group members like a situacion where some of them hit more accuarate but moves with team or they hold positions and dont move unless nessesary, etc. The job is the job and it is good.
u should make it so that if the marine is still taking damage look at the enemies orientation and if its within a 90* angle check the wall and make sure its behind it and not in front of it
Hello. I’m making a team of people to create a Star Wars stealth game and would very much so value your help and talent on the team
Awesome I've been subbed to @Y3llowMustang for 3 years and finally we get an update on his marines
Search up Zodigys channel because that also has modifications and reskins on his Ai.
I think is a good method but have flaw like either make game like dummies in combat where they strafe and safely kill you over 50 studs or some of them having more of certain skill for some group members like a situacion where some of them hit more accuarate but moves with team or they hold positions and dont move unless nessesary, etc.
The job is the job and it is good.
create.roblox.com/marketplace/asset/15762298234/
u should make it so that if the marine is still taking damage look at the enemies orientation and if its within a 90* angle check the wall and make sure its behind it and not in front of it
@@Bni3iDisable Strafing on that one.
@@Bni3iand I made a better one because the path is linear.