GWater2 - NPC, Ragdoll, and Player Collision

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  • Опубліковано 13 тра 2024
  • Today I showcase (proper) ragdoll collision and (hopefully) improvements to the visuals (I need feedback on this!)
    Ragdoll collision was a very heavily requested feature and took me 4 days of rewriting code. Was it worth it? Maybe.. Although I am very tired now.
    Stay tuned! Next video should include the beginning of diffuse particles (bubbles/foam).
    Early Access Download: / meetric
    Early Access Download for Russians / Ukrainians: boosty.to/meetric
    discord: / discord

КОМЕНТАРІ • 188

  • @ethosaur
    @ethosaur 22 дні тому +108

    Grigori laughing after getting showered in blood

    • @Meetric1
      @Meetric1  22 дні тому +33

      Quite in-character

  • @s_callahan
    @s_callahan 22 дні тому +144

    My gwater titanic dreams are becoming a reality

  • @user-rl4se7fj8g
    @user-rl4se7fj8g 22 дні тому +89

    I think we need the shining scene

    • @user-rl4se7fj8g
      @user-rl4se7fj8g 22 дні тому +4

      Also a slime character would be interesting

  • @nevoobrazimiy
    @nevoobrazimiy 22 дні тому +51

    Father Gregory's quotes adds to the atmosphere 💀💀💀

  • @moonsteel_1641
    @moonsteel_1641 22 дні тому +19

    i love how it starts to look less like blood and more like jam

  • @Stanley_stanley
    @Stanley_stanley 22 дні тому +55

    That looks so good?? HOW????

  • @ronokoplhatake7463
    @ronokoplhatake7463 22 дні тому +10

    whenever i see Gwater2 blood it always reminds me of killing floor 2 physx blood effects. looks sick

    • @Meetric1
      @Meetric1  22 дні тому +8

      They use the same physics engine which is probably why 😉

  • @alien31ita
    @alien31ita 22 дні тому +15

    2:32 bro really wanted free wine so bad 💀

  • @blendfile3_3
    @blendfile3_3 22 дні тому +7

    2:33 hes enjoying it

  • @ozvoid1245
    @ozvoid1245 19 днів тому +3

    The imagery of a noclipping individual in all its violent and rigid glory just flashing upwards, emerging from the blood of their enemies like god damn Omni-Man is incredible.

  • @reiko2985
    @reiko2985 22 дні тому +8

    1:39 Bro really said "Hell Yeah!!" with his mouse... And yeah, thats cool.

  • @cherryparry7875
    @cherryparry7875 22 дні тому +5

    i can't wait to wait some more for this addon to release

  • @swgclips03
    @swgclips03 22 дні тому +18

    Oh boy, I'm Justin Thyme.

  • @npc_citizen9276
    @npc_citizen9276 22 дні тому +43

    Bro oiled up father gregory 💀

  • @infamearts
    @infamearts 22 дні тому +11

    Player collision should make space when you just step in it, then fill back up and make your feet soak, not that they have some sort of water proof shield around them.

    • @Big_Money_Salvia
      @Big_Money_Salvia 22 дні тому +11

      If I had to guess, that's probably not possible due to the way it works. Simply put, the spheres that make up the actual simulation are too big to realistically not leave any gap when colliding with objects. You could lower the size of the particles and that would probably work better, but doing so makes the simulation much more expensive.

    • @fireyhotpotatoe
      @fireyhotpotatoe 22 дні тому +1

      @@Big_Money_Salvia Or you could turn the collision off when the player stops moving so that the water particles go where the feet are. Still might not be possible to do though

    • @mr.m2675
      @mr.m2675 22 дні тому

      the easier fix is, you just install an addon for body self awareness.
      then you would see your actual legs and not the invisable collision

    • @Meetric1
      @Meetric1  22 дні тому +2

      Its not a shield, its your feet, which you can't see by default.

  • @Slash11512
    @Slash11512 22 дні тому +4

    2025 Machinina makers eating good tonight

  • @Devyn84
    @Devyn84 22 дні тому +9

    i can finally piss on the dead zombie for killing me

  • @ttmso
    @ttmso 22 дні тому +3

    cant wait for it to release!

  • @memeguy1017
    @memeguy1017 8 днів тому

    The fact you made this in a 2 decades old engine is wild to me, good job dude

  • @B114__
    @B114__ 22 дні тому +2

    Facepunch should hire you

  • @reccatimes2
    @reccatimes2 22 дні тому +2

    You've made so much progress. Looks great.

  • @averagenecoarcfan
    @averagenecoarcfan 22 дні тому +7

    super excited

  • @Cherrie_The_Furry
    @Cherrie_The_Furry 22 дні тому +7

    Would be cool if it worked with your other mods, mainly the seamless portals yk like the effects go through it, so epic, Anyways Amazing Work, Wow

    • @Cherrie_The_Furry
      @Cherrie_The_Furry 22 дні тому +2

      Would be nice :3

    • @publicgoogleaccount
      @publicgoogleaccount 22 дні тому +1

      Since it runs on an external shader instead of lua, it'd be difficult. But knowing Mee, it may be possible using the pre existing API that they've made.

    • @Meetric1
      @Meetric1  22 дні тому +1

      it's more of a pain then you'd think. there isn't a callback or anything provided by FleX because of the large overhead. I'll look into it but there's no guarantee

  • @sharoyveduchi
    @sharoyveduchi 22 дні тому +1

    Heck yeah! Amazing work.

  • @tedstapleton5561
    @tedstapleton5561 22 дні тому +1

    This is simply incredible!

  • @floppik14
    @floppik14 22 дні тому +1

    I'm waiting 2 months for Gwater 2 to be released in the steam workshop 🤗😊

  • @renriff7939
    @renriff7939 22 дні тому +1

    it's so beautiful

  • @dimbildan689
    @dimbildan689 22 дні тому

    Impressive! Every new post get me excited to see more features. And I thought gwater 1 was fire, but thats just a greater sequel! Keep it up! P.S: Thanks for Boosty option!

  • @krisssonic4459
    @krisssonic4459 22 дні тому +1

    Bro is like Minecraft physics mod liquid v2 but 10 times better

  • @jackman6625
    @jackman6625 20 днів тому

    I just realized how cool of pictures I could make with this mod.

  • @pockpock6382
    @pockpock6382 22 дні тому +1

    thats crazy! Good work

  • @Crocofurby
    @Crocofurby 22 дні тому +1

    I hope that it will become a tool soon, because, as I see it, it is very situational, and not everything that I can imagine can be done (now we have to build a reservoir for water particles to create a constant flow)
    and draining as an entity or tool will also be amazing, creating rivers and waterfalls will be much easier, and you will not need to remove ALL the particles.

    • @Meetric1
      @Meetric1  22 дні тому

      I'll start messing with those kind of features eventually

  • @GoldSrc_
    @GoldSrc_ 20 днів тому

    Your work on this is impressive.

  • @thealandude9146
    @thealandude9146 18 днів тому

    love how you can flick the blob away

  • @gmodanimation-md2mw
    @gmodanimation-md2mw 22 дні тому +2

    Dear Meetric I want to ask a question HOW TO MAKE IT SO SMOOTH

    • @Meetric1
      @Meetric1  22 дні тому

      The smoothing code has been rewritten so they're a little better than 0.2b. The next public update will include the improvements

    • @gmodanimation-md2mw
      @gmodanimation-md2mw 21 день тому

      @@Meetric1 ok but meetric i want to ask another question why toasted headcrab video about cracked gwater2 isn't getting removed
      Cuz my friend has a cracked one and i have a payed one it is not fair you are making updates to it and you just did gwater2 to make money for beta and on what you spend the money

  • @Gubbus.
    @Gubbus. 11 днів тому

    this is unbelievably cool

  • @ZH-pd9ct
    @ZH-pd9ct 22 дні тому +2

    THANKS

  • @hamzakhalil-gs7oc
    @hamzakhalil-gs7oc 20 днів тому

    looks insane 😮

  • @JerryKid72
    @JerryKid72 22 дні тому +4

    YOU FUCKIN DID IT!

  • @ttmso
    @ttmso 22 дні тому

    awesome! keep up the great work!

  • @ADMINBANNER
    @ADMINBANNER 21 день тому

    man this is masterpiece

  • @walery2886
    @walery2886 18 днів тому

    never thought I would see G-Man submerged into raspberry jam

  • @jamesmcdonald9802
    @jamesmcdonald9802 18 днів тому

    WE BE BURNING OUR GRAPHICS CARDS WITH THIS ONE! 🔥🔥🔥🔥🔥💥

  • @easirr
    @easirr 22 дні тому +1

    Outstanding🔥🔥🔥🔥

  • @spartv1537
    @spartv1537 22 дні тому

    This is so fire omg

  • @lossycompressed
    @lossycompressed 22 дні тому +1

    aint no way this addon is gonna be free in the future... this is crazy

  • @k.okirbe
    @k.okirbe 22 дні тому +2

    i cant wait to walk through poop water

  • @SynthwaveWolf85
    @SynthwaveWolf85 22 дні тому

    Those blood effects are incredible, I want to do a DOOM Eternal screenshot with it so badly.

  • @FluidEnjoyer
    @FluidEnjoyer 22 дні тому +1

    bro has been cooking 🔥

  • @maxis_scott_engie_maximov_jr
    @maxis_scott_engie_maximov_jr 19 днів тому

    The fact that all this is possible in the ancient and buggy engine that is Source without significant slowdowns is amazing

  • @sourkefir
    @sourkefir 22 дні тому

    I'm just here watching this insanity unfold

  • @gotnoja2000
    @gotnoja2000 22 дні тому +2

    i love gwater

  • @saplemyrup
    @saplemyrup 22 дні тому +2

    Insane.

  • @TRUFANATIC
    @TRUFANATIC 22 дні тому

    bro, this is INSANE!!!!!

  • @jwump
    @jwump 22 дні тому +1

    thats bananas

  • @toafloast1883
    @toafloast1883 18 днів тому

    i think it should fade when very close to the camera, so that blobs arent so visible up close

  • @shadesoftime
    @shadesoftime 22 дні тому +1

    That's some mad tasty jelly

  • @lotiythingy6977
    @lotiythingy6977 22 дні тому +1

    looks really good, a bit too thick but if it wasn't like that it would lag really hard so its not even a valid nitpick

    • @Meetric1
      @Meetric1  22 дні тому

      The visuals are too thick or the physics?

  • @stanleybochenek1862
    @stanleybochenek1862 22 дні тому +1

    Yessss new update!!!

  • @Raptor_Killer01
    @Raptor_Killer01 21 день тому

    Oh my god, WOW

  • @n3v3rn1ght
    @n3v3rn1ght 12 днів тому

    im really want to create a blood mod with gwater2, i think it was a really truly realistic blood mod ever created

  • @pennyjim5671
    @pennyjim5671 22 дні тому

    Only critique is that it still collides when you go into noclip.
    But I have to admit, the idea that you can't get away from the sticky liquid even in noclip is hilarious.

  • @asnailman
    @asnailman 22 дні тому +2

    Very kool

  • @drunkchey9739
    @drunkchey9739 21 день тому +1

    bitrate is straight up shitting itself but looks good

  • @shadow-me
    @shadow-me 21 день тому

    You should make it so the liquid can push over objects, and make humans rag doll if it collides while moving fast enough. If that’s possible.

  • @DrNaz
    @DrNaz 22 дні тому

    Impressive

  • @MotivatedFurry
    @MotivatedFurry 22 дні тому +3

    Im wondering if there will be cloth physics like GWater 1 (probably not)

  • @mono_si
    @mono_si 22 дні тому

    BUBBLES AND FOOOOOAAAAMM! WOOOOO!

  • @kadenlundblade4965
    @kadenlundblade4965 22 дні тому

    Holy crap!

  • @user-sv6zn4vg6z
    @user-sv6zn4vg6z 22 дні тому +2

    babe wake up mee posted

  • @viperfan7
    @viperfan7 14 днів тому

    NO ONE JAMS DARK HELMET

  • @adorable_yangire
    @adorable_yangire 21 день тому +1

    ight hear me out but doom 2016 into gmod with this

  • @MEGATHEEGG
    @MEGATHEEGG 21 день тому

    nice and also you should make the blood and water that is on players and npcs smaller

  • @Sagetower7
    @Sagetower7 16 днів тому

    the red liquid looks like an oblex

  • @simplefoxofficial
    @simplefoxofficial 22 дні тому +1

    woah

  • @alexgravitos
    @alexgravitos 18 днів тому

    to think this is STILL SOURCE... insane

  • @JudlexAlternate
    @JudlexAlternate 22 дні тому

    Finally!!! But are reaction forces functional?

  • @inkoalawetrust
    @inkoalawetrust 22 дні тому

    Hopefully the movement delay between objects and particles stuck on them can be fixed.

    • @Meetric1
      @Meetric1  21 день тому

      At the cost of framerate, yes

  • @goldfishglory
    @goldfishglory 19 днів тому

    pov: you're part of the jello coating event

  • @TheGamingLagoons
    @TheGamingLagoons 22 дні тому +5

    If you can do this in Garrys mod imagine the shaders you’d make in a real game engine dude, crazy good. Better than actual standalone fluid simulations. Coming from someone with experience in writing shaders I don’t think the average person watching understands how impressive this is

    • @publicgoogleaccount
      @publicgoogleaccount 22 дні тому +2

      coming from the average person, holy shit.

    • @MidBoss
      @MidBoss 22 дні тому

      Have you seen the stuff Grant Kot makes? He also uses shader based techniques for his simulations, pretty much built from scratch. It's crazy that someone is doing similar things in garry's mod.

    • @TheGamingLagoons
      @TheGamingLagoons 22 дні тому +2

      @@MidBossI haven’t but I can see how this could easily rival non-Gmod fluid systems. And in a 2007 iteration of the Source Engine using Lua? Crazy talent.

    • @MidBoss
      @MidBoss 22 дні тому +2

      @@TheGamingLagoons Indeed. I'm so happy that more stuff is happening with physics again lately after 10+ years of it being pretty much neglected.

    • @Meetric1
      @Meetric1  22 дні тому +1

      Hah, yeah. Seen some people commenting "Why so expensive for just water?".
      Its harder than you'd think!

  • @scoomplers
    @scoomplers 22 дні тому

    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool
    so cool

  • @sandwichpony8071
    @sandwichpony8071 22 дні тому +1

    It’d be nice if some day you’d manage to make it so that the water particles show up when you do a poster command render

    • @Meetric1
      @Meetric1  22 дні тому

      Hm. I guess it doesn't work. What's the command?

    • @sandwichpony8071
      @sandwichpony8071 22 дні тому

      @@Meetric1 my bad let me correct myself, it works fine when doing the poster 1 and 2 commands (allows for making screenshots at higher qualities than the normal player camera)
      I’m mostly asking in relation to artworks/softlamps because doing anything involving large bodies of water has been notoriously hard to realistically make. I did testing and the water particles disappear in the final render when doing a softlamps render

    • @Meetric1
      @Meetric1  21 день тому

      Oh hm. gwater isn't really meant for static images like that. What is softlamps?

  • @Alacai
    @Alacai 22 дні тому +1

    Pretty good, but I think this should be a toggleable option in the preformance settings.

    • @Meetric1
      @Meetric1  22 дні тому

      How come?

    • @Alacai
      @Alacai 22 дні тому

      @@Meetric1 For preference and preformance

    • @Meetric1
      @Meetric1  19 днів тому

      It doesn't take any noticable performance. I can make it an option anyways tho

  • @JuiceyDev
    @JuiceyDev 22 дні тому

    Now we need a overlay when head touches liquid. & not using camera

  • @havocking9224
    @havocking9224 22 дні тому

    😍

  • @justcool553
    @justcool553 22 дні тому +2

    Great!
    now turn it white

  • @Jarikslav
    @Jarikslav 17 днів тому

    Add mutiple liquid types(at the same time) support

    • @Meetric1
      @Meetric1  17 днів тому +1

      Not possible unfortunately

  • @ze_glitchy_gamer7629
    @ze_glitchy_gamer7629 22 дні тому

    Now people can put certain models in certain liquids...

  • @Erik444x
    @Erik444x 22 дні тому

    Niiiiiiceeeeeeeeee

  • @pierreborine9629
    @pierreborine9629 22 дні тому

    Could you make snow with this? Would be awesome to have snow trails that leaves real footprints

  • @olegmoki
    @olegmoki 22 дні тому

    strawberry jam

  • @corruptdoge748
    @corruptdoge748 21 день тому

    wouldnt making single water droplets (water that isnt connected to anything) invisible until it connects to something imporve the look, because the single water droplets are the only thing ruining the look

    • @Meetric1
      @Meetric1  21 день тому

      Tried it, and it looks off

  • @Chaxlotl
    @Chaxlotl 22 дні тому

    HOT

  • @lennybjorowitz4256
    @lennybjorowitz4256 20 днів тому

    do you think it would be possible to make the cut goo enemy from halflife?
    I ask this because this looks good, is sticky, and it can tell when a player touches it.

    • @Meetric1
      @Meetric1  19 днів тому

      Its probably possible, though I don't plan on recreating it

  • @xenomax9114
    @xenomax9114 18 днів тому

    this needs to be a blood replacement. imagine the gore mods with this

    • @Pacman009
      @Pacman009 18 днів тому

      Someone already made one but only for version 0.1 meaning all the new features aren’t in it. They say they will make a new version for 0.4 soon

    • @xenomax9114
      @xenomax9114 18 днів тому

      @@Pacman009 link?

    • @Pacman009
      @Pacman009 18 днів тому

      @@xenomax9114 it’s only in the discord server and not the newest version of gwater

  • @gumballegal
    @gumballegal 22 дні тому +1

    i wonder if we can mix Gwater with Gmod RTX trough Remix?

    • @Meetric1
      @Meetric1  22 дні тому

      I think you just crash

  • @billymays8864
    @billymays8864 22 дні тому

    This might be an extremely stupid idea but you should add a thickness value where they scale down based on their upward normal to make the particles look less thick. The height of the particle could also change based on speed and have them rotate towards the angle they are moving, might make them look better but this is entirely theoretical so i dunno.

    • @billymays8864
      @billymays8864 22 дні тому

      just felt like water is too tall visually so this could be a cool fix to that

    • @Meetric1
      @Meetric1  22 дні тому

      You can change the visual thickness of the liquid via a slider in the menu

    • @billymays8864
      @billymays8864 22 дні тому

      @@Meetric1 splendid

  • @giri30VT
    @giri30VT 22 дні тому

    say i got a question if i get the supporter patreon thing am i allowed to just cancel the payment right after i just bought it do i still get to keep gwater2?

    • @Slash11512
      @Slash11512 22 дні тому

      If you pay for it, I think

    • @Meetric1
      @Meetric1  21 день тому

      Yes

    • @giri30VT
      @giri30VT 21 день тому

      @@Meetric1 so i think you said this in a different video but if i buy it once like i said do i still get access to the newer versions?
      so that must mean that gwater is like an extra thing for the supporter pack right?

  • @vivious_
    @vivious_ 22 дні тому

    is there no way to make the liquids sync with the player better so theres less delay?

    • @Meetric1
      @Meetric1  22 дні тому

      At the cost of performance, yes

  • @schmoooooop
    @schmoooooop 19 днів тому

    could this replace blood from npcs?