Will it be possible to load shot-sequences? Even though it is hard to think of this yet as a final render output, it is a nice tool for pre-lighting on a sequence level.
ok i have enought. 1:22 and that gonna be 8th crash. That software is broken. Im sad because i was hyped by vision of setting up scene in zbrush, refresh all files, create material in painter and then load files to render engine after some physic play in omniverse. Unreal Engine 5 then.
*Why are people so cheap when it comes to giving "likes"?*
This guy makes great instructive videos and they definitelt deserve more thumbs up!
Your skill level is amazing salute.
Thanks for this second part. Do you plan something for kinematics/animation/DRL with Omniverse ?
great quality.. but we don't have time to play around with lots of values... that is why Twinmotion is preferred
Really helpful thanks so much, looks awesome too !
Any chance these 3D scenes can be dragged right into Davinci Resolves 3D model set up ?
How do you capture only the render screen not the toolbars etc.?
Will it be possible to load shot-sequences? Even though it is hard to think of this yet as a final render output, it is a nice tool for pre-lighting on a sequence level.
is it possible to bake the lihgting?
Is it rendered locally or its cloud? If its cloud is it free or not?
ok i have enought. 1:22 and that gonna be 8th crash. That software is broken. Im sad because i was hyped by vision of setting up scene in zbrush, refresh all files, create material in painter and then load files to render engine after some physic play in omniverse. Unreal Engine 5 then.
The resolution has no influence!