17:16 A trick for Voltorb flip is to mark off any rows that add up to 5, since if its a 3/2 you know every single tile is either voltorb or 1, so it doesnt matter to flip any of them. same goes for if you've already flipped a 3, and the count is now 2 voltorbs and 2 points left, since those can only be 1's and Voltorbs, you just mark that row off.
i looked through the source code a little while before the update came out, so i already had high expectations, but im still blown away by just how much pokabbie added and how polished it is
Im pretty sure the “strong pokemon” encounter just means it has a competitive nature as wells as competitive EV’s, IV’s and usually like a hidden ability and egg moves. So the hat probably had magic bounce.
I think the problem with this game right now is that it does not have sanity checks on Average when it comes to making teams. In second section (i.e. Lv. 25 gym) I have seen: - Draco Meteor Drampa (this one at least nerfs itself with the drawback) - Earthquake Solrock (which basically 6-0'd me because I did not expect Earthquake this early and I had nothing that could take more than one hit from it, and Solrock itself is pretty bulky this early on. Basically Whitney's Miltank moment, except with coverage.) - Paldean Tauros with guess what, Earthquake At that point, unless you have already spend a lot of time and money in the hub, your team isn't going to have that kind of coverage (as I don't think Earthquake shows up until later Gyms or you upgraded the shop in hub enough). This is the kind of shit I'd expect game to pull on Hard or Brutal, not what it names "Average". -also later boss fights can get silly when the game generates the short map for you where there's only 3 locations in a straight line where you can just get short end of stick and basically get into a boss fight with subpar team-
@@theimprovedbore550 i played emerald rogue when it came out. He just made it sound like this was more of a sequel to the original than an update in terms of the fact it was a total revamp
I’ve been playing and watching Pokémon since it came out, i know zero of their screams. They all sounded the same on the OG gameboys so I never paid attention to them
Love how obsessed skoot is with the game shows
he's cracked at the pokeblock spinning
It’s because the host is a showman
17:16 A trick for Voltorb flip is to mark off any rows that add up to 5, since if its a 3/2 you know every single tile is either voltorb or 1, so it doesnt matter to flip any of them. same goes for if you've already flipped a 3, and the count is now 2 voltorbs and 2 points left, since those can only be 1's and Voltorbs, you just mark that row off.
I used to hate Voltorb Flip. Now I’m an addict who wants it in every rom hack and fan game in existence so I can get my fix.
i looked through the source code a little while before the update came out, so i already had high expectations, but im still blown away by just how much pokabbie added and how polished it is
abbie's the goat FR
Can’t wait for when multiplayer battles come out
Im pretty sure the “strong pokemon” encounter just means it has a competitive nature as wells as competitive EV’s, IV’s and usually like a hidden ability and egg moves. So the hat probably had magic bounce.
"If you have like endeavor or something" it did not have endeavor
Narrator - “In fact, Skoottie would soon wish it had had Endeavor.”
I was too distracted by the slightly open Amazon package in the back
thats my dogs bed / house
I think the problem with this game right now is that it does not have sanity checks on Average when it comes to making teams.
In second section (i.e. Lv. 25 gym) I have seen:
- Draco Meteor Drampa (this one at least nerfs itself with the drawback)
- Earthquake Solrock (which basically 6-0'd me because I did not expect Earthquake this early and I had nothing that could take more than one hit from it, and Solrock itself is pretty bulky this early on. Basically Whitney's Miltank moment, except with coverage.)
- Paldean Tauros with guess what, Earthquake
At that point, unless you have already spend a lot of time and money in the hub, your team isn't going to have that kind of coverage (as I don't think Earthquake shows up until later Gyms or you upgraded the shop in hub enough).
This is the kind of shit I'd expect game to pull on Hard or Brutal, not what it names "Average".
-also later boss fights can get silly when the game generates the short map for you where there's only 3 locations in a straight line where you can just get short end of stick and basically get into a boss fight with subpar team-
Dude they just throw random coverage moves on everything its so stupid
“Like nothing ever happened”
so skmooth
I can't belive its always the game show!
Been waiting for this
Wait we get another? Love it.
@@theimprovedbore550 i played emerald rogue when it came out. He just made it sound like this was more of a sequel to the original than an update in terms of the fact it was a total revamp
Does what character you pick affect the gym leaders and rivals?
Voltorb flip is really easy (if you have played enough for 3 sets of 5 to soft reset all reward pokemon in heartgold).
Is this the goat shuckle run?
Please run this again my dude
6:28 i found a shiny marshadow on my first run and didn't know about fleeing 😭
Probably would have won if you went to more gameshows
I’ve been playing and watching Pokémon since it came out, i know zero of their screams. They all sounded the same on the OG gameboys so I never paid attention to them
Anyone knows how to apply the patch? Im trying everything but i cant 😢
Pokefans have been eating good because of fan games lately fr
Wait, how do you have gen 9 gyms? I only ever get 8.
You need the 2.0 version
A GAAAAAAAME SHOW
Can you play this on mobile?
I do
@@psychoalfy4147 on what gba app? My boy doesnt work for me
Yh I can show you how if you want
Another one 😮
You had it if you went to the game show instead of the rest stop that one time.
Love more Rouge likes!
GG
As far as watching this is great. However, I don't think I'd ever play it because of the forced nuzlocke.
You can disable permadeath in the difficulty settings.