Warp Talons are Looking SCARY in the New Chaos Space Marine Codex

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  • Опубліковано 10 чер 2024
  • Let's talk about the unit that seems to be able to jump on and off the board, destroying things with impunity!
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    0:00 Intro
    0:53 Lore and Models
    3:03 Datasheet
    5:30 Warp Strike + Rapid Ingress Combo
    9:28 Detachment Buffs
    12:01 Thoughts + Potential Weaknesses
    15:28 Will it Get Nerfed?
    16:36 Outro
  • Ігри

КОМЕНТАРІ • 190

  • @rutherfordappraisal258
    @rutherfordappraisal258 27 днів тому +69

    As good as these look, it’s pretty safe to assume that in the next FAQ GW will nerf the Skitarii Vanguard and Rangers.

    • @AntiT42
      @AntiT42 26 днів тому +1

      New player here, why does Gw don't lone Admech, don't get wrong I lost vs them once but why are they so hated by GW ?

    • @LordCrate-du8zm
      @LordCrate-du8zm 26 днів тому +3

      @@AntiT42 GW has just really dropped the ball balancing Admech. They don't hate them they just keep tripping over themselves trying to fix it.

    • @TheAtomicSpoon
      @TheAtomicSpoon 26 днів тому +1

      @@LordCrate-du8zm Not to mention they just seem to do points drops thinking that will fix it, meaning you need even more models, so you end up with a bigger monetary investment for an army than anyone else. An army that even at its best is still hurting badly.

    • @luckylarry71
      @luckylarry71 25 днів тому

      🤣🤣🤣

  • @MrFiremagnet
    @MrFiremagnet 27 днів тому +73

    Ah, my favorite unit archetype - a glasscannon

    • @bloodfest8510
      @bloodfest8510 27 днів тому +3

      Not nescecarily.
      It's fragile yes, but that's the whole point of the buff. It can hide away if it succeeds, of It doesn't it gets bullied.
      No clue why they're tryna nerf it

    • @LuckyMoniker
      @LuckyMoniker 27 днів тому +1

      glass cannon implies you just need to attack it, but when it casually avoid 90% of attacks by just not being on the table, it becomes a bit different

    • @oliverp3545
      @oliverp3545 26 днів тому

      ​@LuckyMoniker that's exactly how a glass cannon works

    • @AntiEyeglassman
      @AntiEyeglassman 26 днів тому +2

      A g-lascannon?

    • @bloodfest8510
      @bloodfest8510 26 днів тому +1

      @@LuckyMoniker glass cannon
      If it fucks up once, it gets heavily punished

  • @sedory
    @sedory 27 днів тому +42

    I agree with some of the comments here. While this is indeed strong, it's by no means OP. The meta will shift and folks will learn to me more careful about screening and adding units that can attack when things deep strike too close. When not expecting it, they will be hard to handle. A few weeks outside of the codex release, folks will have counters to deal with them and it'll just be another strong unit/combo

    • @11AleZZ
      @11AleZZ 27 днів тому +1

      Is OP with a skillful player, you can kill backfield units, going to reserve and the next turn appear in other parts of the field to make actions, take objectives, or charging again to other lesser units, for the points it's OP.

    • @Rook262
      @Rook262 27 днів тому +1

      ​@@11AleZZscreen em out. Feed them garbage units. Their big power requires CP so they absolutely have limits

    • @11AleZZ
      @11AleZZ 27 днів тому

      @@Rook262 they can enter the battlefield free, with CPs it's even better, but you have the options, that's why it's one of the better units of the game

    • @nathengriffiths-holland7038
      @nathengriffiths-holland7038 26 днів тому

      I will like to add it depends who they go against that determines their value. I’m new ish to the hobby and have a world eater army so as melee focused force against me specifically they don’t seem as threatening, a pain to be sure but I feel if they go against anything that’s melee focused they will struggle a bit more thanks to their lower damage and lower durability.
      Ultimately I feel they are great for picking off specific targets and will force their opponent to be carful how they deploy especially because for what they can do their quite cheep units

    • @dylanmoran4312
      @dylanmoran4312 26 днів тому

      @@11AleZZ Not if they get screened out. And the only way they get a guaranteed charge is by rapid ingressing which is anything but free.

  • @AhMrJIPresume
    @AhMrJIPresume 27 днів тому +13

    “My time has come…” Night Lord Oogway

  • @Desm0708
    @Desm0708 27 днів тому +47

    STOOOOOOP please help I REALLY want to make a Night Lords army but I already have Salamanders and Eldar as my second army

    • @Manny_lol
      @Manny_lol 27 днів тому +5

      Chaos beckons

    • @warp5p1d3r6
      @warp5p1d3r6 27 днів тому +6

      rookie numbers

    • @sanerog8727
      @sanerog8727 27 днів тому +7

      Salamanders and Eldars ? Vul'kan would be ashamed of you

    • @SmashingSnow
      @SmashingSnow 27 днів тому +1

      I'm right there with you. I want a Night Lords army thanks to the NL KillTeam that recently released.

    • @bobh9492
      @bobh9492 27 днів тому +5

      Just remember gw depends on these suckers bets to drag you into buying a new army. It will be nerfed.

  • @AIPretendingToBeHuman
    @AIPretendingToBeHuman 27 днів тому +3

    Isn’t that how almost all GK units work. Deep Strike, Shoot, Charge, Fight, Go Back in Reserve ?

    • @YouveGotRyan
      @YouveGotRyan 26 днів тому

      These are guaranteed to go back into reserve. GK only go back into reserve (when it matters, with mists of deimos) if you get close to them.

  • @paul80085
    @paul80085 27 днів тому +27

    They aren't busted. You can do some abusive stuff with 1CP and rapid ingress, but all their shenanigans assume they can delete their target in 1 turn. If even 1 dude survives, their melee target falls back and your opponent shoots them to death

    • @paweplaczek2191
      @paweplaczek2191 27 днів тому +1

      renegade raiders would let you avoid that problem

    • @Julian-cn1ey
      @Julian-cn1ey 27 днів тому

      Okay, then you just send 30 Warptalons in to overkill the target unit and bounce back up into the warp.

    • @paul80085
      @paul80085 27 днів тому +6

      ​@@Julian-cn1ey660 points for 30 is a commitment

    • @InvisibleYogurt
      @InvisibleYogurt 27 днів тому +4

      @@paweplaczek2191 yeah, but thats also 2 cp a round to do that gimmick. If my opponent is using all of their regularly generated cp to do just that, i think its fine.

    • @AllThingsCubey
      @AllThingsCubey 27 днів тому +1

      ​@@InvisibleYogurtBut they don't need to do it every turn. The other CP is a backup strat if they fail to kill the target, not a necessity, and they don't necessarily want to do this every turn either.
      The point is that if they want to you can't interact, at all.

  • @tacochaos5127
    @tacochaos5127 27 днів тому +5

    Stormboys lookin at them like "dis is da way"

  • @InvisibleYogurt
    @InvisibleYogurt 27 днів тому +21

    They're annoying, but their gimmick costs 2 CP to do in the raiders detachment (1 to fall back, 1 to rapid ingress) and they just bounce off vehicles. They even have a tough time against custodes and heavy infantry with invuln saves.

    • @11AleZZ
      @11AleZZ 27 днів тому

      Yeah well if you use them to kill heavy infantry you're using it pretty bad

    • @AlunDowdeswell
      @AlunDowdeswell 26 днів тому +2

      yeah I personally think people are overestimating this combo, they don't actually deal much damage and die easy

  • @Majere613
    @Majere613 26 днів тому +1

    A couple of other potential counters: 1) Heroic Intervention, especially those unusual units that can do it and/or do it from extra distance. Even if the intervening unit doesn't seriously damage the Talons it can stop them jumping simply by being there. 2) The Sanguinor, who basically has Heroic Intervention+++ with his ability to just pop up and strike first. 3) Durability strats in general. Armour Of Contempt and its counterparts in other codexes will reduce the Talons damage output pretty hard. If you risk attacking a melee unit then Fight On Death strats could also ruin your day. Overall the Talons are dangerous and you can bet someone is going to try 30 of them, but I think so long as you keep some CP back most armies with any sense can do something about them.

  • @icklemoo
    @icklemoo 27 днів тому +15

    they melt to any form of fire pointed at them ...with volume or D2 and in melee they are going to bounce off alot of tough stuff imo ..even with the rerolls . more busted that GW make a new jump lord character that cant even lead warp talons or allow the winged demon prince in a dread talons host able to lead them .. smh

  • @Fortunes.Fool.
    @Fortunes.Fool. 27 днів тому +5

    Good, I have two or three boxes unassembled for my Chaos army.

  • @Zakading
    @Zakading 27 днів тому +4

    Man, seeing these and then looking at how they absolutely GUTTED Possessed makes me so sad.

  • @MarcosGarcia-et1qu
    @MarcosGarcia-et1qu 27 днів тому +1

    Warp talons were good even in index. Mark of slaneesh was an amazing mark for them with the twin linked claws. I will be bringing them to support my raptors in the dread talons detachment

  • @NogrimStoneson
    @NogrimStoneson 27 днів тому +1

    Main Drukhari, with a second army of Emperors children. i have 3x5man squads of them, they are like tougher mandrakes.
    kill something, pop off the board, then drop them on an objective next turn, or put them behind a wall close to something scared of them. rapid ingress is amazing, but even with out it they bring a ton of mobility to chaos that can let them snatch an objective almost as well as a drukhari army can.

  • @tastiGMmaster2099
    @tastiGMmaster2099 27 днів тому +3

    Man between this and the consecutive points buffs to Jump Intercessors, GW *really* wants this to be the Jump Pack edition, huh?

    • @vxicepickxv
      @vxicepickxv 27 днів тому

      I think they're trying to sell Hydras to guard players.

    • @AnalogBass
      @AnalogBass 27 днів тому +1

      Antifly 2+ isn't worth anything when you wound on 2+ anyway ​@@vxicepickxv

    • @AnalogBass
      @AnalogBass 27 днів тому

      And i approve, 9th has made this archetype
      Luv me some assault squads, wish we would also get smth scary on a jumppack since they put vanvets into the dirt

  • @StigPrice
    @StigPrice 27 днів тому +1

    I got me the dread talons box. Deffo building them as warp talons.
    Will most likely end up buying some raptors as well.

  • @STINGINWOUNDS
    @STINGINWOUNDS 27 днів тому +2

    Warp Talons models are so cool!

  • @realskulls
    @realskulls 27 днів тому +5

    how the hell is a jump lord not attached to an obvious attachment attaching thing

    • @Xynth25
      @Xynth25 27 днів тому +1

      The funny thing is that the Jump Lord's rule would actually be better for the previous WT rule, not this one. 6" pile in is better for multi-tagging but the unit now wants you to wipe single units and bounce.

  • @paweplaczek2191
    @paweplaczek2191 27 днів тому +2

    Armies that have reactive stratagems could also be a problem. They do on avernage 10W to intercessor soo if they are in ironspear they could aoc and on averange you would fail to wipe 5 man sq.

    • @effindave6909
      @effindave6909 26 днів тому +1

      Wouldn't be too far fetched to lose most of a 10 man squad on the drop due to overwatch if you came in to close to a flamer tyrannofex for example. This codex doesn't impress me in the slightest especially after the orks release.

  • @Silverdragon83X
    @Silverdragon83X 27 днів тому +1

    I am pretty sure, they fix that, as it can be totally busted against light infantry focused armies. But even without that, they are still good, AP-2 is quite important these days!

  • @macinboss2159
    @macinboss2159 27 днів тому

    LOVE Warp Talons! I think I currently have 40 models built, so I’m super glad they’re still usable!

  • @thecharlessalmon
    @thecharlessalmon 26 днів тому

    Wonder if they will ever give these back to World Easters.

  • @JasperXoR
    @JasperXoR 26 днів тому

    I like that Deceptors might be marginally playable this edition. I've wanted to play Alpha Legion for quite a while but never have real viable competitive rules.

  • @QisforQadim
    @QisforQadim 27 днів тому

    Must have had a lot in the warehouse.

  • @LordyT34
    @LordyT34 27 днів тому +1

    Not world Ending but certainly a great objective cleaner

  • @joshuasmith5472
    @joshuasmith5472 23 дні тому

    Being a demonkin like unit. They still dont have character support. So being 220pts plus a CP drain on them, yes they are sting but its a huge hit on a chance to make them work.

  • @astral_ragtime5365
    @astral_ragtime5365 27 днів тому

    If nothing else, the mere threat of this should do numbers against Necrons lists -- if nothing else, this combo shreds Immortals with ease.

  • @mikekearney5044
    @mikekearney5044 26 днів тому

    I think it would be good if when you do unit reviews you include their damage vs ork boyz

  • @thehappywarhammerguy4731
    @thehappywarhammerguy4731 27 днів тому

    Warp talons are amazing backed up by a possessed squad

  • @christopherlarter4386
    @christopherlarter4386 27 днів тому

    Yes, they're nuts for their points.

  • @ncguthwulf
    @ncguthwulf 27 днів тому

    Played against a unit of 10. We obviously didnt know their true point costs, so we just used existing.
    They failed to kill a unit one turn and I was able to widdle them down (bully boyz). They will be very strong and I think will have a high skill ceiling.

  • @justinmsc5
    @justinmsc5 12 днів тому

    It's probably a bit OP, and since it's not Xenos, it'll be nerfed relatively fast

  • @dusty228
    @dusty228 27 днів тому

    Speaking of retailers, do you have any trusted/ affiliated retailers that work within the EU?

  • @11AleZZ
    @11AleZZ 27 днів тому

    They arent designed to kill heavy infantry ot tough targets, they are designed to kill backfield units or characters, going into reserve, and the next turn make actions, take objectives, or charge again into melee. For that role, they are the best unit in the game right now.

  • @notangproductions7163
    @notangproductions7163 18 днів тому

    I'm just sad that the Lord with Jumppack can't join the unit :(

  • @nathengriffiths-holland7038
    @nathengriffiths-holland7038 26 днів тому

    From my point of view their damage isn’t too crazy but in a full squad I can see them being decent damage and great at harassing big shooting enemy’s but for me it’s their crazy speed plus being able to leave them come back with deep strike that makes them decent. My view may also be skewed as a world eater player because as annoying and quick as they are because I would have greater melee power they aren’t as threatening to me personally but to any army that likes to keep their distance I can see these being a menace

  • @TheWarpForge
    @TheWarpForge 27 днів тому

    Ah, finally my bois are good!
    *Laughs in Night Lord*

  • @LordCrate-du8zm
    @LordCrate-du8zm 26 днів тому

    It makes no sense that the new Jump Lord has a Warp Talon loadout but can't join them.

  • @friendlyneighbourhoodsunwheel
    @friendlyneighbourhoodsunwheel 27 днів тому

    I like them but I do play Nightlords so it's only fair that I love these

  • @kevinishki
    @kevinishki 27 днів тому

    You have to login to use wargame portal?

  • @lmccart1705
    @lmccart1705 26 днів тому

    Guys I’ve done the due diligence and the survey says:
    “No”
    I’m not assembling warp talons right now what do you mean

  • @alagass6466
    @alagass6466 27 днів тому

    I always liked Raptors, are they any good?

  • @hevy2036
    @hevy2036 27 днів тому

    Thx

  • @Seses209
    @Seses209 27 днів тому

    I might be super off on here, but I'm not sure how you got 10 wounds vs Intercessors on the Damage chart? 20 attacks on 3s, sustained 6 means 15 hits, wounding on 3s rerolling means 13 wounds, saving on a 5 means it does 8 damage. Right?

    • @Internetbutthurt
      @Internetbutthurt 27 днів тому

      40 attacks...he calculated off 10 WTs = ~33 hits with sustained = ~29 wounds after rerolls. 5+ save = almost 20 wounds. This shows they are not reliable to kill such a unit and would likely just get killed in response

    • @AnalogBass
      @AnalogBass 27 днів тому

      Sustained hits are equal to +1 to hit, but explosive
      So it's 16.66, 11.11 before rerolls, plus 3.7 after = 14.81 and 5+ = 9.87 wounds
      And then round up
      But yeah, that damage is swingy, aoc spoils the fun, and you need 10 to kill 10+ wounds of marines reliably

  • @ElijahDeputy
    @ElijahDeputy 27 днів тому

    Wargame portal is under construction btw

  • @NornQueenKya
    @NornQueenKya 27 днів тому +3

    I have 10 already and only 5 raptors. I have the dread box coming in and SHOULD make more raptors... but... but warp talons though

    • @SmurphofChaos
      @SmurphofChaos 27 днів тому

      Have 10 of each. Then you won't regret it as much when WT get nerfed to hell and back.

    • @NeloBladeOfRanni
      @NeloBladeOfRanni 27 днів тому +1

      ​@@SmurphofChaosexcept they shouldn't get nerfed tbh

    • @bloodfest8510
      @bloodfest8510 27 днів тому

      ​@@NeloBladeOfRanni deadass, no clue why people want them to be nerfed, they're quirky but not op by any means

  • @edwardcote2440
    @edwardcote2440 27 днів тому

    FWIW we won't run squads of ten very often, just too unwieldy. We will have to see if this becomes a problem in practice. If so, it probably won't be any particular combo so much as the difficulty of interacting with them in general.

    • @Xynth25
      @Xynth25 27 днів тому

      10 models is honestly super hard to hide on rapid ingress. I think 5 mans is just the best way to use these guys.

    • @YouveGotRyan
      @YouveGotRyan 26 днів тому

      10 are much more likely to kill what you point them at.

    • @Xynth25
      @Xynth25 26 днів тому

      @@YouveGotRyan Yeah but 10 is hard to hide in cover and not be screened out. You might run a single unit of 10 starting on the board, but rather than running Talons as your primary damage dealer they're just better at the job they already do as 5 mans; killing screens for the rest of your army.

    • @YouveGotRyan
      @YouveGotRyan 26 днів тому

      @@Xynth25 I play GK and it isn't hard to find a place to worm your way into with a rapid ingress after going into reserves. Especially not with a unit that moves 12".
      Every chaos list will start with a unit of 10 and might start taking units of 5 for flexibility after that. Until they're nerfed to only go into reserve on your opponents turn, that is.

    • @Xynth25
      @Xynth25 26 днів тому

      @@YouveGotRyan 10 will see some play but the consensus in the competitive discords I'm in is mostly towards 2 or 3x5. There's other, bigger damage dealers to smash the units you'd want 10 Talons for, and 5 mans are better for secondaries.

  • @oldmangames9292
    @oldmangames9292 27 днів тому

    AP 2.. soo hard to find with the new DA melee-specialists.. :-(

  • @Lomhow
    @Lomhow 27 днів тому

    I love my Warptalons. I was hoping to run a Chaos Smash Captain with my 10 man squad for maximum angry jumpiness.
    But uh... No Chaos Jump Captains at all??? Only leader is a faction locked book character in resin? Harken Worldclaimer?
    GW once again got rid of fun lore accurate strategems like Auspex Scan and Transhuman Physiology. They were the strategems that should've been brought into 10th and would be FANTASTIC counters to Warptalons or general jump pack infantry.

    • @AnalogBass
      @AnalogBass 27 днів тому

      Are you trolling?
      There is new chaos pack lord, faction locks are only for loyalist - every csm player can take any character, auspex scan is covered by new overwatch, just get units that can shoot overwatch well
      Transhuman is bullshit (and i played both CSM mainly Nurgle and marines), glad it's gone for good
      Play this edition or at least read the rules before whining

  • @stormlord7119
    @stormlord7119 27 днів тому

    When you already have 3 sets of 5 XD

  • @lazywargaming6752
    @lazywargaming6752 27 днів тому

    I hope they just make em high points instead of FAQing it. Let people have their fun buy pay for it in points

  • @hevy2036
    @hevy2036 27 днів тому

    Is it allowed to play by the leualist terminator the heavy flamethrower and the minigun in a squad of 5? or is that a big nono?

    • @GeoffSmites
      @GeoffSmites 27 днів тому +1

      only one heavy weapon per squad of 5. 2 per 10

    • @hevy2036
      @hevy2036 27 днів тому

      Only to be safe. The rockets on the beck are a heavy weapon?

  • @GrimonprezB
    @GrimonprezB 26 днів тому

    GW need an only Imperium meta....with only Marines. Be prepaaaaare for nerfs! XD

  • @Apex_Yonko
    @Apex_Yonko 27 днів тому

    Is it better to run a 5 man unit or 10?

    • @AnalogBass
      @AnalogBass 27 днів тому

      For this combo - 10 because 5 don't kill light infantry blobs or meq msu reliably
      If you want to run 5 - get raptors imo, this unit is about damage and max squads are better for using buffs on them

  • @johnymiller7245
    @johnymiller7245 27 днів тому

    If only the WT models were better looking!

    • @bloodfest8510
      @bloodfest8510 27 днів тому

      You, my friend, need to learn of this awsome thing.
      Kitbashing
      Specifically
      With spare chaos daemon parts

  • @davidwarburton-burley9967
    @davidwarburton-burley9967 27 днів тому

    Already got ten because i play word bearers and figure they'd embrace demonic units 🙂

  • @bloodfest8510
    @bloodfest8510 27 днів тому

    *my opponent crying after i wipe his key units off board turn 1* (he had three units of warp talons in deepstrike that he has to use for points now)

  • @chrisbingley
    @chrisbingley 27 днів тому

    They're not OP, but no doubt there will be people complaining about them for a couple of months after the codex gets released.

  • @coachgonzalezpg1742
    @coachgonzalezpg1742 24 дні тому

    They just want people to buy the box of models with them and then they’ll be nerfed

  • @Cry4Tanelorn
    @Cry4Tanelorn 19 днів тому

    I think ppl are GREATLY overexaggerating how good Talons are

  • @iantmurdock
    @iantmurdock 27 днів тому

    Are warp talons busted? I wouldn’t know, Dread Talons battle force is sold out. 😂 I’ll let you know if I get some to play with!

  • @mkulchar
    @mkulchar 27 днів тому

    They're just a drop in the bucket compared to eldar.

  • @user-qz3xt9pl5f
    @user-qz3xt9pl5f 27 днів тому

    If you fail the charge there is a huge chance they get deleted anyway

    • @realskulls
      @realskulls 27 днів тому

      rapid ingress, problemo solved

    • @bloodfest8510
      @bloodfest8510 27 днів тому

      ​@@realskullsif you fail to hide them, they immediately get shot at.

  • @archonwut1624
    @archonwut1624 27 днів тому

    Ehhh they for sure are not OP (they are for sure good), I do love a lot of the cool interactions they can do, but they still will die to anything almost immediately. My Baal Preds have instant killed so many units like this it's crazy, any effective unit that is a vehicle and/or overwatches just wins against them unfortunately. Even if you rapid ingress your opponent could just have 2 dmg flat artillery and just immediately kill the unit. One 10-model unit is awesome to have tho, but anything more than that is huge over commitment imho.

  • @bloodfest8510
    @bloodfest8510 27 днів тому

    I dont see how this is op, nor why they should be nerfed.
    Somebody explain how stuff that callidus assassin already does is op?

  • @WilliamChoochootrain
    @WilliamChoochootrain 27 днів тому

    Just in time for breakfast lul

  • @sgthunt118
    @sgthunt118 27 днів тому

    They weren't even worth taking before this... looking good now!
    I am going to wait for the next faq before I break the arms off my raptors tho

  • @ianabel5937
    @ianabel5937 27 днів тому

    I'm not sure 'shred infantry' is entirely true -- without any combat strats 5 talons have a 20% chance to wipe 5 marines with standard sustained hits on 6's ( only going up to 34% in Pactbound Zealots with Slaanesh -- you have to pass the dark pact to get crits on 5s). So not totally busted. I think this is OK, worst case they'll get FAQ'd so they can only jump away in the enemy's turn (great maneuverability but still gets shot at)

    • @bloodfest8510
      @bloodfest8510 27 днів тому

      I honestly don't see how this is op at all ironically enough.
      If they don't get into a charge, they don't get obliterated.
      If they succeed in the kill, they don't get obliterated.
      Your forced into 9 inches away like a normal deepstrike.
      I don't get what's "op" about them

    • @YouveGotRyan
      @YouveGotRyan 26 днів тому

      ​@@bloodfest8510you're forgetting about rapid ingress and OP is forgetting about the extra AP they'll get from attacking units on objectives in renegade raiders where they will be the most egregious.

  • @grumpycup4762
    @grumpycup4762 27 днів тому +1

    So basically yet another reason to never run Raptors ever xD

    • @bloodfest8510
      @bloodfest8510 27 днів тому

      Raptors can take enhancements. Have the new leader.
      Have melta guns
      Force battleshocks

  • @Geist40
    @Geist40 21 день тому

    Id rather them lose the rule over getting absurd points hike

  • @space9658
    @space9658 27 днів тому +4

    Are they busted? No, no not at all
    *shoves 3 units of 10 in every list*

  • @kreedsutherland4207
    @kreedsutherland4207 27 днів тому

    I'm just here to tell you all to go buy more GW Products.

  • @andrewcarter4458
    @andrewcarter4458 27 днів тому

    People said I was crazy turning up with 30 warp talons and 30 raptors, who’s crazy noooooow!!!dhjugcbnssxc🤪🤪🤪

  • @AncientIrishCelt
    @AncientIrishCelt 27 днів тому +1

    How long until they're nerfed to hell?

    • @paweplaczek2191
      @paweplaczek2191 27 днів тому

      propably as soon as someone finds way to minimax them reliably

  • @TheLoneRanger-by2jp
    @TheLoneRanger-by2jp 27 днів тому

    how is it op to rely on a 9" charge? lmao

  • @jasonrg12
    @jasonrg12 27 днів тому +92

    They’ll be nerfed in the first FAQ, relax.

    • @Daniel-uq5cd
      @Daniel-uq5cd 27 днів тому +9

      Just when they sell enough boxes

    • @TheH0ff
      @TheH0ff 27 днів тому +1

      ​@@seventvarods7728 bruh 10 of them average 12 wounds on terminators. They're nasty and are going to get nerfed in the first FAQ

    • @Blackrage916
      @Blackrage916 27 днів тому +6

      Shhhhhhhhhh!!! Let the meta chasers go out there and clean up their stock a bit 🤣🤣

    • @Fortunes.Fool.
      @Fortunes.Fool. 27 днів тому +1

      And get a price increase.

    • @spoonsrattling
      @spoonsrattling 27 днів тому

      Even if they got the same restrictions as swooping hawks they'll definitely still be strong

  • @brettmanus7904
    @brettmanus7904 27 днів тому

    I don't think it is OP. Most people are playing things the way they are boxed these days; in 3's and 5's. Five Talons are not just going to auto-shred everything they charge. You can't ingress until turn 2 or 3. I think it's an interesting ability that is a rare gem in a codex that just keeps taking stuff away. The only way it becomes a problem is if a bunch of jackasses at tournaments start running 30 of them; which will draw a completely over the top knee jerk reaction like last time when they kicked CSM in the balls and then knifed 'em while they were on the ground.

    • @captaincorundum9788
      @captaincorundum9788 27 днів тому

      The chaos marine codex is sweet and so is this datasheet
      People will run them in tens and smash
      At least chaos marines aren't like admech and stodes...

  • @damnedLegion40K
    @damnedLegion40K 27 днів тому

    Add a comment...

  • @paxter82
    @paxter82 27 днів тому

    Its not that broken tho

  • @seriousmike5649
    @seriousmike5649 27 днів тому

    This wont last long.. and knowing GW they will be unusable garbage once they nerf them..

  • @Yuri77711
    @Yuri77711 27 днів тому

    You can't just use average damage in the context of their ability. UnitCrunch shows the odds of killing a unit, i.e. that if you want consistency you either have to overkill with a 10 man unit and there will still be plenty of untouchable units, or be content with removing screens and then deep striking to do secondaries.
    A lot of armies also have strong overwatch. Thousand sons, Death guard, any army with sustained hits and hit re-rolls, any army with fight on death, there's plenty of counters because at the end of the day they're just marines with 5+ invul save.

  • @jojayjo9712
    @jojayjo9712 27 днів тому

    They might be, but they’re current models are old bleh

  • @ryanbarry5320
    @ryanbarry5320 27 днів тому

    We’ve seen this over and over and over and over and over again. GW releases a new kit it’s massively good rules. Then gets Nerf within the month.

  • @royrule36
    @royrule36 27 днів тому

    First?

  • @donandresdeulloa4638
    @donandresdeulloa4638 27 днів тому

    The whole f***ing game is busted. Tourney [bros] ruined the game

  • @WarhammerDad1
    @WarhammerDad1 27 днів тому +1

    I usually love Auspex Tactics… but bro just copied Blog for the Blood God’s video from yesterday, and reposted literally the same info in the same order… Auspex, you’re better then that.

    • @bobbywatson2737
      @bobbywatson2737 26 днів тому

      I don't think Auspex has the need, or even the time, to copy other creators ; might be a coincidence I guess.

  • @nevermorebouquet3681
    @nevermorebouquet3681 27 днів тому +4

    This game fucking sucks. The entire design for 10th is like when magic cards use to have vanilla six drops that were just stats. It's boring.

    • @captaincorundum9788
      @captaincorundum9788 27 днів тому

      How long have you been playing 40k?

    • @nevermorebouquet3681
      @nevermorebouquet3681 27 днів тому

      @@captaincorundum9788 Since right before eighth.

    • @archonwut1624
      @archonwut1624 27 днів тому

      @@nevermorebouquet3681 7th was horrible tho, like it was easily 10X worse than any other edition ever. There is a reason why it was almost the death of 40k.

    • @nevermorebouquet3681
      @nevermorebouquet3681 27 днів тому

      @archonwut1624 7th was a poorly balanced version of Heresey, which is a fundamentally better game that 10e.
      If GW wasn't ran by a generation of people with fetal alcohol syndrome who knew how to use the internet, seventh could have been the evergreen edition lile 9th could have been.

    • @archonwut1624
      @archonwut1624 27 днів тому

      @@nevermorebouquet3681 Are you saying that Horus Heresy 1.0 or 2.0 is fundamentally better than 10th edition? I'll die on the hill that both are for sure worse than 8th, 9th or 10th in almost ever way.
      Horus Heresy 1.0 was only enjoyable because it was just the hidden Warhammer 40k 7.5 edition of the game and 7th was just that bad, once 8th came out everyone and their mothers jumped ship and Heresy died, and the small amount of people that stayed screamed at the top of their lungs it wasn't dead. (it was dead af)
      Horus Heresy 2.0 is just the final "Good" forum of what 7th SHOULD have been, which is still not good when comparing it to 8th, 9th or 10th. (HH 2.0 should just be renamed to "Dreadnaught Heresy").
      The only time i would recommend Horus Heresy 2.0 over 10th is if you REALLY REALLY like space marine mirror matches and want more rules to make space marine mirror matches fun and have arbitrary wargear bookkeeping, OR just want to reminisce on rules from 10+ years ago.

  • @christiancage3272
    @christiancage3272 27 днів тому +1

    DELETE THIS VIDEO NOW! WE NEED SOMETHING! PLEASE! DON'T GET THE ONLY GOOD THING IN THE CODEX NERFED!

    • @bloodfest8510
      @bloodfest8510 27 днів тому

      Tbf
      Big mech suit got 1+ and re rolls to hits and wounds...
      But for nightlords players I hear ya. This shit shouldn't be nerfed anyways.