Okay, but imagine muratta gives your team a buff that sacrifices your def and gives you atk, based on lost def. I think that would be really cool, a total feast or famine unit.
I feel like there's ONE variable that you didn't take into consideration, that is regional design philosophy. Each region has its own design that they strictly follow (at least for Post-Inazuma) Version x.5 is usually the perfect time to speculate on the next region's gameplay design: Yae with the rise of EM scaling Dehya with HP loss mechanic When looking at Chiori's kit, the most stand out mechanic has to be her "Forced Swap" ability. I suspect that the Natlan's characters will have a heavy incentive on running a quickswap teams. It is also entirely possible for Natlan's characters to play around with "Summoned Entities", but that is less likely in my opinion. But if it is true, then we'll definitely be getting a new artifact that buffs the team based on the number of Summoned Entities/Constructs present on the field. Crit DMG scaling is very interesting, but I believe it should be reserved for Snezhnaya since the Cryo Resonance scales with Crit Rate. Or maybe they can introduce "Overcritting" or "Crit Conversion" mechanic in Snezhnaya. Personally, I'd like to see a 3-Man team to become mainstream, either by making an ability that strictly demands a 3 characters or less to activate (similar to Nilou & Chevreuse), or by having multiple characters' kit which has extremely long field time that a 4-Man team cannot sustain with their buff uptime. Simply put, I want a Hi3rd or ZZZ combat style in Genshin, but it's probably never going to happen. 😔
I’m surprised someone else mentioned the X.5 thing. I actually did look into it a bit more when I saw Chiori’s kit, but I felt it was reaching since Eula didn’t align with it. The difference is that the mechanic I noticed the most was her A1. If she stays on-field, she gets a Geo infusion, but if she swaps off-field, her skill gets extra coordinated attacks. In my eyes, the passive creates playstyle choice, so I felt my Murata concept still aligned with the X.5 pattern. With that being said, I made this concept all the way back in December, and I just wanted her to have off-field damage like with all the other archons. The whole X.5 alignment was just coincidental, but I’m glad to have found some kind of connection to the pattern lol And as for Crit DMG, I actually chose it *because* of Cryo’s Crit Rate connection. It was an opposites sort of vibe. When I get around to making the Cryo Archon concept (probably next year), rest assured Crit Rate is going to play a part in her kit ;)
@@spiderninja_1 Eula does have relevance with the x.5 design foreshadowing theory. Inazuma has a more emphasized theme of burst-based damage and energy dependence. Eula has that going for her. She has an 80 burst cost and majority of her damage is packed in her nuke burst, not to mention that Eula and Raiden have a fair amount of synergy together, burst dmg bonus, superconduct triggering, and energy funneling from raiden into Eula, and Eula providing Chakra Desiderata stacks and occupying the field during Raiden's downtime. So Eula is also included but not as emphatic as Yae or dehya was.
I was thinking that Natlan characters could summon entities from doing the crystallize reaction and these entities could count as geo constructs. But that would probably be too wild
I like creating character concepts too, so I decided to create a possible Murata kit, including Artis and weapon (keep in mind that all of this was done without watching even a second of this video): Also, please lmk if I missed anything. I didn't come up with any fancy names, aside from the weapon for some reason. I also didn't go into much detail with her normal/charged/plunging attacks because they aren't important to her kit (like all the archons). 5-star pyro catalyst All damage scales off of attack All unspecified scalings increase with talent level Ascension stat: Attack% Normal attacks: Final hit increases crit damage by 20% Charged attack: Can be held to continuously consume stamina and deal AOE pyro damage Plunge attack: Normal Skill: 15 sec cooldown Summons a pyro dragon that attacks and taunts enemies for 20 sec While the dragon is summoned, the active character will gain a pyro shield that lasts for 5 seconds every 5 seconds (based on attack), and will be surrounded by magma that deals pyro damage to nearby enemies If enemies successfully hit the dragon enough times, it will trigger Draconic Punishment: Flies high into the sky, and plummets at high speeds toward the ground, dealing significant pyro damage, and reappearing from the ground a short while later, dealing more pyro damage and leaving a pool of lava that will deal pyro damage to enemies standing in it, and the radius of which will slowly increase Burst: 16 sec cooldown 60 energy cost Performs a ritual that covers the surrounding area in magma and lava, dealing continuous damage to surrounding enemies for 20 seconds All allies (except for Murata) gain base attack based on Muratas’ total attack All allies gain increased Hp, EM, pyro damage bonus, crit damage, and all elemental and physical damage reduction based on their attack% from artifacts Murata gains 0.3% crit rate and 0.6% crit damage for every 100 total team attack Passive talent: While out of combat, Murata can ride her pet dragon, allowing her to fly a short distance above the ground while moving at considerable speeds Additionally, outside of combat, Murata will not take pyro damage A1 passive: When Muratas’ dragon attacks opponents, she will gain +10% Hp, +25% Def, and +20% shield strength for 6 sec, stacks up to 2 times A4 passive: For every pyro character in the team (aside from Murata herself), Murata will gain buffs 1 pyro character: Ally base attack gain from burst increased by 20% 2 pyro characters: Dragon attack speed increased by 25%. Additionally, Murata gains +0.8% attack for every 1% pyro damage bonus she has 3 pyro characters: Muratas’ dragons’ speed is increased by 35%, and while out of combat, she will take 35% reduced damage from all elemental and physical damage C1: For every 10 EM Murata has, she will gain +1% crit rate, max 10% C2: The shield strength gained from Muratas A1 passive is increased by 10% per stack, and she will gain 30% crit rate and 60% crit damage when at 2 stacks C3: Skill C4: While in combat, wherever Muratas’ dragon flies, it will leave a trail of fire on the ground below it, which lasts for 10 seconds, dealing 500% of regular fire damage to enemies standing on it. Every 2 seconds, when an enemy takes damage from this fire, Murata will regenerate 3 energy C5: Burst C6: Muratas’ A4 passive 1 pyro character buff will be always active, and the 2 pyro character buff will require 1 pyro character. If there are 2 or more pyro characters in the team (aside from Murata), The below shield damage will double Whenever Muratas’ shield forms and breaks (unless its’ duration ends), AOE pyro damage will be done, dealing 600% of her attack All damage done by Muratas’ dragon will ignore 100% of enemy Def, and the dragon will gain an increased 15% crit rate and 150% crit damage after performing draconic punishment Weapon: 721 base attack, 17.1% attack as substat (R1) Crit rate increased by 8% After casting elemental skill, enter the “Scorched Soul” state for 18 sec. While in this state, EM is increased by 25. If there is a summoned creature nearby, EM is further increased by 35, attack is increased by 20%, and all physical and elemental damage bonus is increased by 20%. If in the “Scorched Soul” state, there is a summoned creature nearby, and elemental burst is cast, elemental skill damage is increased by 25%, and all allies gain 15% attack Artifact set: 2 pc bonus: +20% shield strength 4 pc bonus: After the equipping character creates a shield, increases elemental skill damage by 25% for 7 seconds, stacks up to 2 times, gaining a new stack refreshes all stacks’ durations. Casting elemental burst causes the limit to be increased to 5, and an additional stack is gained when a shields’ duration ends for 25 seconds
Also, please note that I don't know what scalings she should have to have just the right amount of powercreep, which is why I didn't include a lot of them.
I actually wish the Pyro archon will turn dpses into support, basically a quick swap team but with all dps and no support. Her burst would accumulate all the damage done by her team and multiply it by a percent of her ATK to unleash a volcanic eruption that deals that amount of pyro damage.
Instead of crit dmg I would've gone with her having special scaling with ATK%, both because its pyro's identity and since crit seems to be cryo's thing (maybe her buffs can even scale on atk% instead base as well, kinda like nahida's scaling with em in a way). Otherwise the ideas presented here are definitely interesting, keep up the great work!
I've made a character and I'd like to share with you guys so here we goI have a mostly fun idea that character that i made is a one shot support so i made them anemo 5 star bow their E does a buff like a nilou aura that occasionally swirls and every time it swirls it it swirls faster and decreases the enemy defense their burst summuns a clock with makes the next hit of your active character (doesn't count off field damage) be double the damage if you swirl it with pyro or cryo and if you swirl it with electro or hydro the next hit of your active character will heal all of your team based on the support's HP/EM/ATK or any other scaling
I made some designing and the character is a medium male from fountaine and his skills and bursts are mostly made of clocks and screws his appearance is kinda like sethos with freminet but more blueish and yellow
Personally I know it’s unlikely but I hope the pyro archon, being the god of war , could use all weapons. There skill being a the wepon swap+ an attack with the new weapon . You could equip them with any weapon and the stats of that wepon would always be used , when changing weapons the weapon is made of pyro.
@@ThelordHayden34 a character from honkai impact 3rd another hoyo games she as weapon swap in her kit she switch weapons everytime you tap her ult and does her ult if you hold it
I failed to predict Furina's and Chiori's kits, but... I believe Murata will have a ramping massive attack buff for the whole team, for 20 seconds, while pulsating fire with her skill, her ultimate is a giant explosion that always crits. Her buff will scale on attack and her ascension is attack too. Her C6 will convert her attack to crit and give her infusion. Her C2 will improve her attack buff. That would be cool.
What I love about your fan made kit the most is THAT YOU DON'T MAKE HER WORK WITH EVERYTHING. Her having problems is what makes the kit unique. Also it sound very cool, also maybe with the infusion from the skill, she also gains increased AoE too? But OMG, I hope there are more videos like this somewhere. It is SUPER creative and it was so fun to read and hear about your ideas. Hope you make more in the future! How about... Tsaritsa? 🔥❤️
I just have lots of ideas now so I've made the cryo archon so hum hum she is a sub-DPS she ascends off crit rate and her A4 passive "Every 1.0 point of crit rate converts into 1.50 crit damage whenever she crits this can be stacked for 100 times for 15 seconds" i haven't thought much for her but i made quite a lot she is a cryo catalyst and she shoots ice cristals like ninguang but it is quite late so it is like charged attacks will remain close to her for some seconds and then it will fire and after it hits an enemy it creates little pellets that buffs Cryo damage on her team like 30%, her E is mostly low cryo application with a lot of damage and that buffs all of her teammates NA dmg and Crit rate (including her) her burst is just a big amount of damage that will converts her normal attacks cristals into really bigger shards for a while and buffs her skill and NA's CRIT rate and Damage her A1 is "when she uses her skill all the enemys close to the active character will have their Def lowered by 20%" her weapon will be on the replys
Her weapon is a catalyst with high base attack and crit dmg sub stats and the passive is (R5) "Every time the active character crits it will gain 20% ATK buff based on the wielder's crit rate and this effect can be stacked 5 times it has a 1s cool down and the effect runs out after 40s"
Murata, Xiangling, Kazuha, Bennett w/ on field Bennett would to crazy (On field Bennett and not Murata : - Murata would probable do as much damage on field and off field (more or less) so it leaves room for Bennett’s actually good on field dps capabilities at C6 -Bennett creates a lot of particles for Xiangling and Murata when on field which Murata on field wouldn’t)
I think if the meteorites hit while she was on field aswell I think that would make her feel cooler and would make her feel similar to Jedi Griseo from honkai impact 3rd
My only gripe with your design is honestly how she doesn’t open up any new teams like all the other archons did she seems more to if anything be a side/upgrade to existing teams. Venti made teams focused on quadratic scaling Raiden opened up for more energy hungry/dual carry teams Nahida enables the entirety of Dendro Furina made healers and healing a core part of her team building It just feels meh that she also doesn’t open up for old characters to get new opportunities like our last 2 archons so she feels more in line with zhongli who’s also the worst archon rn
tbh pyro element already has a really powerful atk support along with very powerful main and subdps characters, its kind of hard to make a new gameplay change, what do you think you would make her kit ?
Not a bad kit, but i thing the crit thing should be save for tsaritsa coz its cyro thing. For me, i think she gonna be a support & dps. You can switch between them. In support mode, her E pyro off field applications just like any archon. Her Q buff all character atk, hp, def in the same time. After furina, i think mihoyo gonna make the next archon universal support. Dps mode, her Q change her appearance a lil bit, she got pyro infusion, increase her normal attack damage. Her E doing pyro slash straight line. How to change her dps & support mode, hold Q for dps mode. This is just a simple explanation and i think her kit should not be to complicated coz she's dps & support in 1 package. Tbh i dont really mind if she's a pure support coz its archon thing. After raiden, nahida & furina, she's 99% gonna be top tier unit. Mihoyo not gonna let her down coz they got a banner to sale.
It sounds really great I'd pull IF she was a sword user cuz like we have only Bennett as a sword user pyro so I'd be cool if Bennett 2.0 was a sword user :) Edited:(after leaks now so skip if you don't like leaks) So leaks show that the pyro archon is going to be a polearm shocker, I know but it still just leaks, but I don't really want another pyro polearm character just after allerchino which is also a pyro polearm so I hope they change it last minute
Slightly unrelated, but I remember designing a kit for the hydro archon about when 2.3 was out and i was totally off it was embarrassing 😭This actually makes sense and I hope at least parts of it are involved in the pyro archon’s kit.
Okay, but imagine muratta gives your team a buff that sacrifices your def and gives you atk, based on lost def. I think that would be really cool, a total feast or famine unit.
That sounds like an awesome concept. I love the "feast or famine" theme. Just turn every unit into a glass cannon lol.
That is such an interesting concept! If I make another unit based on this, I’ll be sure to credit you for the inspiration!
rip usage with itto noelle and chiori
@@zheann0725prob can be reworked to just you taking more damage for increased damage
@@inqyr4707who can be reworked?
I feel like there's ONE variable that you didn't take into consideration, that is regional design philosophy. Each region has its own design that they strictly follow (at least for Post-Inazuma)
Version x.5 is usually the perfect time to speculate on the next region's gameplay design:
Yae with the rise of EM scaling
Dehya with HP loss mechanic
When looking at Chiori's kit, the most stand out mechanic has to be her "Forced Swap" ability. I suspect that the Natlan's characters will have a heavy incentive on running a quickswap teams.
It is also entirely possible for Natlan's characters to play around with "Summoned Entities", but that is less likely in my opinion. But if it is true, then we'll definitely be getting a new artifact that buffs the team based on the number of Summoned Entities/Constructs present on the field.
Crit DMG scaling is very interesting, but I believe it should be reserved for Snezhnaya since the Cryo Resonance scales with Crit Rate. Or maybe they can introduce "Overcritting" or "Crit Conversion" mechanic in Snezhnaya.
Personally, I'd like to see a 3-Man team to become mainstream, either by making an ability that strictly demands a 3 characters or less to activate (similar to Nilou & Chevreuse), or by having multiple characters' kit which has extremely long field time that a 4-Man team cannot sustain with their buff uptime. Simply put, I want a Hi3rd or ZZZ combat style in Genshin, but it's probably never going to happen. 😔
I’m surprised someone else mentioned the X.5 thing. I actually did look into it a bit more when I saw Chiori’s kit, but I felt it was reaching since Eula didn’t align with it. The difference is that the mechanic I noticed the most was her A1. If she stays on-field, she gets a Geo infusion, but if she swaps off-field, her skill gets extra coordinated attacks. In my eyes, the passive creates playstyle choice, so I felt my Murata concept still aligned with the X.5 pattern.
With that being said, I made this concept all the way back in December, and I just wanted her to have off-field damage like with all the other archons. The whole X.5 alignment was just coincidental, but I’m glad to have found some kind of connection to the pattern lol
And as for Crit DMG, I actually chose it *because* of Cryo’s Crit Rate connection. It was an opposites sort of vibe. When I get around to making the Cryo Archon concept (probably next year), rest assured Crit Rate is going to play a part in her kit ;)
@@spiderninja_1 I mean Eula has energy issues, and she synergises SUPER WELL with Raiden i guess
@@spiderninja_1 Eula does have relevance with the x.5 design foreshadowing theory. Inazuma has a more emphasized theme of burst-based damage and energy dependence. Eula has that going for her. She has an 80 burst cost and majority of her damage is packed in her nuke burst, not to mention that Eula and Raiden have a fair amount of synergy together, burst dmg bonus, superconduct triggering, and energy funneling from raiden into Eula, and Eula providing Chakra Desiderata stacks and occupying the field during Raiden's downtime.
So Eula is also included but not as emphatic as Yae or dehya was.
@@flamezforthegamez1056 oh I had the same thought about Eula with energy dependence, so I guess it wasn’t that much of a reach lol
I was thinking that Natlan characters could summon entities from doing the crystallize reaction and these entities could count as geo constructs. But that would probably be too wild
I like creating character concepts too, so I decided to create a possible Murata kit, including Artis and weapon (keep in mind that all of this was done without watching even a second of this video):
Also, please lmk if I missed anything. I didn't come up with any fancy names, aside from the weapon for some reason. I also didn't go into much detail with her normal/charged/plunging attacks because they aren't important to her kit (like all the archons).
5-star pyro catalyst
All damage scales off of attack
All unspecified scalings increase with talent level
Ascension stat: Attack%
Normal attacks: Final hit increases crit damage by 20%
Charged attack: Can be held to continuously consume stamina and deal AOE pyro damage
Plunge attack: Normal
Skill:
15 sec cooldown
Summons a pyro dragon that attacks and taunts enemies for 20 sec
While the dragon is summoned, the active character will gain a pyro shield that lasts for 5 seconds every 5 seconds (based on attack), and will be surrounded by magma that deals pyro damage to nearby enemies
If enemies successfully hit the dragon enough times, it will trigger Draconic Punishment: Flies high into the sky, and plummets at high speeds toward the ground, dealing significant pyro damage, and reappearing from the ground a short while later, dealing more pyro damage and leaving a pool of lava that will deal pyro damage to enemies standing in it, and the radius of which will slowly increase
Burst:
16 sec cooldown
60 energy cost
Performs a ritual that covers the surrounding area in magma and lava, dealing continuous damage to surrounding enemies for 20 seconds
All allies (except for Murata) gain base attack based on Muratas’ total attack
All allies gain increased Hp, EM, pyro damage bonus, crit damage, and all elemental and physical damage reduction based on their attack% from artifacts
Murata gains 0.3% crit rate and 0.6% crit damage for every 100 total team attack
Passive talent:
While out of combat, Murata can ride her pet dragon, allowing her to fly a short distance above the ground while moving at considerable speeds
Additionally, outside of combat, Murata will not take pyro damage
A1 passive:
When Muratas’ dragon attacks opponents, she will gain +10% Hp, +25% Def, and +20% shield strength for 6 sec, stacks up to 2 times
A4 passive:
For every pyro character in the team (aside from Murata herself), Murata will gain buffs
1 pyro character: Ally base attack gain from burst increased by 20%
2 pyro characters: Dragon attack speed increased by 25%. Additionally, Murata gains +0.8% attack for every 1% pyro damage bonus she has
3 pyro characters: Muratas’ dragons’ speed is increased by 35%, and while out of combat, she will take 35% reduced damage from all elemental and physical damage
C1:
For every 10 EM Murata has, she will gain +1% crit rate, max 10%
C2:
The shield strength gained from Muratas A1 passive is increased by 10% per stack, and she will gain 30% crit rate and 60% crit damage when at 2 stacks
C3: Skill
C4:
While in combat, wherever Muratas’ dragon flies, it will leave a trail of fire on the ground below it, which lasts for 10 seconds, dealing 500% of regular fire damage to enemies standing on it. Every 2 seconds, when an enemy takes damage from this fire, Murata will regenerate 3 energy
C5: Burst
C6:
Muratas’ A4 passive 1 pyro character buff will be always active, and the 2 pyro character buff will require 1 pyro character. If there are 2 or more pyro characters in the team (aside from Murata), The below shield damage will double
Whenever Muratas’ shield forms and breaks (unless its’ duration ends), AOE pyro damage will be done, dealing 600% of her attack
All damage done by Muratas’ dragon will ignore 100% of enemy Def, and the dragon will gain an increased 15% crit rate and 150% crit damage after performing draconic punishment
Weapon:
721 base attack, 17.1% attack as substat
(R1)
Crit rate increased by 8%
After casting elemental skill, enter the “Scorched Soul” state for 18 sec. While in this state, EM is increased by 25. If there is a summoned creature nearby, EM is further increased by 35, attack is increased by 20%, and all physical and elemental damage bonus is increased by 20%. If in the “Scorched Soul” state, there is a summoned creature nearby, and elemental burst is cast, elemental skill damage is increased by 25%, and all allies gain 15% attack
Artifact set:
2 pc bonus: +20% shield strength
4 pc bonus: After the equipping character creates a shield, increases elemental skill damage by 25% for 7 seconds, stacks up to 2 times, gaining a new stack refreshes all stacks’ durations. Casting elemental burst causes the limit to be increased to 5, and an additional stack is gained when a shields’ duration ends for 25 seconds
Also, please note that I don't know what scalings she should have to have just the right amount of powercreep, which is why I didn't include a lot of them.
Hyped for this one 👀 I did a version myself so curious to see how they compare
Now I’m curious. What did your version look like?
well don't just say that and not let us see yours
I actually wish the Pyro archon will turn dpses into support, basically a quick swap team but with all dps and no support. Her burst would accumulate all the damage done by her team and multiply it by a percent of her ATK to unleash a volcanic eruption that deals that amount of pyro damage.
Instead of crit dmg I would've gone with her having special scaling with ATK%, both because its pyro's identity and since crit seems to be cryo's thing (maybe her buffs can even scale on atk% instead base as well, kinda like nahida's scaling with em in a way).
Otherwise the ideas presented here are definitely interesting, keep up the great work!
I've made a character and I'd like to share with you guys so here we goI have a mostly fun idea that character that i made is a one shot support so i made them anemo 5 star bow their E does a buff like a nilou aura that occasionally swirls and every time it swirls it it swirls faster and decreases the enemy defense their burst summuns a clock with makes the next hit of your active character (doesn't count off field damage) be double the damage if you swirl it with pyro or cryo and if you swirl it with electro or hydro the next hit of your active character will heal all of your team based on the support's HP/EM/ATK or any other scaling
I made some designing and the character is a medium male from fountaine and his skills and bursts are mostly made of clocks and screws his appearance is kinda like sethos with freminet but more blueish and yellow
That s so cool
Personally I know it’s unlikely but I hope the pyro archon, being the god of war , could use all weapons. There skill being a the wepon swap+ an attack with the new weapon .
You could equip them with any weapon and the stats of that wepon would always be used , when changing weapons the weapon is made of pyro.
Thats some herrscher of sentience type shit
@@ghosttie1219 idk what that is ….
@@ThelordHayden34 a character from honkai impact 3rd another hoyo games she as weapon swap in her kit she switch weapons everytime you tap her ult and does her ult if you hold it
I failed to predict Furina's and Chiori's kits, but... I believe Murata will have a ramping massive attack buff for the whole team, for 20 seconds, while pulsating fire with her skill, her ultimate is a giant explosion that always crits. Her buff will scale on attack and her ascension is attack too. Her C6 will convert her attack to crit and give her infusion. Her C2 will improve her attack buff.
That would be cool.
Obsessed with these
What I love about your fan made kit the most is THAT YOU DON'T MAKE HER WORK WITH EVERYTHING. Her having problems is what makes the kit unique. Also it sound very cool, also maybe with the infusion from the skill, she also gains increased AoE too? But
OMG, I hope there are more videos like this somewhere. It is SUPER creative and it was so fun to read and hear about your ideas. Hope you make more in the future!
How about... Tsaritsa? 🔥❤️
I just have lots of ideas now so I've made the cryo archon so hum hum she is a sub-DPS she ascends off crit rate and her A4 passive "Every 1.0 point of crit rate converts into 1.50 crit damage whenever she crits this can be stacked for 100 times for 15 seconds" i haven't thought much for her but i made quite a lot she is a cryo catalyst and she shoots ice cristals like ninguang but it is quite late so it is like charged attacks will remain close to her for some seconds and then it will fire and after it hits an enemy it creates little pellets that buffs Cryo damage on her team like 30%, her E is mostly low cryo application with a lot of damage and that buffs all of her teammates NA dmg and Crit rate (including her) her burst is just a big amount of damage that will converts her normal attacks cristals into really bigger shards for a while and buffs her skill and NA's CRIT rate and Damage her A1 is "when she uses her skill all the enemys close to the active character will have their Def lowered by 20%" her weapon will be on the replys
Her weapon is a catalyst with high base attack and crit dmg sub stats and the passive is (R5) "Every time the active character crits it will gain 20% ATK buff based on the wielder's crit rate and this effect can be stacked 5 times it has a 1s cool down and the effect runs out after 40s"
A NEW VIDEOOO
YES NEW VID!!!
Murata, Xiangling, Kazuha, Bennett w/ on field Bennett would to crazy (On field Bennett and not Murata : - Murata would probable do as much damage on field and off field (more or less) so it leaves room for Bennett’s actually good on field dps capabilities at C6 -Bennett creates a lot of particles for Xiangling and Murata when on field which Murata on field wouldn’t)
I think if the meteorites hit while she was on field aswell I think that would make her feel cooler and would make her feel similar to Jedi Griseo from honkai impact 3rd
My only gripe with your design is honestly how she doesn’t open up any new teams like all the other archons did she seems more to if anything be a side/upgrade to existing teams.
Venti made teams focused on quadratic scaling
Raiden opened up for more energy hungry/dual carry teams
Nahida enables the entirety of Dendro
Furina made healers and healing a core part of her team building
It just feels meh that she also doesn’t open up for old characters to get new opportunities like our last 2 archons so she feels more in line with zhongli who’s also the worst archon rn
tbh pyro element already has a really powerful atk support along with very powerful main and subdps characters, its kind of hard to make a new gameplay change, what do you think you would make her kit ?
could you make a light element traveler kit ? kinda wanna see what you would create for that
Not a bad kit, but i thing the crit thing should be save for tsaritsa coz its cyro thing.
For me, i think she gonna be a support & dps. You can switch between them.
In support mode, her E pyro off field applications just like any archon. Her Q buff all character atk, hp, def in the same time. After furina, i think mihoyo gonna make the next archon universal support.
Dps mode, her Q change her appearance a lil bit, she got pyro infusion, increase her normal attack damage. Her E doing pyro slash straight line.
How to change her dps & support mode, hold Q for dps mode.
This is just a simple explanation and i think her kit should not be to complicated coz she's dps & support in 1 package.
Tbh i dont really mind if she's a pure support coz its archon thing. After raiden, nahida & furina, she's 99% gonna be top tier unit. Mihoyo not gonna let her down coz they got a banner to sale.
I would pull that weapon for eula and give song of broke pines to murata lol
At this state of pyro, I'd be happy if she's just a better diluc.
It sounds really great I'd pull IF she was a sword user cuz like we have only Bennett as a sword user pyro so I'd be cool if Bennett 2.0 was a sword user :)
Edited:(after leaks now so skip if you don't like leaks) So leaks show that the pyro archon is going to be a polearm shocker, I know but it still just leaks, but I don't really want another pyro polearm character just after allerchino which is also a pyro polearm so I hope they change it last minute
Lmao! I wouldn’t even care if it was Murata. I think we’d go crazy for ANY new Pyro sword XD
@@spiderninja_1 Fair point
Slightly unrelated, but I remember designing a kit for the hydro archon about when 2.3 was out and i was totally off it was embarrassing 😭This actually makes sense and I hope at least parts of it are involved in the pyro archon’s kit.
So you’re basically saying her and benny together xiangling with xingqiu and gonna break the games code by doing so much dmg
I hope she would really replace both bennett and xiangling
Wait a damned minute, is her A4 pasive; Blood for the Blood God, a Technoblade reference?
Indeed it is XD
Why is C1 and C2 both called bloodthirsty?
Oops. Editing error lol. C2 was supposed to be called “Adrenaline Rush”
Don't like it blunt dmg it should be fire explosion instead Klee aprovee
I want to send my pyro archon desing in you twitter DMs but for some reason it dosent let me, can you help me with that?