Ya got TRICKED: That Full Band was really just 3 Channels!

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  • Опубліковано 1 сер 2024
  • The Gameboy, much like the NES, had very limited sound capabilities, and yet the Pokemon Trading Card Game video game managed to squeeze a whole soundtrack of full-sounding arrangements out of that hardware. In this video I go over some techniques the soundtrack uses to trick you into thinking there are more voices present in the music than there actually are.
    0:00 - Intro
    0:41 - Gameboy's Sound Limitations
    1:44 - Making a full band out of 3 channels
    4:10 - Articulation Tricks
    5:54 - Duty Cycle
    8:54 - Using Repeating Figures
    10:24 - Ronald's Theme
    12:38 - Outro
    PATREON: / 8bitmusictheory
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    #Pokemon #Chiptune #8bitMusicTheory
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КОМЕНТАРІ • 604

  • @MooImABunny
    @MooImABunny 6 місяців тому +546

    Hot damn, that's like a man pretending to be three kids in a trenchcoat and nailing it flawlessly

    • @LAM1895
      @LAM1895 5 місяців тому +18

      I think you meant 3 kids in a trenchcoat pretending to be one man and doing it flawlessly 😅

    • @MooImABunny
      @MooImABunny 5 місяців тому +73

      @@LAM1895 no no, I meant what I said

    • @LAM1895
      @LAM1895 5 місяців тому +12

      @@MooImABunny I searched it and it actually exists, that’s funny. I didn’t get the meaning at first but I guess you meant being the arranger having to make do with only 3 channels?

    • @MooImABunny
      @MooImABunny 5 місяців тому +5

      @@LAM1895 exactly

    • @severindusell2468
      @severindusell2468 5 місяців тому +8

      I love this. Full funky jazz ensemble? Nope! Two pulse waves, a triangle, and a noise channel in a trenchcoat

  • @aaronstephen3058
    @aaronstephen3058 6 місяців тому +851

    Shimakura is a wizard. It’s absolutely stunning how he managed to do all this while limited to the GameBoy.

    • @wokeupinapanic
      @wokeupinapanic 6 місяців тому +34

      Necessity is the mother of invention 🤷🏻‍♂️

    • @SenkoisWatchingYoutube
      @SenkoisWatchingYoutube 6 місяців тому +7

      Tim Follin levels of wizardry lol

    • @sexymexican4536
      @sexymexican4536 6 місяців тому +1

      I read this as Shikamaru 😭

    • @mundodacrianca2147
      @mundodacrianca2147 6 місяців тому +3

      Actually, the TGC video game was for the Game Boy Color. They have the same sound system tho 🤓👆

    • @woedenaz7850
      @woedenaz7850 6 місяців тому +9

      @@SenkoisWatchingUA-camThis is genuinely one of the few 90s chiptune soundtracks that I feel gives Tim Follin a run for his money.
      One thing I'll say, though, that I particularly love about the Pokemon TCG soundtrack is that I love how well they *fit* with the game itself. Shimakura clearly wrote these with the game itself in mind.
      I ADORE Tim Follin but it's is clearly obvious in a lot of his pieces that he was just writing whatever the hell he felt like, game be dammed. It consistently slapped, of course, but the guy was definitely just having a good time showing off.

  • @PiercingSight
    @PiercingSight 6 місяців тому +650

    I get the impression that being forced to interweave the channels like that is part of why the rhythm is always so groovy on a lot of the fuller sounding Gameboy pieces. I bet that using that interweaving technique when composing without those limitations would almost automatically result in some really funky tunes.

    • @KairuHakubi
      @KairuHakubi 6 місяців тому +57

      modern game music has gotten so dull because they're so complacent.. just.. write more into the orchestra, FILL the space with noise, everyone will give you awards and they'll play your tunes with a full band at the awards show.. there's no more simple melodies or funky polyrhythms.

    • @dopaminecloud
      @dopaminecloud 6 місяців тому +70

      @@KairuHakubi token dull "old good new bad" take

    • @KairuHakubi
      @KairuHakubi 6 місяців тому +29

      @@dopaminecloud sometimes thing are a cliche or a stereotype for a reason
      (also this trend I dislike has been going on for almost 25 years)

    • @ace-smith
      @ace-smith 6 місяців тому +85

      @@dopaminecloudnah this is real. limitations do indeed breed creativity, people are now working outside those limitations, and game music is duller now as a whole. i’d credit at least half of it to big corpo Halo 17: The Epic Fantasy staleness syndrome though, we must remember that there were lots of dumb uncreative 8-bit soundtracks back then that don’t get talked about today bc they sucked.

    • @kevinr.9733
      @kevinr.9733 6 місяців тому +31

      ​@@KairuHakubi Yes, things become a cliché for a reason. Often, that reason is "because it works".
      It's not that they're complacent, and the simple melodies or funky polyrhythms haven't disappeared entirely. It's that the trend with modern AAA game development is toward a more cinematic look, feel, and sound, while the simple melodies and funky polyrhythms have been embraced by the independent scene instead (whether as a stylistic choice or a financial one). Now, you can not like the more cinematic direction that AAA studios have taken, and that's fine, but to say it's objectively worse is wrong. (And you can't compare the totality of modern _anything_ to the best of the best of "the good old days". I mean, Crazy Bus exists, and its title theme wasn't even composed.)
      Edit: Apparently Crazy Bus is newer than I thought. Not the best example.

  • @TripleTSingt
    @TripleTSingt 6 місяців тому +340

    9:48 also what I love:
    all three voices just play straight 16th notes, but it feels really groovy and syncopated. That's just efficient and good writing

    • @WarningStrangerDanger
      @WarningStrangerDanger 6 місяців тому +14

      I really feel it! The limitations had to have resulted in a fist pump of victory when overcome. Necessity is the mother of invention, but the process is so satisfying.

    • @cranapple3367
      @cranapple3367 6 місяців тому +10

      Probably helps that the melody is almost all offbeats while the chords swap on beat between bars. They're both in 4 time but offset by a sixteenth note.

  • @hylianarmy0
    @hylianarmy0 6 місяців тому +256

    Limitation breeds creativity.
    "Trading Card Game" has some of my favorite music on the Game Boy, bar none; a track of particular note for me is the track that plays when you challenge the eight Clubmasters. The first time I heard it, it simply blew me away.

    • @chewey
      @chewey 6 місяців тому +2

      Same, it's incredible

    • @clawtooth35
      @clawtooth35 6 місяців тому +3

      every time I hear it I get flashbacks of Courtney getting 4 energies out of her deck >:C

    • @eclecticmuso
      @eclecticmuso 6 місяців тому +6

      I can't stress that enough how much limitations breed creativity, look at analogue recording on tape compared to digital recording. With tape you really had to commit to something warts and all unless you wanted to literally go in there and cut the tape so that you could make an edit or a fix so naturally musicians had to be a lot more competent out of necessity. Studio time was expensive. But it also meant a lot of imperfections were left in simply because it wouldn't be worth the time to fix or because the take had a certain performance and character that overcame such imperfections, or the imperfections were a stylistic choice.

    • @severindusell2468
      @severindusell2468 5 місяців тому +1

      One of my theory professors in music school said something like "True creativity does not arise out of the removal of all limitations, but rather by figuring out how to work within a set of limitations." It's really stuck with me and I think about it every time this old chiptune music comes up.

    • @urbangoose001
      @urbangoose001 5 місяців тому +1

      Let me do you one better:
      Club Master Duel Theme(Remake)
      ua-cam.com/video/sqi9ekU5bMM/v-deo.html
      Normal Battle(cover)
      ua-cam.com/video/eeid40RXrvQ/v-deo.html
      Grand Master Theme(cover)
      ua-cam.com/video/PXktknjsxjE/v-deo.html

  • @ChillyMakesMusic
    @ChillyMakesMusic 5 місяців тому +72

    This game is one of my earliest memories of being completely enamored with a game's soundtrack.
    I'd turn my gameboy color's volume knob all the way to max and hold it up to my friends' ears on the school bus: "YOU GOTTA HEAR THIS ONE!"

  • @davidmcgill1000
    @davidmcgill1000 6 місяців тому +160

    Most important detail about the 2 trading card games is their use of the noise channel. Practically no other game series on the GB changed the frequency on every frame to achieve that kind of sound. Another detail that is lost in the sheet music is the volume envelope and note cut off as they are very important for getting the exact noise that is needed.
    If you ever wanted to return to the GB go check out literally any game composed by Alberto Jose González. He did crazy techniques in every single song he did. Specifically look into "The Smurfs' Nightmare" and "Turok 2: Seeds of Evil".

    • @shytendeakatamanoir9740
      @shytendeakatamanoir9740 6 місяців тому +6

      Martian Attack too right? (The Looney Tunes games against Marvin)

    • @davidmcgill1000
      @davidmcgill1000 6 місяців тому +10

      @@shytendeakatamanoir9740 Yeah seems he did all the Looney Tunes games. If a Gameboy game sounds like shovelware then he probably did the music for it. Could swear the games were made just to have an excuse to write insane music.

    • @severindusell2468
      @severindusell2468 5 місяців тому +2

      Now this is a guy who knows what's up. I will definitely be checking those out

    • @ltsimeon4701
      @ltsimeon4701 11 днів тому

      @@davidmcgill1000 oh so the tim follin of the Game Boy?

  • @confusedpsyduck714
    @confusedpsyduck714 6 місяців тому +476

    the TCG music is TOP TIER - definitely didn't get slept on by me I still love to hear it up and down

    • @patrickhamos2987
      @patrickhamos2987 6 місяців тому +3

      Palworld

    • @terrafimeira
      @terrafimeira 6 місяців тому +22

      Oh, I slept on it...when I left the GB running at night to listen to it.

    • @zacharyessey5904
      @zacharyessey5904 6 місяців тому +3

      Even though I haven't played it since I was a kid, I still remember two of the songs. Such good times!

    • @Absquatula
      @Absquatula 6 місяців тому +9

      @@patrickhamos2987 What does that have to do with the comment?
      Really tired of all these Palworld fanatics...

    • @e7193
      @e7193 6 місяців тому +1

      palworld

  • @nunyabusiness69
    @nunyabusiness69 6 місяців тому +138

    Its about time someone recognized this masterpiece of a GB OST. This game, Lufia the legend returns and Pokemon gold/silver utilized the GB sound to its fullest

    • @tmtmtlsml
      @tmtmtlsml 6 місяців тому +9

      Gen 2 gets memed on because of the game mechanics and disappointing new Pokes, but I still maintain it has the best soundtrack of any mainline Pokemon game

    • @Color_Splsh
      @Color_Splsh 6 місяців тому +1

      And Kirby block ball. Don't forget that one.

    • @comicfire
      @comicfire 5 місяців тому +2

      Lufia TLR's soundtrack is so good, glad to see someone else giving it love~

    • @khangleshun
      @khangleshun 5 місяців тому +1

      I really can't seem to just spontaneously hum newer generation themes because I eventually forget them. But Gen 2 always remained with me. Azalea Town or Olivine is probably the ones I get stuck in my head the most.

    • @kricku
      @kricku 5 місяців тому +6

      ​@@tmtmtlsml Never heard of gen 2 being anything but the best

  • @chelmrtz
    @chelmrtz 6 місяців тому +113

    These themes didn’t have to go so hard and yet here we are blessed by the funk

    • @urbangoose001
      @urbangoose001 5 місяців тому +1

      Let me do you one better:
      Club Master Duel Theme(Remake)
      ua-cam.com/video/sqi9ekU5bMM/v-deo.html
      Normal Battle(cover)
      ua-cam.com/video/eeid40RXrvQ/v-deo.html
      Grand Master Theme(cover)
      ua-cam.com/video/PXktknjsxjE/v-deo.html

    • @adamguitar1498
      @adamguitar1498 5 місяців тому +3

      Actually, that's false, they did have to. If you knew how much the players were going to hear the music, they had to make GOOD

    • @tonyelectionfraud669
      @tonyelectionfraud669 5 місяців тому +1

      @@adamguitar1498 yeah its a dogshit platitude. why wouldn't they want it to go hard

  • @user-uz7gb7gb4v
    @user-uz7gb7gb4v 6 місяців тому +83

    These arranging techniques (of filling in the "white space", as it were, and varying the dynamics) reminds me a lot Ravel's piano concerto for the left hand, where he creates a sonority that sounds like a full two-handed piano, but it's played entirely with one hand (and was written for Paul Wittgenstein, who was a one-handed pianist).
    Really cool!

  • @ludgerkres.1437
    @ludgerkres.1437 6 місяців тому +47

    Checking out these themes oscilloscoped really shows how each theme not only utilizes in-between notes, but also composed in a way that sounds intended for a human to sing it. As the song would let whoever singing it, time to breathe and continue playing/singing. It also tends to "vibrate" and have imperfections much in the style of how humans would strain their vocal chords.
    Which wasn't touched on in this video, but I wanted to point it out because I found it very very interesting. As the Square sounds are pushed to their limits while sounding very natural in a vacuum.

  • @Absquatula
    @Absquatula 6 місяців тому +45

    The trading card game soundtrack is hands down one of the best game soundtracks of its time. So much from such little power on that handheld. I still whistle the regular Battle theme constantly.

    • @gplastic
      @gplastic 6 місяців тому +1

      It's never left my head

    • @urbangoose001
      @urbangoose001 5 місяців тому

      Let me do you one better:
      Club Master Duel Theme(Remake)
      ua-cam.com/video/sqi9ekU5bMM/v-deo.html
      Normal Battle(cover)
      ua-cam.com/video/eeid40RXrvQ/v-deo.html
      Grand Master Theme(cover)
      ua-cam.com/video/PXktknjsxjE/v-deo.html

  • @povilasl5383
    @povilasl5383 6 місяців тому +163

    this music is absolutely astonishing, its like engineering but also composing at the same time

    • @WillowEpp
      @WillowEpp 6 місяців тому +25

      In many cases it WAS engineering. Frequently, the composers were also programmers, and it wasn't uncommon for them to write their own sound driver. It's why the credit in old games is so frequently "Sound Program" or similar instead of just "composer".

    • @Findmeagainsomeday
      @Findmeagainsomeday 5 місяців тому +3

      Sound engineer is a real job which holds a different meaning today, but they were very much sound engineers back then too

    • @Plasmariel
      @Plasmariel 5 місяців тому +1

      you'll love Tim Follin

    • @WillowEpp
      @WillowEpp 5 місяців тому

      @@Plasmariel Shame that Tim and Geoff dipped, they were magicians.

    • @Plasmariel
      @Plasmariel 5 місяців тому +3

      @@WillowEpp They didn't dip actually, they're still around. Tim Follin created two masterpieces of FMV games being Contradiction and At Dead of Night under the company name "Baggy Cat" while Geoff still uploads compositions to his YT channel.

  • @YingwuUsagiri
    @YingwuUsagiri 6 місяців тому +81

    The thing that saved these soundtracks and almost ALL of these early soundtracks is the Duty Cycle. Even in modern DAWs where you can get VSTs like Magical 8Bit you can NOT change the Duty Cycle on a note basis, only on a channel basis which means that recreating some of these 4 channel songs needs sometimes around 7 to recreate.

    • @EphemeralPseudonym
      @EphemeralPseudonym 6 місяців тому +4

      I mean, a VST isn't exactly pure waveform manipulation
      Edit: That said, it takes a lot of effort and time and it's just way more sensible to just eat multiple channels. Mega Man Battle Network has a really similar sound and that uses a whole 6-8 channels for most songs (mp2k default max channels is 8)

    • @therealax6
      @therealax6 6 місяців тому +1

      @@EphemeralPseudonym GBA sound is far more complex, though: it has the exact GBC audio hardware (even up to the software interface), with very minor improvements, but it also has two full waveform channels intended for actual waveform playback, which are what most games use. I don't know what MMBN uses, but from the sound of it, it sounds like the waveform channels are performing heavy duty there - if the GBC hardware is touched at all.

    • @mocha_mi
      @mocha_mi 6 місяців тому

      @@therealax6you should check out some MMBN deconstructions! the OG GB hardware carries a lot of the tracks

    • @nstryder-music
      @nstryder-music 5 місяців тому +11

      Note, in a modern DAW you CAN change the duty cycle on a note basis via automation, assuming your synth has this as a slider. For example in the free Surge VST, if you create a square wave you can slide around the "Width" parameter which means you can change duty cycle on the fly. That said, its still easier to do this per note on a tracker.

    • @Backer130
      @Backer130 4 місяці тому

      Using music trackers is overall more efficient and fun for this type of music rather than modern DAWs

  • @funnytoothpasteman
    @funnytoothpasteman 6 місяців тому +24

    The japan-only sequel is also super worth checking out for their incredible channel balancing. The final boss theme contains the most impressive channel balancing I've ever heard - managing to squeeze four distinct voices onto a single channel during the final section!

    • @Dogeathotdog1
      @Dogeathotdog1 5 місяців тому +1

      I can see why the sequel was teased but never released outside of Japan. It used the same exact map, failed to recapture the magic of the first game and felt more like a rom hack than an official release. Kinda sad because i was looking forward to a second game just to try it years later and be sorely disappointed.

  • @lunk642
    @lunk642 6 місяців тому +102

    Imagine writing all these interwoven parts on 90s era computers, writing code directly into the game with no GUI to keep track of which part is playing what note. It must have been a nightmare to make something this complex sound this good.

    • @HojoNorem
      @HojoNorem 6 місяців тому +36

      Not hard to imagine. There were umpteen music editors written for the C64 and the like back in the 80s. The techniques discussed here is the bread and butter of authentic chiptune musicians.

    • @runrin_
      @runrin_ 6 місяців тому +12

      very likely would have been written out on sheet music then entered in from that (likely by a sound programmer)

    • @lunk642
      @lunk642 6 місяців тому +3

      @@runrin_ Definitely, but it still seems like a huge pain to notate when you have one instrument playing multiple voices.

    • @interruptingPreempt
      @interruptingPreempt 6 місяців тому +1

      Go check out sound trackers! (aka mod trackers) Ahoy does an hour or so video on it. I think you'll like it, too!

    • @EphemeralPseudonym
      @EphemeralPseudonym 6 місяців тому +9

      ​​@@lunk642they were usually written using a piano then adapted to the system
      Also 90s computers had GUIs, even Windows 3.1. The OS itself was a terminal, but anything you ran on it could have a GUI. Hell, people still program tech demos for old-ass amigas that look like PS2 games lol

  • @militarykobold
    @militarykobold 5 місяців тому +9

    If only the video could have covered the Club Leader (?) Battle theme, it also includes setting a thick repeating phrase, then removing a part to start the main melody, but the memory of the repeating chords fills in the missing notes almost subconsciously. Plus I just really, really like the Club Leader battle theme a lot. It's grand and imposing but then becomes major to remind you you're still playing a children's card game --on motorcycles--

  • @ItsHiptoWearSoap
    @ItsHiptoWearSoap 6 місяців тому +21

    An old friend of mine who was into chiptunes taught me about how to space notes when limited to only a few channels, so despite never playing this game the music theory took me back to those days.

  • @erc3338
    @erc3338 6 місяців тому +33

    How in the hell did they manage to make HIP HOP for the Grandmaster Duels????

    • @urbangoose001
      @urbangoose001 5 місяців тому

      Let me do you one better:
      Club Master Duel Theme(Remake)
      ua-cam.com/video/sqi9ekU5bMM/v-deo.html
      Normal Battle(cover)
      ua-cam.com/video/eeid40RXrvQ/v-deo.html
      Grand Master Theme(cover)
      ua-cam.com/video/PXktknjsxjE/v-deo.html

  • @Anaerin
    @Anaerin 6 місяців тому +14

    This was often taken to extreme on the Amiga, with it's 4 sample channels. Sometimes a channel would be jumping between melody echo, drum fill, bass note extension, and more.

  • @Ffancrzy
    @Ffancrzy 6 місяців тому +14

    Ronald's theme is unironically one of my favorite pieces of music period. The whole sound track was amazing and easily the best sound track on the gameboy.

    • @woedenaz7850
      @woedenaz7850 6 місяців тому +2

      Make sure you go check out the sequel's soundtrack too! It has some tracks in it that absolutely rival Ronald's Theme in sheer funk insanity. Like "VS King Villicili" is just SO GOOD: ua-cam.com/video/YW7GqUi1fMc/v-deo.html

    • @jb34ch1
      @jb34ch1 5 місяців тому +1

      The A part harmony and the blues licks are great, and just when you thought it couldn't get any better, he hits you with the B part.

  • @TheBigBadGRIM
    @TheBigBadGRIM 6 місяців тому +55

    Thank you for covering the most addicting game I've ever played. 0% Downtime. 100% Funk. Where are my Imakuni fans?!

    • @cranapple3367
      @cranapple3367 6 місяців тому +24

      They're too busy confusing their own active pokemon.

    • @coreycubed
      @coreycubed 5 місяців тому +6

      I met Imakuni? in Japan last summer. Highlight of my trip!

    • @NightmareSnake
      @NightmareSnake 5 місяців тому +1

      @@coreycubed That dude's still around???

    • @zephadusjoltspark6951
      @zephadusjoltspark6951 5 місяців тому +1

      Hell yeah, Imakuni?!
      His theme lives rent free in my head; it's so quirky and weird and I love it.

  • @ltjgambrose
    @ltjgambrose 6 місяців тому +44

    I'm psyched. This is my favorite soundtrack of all time!
    Dr. Pez's jazz cover of the Normal Battle theme is fantastic, if you haven't heard it. And, in keeping with the point of this video, it is done as a five piece band.

    • @woedenaz7850
      @woedenaz7850 6 місяців тому +3

      "Dr. Pez's jazz cover of the Normal Battle theme"
      It's basically the only cover I can find of anything from this game too! Which is just *insane* to me. This soundtrack is being slept on hardcore. I desperately want 8-Bit Big Band to cover "Ronald's Theme" or the "GR Lightning / Psychic Fortress" from the sequel.

    • @ElTequilla
      @ElTequilla 4 місяці тому

      Toxic Eternity has one of the Grandmaster theme as well.
      Very joyful to see fellow love for this amazing OST

  • @Tanks.With.Teeth.Malloy
    @Tanks.With.Teeth.Malloy 6 місяців тому +19

    That last example was legit. Holy crap dude that's incredible. Thanks for showcasting this :)

  • @erwark
    @erwark 5 місяців тому +5

    Ronald's Theme gives me vibes of the Lucky Number Show from GSC, which is another absolute bop.

  • @MythrilZenith
    @MythrilZenith 6 місяців тому +14

    HECK YEAH the soundtrack of my childhood and honestly one of the best GBC osts of all time.

    • @urbangoose001
      @urbangoose001 5 місяців тому

      Let me do you one better:
      Club Master Duel Theme(Remake)
      ua-cam.com/video/sqi9ekU5bMM/v-deo.html
      Normal Battle(cover)
      ua-cam.com/video/eeid40RXrvQ/v-deo.html
      Grand Master Theme(cover)
      ua-cam.com/video/PXktknjsxjE/v-deo.html

  • @jackarcher_
    @jackarcher_ 6 місяців тому +14

    Mario Tennis for GBC is another beautiful example that's slept on.

    • @coreycubed
      @coreycubed 5 місяців тому +1

      Sakuraba is a god of composition, we didn’t deserve Golden Sun 0.5 for a tennis game but that’s what we got

  • @Anthony_Marquis
    @Anthony_Marquis 5 місяців тому +2

    "*cough* Ronald, please! It's too funky!"
    😂😂😂 I'm dead!

  • @composercode
    @composercode 6 місяців тому +24

    Ronald. Daddy, chill 😤🥵

  • @severindusell2468
    @severindusell2468 5 місяців тому +4

    The double-duty lines are again taking inspiration from Baroque music, where on monophonic instruments like the flute I play, Bach and Telemann would write "bouncing" lines where the upper part leads the line forward and the lower line is either a countermelody or clarifies the harmony.
    Also, I can't tell you how happy I am that you dedicated an entire section of the video just to Ronald's theme. It's filled with so much sass, so much rival-y standoffishness, so much "I'm so cool you can only dream of being me." It's like what's playing in Regina George's head as she walks down the school hallway, is how I think about it. Thank you so much for covering one of my all time favorite game soundtracks, giving it the analysis and recognition it deserves, and presenting it all in such a clear and creative format!

  • @Dakpo
    @Dakpo 6 місяців тому +9

    So glad you covered Ronald’s theme. I literally clicked this video in hopes you would cover one of the hottest gameboy osts of all time

  • @intelligenceparadigm4931
    @intelligenceparadigm4931 6 місяців тому +8

    One of my favorite OSTs of all time, I still listen often. Thanks for covering this! Really cool to learn better WHY I love it.

  • @battle_on
    @battle_on 6 місяців тому +11

    I'm so happy you made this video, I absolutely love this game and always thought the soundtrack was amazing. It always shocked me how much they managed to pull off with that little chip.

    • @urbangoose001
      @urbangoose001 5 місяців тому

      Let me do you one better:
      Club Master Duel Theme(Remake)
      ua-cam.com/video/sqi9ekU5bMM/v-deo.html
      Normal Battle(cover)
      ua-cam.com/video/eeid40RXrvQ/v-deo.html
      Grand Master Theme(cover)
      ua-cam.com/video/PXktknjsxjE/v-deo.html

  • @VolcanBrimstone
    @VolcanBrimstone 5 місяців тому +3

    Glad to see the TCG Video Game get the recognition it deserves. Ronalds theme goes so hard! It was so fun to cover as well. I need to make some other covers from the game.

  • @jb34ch1
    @jb34ch1 5 місяців тому +2

    I love playing this game. Every time I face Ronald, I make sure to turn up the volume. It's criminal how good that tune is.

  • @InstrumentManiac
    @InstrumentManiac 5 місяців тому +2

    I never realized that about the pause music. Mind = blown 🤯
    Great vid, glad to see you break down the gem of a game!

  • @agromchung
    @agromchung 6 місяців тому +4

    Anyone wanting further wizardry should check out "Another World" from the Smurfs GBC game. Absolutely incredible.

  • @sgtdrfunk
    @sgtdrfunk 2 місяці тому +1

    Between this video and the one that explained the intricate way the card art was replicated to look good on the gameboy, I'm learning that Pokemon TCG was just the hardest-going game on the Game Boy period. I loved this game as a kid. Every aspect is freakin incredible.

  • @creamabdul-jabbar
    @creamabdul-jabbar 6 місяців тому +7

    it's crazy how i still remember all these tunes after 20 years, but i can't remember etudes i'm actively practicing for school rn.

    • @urbangoose001
      @urbangoose001 5 місяців тому

      Let me do you one better:
      Club Master Duel Theme(Remake)
      ua-cam.com/video/sqi9ekU5bMM/v-deo.html
      Normal Battle(cover)
      ua-cam.com/video/eeid40RXrvQ/v-deo.html
      Grand Master Theme(cover)
      ua-cam.com/video/PXktknjsxjE/v-deo.html

  • @FierceBoar
    @FierceBoar 6 місяців тому +5

    Thank you so much for covering this game! It’s soundtrack has haunted me for 20+ years, and deserves far more attention than it gets

  • @nikolaspeippo
    @nikolaspeippo 5 місяців тому +1

    One of my favorite soundtracks! Please make another video of this game :)

  • @eddiekalista3222
    @eddiekalista3222 4 місяці тому +1

    Between Shimakaru and Koji Kondo, we have so many masterclass examples of how to make beautiful songs with a limited pallet. It’s wild not only to be able to write amazing music that stands the test of time, but to do it with 3 channels and a dream is insane

  • @SweetBean92
    @SweetBean92 6 місяців тому +3

    Immediate like at the Casiopea reference, I love them so much and I hope more fans of music from this era look into them and see how much inspiration they gave.

  • @OrdinaryLatvian
    @OrdinaryLatvian 6 місяців тому +7

    This is a great source for chiptune composers. Thanks for the great video as always!

  • @Soitisisit
    @Soitisisit 5 місяців тому +2

    Been playing this a fair amount through the Nintendo Online service. I'm so glad that you are giving it a look! :)

  • @ARDIZsq
    @ARDIZsq 6 місяців тому +2

    VERY happy to see people still talking about this game and its OST. Definetly underrated. That Duel Theme lives rent free in my head.

  • @Wakkowolf
    @Wakkowolf 6 місяців тому +3

    The soundtrack is a big reason why I come back to this game from time to time and recreate the same decks. Yu-Gi-Oh DM 6 (can't remember the English name) for GBA also had amazing music

    • @abbysmith6807
      @abbysmith6807 4 місяці тому

      I think it's the eternal duelist soul? I have the game and it sounds just like this!

  • @napdogs
    @napdogs 6 місяців тому +2

    Pokemon pinball on the gameboy also does this beautifully

  • @SimplyMavAgain
    @SimplyMavAgain 6 місяців тому +5

    Let's go!
    The original Pokemon TCG gameboy game was one of my first video games ever.
    I still listen to the soundtrack for this game regularly. Normal Battle is an incredible track and i always make sure to throw it at other peoples faces whenever i get the chance.
    Edit: Happy to hear the shoutout to the Stereo mixes aswell! They're great! That's the videos i usually throw at people, lol

  • @BedrockSolid
    @BedrockSolid 6 місяців тому +6

    Thank you for covering the Pokemon TCG soundtrack, I grew up playing it as a kid and I'm still blown away by how full-sounding the music was. Every time I play a trading card game I feel like I need this soundtrack running in the background. And thanks for shouting out my channel

    • @woedenaz7850
      @woedenaz7850 6 місяців тому +1

      Hell yeah! I linked your channel's tracks when I requested it on his Patreon. I'm so happy he gave you a shout out as well!
      I hope you get to do Stereo Versions of the sequel one day too once you manage to get your hands on a physical copy. There's so many songs in the sequel that would be *so good* in stereo.

    • @urbangoose001
      @urbangoose001 5 місяців тому

      Let me do you one better:
      Club Master Duel Theme(Remake)
      ua-cam.com/video/sqi9ekU5bMM/v-deo.html
      Normal Battle(cover)
      ua-cam.com/video/eeid40RXrvQ/v-deo.html
      Grand Master Theme(cover)
      ua-cam.com/video/PXktknjsxjE/v-deo.html

  • @MrAszpic
    @MrAszpic 6 місяців тому +2

    I love your deph on explaining what happens to people with no knowledge on music theory at all. You are always extremely visual and destiling and explaining each voice separately is an art you master. Thank you for your content!

  • @TheKitsuneOnihane
    @TheKitsuneOnihane 4 місяці тому +1

    I had this game when I was a young boy. I loved it though it was hard as hell for me. I forgot about it for a long time and for two decades I had tune I had as a default whistle. I knew it was from something but didn't know from where until I heard it and went on a mad frenzy only to feel such excitement and relief once I learned it was the theme from the game.

  • @neros_soren
    @neros_soren 4 місяці тому +1

    It's just as the saying goes: "Limitation drives innovation"
    And nothing in gaming was better proof for it, than the music of all 8 and 16bit consoles. I mean, some of the most iconic music in gaming came out of that era. Pokemon R/B Rival Battle, the SMB theme, most of any Square/Enix/Quintet RPG soundtracks.

  • @robbobiii5345
    @robbobiii5345 6 місяців тому +2

    This game is one of my absolute favorite OST's and I'm THRILLED you're covering it!!

  • @masterofdoom5000
    @masterofdoom5000 5 місяців тому +1

    Incredible soundtrack AND the game got a sequel that never got localised! There are more beats waiting for us!

  • @rinadecoro
    @rinadecoro 6 місяців тому +2

    So great to hear someone finally talking about these games’ music. They’re really genius. Thank you so much

  • @Level_1_Frog
    @Level_1_Frog 6 місяців тому +2

    The Pokemon Trading Card Game 2: Here Comes Team GR! also had some amazing tracks on it- the GR club leader fight theme and the final castle theme are some of my favourites.

  • @akowalz
    @akowalz 5 місяців тому +1

    I have a theory that part of the reason the original battle themes were so densely notated, with huge runs of fast 16th notes, was so that when a channel had to cut out due to game sound effects, it just sounded like a different melody was being played.

  • @ElMoss64
    @ElMoss64 6 місяців тому +2

    To this day one of my favourite video game soundtracks

  • @grahamwalker2168
    @grahamwalker2168 5 місяців тому +1

    This composer put more effort and imagination into a Pokémon than we have seen from the actual games in years

  • @WishMakers
    @WishMakers 5 місяців тому +1

    The Pokemon TCG video game music is some of the craziest and coolest soundtracks in Pokemon and I'm hoping this video exposes more people to it

  • @Trillyana
    @Trillyana 5 місяців тому +1

    The kind of music that just randomly gets stuck in my head sometimes and I never complain
    Don't forget there was a Japanese-only sequel with its own new tracks!

  • @BBGunRenegade
    @BBGunRenegade 6 місяців тому +6

    Oh this is perfect timing!!! I just replayed this because it appeared on Nintendo Switch Online and I just started collecting Pokemon cards again.

  • @FlavaTheRipper
    @FlavaTheRipper 6 місяців тому +4

    Never played this but wow, the music does slap. Gonna listen to it on that channel you recommended!

  • @matthewbolf6576
    @matthewbolf6576 4 місяці тому +1

    The game boy minus the noise channel can have 3 distinct note values. note refresh rates, as i call them, up to 3600bps with decimal tempo increments can be changed on the fly, with some extra cpu power changes the wave of the wave channel like the square wave in the battle theme, to the sine wave in the pause music. So having 3 notes at a time does make sense.

  • @SatoshiMatrix1
    @SatoshiMatrix1 6 місяців тому +1

    @8-bit Music Theory For the love of all that you do, PLEASE also take a look at the soundtrack for the Japan-only sequel Pokémon Card GB2: GR-dan Sanjou. It was a swan song game for the GameBoy Color, runs under the same sound limitations, but the soundtrack there is even MORE incredible than the first game. The title theme music is the same yet adds all this additional flare to it. I think you will LOVE that soundtrack and it would be utterly fantastic to see a future video go deep into it! The credits for Pokemon Card GB2 is so good it feels like the end credits on GameBoy chiptune music itself.

  • @WillCMAG
    @WillCMAG 6 місяців тому +1

    PWM is a hell of a synthesis feature.

  • @peabnuts123
    @peabnuts123 6 місяців тому +2

    Even though I've listened the the Pokemon TCG OST continuously over the years, it was only this video that highlighted a lot of chord sounds I'd never really noticed before 😅 It all just blends together so seamlessly

  • @pineapplequeen13
    @pineapplequeen13 5 місяців тому

    I have always been impressed by video game composers that have to work within the limits of the system/sound chip to create a score and STILL are able to knock it out of the park like this. The complexity achieved here with only 3 voices is so awesome.

  • @MarkBelain
    @MarkBelain Місяць тому

    I came in already knowing about the innovations that the Gameboy’s sound channel limitations had originally led to, but I was surprised to find that only being the first minute of this video.
    I had no idea about the rest! I especially love how you broke down each sound channel to really demonstrate what was being accomplished.

  • @michaelsparks9920
    @michaelsparks9920 6 місяців тому +4

    This OST rocks, glad to see it getting some attention! Thanks for the video : )

  • @CraigPrime
    @CraigPrime 6 місяців тому +1

    It might be slept on, but everyone who DID play through the TCG GBC game can attest to it being one of, if not the best OST on the GBC. I never considered all the hurdles devs had to jump through for it to function though, holy crap.

  • @interruptingPreempt
    @interruptingPreempt 6 місяців тому +2

    Wow! That was awesome! Having the different sound channels take on different timbres _and making it not sound like that_ is just _so_ cool! Thank you so much for this video!

  • @Jdbye
    @Jdbye 5 місяців тому +1

    Thanks for making this video. Pokemon TCG has by far my favorite Game Boy soundtrack as well as just being a lot of fun to play, I feel like it doesn't get nearly enough recognition. Shame they didn't turn it into a full spinoff series, I'd love to have modern entries.

  • @ChaosKnuxxx
    @ChaosKnuxxx 5 місяців тому +1

    This is one of my favorite GB(C) soundtracks... Normal Duel is an amazing song

  • @butsukoy3000
    @butsukoy3000 6 місяців тому +2

    Great video! Thanks for explaining what I’ve always figured in my non music theory brain. Those seemingly random isolated boops weren’t so random and isolated after all.
    I’d recommend checking out the Japan only TCG sequel which has some amazing songs. Again, my non music theory head could tell there’s a connection between the GR battle themes and their respective non GR tracks but couldn’t elaborate it if I tried.

  • @JDPhoenixGaming
    @JDPhoenixGaming 6 місяців тому +2

    Would have loved to see your analysis on the Grandmasters theme but the rest of these are also very cool

  • @monster3339
    @monster3339 3 місяці тому

    between the sick soundtrack, the absolutely STELLAR spritework interpretations of the card illustrations, and the fun as hell gameplay (great intro to how the tcg works in general!), this game really is a masterpiece.

  • @greencloakguy
    @greencloakguy 6 місяців тому +1

    This game also has a sequel (only in japan, unfortunately) that no one ever seems to talk about, but its music is exactly as great, and there are a couple of tracks I like even better than the best ones in this game!

  • @tomytymo6724
    @tomytymo6724 5 місяців тому +1

    You should hear the TCG 2 notes, some like in the final battle vs the King GR are just gorgeous!

  • @i8dacookies890
    @i8dacookies890 6 місяців тому +2

    More people need to make covers of this game's music!

  • @bigboibb23
    @bigboibb23 5 місяців тому +1

    it’s upsetting how many people won’t ever hear this soundtrack but it’s one of the greatest soundtracks of all time 😢

  • @ktvx.94
    @ktvx.94 6 місяців тому +2

    Yess the PTCG music is simply incredible! Ever since I was a kid I would listen to the battle theme over and over through gameplay and really enjoyed it and sang along. It was one of the first songs I remixed once I studied music. It made me sad that it was so little known and appreciated.

  • @cashwarior
    @cashwarior 6 місяців тому +2

    we are getting closer to GR battle theme from tcg 2 👀👀

  • @BusterBeachside
    @BusterBeachside 5 місяців тому +1

    Heck yeah, this remains one of my favorite games to this day. I want a remake JUST to hear reimagined and remastered versions of these tracks. I play bass in the band for my church, and I love playing the bass line from the regular duel theme as my warm-up haha

  • @beecebrashley1467
    @beecebrashley1467 6 місяців тому +1

    Thanks for covering this. I love the GB and NES chips! If you guys like this, check out Kirby’s Adventure soundtrack. There is lot’s of trickery with the triangle channel and the second square channel is often the bass.

  • @tetsmon
    @tetsmon 4 місяці тому

    I'll never cease to be amazed at how much game designers were able to maximize the very limited tools and capacity they had to work with in the 20th century era of video games. We're fortunate to not be limited by things like CPU and memory anymore, but it's truely a lost art.

  • @JorbLovesGear
    @JorbLovesGear 6 місяців тому +1

    I've read about it all the time in abstract, this idea of clever composing to get around voice limits, but you've highlighted a lot of really excellent examples and shown them off really effectively. Great work, thanks as always!

  • @sandwell27
    @sandwell27 5 місяців тому +1

    I can’t recommend strongly enough the sequel, Pokemon Card GB2, and especially the track Duel vs Team GR. The funk is as hot as Ronald’s, and the 2nd channel goes from playing a vamp to later harmonizing with the lead, but the noise channel picks up the vamp and it’s like you can still hear it even with no notes played. I could never believe how full it sounded

  • @MetroAndroid
    @MetroAndroid 5 місяців тому

    Another trick was the classic, using rapid arpeggios when you needed thick chords but only had one channel available. Composing in trackers you quickly realize how, when you zoom in enough, nearly all effects become volume effects. Attack and decay can determine whether what you're using is a snare drum or a ride, a cello or a trumpet. Even timbre from the shape of the waveform itself is just rapidly manipulated volume. The clarinet's characteristic sound comes from the regular oscillations of the reed... which traces a wobbly square wave over time. You can reverse engineer "purer" versions of instrument sounds by looking at waveforms from recordings of the instruments & distilling the noise. Beautiful.

  • @highlyinconceivable
    @highlyinconceivable 5 місяців тому

    The GrandMaster's Theme is my favorite tune in this game, I really love some appreciation for this game's OSTs.

  • @fuzzythoughts8020
    @fuzzythoughts8020 4 місяці тому

    My first reaction having never played the tcg game on gameboy, was "Dayum, thats some good 8-bit". Thats the kind of stuff you get TODAY out of people who dedicate themselves to this kind of music, to see it in a game this old means that this Shimakura guy was a genius.

  • @Maxx00
    @Maxx00 5 місяців тому +1

    SO glad to see someone praise this game's amazing soundtrack

  • @jampharos
    @jampharos 6 місяців тому +1

    oh man, this was one of my favourite games as a kid and i replay it all the time. this video was great. god the water club music is so peaceful

  • @mdudegamer
    @mdudegamer 3 місяці тому

    Great to learn about the tricks behind one of my favorite soundtracks. I never even thought about what must be going on to make those tunes work.

  • @Poliwager
    @Poliwager 6 місяців тому +1

    I've always loved this soundtrack, and it's really cool to see how it was done in such a way to make it sound more full! Thanks!

  • @percher4824
    @percher4824 6 місяців тому +1

    hell yeah, love me some pokemon tcg for gameboy color. played it so much when i was younger

  • @Jusangen
    @Jusangen 6 місяців тому

    Thank you so much for sharing man! As always, you provide a fun, informative, and edifying musical experience like none other. Keep it up! Folks like you make me really appreciate my musical education so that I can keep track with what you’re throwing down. Keep it up! 👍🏻

  • @kitkatskye
    @kitkatskye 6 місяців тому +2

    YES I appreciate seeing some love for the TCG soundtrack!! the card battle songs still regularly get stuck in my head, especially the regular battle theme-- I always thought it was incredible what they did with the hardware available.