"Mod the game" is an understatement. When the project got canned by Microprose, a disgruntled programmer leaked the entire source-code on the internet - the rest is history.
BMS has been worked on by some very passionate devs for over 20+ years. It's got more systems and features implemented than DCS's own F16 module. By far the definitive falcon sim
Hi, looking at the pylon miss alignment you flew F-5 with 16 pits instead of flying an F-16. Try selecting the F-16 flight on the 2D map. thx for flying our work!
Unfortunately, you are not in an F-16, but an F-5 (no dedicated cockpit available for F-5 at this time). On mission screen, ensure you are selecting F-16 before hitting COMMIT.
I bought Falcon 3.0 way back in 1991 because I had always wanted to be a fighter pilot (my glasses kept me from doing so). So when Falcon 4.0 released in 1998 I was very excited. At the time it was far and away better than anything else out there. I still have the original flight manual in the binder that it came with. Falcon BMS has taken that heritage and expanded on it and took it to a higher level. The dynamic campaign is really the only one of its kind out there right now, and certainly makes this game very playable solo. Not only is the F-16 available in the game but there are other airframes available, and even other campaigns available. For the small price it costs to get started it is an easy way to get into the military flight sim without paying the high prices for the DCS or other games out there. What made this game so enjoyable was that MicroProse only modeled the F16 and they got it very right. For me this is and always will be my favorite.
The lack of dynamic campaign and bad training missions is precisely why I have a problem with DCS. All they're doing is gimmicks and module after module
It is!! However there's a lot to learn.. Don't be put off though, each weapon and system is pretty easy to master, it's just that there is a lot of them. So take your time (UA-cam tutorials are your friend), Just learn maybe 1 thing per day and you will be dropping laser guided bombs on target in no time.. p.s leave learning Mavericks until last of the air to ground weapons.
@@paulneil2524 i gave up trying to get the mod because all the tutorials are years and years ago and all the links they give dont work anymore and the link he posted im confused on what i am supposed to download.
Falcon was the last sim I played on my self built PC back in the early 2000's. After all these years, I finally bought a decent rig earlier this evening. Console gaming was staying to get bland. I can't wait to get into Falcon again, but in VR. I'm so excited!
Look Falcon 4 25 years later is unmatched in terms of an F-16 simulation. DCS still trails in terms of aircraft systems and weapons delivery accuracy. Once you have flown the dynamic campaign watching tank battalions engaged in massive battles its very hard to use any other campaign. Only the very best scripted missions from Reflected and one or two others can get to the level of immersion. Nothing touches BMS for its incredible dynamic campaign by a long long way.
1998! I have my first edition binder copy in the closet. Sims have not been progressing in a linear fashion since then, at all. IL2 and especially Silent Hunter 3 upheld the dynamic campaign and spirit of the early sims which grabbed the imagination but not much else since. What happened?
Please remember it's Falcon BMS. The guys at BMS created this mod many years ago and have been updating ever since. This 4.37 is the latest iteration with VR. So my point is in future mentions the creators ie 'FALCON BMS'. Thanks for the video:)
Falcon 4/BMS is still without competition. DCS looks great, sure. But it has no dynamic campaign, which in 4/BMS is a glorious sandbox, a playground for you to shape the battlefield as you'd like. And the whole reactivity of both your allies and enemies to what's going on on the map is great. It's a real story generator as missions sometimes go sideways hard in a completely non scripted way.
Hi All, I put the link to BMS falcon 4 mod in the description of the video! Let me know if this is something you are going to try out! Kind of caught me by surprise! And yeah, i am a total noob when it comes to modern flight simulators. Apparently I'm flying something else than the f16 that it Falcon BMS is known about :)
Well, with multi-thread support VR finally runs really smooth in DCS (it did before as well, if you invested some time setting up your rig correctly but that has also to do with hooking up HMDs in the best way). I get what people like about BMS, being the real granddad of every military flight sim, I flew Falcon 3.0 and also 4.0 back then, and to be honest I was still too young to grasp what it could do entirely. Yet, and that is purely matter of taste - DCS' approach being a platform to support all kinds of units while giving every plane it's very own organic feel is more my cup of tea. It surely lacks completeness yet it comes with more variety. And as with every big software development these days, it's a waiting game. Nevertheless, I appreciate the competition even more now that Microprose picked up BMS and I'm excited to see what comes next.
Dear friend, since you don't know much about Falcon 4 BMS, the software is Advanced level F-16 simulator software, available to anyone at the same time. What that means is that the very most of it's abilities hide behind what you see in the 3d graphics. Flight Models, Avionics, Communications, Physics, Weapons, AI Tactics... and so many more. Then if you add the Multiplayer environment... the whole thing goes way to high! It is not a coincidence that many professionals use it too. So if you liked that much what you saw, just use your imagination to think what happens deeper. I assure you, if you invest time on it, you are going to be amazed. Thank you for your nice video!
Thanks Atsalis! appreciate the comment! Do you perhaps know or have a nice starting point from where to begin to dive deeper in this? Asking for many viewers here!
@@laubox Yes of course. In the following youtube video you can see a quick description of the official BMS documentation. The BMS 4.37 Manuals | BMS "Chuck's Guide" In order to access the docs prior to downloading BMS, head to Falcon BMS Wiki. My suggestion would be to start with BMS-Training.pdf to have an idea of what possibilities you can find in the sim. If you are interested to continue, BMS-User-Manual.pdf will guide you through installation, configuration and User Interface. All the rest is up to you. Finally I'd like to mention that, obviously every sim has things to offer, and things that lacks. BMS lacks of terrain detail - for the time being - that most sims have. But what provides us is the closest possible simulation of F-16, as real as it gets, along with an alive world around it. So for those tempted... have a nice journey!
I play both DCS and BMS on a daily basis and always really hyped for the updates. The BMS project is just amazing, the care, dedication and love of the team that develops it ( FOR FREE) is something I always admired. I just wish the graphics was a little better and I really dont want too much, but it can be really rough. Something along the lines of LockOn or DCS at release. Thats all I ask for.
Thanks mate for your impressions about this simulator. Same as you I usually fly WWII props and Korea War jets in DCS and sometimes go bit beyond. Just got BMS few days ago and believe it will be worth learn to fly F16. Cheers
Mouse cursor and HMCS only rendered on right eye issue: I guess the issue is rendering 2D-Stuff in stereoscopic 3D. Because Left- and Righteye picture is in different angle, rendering in both eye would give the mouse cursor a depth error. A mouse cursor only have the dimensions up, down, left and right but not near or far.
not quite correct. Rendering cursor in the same relative place for both eyes will make it absolutely flat and 2D with no depth. remember that doing stereoscopic 3D isn't magic, perceived depth is a matter of difference between where objects are for both eyes, so them having no difference in coordinates on screen removes depth.
When your speed goes alive on takeoff. SWITCH OFF NWS. The same goed for straight lane taxing. In real life this is or was done to counteract juttering the nosewheel
I remember playing this in 1999 or so on a Pentium 133 Mhz in low graphics. It was my favorite sim. I'm looking forward to trying it in VR. Is it possible to touch the control panel knobs with the Steam Index trackers I wonder.
It supose to show on both eyes as basher said. The lead developer himself on the first day of 4.37 even said that was a bug and will be fix hopefully in 4.37 U1. Do research before talking. (edit) Like to add on that the f16 shown in bms and mostly in real life use the JCMHS not SCORPION.
@gilchecksix The HMCS on the F-16 is projected on to the visor so you see it with both eyes. The Scorpion HMCS you are referring to is used in the A-10, it is a flip down monicul over the right eye.
Hi guys BMS runs super smooth then randomly drops fps with quest 2. Dcs runs great. Any advice on how to solve ot? I'd rather be playing bms but random fps drops make it unplayable. Using quest 2 with usb c.
What did you use to record? Everytime I try even though in VR the view is normal, when I record it puts the view in the actual video all the way back like fully zoomed out. with my recording software.
can you answer me a single question before I install it and start learning this even more complex sim :D if you turn your head in vr, does your mouse follow your head or is it still? it's the one thing that pisses me off in dcs :D
All of them :) ALL TEH VIOLATIONS! Well, bruh didn't take off from the taxiway so in that regard he's still on point compared to the Hogtie training server :P
The feeling of the dynamic campaign in this game is not matched by any other game. You will start feeling that you are doing a real job instead of gaming.
The video is misleading, the game is unplayable in vr. Why? It just too fuzzy, the image is not clear at all.This impacts on the ablity to read text, that is extremely important as reading text is a must. YOU CANNOT DO THAT IN VR. The hud is also a problem, not only is it impossible nearly to read the hud, it has a washed out appearance. Then you got the helmet hud which interferes with the hud on the aircraft Sure you can "dogfight" in vr and that is a great experience, but without the ablity to read properly, the constant eye strain, and the washed out appearance unfortunately VR must be dumped. To top that you get the annoying message on occuluss software which says you cannot run VR based on your current system spec. That is rubbish, i do have the proper system spec and more. I could run vr on a far lesser system than the one have now. The video is showing high res game play as the default factor in the game. It is not try it yourself.
Рік тому
Sorry but if it does not use the spatial haptic controllers, it's not "Fully" VR. It's just the stereoscopic view with head-tracking, and that is not the current generation VR. It lacks the physicality.
Рік тому+1
@@gumzster they are not like common videogame controllers. They don't occlude the hands and have spatial awareness. They allow you to interact with virtual models of the HOTAS in the virtual reality space. You position your (real) hand on them and you press buttons and swing like you were holding to a HOTAS. Some games have this mode of control (No Man's Sky, VTOL VR and many others) and it works wonders. And it works for every different airplane, helicopter and vehicle you can imagine, they can be in different virtual locations in the cockpit, etc...
Рік тому
@@gumzster maybe if you use the same space / flight sims all the time. I vary a lot and I ended up giving up on my HOTAS, because it stopped feeling realistic. Some aircrafts have the controls very different from mine and it shows, and there are things like helicopters, weird spaceships and even fictional vehicles like mechas with sim-like controls, and to me even with the downsides of having to get the position right without a support surface and not having many buttons, the haptic controls are more immersive. But then again I know that there is a crowd that is "serious about flight sims" that's absolutely bonkers about HOTAS, so in a manner I agree with you, but... my point was not about the simpit crowd, but being a "real VR" setup, so the technology we're discussing is not the simpits, but VR.
@ Whether you call it real VR or not it looks great and you won't be able to operate the BMS F16 avionics without a very similar HOTAS to the real jet. And a lot of training.
Рік тому+1
@@danster328 I can agree with that. I only took issue with the "Fully VR" expression.
"Mod the game" is an understatement. When the project got canned by Microprose, a disgruntled programmer leaked the entire source-code on the internet - the rest is history.
That disgruntled dev was Kevin klemmick himself. The creator of the dynamic campaign
@@GipsyDanger41 We love him forever too...
BMS has been worked on by some very passionate devs for over 20+ years. It's got more systems and features implemented than DCS's own F16 module.
By far the definitive falcon sim
Well, the DCS F-16 is considerably younger, hence it is not as complete as the "F-16 only" BMS conversion, kind of self-explanatory.
Itll take many years before dcs polishes the f16 to the level of BMS, but DCS has many more fully interactable flight models and nicer graphics
Hi, looking at the pylon miss alignment you flew F-5 with 16 pits instead of flying an F-16. Try selecting the F-16 flight on the 2D map. thx for flying our work!
Unfortunately, you are not in an F-16, but an F-5 (no dedicated cockpit available for F-5 at this time).
On mission screen, ensure you are selecting F-16 before hitting COMMIT.
I bought Falcon 3.0 way back in 1991 because I had always wanted to be a fighter pilot (my glasses kept me from doing so). So when Falcon 4.0 released in 1998 I was very excited. At the time it was far and away better than anything else out there. I still have the original flight manual in the binder that it came with. Falcon BMS has taken that heritage and expanded on it and took it to a higher level. The dynamic campaign is really the only one of its kind out there right now, and certainly makes this game very playable solo. Not only is the F-16 available in the game but there are other airframes available, and even other campaigns available. For the small price it costs to get started it is an easy way to get into the military flight sim without paying the high prices for the DCS or other games out there. What made this game so enjoyable was that MicroProse only modeled the F16 and they got it very right. For me this is and always will be my favorite.
The lack of dynamic campaign and bad training missions is precisely why I have a problem with DCS. All they're doing is gimmicks and module after module
bought the game literally right now cause it looks really fun!
haha cool! Enjoy it buddy! Let me know what you think of it after some gameplay hours!
It is!! However there's a lot to learn.. Don't be put off though, each weapon and system is pretty easy to master, it's just that there is a lot of them. So take your time (UA-cam tutorials are your friend), Just learn maybe 1 thing per day and you will be dropping laser guided bombs on target in no time.. p.s leave learning Mavericks until last of the air to ground weapons.
@@paulneil2524 i gave up trying to get the mod because all the tutorials are years and years ago and all the links they give dont work anymore and the link he posted im confused on what i am supposed to download.
@@gabeluke7676 they do update the training documents with each incremental update. So everything is always up to date.
Falcon was the last sim I played on my self built PC back in the early 2000's. After all these years, I finally bought a decent rig earlier this evening. Console gaming was staying to get bland. I can't wait to get into Falcon again, but in VR. I'm so excited!
If graphics is an issue, remember that in reality a pilot must put on his visor during day mission which produces mostly black and white vision.
If there is one sim I would love to learn from top to bottom, this is it. The VR option is really cool, I will try it just for that!
Look Falcon 4 25 years later is unmatched in terms of an F-16 simulation. DCS still trails in terms of aircraft systems and weapons delivery accuracy. Once you have flown the dynamic campaign watching tank battalions engaged in massive battles its very hard to use any other campaign. Only the very best scripted missions from Reflected and one or two others can get to the level of immersion. Nothing touches BMS for its incredible dynamic campaign by a long long way.
1998! I have my first edition binder copy in the closet. Sims have not been progressing in a linear fashion since then, at all. IL2 and especially Silent Hunter 3 upheld the dynamic campaign and spirit of the early sims which grabbed the imagination but not much else since. What happened?
Please remember it's Falcon BMS. The guys at BMS created this mod many years ago and have been updating ever since. This 4.37 is the latest iteration with VR. So my point is in future mentions the creators ie 'FALCON BMS'. Thanks for the video:)
Falcon 4/BMS is still without competition. DCS looks great, sure. But it has no dynamic campaign, which in 4/BMS is a glorious sandbox, a playground for you to shape the battlefield as you'd like. And the whole reactivity of both your allies and enemies to what's going on on the map is great. It's a real story generator as missions sometimes go sideways hard in a completely non scripted way.
Hi All, I put the link to BMS falcon 4 mod in the description of the video! Let me know if this is something you are going to try out! Kind of caught me by surprise!
And yeah, i am a total noob when it comes to modern flight simulators. Apparently I'm flying something else than the f16 that it Falcon BMS is known about :)
Wow... Remember when BMS VR was just a dream...
Still a dream for us broke third world falconeers
@@gkky_ Yeah I was hoping I would have a decent PC and a VR headset by the time it came out but nope
the sole fact that BMS had VR added made me buy a VR headset. Not even DCS or MSFS did this.
Well, with multi-thread support VR finally runs really smooth in DCS (it did before as well, if you invested some time setting up your rig correctly but that has also to do with hooking up HMDs in the best way). I get what people like about BMS, being the real granddad of every military flight sim, I flew Falcon 3.0 and also 4.0 back then, and to be honest I was still too young to grasp what it could do entirely. Yet, and that is purely matter of taste - DCS' approach being a platform to support all kinds of units while giving every plane it's very own organic feel is more my cup of tea. It surely lacks completeness yet it comes with more variety. And as with every big software development these days, it's a waiting game. Nevertheless, I appreciate the competition even more now that Microprose picked up BMS and I'm excited to see what comes next.
Dear friend,
since you don't know much about Falcon 4 BMS, the software is Advanced level F-16 simulator software, available to anyone at the same time. What that means is that the very most of it's abilities hide behind what you see in the 3d graphics. Flight Models, Avionics, Communications, Physics, Weapons, AI Tactics... and so many more. Then if you add the Multiplayer environment... the whole thing goes way to high! It is not a coincidence that many professionals use it too.
So if you liked that much what you saw, just use your imagination to think what happens deeper. I assure you, if you invest time on it, you are going to be amazed. Thank you for your nice video!
Thanks Atsalis! appreciate the comment! Do you perhaps know or have a nice starting point from where to begin to dive deeper in this? Asking for many viewers here!
@@laubox Yes of course.
In the following youtube video you can see a quick description of the official BMS documentation.
The BMS 4.37 Manuals | BMS "Chuck's Guide"
In order to access the docs prior to downloading BMS, head to Falcon BMS Wiki.
My suggestion would be to start with BMS-Training.pdf to have an idea of what possibilities you can find in the sim.
If you are interested to continue, BMS-User-Manual.pdf will guide you through installation, configuration and User Interface.
All the rest is up to you.
Finally I'd like to mention that, obviously every sim has things to offer, and things that lacks.
BMS lacks of terrain detail - for the time being - that most sims have. But what provides us is the closest possible simulation of F-16, as real as it gets, along with an alive world around it.
So for those tempted... have a nice journey!
I play both DCS and BMS on a daily basis and always really hyped for the updates. The BMS project is just amazing, the care, dedication and love of the team that develops it ( FOR FREE) is something I always admired. I just wish the graphics was a little better and I really dont want too much, but it can be really rough. Something along the lines of LockOn or DCS at release. Thats all I ask for.
Well then you're in for a threat. The next big upgrade 4.38 (end 2023?) will have a totally new terrain engine
Finally! I can return back to my roots of Falcon BMS now that they've implemented VR. I miss the campaigns, something that DCS lacks
For the price and the quality, Falcon is a really good deal for flight simulator fans. Good video.
Thanks mate for your impressions about this simulator. Same as you I usually fly WWII props and Korea War jets in DCS and sometimes go bit beyond. Just got BMS few days ago and believe it will be worth learn to fly F16. Cheers
Mouse cursor and HMCS only rendered on right eye issue:
I guess the issue is rendering 2D-Stuff in stereoscopic 3D. Because Left- and Righteye picture is in different angle, rendering in both eye would give the mouse cursor a depth error. A mouse cursor only have the dimensions up, down, left and right but not near or far.
not quite correct. Rendering cursor in the same relative place for both eyes will make it absolutely flat and 2D with no depth.
remember that doing stereoscopic 3D isn't magic, perceived depth is a matter of difference between where objects are for both eyes, so them having no difference in coordinates on screen removes depth.
yes the mouse floats in vr bms,
Nice video 👍. Video kinda ended too soon for me
When your speed goes alive on takeoff. SWITCH OFF NWS. The same goed for straight lane taxing. In real life this is or was done to counteract juttering the nosewheel
I remember playing this in 1999 or so on a Pentium 133 Mhz in low graphics. It was my favorite sim. I'm looking forward to trying it in VR. Is it possible to touch the control panel knobs with the Steam Index trackers I wonder.
DCS main , but damm BMS in VR is great, games so bloody hard xD
Pfff it is. Honestly the learning curve is that steep that i won't start with it
@@laubox DCS is much easier to learn and start , I really enjoy BMS , I do need a teacher tho 🤣
Maybe you see the cursor only on one eye is because the HMCS is on the one eye like in the real jet ;-)
The HMCS is projected on the visor, so you can see it with both eyes in real life.
@@basher1592 not for the scorpion
It supose to show on both eyes as basher said. The lead developer himself on the first day of 4.37 even said that was a bug and will be fix hopefully in 4.37 U1. Do research before talking.
(edit) Like to add on that the f16 shown in bms and mostly in real life use the JCMHS not SCORPION.
@gilchecksix The HMCS on the F-16 is projected on to the visor so you see it with both eyes. The Scorpion HMCS you are referring to is used in the A-10, it is a flip down monicul over the right eye.
@@jimhalpert3595 ok thank you.
BMS is so cooool omg
Hi guys BMS runs super smooth then randomly drops fps with quest 2. Dcs runs great. Any advice on how to solve ot? I'd rather be playing bms but random fps drops make it unplayable. Using quest 2 with usb c.
What did you use to record? Everytime I try even though in VR the view is normal, when I record it puts the view in the actual video all the way back like fully zoomed out.
with my recording software.
You can even use a phone for headtracking.
can you answer me a single question before I install it and start learning this even more complex sim :D if you turn your head in vr, does your mouse follow your head or is it still? it's the one thing that pisses me off in dcs :D
The purplish mirror just beneath the HUD seems uncomfortable.
good video buddy
I have a problem when i run it in vr. head movement is laggy
When you instal the mod en the game on steam do you have to open the game or the mod when flying in VR?
What VR set are you using for this game?
HOw do you feel VR would run on a i5 12700K with a 3070 and 32gb of memory?
Ultimately smooth. Mine is a i5 8600K + 3080Ti it runs perfect. Doesn't cost a lot to try.
Best Flight Sim
Anybody count how many ATC protocol violations this guy racked up? 😃
All of them :) ALL TEH VIOLATIONS! Well, bruh didn't take off from the taxiway so in that regard he's still on point compared to the Hogtie training server :P
@@Linus76 I thought for sure he was gonna rip his landing gear off...seriously though - hope he gets into it. I'll take realism over eye candy any day
Has anyone had any issues not being able to click switches and dials while in vr?
I had a problem seeing the mouse cursor, but that was a configuration setting solved on the BMS forum.
The feeling of the dynamic campaign in this game is not matched by any other game. You will start feeling that you are doing a real job instead of gaming.
How come the modders didn't make canopy's for the jets ?
F16s have a full glass canopy also referred to as the bubble
How does one setup for vr in 4.37. Sorry been since 4.33
@JohnnyD yea I didn't have my headset turned on so the vr option doesn't show. Didn't think that was the case
The video is misleading, the game is unplayable in vr. Why? It just too fuzzy, the image is not clear at all.This impacts on the ablity to read text, that is extremely important as reading text is a must. YOU CANNOT DO THAT IN VR. The hud is also a problem, not only is it impossible nearly to read the hud, it has a washed out appearance. Then you got the helmet hud which interferes with the hud on the aircraft Sure you can "dogfight" in vr and that is a great experience, but without the ablity to read properly, the constant eye strain, and the washed out appearance unfortunately VR must be dumped. To top that you get the annoying message on occuluss software which says you cannot run VR based on your current system spec. That is rubbish, i do have the proper system spec and more. I could run vr on a far lesser system than the one have now. The video is showing high res game play as the default factor in the game. It is not try it yourself.
Sorry but if it does not use the spatial haptic controllers, it's not "Fully" VR. It's just the stereoscopic view with head-tracking, and that is not the current generation VR. It lacks the physicality.
@@gumzster they are not like common videogame controllers. They don't occlude the hands and have spatial awareness. They allow you to interact with virtual models of the HOTAS in the virtual reality space. You position your (real) hand on them and you press buttons and swing like you were holding to a HOTAS. Some games have this mode of control (No Man's Sky, VTOL VR and many others) and it works wonders. And it works for every different airplane, helicopter and vehicle you can imagine, they can be in different virtual locations in the cockpit, etc...
@@gumzster maybe if you use the same space / flight sims all the time. I vary a lot and I ended up giving up on my HOTAS, because it stopped feeling realistic. Some aircrafts have the controls very different from mine and it shows, and there are things like helicopters, weird spaceships and even fictional vehicles like mechas with sim-like controls, and to me even with the downsides of having to get the position right without a support surface and not having many buttons, the haptic controls are more immersive. But then again I know that there is a crowd that is "serious about flight sims" that's absolutely bonkers about HOTAS, so in a manner I agree with you, but... my point was not about the simpit crowd, but being a "real VR" setup, so the technology we're discussing is not the simpits, but VR.
@ Whether you call it real VR or not it looks great and you won't be able to operate the BMS F16 avionics without a very similar HOTAS to the real jet. And a lot of training.
@@danster328 I can agree with that. I only took issue with the "Fully VR" expression.
Except for the part where it isn't compatible with motion controls. Was the fastest refund I have ever done on Steam.
Lmfao he flew an F-5, complete fail
The cockpit is definitely that of an F-16. And when he looks over his wings, you can see he's in an F-16
He's in an F16, so your comment is the complete fail.