he shot them in the head, showing us literally nothing, as even the lowest damaging gun in this game oneshots in the head. I actually wanted him to shoot in the chest to see some real damage, compared to other weapons.
In 1883 Russian engineer Rudnitskiy projected, and, in 1887 created, gas-operated full-auto rifle, in .42 Berdan 10.67x58R. In 1887 other Russian engineer, Dvoeglazov, created light machine gun in .42 Berdan, with 20-round magazine, light bipod. This experimental gun have "rather big weight". In 1888 Dvoeglazov created uprade model, less heavy, for 8mm Lebel. In 1890 Privalov projected automatic rifle, for special 6 mm cartridge, parent case - .42 Berdan. Also, in 1880th ohetrs Russian engineers created and projected automatic firearms - Benardos (electrogefest creater), brothers Valitskiye (also, three brothers in 1885 created 87 mm automatic cannon based on 4-pounder M1877 cannon), Rogovtsev (cartridge 8.2x58R - parent case .42 Berdan), Glinskiy and many other engineers. But, really Slavic power - it is a Pestich 37 mm five-shot revolver. This system used 37x95R cases from naval multi-barrell Hotchkiss guns, full charge, and signal shot, de-facto, this revolver can used shorted war 37 mm shells. Weight of revolver - 9.5 kg. During tests the fire danger has been revealed. This revolver could burn the battleship. Anti-ship revolver? Ok. :D))))) But to the gloomy Russian genius of it there was a little. In 1850th for destroyng ship, created steam drill system, who named 'shipcrusher". Also, in 1863-1864 crazy Russian engineers from Motovilikh crated 24-inch coastal Romdan-type cannon, with 880 kg steel ball, or 540 kg heavy bomb, or 440 kg light bomb. In 1856 - in end of Crimean war - anonim ehgineer 'E. E." projected steam armoured and weaponred tractor, for overcoming enemy trenches, actially - steamunk tank. In 1867 Teleshev created experimental jet-engine (!) and projected V-swing "Delta" airplane, for 120 passengers (~12 ton, opposite 9 ton in B29). In 1877 projected 1667-ton submarine, with the room for an exit from the submarine in underwater position. for twelve mans. In 1889 Benardos projected naval rail gun for heavy armou-vessels, with steam machine generator. In 1889-1890 Nikolay Yagn projected for Russian war department passive exoskeleton and jumping stilts. It`s only 1850-1880th wunderwaffe. But, others, crazier projectes created in 1890th- 1917, and 1922-1953 years. In Nikolay II age - glue cannon, ray gun, mech tanks, superspeed spherical tanks, anti-ships, anti-aircraft and anti-submarines rockets, jet aviation, monster Gatling guns, automatic puntgun, revolvers and pistols for 7.62x54R cartridge, superstrond metall armour, smooth-bore cannon with KEP shells, mechanical systems of reloading of heavy cannons, distance-operated small caliber on battleships, rocket shell for standart cannons, subterrenes and others. Gloomy Teutonic genius? Not, I didn't hear.
Here is a list for some of the weapon's real names: "Caldwell Conversion Pistol" = Colt 1851 Navy Richards-Mason conversion with a fluted cylinder. Looks to be chambered in .38 Long Colt. "Romero 77" = Nitro King single barrel shotgun, seems to be chambered in 12 gauge. "Winfield M1873C" = Winchester Model 1873, assuming the "C" stands for carbine. Looks to either be in .44-40 WCF or .45 Long Colt. "Sparks LRR" = Sharps Model 1874 breech-loading rifle in .45-70 government. "Caldwell Rival 78" = Colt Model 1878 double barrel shotgun, looks to be chambered in 12 gauge. "Caldwell Conversion Chain Pistol" = A converted Colt Navy 1851 combined with a Treeby chain gun. "Winfield M1873" = A standard Winchester Model 1873, either in .44-40 WCF or in .45 Long Colt. "Caldwell Conversion Uppercut" = A highly customized Colt Navy 1851 converted to fire a larger rifle cartridge. Very similar to the early Colt Walker 1847 revolver. "Vetterli 71 Karabiner" = The Kavallerie-Repetierkarabiner Vetterli Model 1871 chambered in 10.35x47mmR. "Specter 1882" = Spencer model 1882 repeating shotgun chambered in 12 gauge. "Dolch 96" = Mauser C96 in 7.63x25mm. "Quad Derringer" = Sharps 4 barrel derringer in .32 caliber. "Winfield M1873 Swift" = A modified Winchester Model 1873 with a special loading gate to take speed loaders. "Mosin-Nagant M1891" = No need for a description since the name is already displayed. It is chambered in 7.62x54mmR. "Nitro Express Rifle" = A generic large caliber double rifle, most likely chambered in .500 nitro express. "Crown and King Auto-5" = Browning Auto 5 chambered in 12 gauge. Now some of this list may not be true, but this is what I could find through my own knowledge and history on old firearms. Edit: The Romero 77 is actually based on an old model J. Stevens single barrel hammer break action shotgun. The Caldwell Conversion Pistol is a combination of three colt revolvers: The Colt Navy (octagonal barrel), the Colt Open Top model(the overall design and sights of the pistol), and the Colt 1873 Single Action Army (fluted cylinder).
Respect for the effort. I would like to add for the people to know, that there is a trait called Fanning with which you can shoot revolvers (and only revolvers) rapidly in hip-fire mode, like a gunslinger. It's best used with the "chain-pistol" due to its multiple bullets.
It won´t be in there too often. At the cost it´s currently at you need multiple perfect runs just to afford it once. Imagine playing multiple matches jsut to afford this gun and then when you finally have it you get headshot from an ambush without firing it once... Can´t imagine too many people willing to put up with that pressure. Also it seems to be pretty shit on long range engagments because of the recoil.
The thing being is that you can still use it for long range. The full auto is an option and not required for its use. It looks useful for if you run into someone close quarters
If you are reloading a shotgun or a bolt action rifle and you have one bullet or she’ll chambered do you lose that shot if you reload? If so that is a cool mechanic.
All weapons that require you to open the breach to reload spit the chambered round. There's a trait "Bullet Catcher" that allows you to retrieve it, making a slightly longer reload, but without losing a round.
I would add revolver mechanic, when you pull out revovler and cock it, decock it and return it into your holster, you skip the chamber, so with half full revolver you can hit empty chamber after pulling the gun. With this mechanic you are forced to have full revover at all times.
Daniel Do They're attracted to the noise. Crows, chickens, dying horses, gunshots, fuses, breaking glass, etc, all lure in basic zombies, but not the more advanced ones like Amors and Meatheads.
As someone who comes from deep eastern Texas (like right on the Louisiana border) the terrain is very much like real life and I love how this is really the first game to use this sort of biome fully
I knew somebody would meantion that. I mean is it really possible to eject it without the knuckleduster? In Battlefield 1 the player sometimes uses the knuck and sometimes is own finger to ejecct it.. Is it really posible?
OMG I new I wanted this game sometime but after seeing this I almost went ahead and bought it... Love the slow reload times cuz you can see the care the developers have put in every single frame of the animation.
@@Omuraisu0 more like realistic, usually in games you get 3 or less second long reloading animations, like the character has super speed, or summons bullets out of nowhere.
Some reloads are wrong. The vetterli is loaded by single bullets or clips on top of the reciver. In The c96 mauser if you don't stop the charging handle while you put single bullets in the the fixed magazine the charging handle would likely fly on your thumb causing pain or the lost of the finger.
Sadly they nerfed the knuckles ;D Now You need 2 charged hits to the head to kill a zombie. So, there's no need to use them anymore, since You can still one-hit them with knife.
All the dynamite's explosions are the same, regardless of how many sticks are there in a bundle. But all in all, looking forward to playing this when this comes out.
That's a Huot Autpmatic Rifle. Not a Mosin-Nagant. And it has a capacity of 25 rounds in its drum rather than 20 in-game. You can see it in Hunt: Showdown Wikia for details. Particularly the Forgotten Weapons link in there.
You level Your profile rank, which grants You access to better weapons and stuff in the shop and this rank can't drop. Then You need to recruit hunters, which You can level too, so they can use different perks and upgrade their HP and stuff. You also have a storage, in which You can store Your stuff, even multiple weapons of the same time and this stuff is always safe as long as it's in the storage. Now You equip Your hunter and if he dies ingame, the equipment he had + the hunter himself is gone.
should have done body shots to also see how powerful it is for example, the LRR one shots the body at most distances and the Mosin doesn't. Just cool to see along with all the guns sounds and animations.
Hmm...i guess my fav primary is "Winfield M1873 Talon" because it has alot rounds before you have to reload every bullet at a single time and a big melee attack that can kill zombies or enemy's in one hit.....so that's my favorite primary. And my favorite secondary (pistol or revolver) is the chain gun revolver cause it has alot of rounds and it does quite a bit of damage. and my favorite melee is the machete i guess.
MAN I wish that's how the weapons in a WWII game were! Or a wild west game or somethin! They look and feel great! With weight to them and some serious recoil!
1. I would love to see guns use real calibres instead of "compact bullets". Ammo you find turns into ammo required for your gun. 2. In the video break action single shot shotty does not have an extractor and requires manually extraction, but in present game, shells pop out automatically. They tweak it?
StokieMokie But why though? All those guns are from the 19th century, there's no reason to change the names, except for some of them until the devs get the licenses. (Winchester, Remington, etc.).
julio victor manuel schaeffer manrique True enough, it is a liscensing issue. That and they have weapons, Winfield in particular, that borrow traits of both "parent" manufacturers, here Winchester+Springfield, naturally.
There's only one type of shotgun ammo, but different shotguns deal different damage and have different settings. Check this link to see all weapon statistics : steamuserimages-a.akamaihd.net/ugc/918043438267360874/90437CEC29FFC67B0FF5F2F213D41A845BCF031B/
Do you know if there is any video that compares their actual oneshot kill range and their spread? Because ot seems to me when firing at a wall from about 4 meters away the whole wall gets plastered with hits. The spread seems to be tremendous.
Most of the spread is absurd, although you only need to be within 10m or so to guarantee a kill on an uncovered target with most of the shotguns besides the sawn off barrels. Those things are trash outside melee range.
God, wish there is some way to get my hands on those SFX if there's any tools available and since this game uses a modified Cry Engine; It's null and void.
So something i don't like in this game in my opinions. -Offset Crosshairs, it's looking too much lower from the center. (lower then Destiny, Far cay 5 or old Halo) -Some guns while aiming down sight, is too much zoom fov then default. But overall this game is pretty good. Nice weapons details, Powerful gun sound, and cool weapons for survive.
Or get yourself a Huot Automatic. It's a Canadian made auto rifle that's a dead ringer for the Mosin Avtomat, being based on the same platform, it runs full auto or semi.
Hey I know this is a bit late and you may already know this, but the closest thing to a semi automatic mosin nagant would be a svt 40.There could be guns closer to what your describing like some in the comments, but I believe the svt 40 is quite close. *this is only an opinion*
instead of shooting at the water or some sky, you showed their usefulness in practical battle. That is something i admire.
Yap yongliang ehem, Tigerfield...
he shot them in the head, showing us literally nothing, as even the lowest damaging gun in this game oneshots in the head. I actually wanted him to shoot in the chest to see some real damage, compared to other weapons.
but no full reload
Yap yongliang because people who do those kinds of videos are showcasing the weapons animations without any other visual interference.
Yap yongliang well to be fair he did just headshot them when theyre standing still, which results in an instant kill most of the time.
That Automatic-Mosin is full of Slavic power.
In 1883 Russian engineer Rudnitskiy projected, and, in 1887 created, gas-operated full-auto rifle, in .42 Berdan 10.67x58R.
In 1887 other Russian engineer, Dvoeglazov, created light machine gun in .42 Berdan, with 20-round magazine, light bipod. This experimental gun have "rather big weight". In 1888 Dvoeglazov created uprade model, less heavy, for 8mm Lebel.
In 1890 Privalov projected automatic rifle, for special 6 mm cartridge, parent case - .42 Berdan.
Also, in 1880th ohetrs Russian engineers created and projected automatic firearms - Benardos (electrogefest creater), brothers Valitskiye (also, three brothers in 1885 created 87 mm automatic cannon based on 4-pounder M1877 cannon), Rogovtsev (cartridge 8.2x58R - parent case .42 Berdan), Glinskiy and many other engineers.
But, really Slavic power - it is a Pestich 37 mm five-shot revolver. This system used 37x95R cases from naval multi-barrell Hotchkiss guns, full charge, and signal shot, de-facto, this revolver can used shorted war 37 mm shells. Weight of revolver - 9.5 kg. During tests the fire danger has been revealed. This revolver could burn the battleship. Anti-ship revolver? Ok. :D)))))
But to the gloomy Russian genius of it there was a little. In 1850th for destroyng ship, created steam drill system, who named 'shipcrusher". Also, in 1863-1864 crazy Russian engineers from Motovilikh crated 24-inch coastal Romdan-type cannon, with 880 kg steel ball, or 540 kg heavy bomb, or 440 kg light bomb.
In 1856 - in end of Crimean war - anonim ehgineer 'E. E." projected steam armoured and weaponred tractor, for overcoming enemy trenches, actially - steamunk tank.
In 1867 Teleshev created experimental jet-engine (!) and projected V-swing "Delta" airplane, for 120 passengers (~12 ton, opposite 9 ton in B29).
In 1877 projected 1667-ton submarine, with the room for an exit from the submarine in underwater position. for twelve mans.
In 1889 Benardos projected naval rail gun for heavy armou-vessels, with steam machine generator.
In 1889-1890 Nikolay Yagn projected for Russian war department passive exoskeleton and jumping stilts.
It`s only 1850-1880th wunderwaffe. But, others, crazier projectes created in 1890th- 1917, and 1922-1953 years. In Nikolay II age - glue cannon, ray gun, mech tanks, superspeed spherical tanks, anti-ships, anti-aircraft and anti-submarines rockets, jet aviation, monster Gatling guns, automatic puntgun, revolvers and pistols for 7.62x54R cartridge, superstrond metall armour, smooth-bore cannon with KEP shells, mechanical systems of reloading of heavy cannons, distance-operated small caliber on battleships, rocket shell for standart cannons, subterrenes and others.
Gloomy Teutonic genius? Not, I didn't hear.
Too bad the thing is Canadian.
And it uses vodka instead of coolant!
Iron felix from Kuban the model is one of a Huot Automatic Rifle
NO BLIN THE most slavic weaphon is vw golf 2 with some sebas on roof with kalasznikows ( sorry for englisz ((im from POLAND
Here is a list for some of the weapon's real names:
"Caldwell Conversion Pistol" = Colt 1851 Navy Richards-Mason conversion with a fluted cylinder. Looks to be chambered in .38 Long Colt.
"Romero 77" = Nitro King single barrel shotgun, seems to be chambered in 12 gauge.
"Winfield M1873C" = Winchester Model 1873, assuming the "C" stands for carbine. Looks to either be in .44-40 WCF or .45 Long Colt.
"Sparks LRR" = Sharps Model 1874 breech-loading rifle in .45-70 government.
"Caldwell Rival 78" = Colt Model 1878 double barrel shotgun, looks to be chambered in 12 gauge.
"Caldwell Conversion Chain Pistol" = A converted Colt Navy 1851 combined with a Treeby chain gun.
"Winfield M1873" = A standard Winchester Model 1873, either in .44-40 WCF or in .45 Long Colt.
"Caldwell Conversion Uppercut" = A highly customized Colt Navy 1851 converted to fire a larger rifle cartridge. Very similar to the early Colt Walker 1847 revolver.
"Vetterli 71 Karabiner" = The Kavallerie-Repetierkarabiner Vetterli Model 1871 chambered in 10.35x47mmR.
"Specter 1882" = Spencer model 1882 repeating shotgun chambered in 12 gauge.
"Dolch 96" = Mauser C96 in 7.63x25mm.
"Quad Derringer" = Sharps 4 barrel derringer in .32 caliber.
"Winfield M1873 Swift" = A modified Winchester Model 1873 with a special loading gate to take speed loaders.
"Mosin-Nagant M1891" = No need for a description since the name is already displayed. It is chambered in 7.62x54mmR.
"Nitro Express Rifle" = A generic large caliber double rifle, most likely chambered in .500 nitro express.
"Crown and King Auto-5" = Browning Auto 5 chambered in 12 gauge.
Now some of this list may not be true, but this is what I could find through my own knowledge and history on old firearms.
Edit: The Romero 77 is actually based on an old model J. Stevens single barrel hammer break action shotgun.
The Caldwell Conversion Pistol is a combination of three colt revolvers: The Colt Navy (octagonal barrel), the Colt Open Top model(the overall design and sights of the pistol), and the Colt 1873 Single Action Army (fluted cylinder).
RiverRyanFishing awesome stuff!
Thx for sharing~
"Mosin-Nagant M1891"= Huot Automatic Rifle. The funny thing is you can reload this thing by changing the new drum magazine.
DarkLordKiller yeah I forgot to add that, thank you.
Truly admirable
The single shot is a 20 gauge. That's the only thing you got wrong 👍
Surprisingly it shows some actual unique historical firearms
Respect for the effort.
I would like to add for the people to know, that there is a trait called Fanning with which you can shoot revolvers (and only revolvers) rapidly in hip-fire mode, like a gunslinger. It's best used with the "chain-pistol" due to its multiple bullets.
Your video is the only way that I'm aware of to get some sort of feel for the weapons before you decide to buy them. 10/10. Beautifully done.
Thank You very much!
00:00 - Rank 1 - Caldwell Conversion Pistol
00:28 - Rank 1 - Knife
00:46 - Rank 1 - Romero 77
01:10 - Rank 2 - Winfield M1873C
01:35 - Rank 4 - Fire Bomb
01:54 - Rank 5 - Romero 77 Handcannon
02:13 - Rank 7 - Dusters
02:27 - Rank 8 - Dynamite Stick
02:40 - Rank 10 - Nagant M1895
02:54 - Rank 11 - Romero 77 Talon
03:14 - Rank 17 - Nagant M1895 Brawler
03:32 - Rank 20 - Machete
03:47 - Rank 22 - Nagant M1895 Precision
04:14 - Rank 25 - Sparks LRR
04:33 - Rank 27 - Romero 77 Hatchet
05:01 - Rank 28 - Nagant M1895 Silencer
05:19 - Rank 29 - Frag Bomb
05:34 - Rank 31 - Caldwell Rival 78
05:50 - Rank 32 - Caldwell Conversion Chain Pistol
06:22 - Rank 35 - Winfield M1873
06:39 - Rank 37 - Caldwell Rival 78 Handcannon
06:53 - Rank 41 - Winfield M1873 Talon
07:14 - Rank 43 - Dynamite Bundle
07:25 - Rank 44 - Caldwell Conversion Uppercut
07:52 - Rank 46 - Vetterli 71 Karabiner
08:11 - Rank 50 - Cavalry Saber
08:24 - Rank 55 - Specter 1882
08:48 - Rank 58 - Vetterli 71 Karabiner Bayonet
09:11 - Rank 61 - Dolch 96
09:29 - Rank 62 - Quad Derringer
09:48 - Rank 64 - Winfield M1873 Swift
10:01 - Rank 67 - Mosin-Nagant M1891
10:22 - Rank 71 - Dolch 96 Precision
10:44 - Rank 76 - Big Dynamite Bundle
11:00 - Rank 77 - Mosin-Nagant M1891 Obrez
11:17 - Rank 83 - Nitro Express Rifle
11:43 - Rank 88 - Mosin-Nagant M1891 Bayonet
12:16 - Rank 92 - Crown & King Auto-5
12:45 - Rank 97 - Concertina Bomb
13:14 - Rank 98 - Mosin-Nagant M1891 Avtomat
13:38 - Tool - Axe
13:53 - Tool - Hammer
14:05 - Tool - Lamp
Stats for all weapons : steamuserimages-a.akamaihd.net/ugc/918043438267360874/90437CEC29FFC67B0FF5F2F213D41A845BCF031B/
13:34 that poor man
Btw, I made a short compilation of poor men some time ago, just to mention it ^_^ : ua-cam.com/video/Q04dLCDeeTk/v-deo.html
Say hello to my little Friend !
12:42 Thanks for showing me how the gun cures arachnophobia.
I wish there was an actual western standalone based of this game, with quickdraws, Saloons, and all the western stuff
DrIvanRadosivic try the darkwatch and call of juarez gunslinger man
red dead redemption 1 and 2
It gives me feeling of bloodborne in first person
BlueFlamerGamer actually writing a crossover for this. Look for it on Archive of Our Own this year. :)
I know
I feel more like the walking dead
This is literally the best video showing all the guns. good on you.
Thank You very much! :D
I’m here over 3 years later, and wow, so much has changed. Excellent video
Thanks for not just shooting at a tree, awesome video
Damm mosin nagant avtomat seems pretty much op
It is. 999 bucks tho :)
It is if you hear one in game head towards the extraction point you can't win in a close range fight against one you'll almost always get shit on
To get to the level needed to get that gun, you're pretty much a weapon yourself. Any gun you choose just extends your reach.
It won´t be in there too often. At the cost it´s currently at you need multiple perfect runs just to afford it once. Imagine playing multiple matches jsut to afford this gun and then when you finally have it you get headshot from an ambush without firing it once... Can´t imagine too many people willing to put up with that pressure. Also it seems to be pretty shit on long range engagments because of the recoil.
The thing being is that you can still use it for long range. The full auto is an option and not required for its use. It looks useful for if you run into someone close quarters
The game looks great! Really clever weapon ideas!
Love the attention to detail in these weapons! Like how the Spectre shotgun chambers one shell and you see the ammo counter move along. Great stuff!
It has an intesresting "No More Room in Hell" feel, when it comes to weapons.
Finally someone who shows off the weapons and doesn’t just shoot at nothing
I want the martini henry added in the game
Heh well It is now!
That is a LOT of guns. Damn.
Except the rifle that is the only gun that has high fire rate
If you are reloading a shotgun or a bolt action rifle and you have one bullet or she’ll chambered do you lose that shot if you reload? If so that is a cool mechanic.
you loose the bullet in the semi-automatic pistol and the pump action shotgun
All weapons that require you to open the breach to reload spit the chambered round. There's a trait "Bullet Catcher" that allows you to retrieve it, making a slightly longer reload, but without losing a round.
Excellent attention to detail with the firearms in this game. It feels like a real human behind the guns for once
I would add revolver mechanic, when you pull out revovler and cock it, decock it and return it into your holster, you skip the chamber, so with half full revolver you can hit empty chamber after pulling the gun.
With this mechanic you are forced to have full revover at all times.
@@Gangster88232 this will be added with the 1.0 update
The reloads are so satisfying
wish it was single player
Dude thanks for showing off all the guns know I know what to expect I’m subbed now keep up the great work😃
Your welcome and thanks for Your feedback! :) Hm, I'm thinking about what kind of video/game to do next :d Any cool new games coming soon? :d
StokieMokie Sea of thieves
Yea, I thought about checking out Sea of Thieves, but sadly I missed the beta and early start of the release and it's price is 70€ gg :D
StokieMokie you can show some of the older game's guns in a similar style.
That or iron sight (f2p shooter), and other stuff
I love how all weapons have wear and tear on them. Good job.
*throws grenade*
demons run towards it. 10/10 combat AI.
Daniel Do They're attracted to the noise. Crows, chickens, dying horses, gunshots, fuses, breaking glass, etc, all lure in basic zombies, but not the more advanced ones like Amors and Meatheads.
I havent heard of this game but now i want to play it
Echt gut zu sehen wie alle Waffen im Einsatz sind!
As someone who comes from deep eastern Texas (like right on the Louisiana border) the terrain is very much like real life and I love how this is really the first game to use this sort of biome fully
I like that you tested them on enemies
I wish this game had a single player. Love the animations especially the first revolver. Not enough games have a colt navy
That Nagant Brawler is some badass shit
I dont think they should make Concertina bomb like around level 100, but in like levels 30 or 45, so people would get to know it
3:30 - this animation defeats the whole purpose of having a knuckleduster on the gun.
I knew somebody would meantion that. I mean is it really possible to eject it without the knuckleduster? In Battlefield 1 the player sometimes uses the knuck and sometimes is own finger to ejecct it.. Is it really posible?
OMG I new I wanted this game sometime but after seeing this I almost went ahead and bought it... Love the slow reload times cuz you can see the care the developers have put in every single frame of the animation.
if i had to describe the gunplay in this. i would say its what would happen if someone looked at dark souls combat and integrated it into a shooter
I agree! It's slow and methodical, plus with the Bloodborne-ish atmosphere, it makes combat quite tense even against the AI.
@@Omuraisu0 more like realistic, usually in games you get 3 or less second long reloading animations, like the character has super speed, or summons bullets out of nowhere.
Some reloads are wrong. The vetterli is loaded by single bullets or clips on top of the reciver. In The c96 mauser if you don't stop the charging handle while you put single bullets in the the fixed magazine the charging handle would likely fly on your thumb causing pain or the lost of the finger.
Thanks for the gun knowledge!!! Sad the Curse CrossBow isnt out yet Q_Q.
Love the video and a automatic mosin 👌🏻👌🏻👌🏻👌🏻
holy shit! those are REALLY OP knuckles.
Sadly they nerfed the knuckles ;D Now You need 2 charged hits to the head to kill a zombie. So, there's no need to use them anymore, since You can still one-hit them with knife.
Is it me or does this game has some love for Russian firearms?
All the dynamite's explosions are the same, regardless of how many sticks are there in a bundle. But all in all, looking forward to playing this when this comes out.
Buen video. Nice video
Avtomat is gonna be what most people use when they unlock it
That's a Huot Autpmatic Rifle. Not a Mosin-Nagant. And it has a capacity of 25 rounds in its drum rather than 20 in-game. You can see it in Hunt: Showdown Wikia for details. Particularly the Forgotten Weapons link in there.
No it's not a huot
This game gives me some Lovecraft vibes.
A question..
Are each weapon a one time use each match or are they permanent and can be equipped every match you make?
You can use them in each match, until You die. When You die, Your equipped stuff is gone.
StokieMokie really?! So i have to buy them again, huh?
What are the things that stay with you even when you die? Like.. rank or something?
You level Your profile rank, which grants You access to better weapons and stuff in the shop and this rank can't drop. Then You need to recruit hunters, which You can level too, so they can use different perks and upgrade their HP and stuff. You also have a storage, in which You can store Your stuff, even multiple weapons of the same time and this stuff is always safe as long as it's in the storage. Now You equip Your hunter and if he dies ingame, the equipment he had + the hunter himself is gone.
StokieMokie wow! Thats alotta info i needed!
Thanks alot for the infos, man! 👌👌👌👍👍👍
Your welcome! :)
Look at that chain pistol
Nice Shooting!
1:14 I like the shotgun's x4 invisible scope
yes thank you for actually using them
I subscribed, good video and you made me love this game!
Thank You! :D
StokieMokie np, you just satisfied me badly hahaha, I should thank you babe
It's my pleasure ;D
StokieMokie although I can't afford it :(
The certina bomb is awsome
And in that day, the sky felt happy...
should have done body shots to also see how powerful it is for example, the LRR one shots the body at most distances and the Mosin doesn't. Just cool to see along with all the guns sounds and animations.
The fact that they put Quigley's rifle in this game makes me wanna build a rig to play it.
great work buddy
4:18 casually avoids shooting the hunters on the other side of the bush lmao
Hmm...i guess my fav primary is "Winfield M1873 Talon" because it has alot rounds before you have to reload every bullet at a single time and a big melee attack that can kill zombies or enemy's in one hit.....so that's my favorite primary. And my favorite secondary (pistol or revolver) is the chain gun revolver cause it has alot of rounds and it does quite a bit of damage. and my favorite melee is the machete i guess.
The last weapon sounds like Blackbeard's marksman rifle from R6S.
At 9:54 I asked the question: "What do you mean by swift?" At 9:55 I found out and got really excited XD.
Do you mind if I use this as audio for my Hunt Showdown Wiki app? I will leave your channel in the credits.
Go ahead! :)
StokieMokie thanks! I will keep you a bit up to date how the development is going.
Cool, thanks m8!
Freaking 43 weapons, I barley knew of 6!?!
More weapons will be added in future updates. But nobody knows when exactly that will happen. But they will add stuff like crossbow and so on.
I love the art style of this game. It reminds me of darksouls
Goddamn, turn-of-the-century guns are cool...
Looks like that chain revolver could be reloaded by just replacing the chain itself)
P.S.: Mosin-Nagant Auto... WTF?! Looks a lot like Huot, at least.
real good job man
MAN I wish that's how the weapons in a WWII game were! Or a wild west game or somethin! They look and feel great! With weight to them and some serious recoil!
@@hunnaRIP PC :(
that is the sexiest double barrel shotgun i have seen in a long time
Watch the video with Rise Up, Dead Man in the background. It feels like watching the trailer
This game looks like Drying Light + Stalker
Damn I miss spelling Dying to Drying LoL
Finally. You are my lord and savior
Thank You very much :DD
1. I would love to see guns use real calibres instead of "compact bullets". Ammo you find turns into ammo required for your gun.
2. In the video break action single shot shotty does not have an extractor and requires manually extraction, but in present game, shells pop out automatically. They tweak it?
9:55 What is that thing?
Koekelbag Strogoff Speed loader.
Shhh...be very, very quiet. I'm huntin' zombies. (Fudd laugh)
Wow,not bad for this game.The weapons are very cool!
My favorite weapon by far is the axe shotgun
that nitro shotgun's ads gave me hibbie gibbies
very nice video!
Man all of those guns seem better days...still though they look pretty good
Game with the best sound 10/10
Cadwell , Sparks , Winfield ... are you serious ? .
Yeah, that's actually how they called these weapons in the game.
Damn fools
StokieMokie But why though? All those guns are from the 19th century, there's no reason to change the names, except for some of them until the devs get the licenses. (Winchester, Remington, etc.).
julio victor manuel schaeffer manrique True enough, it is a liscensing issue. That and they have weapons, Winfield in particular, that borrow traits of both "parent" manufacturers, here Winchester+Springfield, naturally.
Winchester and Sharps still hold license and create those guns...
Muy bueno tu vídeo, con las diferentes armas del videojuego.
It would be cool if you showed them used on things like armored or meatheads
they should make the Romero hae faster reload
Weapons looks familiar, some of them featured in Battlefield 1
They need the Winchester 1897 in this game, either the standard, riot, or trench version.
Awesome but my question is. Do all the shotguns fire the same gauge
There's only one type of shotgun ammo, but different shotguns deal different damage and have different settings. Check this link to see all weapon statistics : steamuserimages-a.akamaihd.net/ugc/918043438267360874/90437CEC29FFC67B0FF5F2F213D41A845BCF031B/
Do you know if there is any video that compares their actual oneshot kill range and their spread? Because ot seems to me when firing at a wall from about 4 meters away the whole wall gets plastered with hits. The spread seems to be tremendous.
Most of the spread is absurd, although you only need to be within 10m or so to guarantee a kill on an uncovered target with most of the shotguns besides the sawn off barrels. Those things are trash outside melee range.
Like how u use all the weapons in action.
Quad Derringer has the best reload.
This game looks really good.
I know I would suck at this game but I really want to play it
this game is brutal, sound 😍
God, wish there is some way to get my hands on those SFX if there's any tools available and since this game uses a modified Cry Engine; It's null and void.
So something i don't like in this game in my opinions.
-Offset Crosshairs, it's looking too much lower from the center. (lower then Destiny, Far cay 5 or old Halo)
-Some guns while aiming down sight, is too much zoom fov then default.
But overall this game is pretty good. Nice weapons details, Powerful gun sound, and cool weapons for survive.
damn, there's a lot of weapons that i wish they were in Red Dead Redemption 2
I wish Red Dead Redemption 2 would be available for pc :(
@@StokieMokie it's just matter of time partner ;)
@@rodrigozurita564 That's awesome! I'm excited to get it :))
Now I want to make a semi auto conversion for a nagant
look up the howell conversion. most plausible I believe.
Or get yourself a Huot Automatic. It's a Canadian made auto rifle that's a dead ringer for the Mosin Avtomat, being based on the same platform, it runs full auto or semi.
Hey I know this is a bit late and you may already know this, but the closest thing to a semi automatic mosin nagant would be a svt 40.There could be guns closer to what your describing like some in the comments, but I believe the svt 40 is quite close. *this is only an opinion*
Nitro express Rifle... more like recoil express holy fuck that thing kicks back
Alter du bist echt der Beste
Vielen Dank man! :D